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41. [HUD request] Bandwidth meter/deployed equipment icons. - in Feedback/Requests [original thread]
And yeah you are going to need a lot of polishing. Here is another question. Why is it that CCP can jump on an idea (while kind of ignoring a whole thread) and implement it in an eyeblink and then completely stop looking at it?
- by RKKR - at 2014.12.31 09:48:00
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42. Bandwith needs fixing - in General Discussions [original thread]
I still wonder why everyone thought bandwidth was a good idea, it only fixes the spam (which could be fixed in better ways) and the difference between max bandwidth between tiers is ridiculous. Does a proto gun fire less bullets on a standard sui...
- by RKKR - at 2014.12.28 10:11:00
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43. REs not blowing up - in Technical Support/Bugs [original thread]
still happening
- by RKKR - at 2014.12.13 21:42:00
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44. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
What's the point of EMP warbages if hit detection is still **** as ever and the uplink nest still survives?
- by RKKR - at 2014.12.13 14:06:00
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45. Is it normal... - in General Discussions [original thread]
Create higher supply of strongboxes than keys to make more money (=buy keys with AUR). Strongboxes are basically AUR-locked salvage.
- by RKKR - at 2014.12.13 14:03:00
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46. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Meh to the bandwidth implementation: You only fixed the spam problem because dropping down equipment and running around with nothing left to drop down (or lose your bonuses by switching at a supply depot) is still too passive for a support role. ...
- by RKKR - at 2014.12.13 11:17:00
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47. Please normalize Logistics slot progression - in Feedback/Requests [original thread]
CCP Rattati wrote: We already proposed this, and mostly everyone went ballistic. Weak. We also went ballistic when you changed the logi in its current form, you still went through.
- by RKKR - at 2014.11.22 17:41:00
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48. Minja Skill Point Assignment - in Rookie Training Grounds [original thread]
Iron Toast wrote: The cloak allows better chances of getting into some objectives undetected and makes it easier to cross some areas that I currently go around when cloakless. I doubt that I'd start running it all the time as I currently only u...
- by RKKR - at 2014.11.17 20:34:00
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49. Minja Skill Point Assignment - in Rookie Training Grounds [original thread]
Do you really need that cloak? My MinScout does just fine without one. Learn to use your environment. Not any specific recommendation (I think other players are more capable of doing is than me, but this is what I experience from my scout): Hacki...
- by RKKR - at 2014.11.17 18:55:00
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50. So I've been working on something... - in Feedback/Requests [original thread]
Why are you designing suits for a role that is about (or should be) changing soon anyway? Seems that CCP has it's priorities straight again.
- by RKKR - at 2014.11.17 17:18:00
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51. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
^ What about a system, where you only get (limited) WP after the blueberry that spawned on your uplink does something usefull +á la transportation WP system? I don't really know, just throwing something out here. Cross (or shy DEV), about the inj...
- by RKKR - at 2014.11.16 21:24:00
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52. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
After running around with the injector without a squad: First of all, running without a squad makes a logi more vurnable as you don't have teammates (to communicate) to protect you and that random have none to almost no situational awareness (wit...
- by RKKR - at 2014.11.16 12:27:00
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53. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
You haven't thought about ways that makes the game less dependent on equipment spam in the first place did you? Well you are completely right, my logic is flawed, CCP will never implement different mechanics, let's wrap this thread up. Have a ni...
- by RKKR - at 2014.11.10 18:01:00
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54. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Breakin Stuff wrote: The game is too dependent upon equipment spam. Yes they should focus on this problem, not a counter to this problem.
- by RKKR - at 2014.11.10 10:51:00
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55. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Cross, Why is CCP even considering to change the orbital system (https://forums.dust514.com/default.aspx?g=posts&t=179453&find=unread) before adjusting the support role? It's already no fun to run around when you have used up all your de...
- by RKKR - at 2014.11.10 09:58:00
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56. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
CCP Rattati wrote: equipment spam First CCP designs its game that rewards equipment spam (and rooftop maps, just look at how everyone still hates fracture road domination) and then switching out to a different role. Then they change the log...
- by RKKR - at 2014.11.10 09:53:00
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57. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
It wouldn't hurt to make it more clear that you have to ask for help if you want to revive. I keep forgetting itself and it seems that you can see who the dead fellow on the ground is now with an e empty health bar when looking at them. I found a...
- by RKKR - at 2014.11.09 12:27:00
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58. What Is My MU? - in General Discussions [original thread]
Meister Units
- by RKKR - at 2014.11.08 22:00:00
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59. Dem new explosion visuals. - in General Discussions [original thread]
JIMvc2 wrote: The MCC explosion = Looks better and it gives me that WOW. Tip: don't fly your dropship under the enemies MCC at the end of battle...it left a blue skull icon afterwards (that or I the redline timer was synced wih he MCC exp...
- by RKKR - at 2014.11.08 19:43:00
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60. Scrutinizing the Long-Term of CCP Shanghai - in General Discussions [original thread]
Aeon Amadi wrote: [u]What is CCP Shanghai's mid-term and long-term goals for EITHER game? Let's have a look in that SOONGäó-LONGTERM ROADMAP document. ... or in other words: don't expect an answer, at least not an honest one.
- by RKKR - at 2014.11.08 18:26:00
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