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1561. Dust communication *facepalm*: part 2: the radio man/logistics? - in Feedback/Requests [original thread]
Cross-chatter will be a problem if comms discipline isn't good and everyone is chattering away randomly, certainly. However, corps can easily have 8 people in team chat currently without problems; I've done this numerous times with Zion. Its got...
- by R F Gyro - at 2012.11.14 19:48:00
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1562. REQ:Clock in the MQ set to EVE time? - in Feedback/Requests [original thread]
Need this
- by R F Gyro - at 2012.11.14 10:08:00
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1563. [Feedback] SP cap and new players - in Feedback/Requests [original thread]
All the skill progression and skill cap issues are temporary features of an incomplete game. Concerns with skill points system fall into two categories: new players can't compete in battles with older ones, and SP is the only significant reward ...
- by R F Gyro - at 2012.11.14 09:22:00
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1564. requests for tacnet. - in Feedback/Requests [original thread]
Reav Hannari wrote: Import of fleet broadcasts to mercs. I like it. Yep. Eve has this nailed as well. Being able to display the list of recent broadcasts (need reps, need ammo, cap C, need a revive) would be a good thing.
- by R F Gyro - at 2012.11.14 09:17:00
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1565. [REQUEST] Invite from chat directly to a squad - in Feedback/Requests [original thread]
In addition to (and definitely not instead of) "invite to squad from chat" I'd like to see the ability to advertise a squad and have people able to join advertised squads. The fleet finder from Eve, essentially. Presumably there will need to be s...
- by R F Gyro - at 2012.11.14 09:13:00
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1566. [Request] debug info (monitor) - in Feedback/Requests [original thread]
So thats a resounding "meh" from the community then
- by R F Gyro - at 2012.11.14 09:09:00
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1567. Dust communication *facepalm*: part 2: the radio man/logistics? - in Feedback/Requests [original thread]
I agree that comms needs some work, but.... ...you can't have an inter-squad comms mechanism that has significant drawbacks compared to an external TeamSpeak or it just won't get used. The squad leader is the "radio operator". All players should...
- by R F Gyro - at 2012.11.14 09:06:00
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1568. Show your love here - in General Discussions [original thread]
inb4 "CCP fanboi" accusations
- by R F Gyro - at 2012.11.14 08:47:00
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1569. What does this mean? Please Read - in General Discussions [original thread]
It means that from a technical standpoint, you could move all the Dust players to TQ right now and things would work - for the Dust players - exactly the same as on SISI. Of course, Eve players might then start seeing random disconnects, market b...
- by R F Gyro - at 2012.11.14 08:45:00
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1570. Codewish tacticle - in General Discussions [original thread]
Simple question: is it possible to build a suit fitting using Aurum that is better than can be built using just ISK? If so, that is pay-to-win and needs to be fixed. I believe the OP is stating that this is the case with this weapon.
- by R F Gyro - at 2012.11.14 08:30:00
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1571. Corporation HQ - in Feedback/Requests [original thread]
+1 but I'm fairly sure CCP have lots of plans in this area already. Some specific comments though... I'd rather see some of this appear first as Neocom features rather than blocking on the art department (though I'm all in favour of that coming...
- by R F Gyro - at 2012.11.13 18:03:00
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1572. [REQUEST] Invite from chat directly to a squad - in Feedback/Requests [original thread]
I can't believe this hasn't already got a thread, but regardless, +1 to every post here.
- by R F Gyro - at 2012.11.13 17:47:00
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1573. PLEASE REMOVE THE SKILL SYSTEM - in Feedback/Requests [original thread]
As was suggested above, d on't homogenise the players, balance the matches . New players fight other new players; vets with uber skills and proto gear fight other vets with similar skills and gear.
- by R F Gyro - at 2012.11.13 17:05:00
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1574. [Request] debug info (monitor) - in Feedback/Requests [original thread]
Eve Online has a ctrl-alt-shift-M shortcut that opens a "monitor" showing various system metrics. It is a (arguably) mature and stable game, years after its initial release. Dust 514 doesn't have this monitor. It is in beta test where the primary...
- by R F Gyro - at 2012.11.13 15:25:00
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1575. IWANT TO LOVE THIS GAME BUT... - in General Discussions [original thread]
Everything should be fine once they get matchmaking and PvE sorted out. Right now brand new players in free militia gear are thrown into battle on their own against seasoned veterans in proto suits working as a team. That will suck, no doubt abou...
- by R F Gyro - at 2012.11.09 22:16:00
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1576. Help Needed: Info on Disconnections/Infinite Loading - in Technical Support/Bugs [original thread]
I've been kicked from games a few times: happily fighting then sudden loading screen for a minute or so then back in quarters. After this the market purchases (restocking fits) don't show up on the fitting screen, though the increase in inventory ...
- by R F Gyro - at 2012.11.07 18:39:00
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1577. ISK payouts are BS - in General Discussions [original thread]
Sentient Archon wrote: R F Gyro wrote: Isn't that a simple case of living beyond your means? Every player needs to find a point at which their losses are covered by their income. I was wondering when "Living beyond your means" trolls wou...
- by R F Gyro - at 2012.11.07 18:33:00
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1578. ISK payouts are BS - in General Discussions [original thread]
Isn't that a simple case of living beyond your means? Every player needs to find a point at which their losses are covered by their income.
- by R F Gyro - at 2012.11.07 15:25:00
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1579. What are the core game mechanics you would like to see fixed? - in General Discussions [original thread]
Game start sequence. It takes a long time and I need to babysit it because I need to press lots of buttons while it does its stuff. Launch Dust wait.... Press "x" wait.... Press "x" Press "x" Press "x" wait..... Press "start" Press "start" wait....
- by R F Gyro - at 2012.11.07 14:40:00
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1580. DUST 514 Kart - in General Discussions [original thread]
Zion had a corp match a few weeks ago where the opposition didn't turn up, so we had an impromptu LAV race. Great fun was had by all. Especially with the race ending deep in the enemy red zone
- by R F Gyro - at 2012.11.07 12:05:00
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