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1041. [Suggestion] - Ambush game mode - in Feedback/Requests [original thread]
Let's make ambush an ambush.. Spawning into a match with either you or your squad. The enemy team has all 16 members but a quarter of the clones. You have to wait for reinforcements (in the form of other players being matchmade into the game) or ...
- by RINON114 - at 2013.04.08 16:27:00
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1042. Request... for tranqulizer dart sidearm - in Feedback/Requests [original thread]
Why not just kill them? If you plan to dispatch them after anyways...
- by RINON114 - at 2013.04.08 05:04:00
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1043. Trouble Connecting - in Technical Support/Bugs [original thread]
D/C - 11:44 BST - 8/4/13
- by RINON114 - at 2013.04.08 04:01:00
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1044. Trouble Connecting - in Technical Support/Bugs [original thread]
D/C - 22:45 BST - 7/4/13
- by RINON114 - at 2013.04.07 14:49:00
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1045. Trouble Connecting - in Technical Support/Bugs [original thread]
Just had another disconnect from merc quarters. Currently going to use this thread to track D/Cs. 22:17 BST - 7/4/13
- by RINON114 - at 2013.04.07 14:22:00
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1046. Sticky:DUST 514 Fan Art - in General Discussions [original thread]
Trebor Aensith wrote: As I'm entering the Fan Art competition, I'm posting here until it's done Here is a little preview of what's to come :) Far from finished, I hope I'll manage to complete it in time! (it's only a section, i'm doing the f...
- by RINON114 - at 2013.04.07 13:36:00
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1047. [Feedback] One more middle finger at the AR... before May 6. - in Feedback/Requests [original thread]
Wow, a thread asking for a nerf to AR's? Funnily enough I made a thread asking for a buff (kinda). Personally I agree with the main point, the rapid fire AR is ridiculous, and so the simplest and best solution is to switch the RoF with that of th...
- by RINON114 - at 2013.04.07 07:49:00
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1048. A fix for "flux nade is OP", "laser is OP", "armor plat... - in Feedback/Requests [original thread]
Talos Alomar wrote: Armor plating is even more depressing if you look at the numbers. If you stay alive a half minute after taking damage the reppers are much more effective, without a speed penalty. If you can't survive at least a minute as a ...
- by RINON114 - at 2013.04.07 01:46:00
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1049. Trouble Connecting - in Technical Support/Bugs [original thread]
That could be it, my internet was as fine as it usually is on the PC. I was signed into PSN though, so maybe not?
- by RINON114 - at 2013.04.07 01:24:00
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1050. Broke - in Technical Support/Bugs [original thread]
Similar to the infinite fittings bug, this just wouldn't let me spawn. The countdown to spawn was: -:-- Having a lot of issues today apparently...
- by RINON114 - at 2013.04.06 14:08:00
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1051. BUG: I was just in an Ambush OMS no ISK OR SP awarded - in Technical Support/Bugs [original thread]
Wow, I just got this and it's the same for me. I went 7/1 and played the whole match, got no reward. I'm going to play another match and see if it happens again, if not I will restart and see if the SP loaded on the restart.
- by RINON114 - at 2013.04.06 13:53:00
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1052. Trouble Connecting - in Technical Support/Bugs [original thread]
Had a little trouble connecting today. Disconnected at the character screen four times and the fifth time the game began to load past the select screen but froze on it for roughly 30 minutes until I turned it off. Left the PS3 off for one and a ha...
- by RINON114 - at 2013.04.06 13:09:00
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1053. A fix for "flux nade is OP", "laser is OP", "armor plat... - in Feedback/Requests [original thread]
You haven't mentioned that the basic shield extender gives 22hp whilst the basic armour plates give 65hp each. The problem with armour is that the higher you go, the lesser the benefits compared to shield. Complex armour plates give 115hp (I think...
- by RINON114 - at 2013.04.06 11:14:00
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1054. [Request] Can we get the Logistics Suit Sidearm Slot back please? - in Feedback/Requests [original thread]
Buzzwords wrote: one rather important aspect of losing the sidearm is that it makes logi suits disproportionally weak AV suits. heavies are heavies, obviously. but even a scout or an assault could strap on a swarm launcher, use an smg to defen...
- by RINON114 - at 2013.04.06 10:47:00
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1055. Let's talk VR Training Rooms... - in Feedback/Requests [original thread]
Kushmir Nadian wrote: RINON114 wrote: Cost? Nothing. If CCP locked away parts of the game that could only be accessed via AURUM then that would simply be the worst move ever made by them. Let's be clear, AUR lets you get things done faster....
- by RINON114 - at 2013.04.06 08:40:00
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1056. Announcement:Dev Blog: Human Endurance Event - in Announcement and Events [original thread]
SandRockEve wrote: ChribbaX wrote: Week 4 is pretty bad, since a lot of players will be at fanfest the entire week there. Possible to move that to first week of May instead so we can join in? /c I'm with Chribba; Being in iceland in a ho...
- by RINON114 - at 2013.04.06 08:32:00
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1057. New weapon Nanite shooter - in Feedback/Requests [original thread]
slypie11 wrote: Could be a deadly combo with flux nades. Bam bam dead. Oh yeah! I like that a lot!
- by RINON114 - at 2013.04.06 03:12:00
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1058. New weapon Nanite shooter - in Feedback/Requests [original thread]
Like using the repair tool in Battlefield, that destroys enemy vehicles. Maybe this idea is better as an alt fire to the repair tool? I like the idea of a rifle that disintegrates armour though, like the nano rifle from Red Faction: Geurilla or ...
- by RINON114 - at 2013.04.06 02:54:00
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1059. [Suggestion] - Dropsuit skills - in Feedback/Requests [original thread]
Any more suggestions for what dropsuit skills could do?
- by RINON114 - at 2013.04.05 14:50:00
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1060. Let's talk VR Training Rooms... - in Feedback/Requests [original thread]
I like the ideas here, although I have a few suggestions. 1 - Corp training matches (wargames) would be funded by the corp, just like a day out paintballing. The corp would pay for all the equipment lost including tanks and suits etc. I think thi...
- by RINON114 - at 2013.04.05 14:48:00
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