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241. request hearing impared and color blind player - in Feedback/Requests [original thread]
v4victory wrote: RINON114 wrote: +1 for helping people. Can I ask: in what way does having impaired hearing differentiate being able to just turn up the volume? that is a good questions there are different levels of hearing impairs sam...
- by RINON114 - at 2013.08.15 11:43:00
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242. request hearing impared and color blind player - in Feedback/Requests [original thread]
+1 for helping people. Can I ask: in what way does having impaired hearing differentiate being able to just turn up the volume?
- by RINON114 - at 2013.08.15 03:10:00
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243. [Bug] HUD "Rep" effect staying after fitting swap - in Technical Support/Bugs [original thread]
THUNDERGROOVE wrote: I've had similar things happen in a LAV, I can't get the steps reproducible sadly. Easy workaround: get someone to rep you again. That worked for me. Also try switching suits again? And by switching suits I mean like from...
- by RINON114 - at 2013.08.15 02:55:00
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244. 1700 EHP Heavy - in General Discussions [original thread]
Kira Lannister wrote: Duran Lex wrote: Kira Lannister wrote: ~1700 EHP Heavy +Core Repair Tool +Repair Hives It's going to get awkward. 1700 EHP isn't possible. You are right : awkward. Oh damn it's math time Heavy Base EHP...
- by RINON114 - at 2013.08.14 14:59:00
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245. [Request] Something other than Dropships - in Feedback/Requests [original thread]
The thing I would live to see done with dropships is to have a bigger dropship that drops dropships, that then drop troops. Imagine an EVE pilot flying a full hangar of 4 dropships to a planet that needs taking, loosing those dropships in the st...
- by RINON114 - at 2013.08.14 14:05:00
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246. Rechargeable proto BPO's [Request] - in Feedback/Requests [original thread]
Some good ideas in here but it would really kill the economy. A blueprint could instead have so many GǣrunsGǥ. EVE has blueprints with runs, and although I can't recall how it worked, it would be a good idea to have a blueprint that can produce ...
- by RINON114 - at 2013.08.14 11:49:00
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247. Play Test server OR skill respecs for every major change. - in Feedback/Requests [original thread]
Thurak1 wrote: Ok guys i know you all have your own little play test server. Small scare play testing does not cut it in a MMO and you guys should know that unless you are very new to MMO's. The most successful MMO's out there have all had larg...
- by RINON114 - at 2013.08.14 07:26:00
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248. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
FLAYLOCK Steve wrote: Keri Starlight wrote: CCP Logibro wrote: If the safety was implemented, what do you think of the idea that a direct hit would still do damage but not explode if within the minimum arming distance? Just leave the M...
- by RINON114 - at 2013.08.14 07:21:00
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249. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
Whoa whoa whoa... I have to say I'm a little disappointed in a number of you and all this talk of Gǣreal worldGǥ not having any relevance to a space sci-fi game. Have any of you ever heard of Gǣsuspension of disbeliefGǥ? Suspension of disb...
- by RINON114 - at 2013.08.14 02:35:00
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250. The thing that's really hurting this game, read this ccp. - in General Discussions [original thread]
JL3Eleven wrote: OZAROW wrote: I started this game in the start of open beta, I got so stoked an amazed with the freedom of designing my player. I knew nothing of dust or eve or even fps for the more part. I tried many suits an fell in love...
- by RINON114 - at 2013.08.13 15:44:00
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251. Snipers are UP. - in General Discussions [original thread]
Scheneighnay McBob wrote: Rendering is broken, that's about it. You can shoot further than you can see. Rendering on Dust needs to be like zooming in with a bow on Skyrim- the render distance increases when zooming in. This has been a very b...
- by RINON114 - at 2013.08.13 15:37:00
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252. Moments away from 1.4 - in General Discussions [original thread]
steadyhand amarr wrote: No matter what though at this point it acuttly is make or break for most people which is a shame becauseem it's gunna be really hard to write out immortal clones of the EvE lore Not really. There was a timer built into...
- by RINON114 - at 2013.08.13 10:58:00
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253. Bug - CCP maths - in Technical Support/Bugs [original thread]
ladwar wrote: RINON114 wrote: So I went and did the math: even taking into account what you said, the numbers are off... Militia Locus Grenade: 12 CPU - The reduction with the 6% I get from explosives should be 0.72, so that rounds to a who...
- by RINON114 - at 2013.08.13 08:32:00
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254. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
Justin Tymes wrote: The changes would do nothing but nerf the other variants. The changes you purposed would completely take away any reason to use the Breach MD over a shotgun, which is superior in almost every way RIGHT NOW. You will complete...
- by RINON114 - at 2013.08.13 08:29:00
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255. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
Cross Atu wrote: And now a "memo" from the desk of CCP Wolfman CCP Wolfman wrote: Cross Atu wrote: CCP Wolfman wrote: Trust me, it is spherical. I can see the sphere on my screen right now :-) On my local server it is literally imposs...
- by RINON114 - at 2013.08.13 08:26:00
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256. Bug - CCP maths - in Technical Support/Bugs [original thread]
So I went and did the math: even taking into account what you said, the numbers are off... Militia Locus Grenade: 12 CPU - The reduction with the 6% I get from explosives should be 0.72, so that rounds to a whole 1 CPU reduction. Basic Locus Gren...
- by RINON114 - at 2013.08.13 05:57:00
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257. [Request] Shield repair gun - in Feedback/Requests [original thread]
BuTtHuRtPEepZ wrote: RINON114 wrote: This is a terrible idea, but... A shield transfer gun would be kind of cool, like you lose your shield power and give it to somebody else. This would encourage Cal-logis to equip better regulators and al...
- by RINON114 - at 2013.08.13 05:26:00
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258. [Request] Shield repair gun - in Feedback/Requests [original thread]
IgniteableAura wrote: For the haters on getting a real rep tool for shields. You obviously are not a logi that reps. Currently I can rep 100hp/s to armor. Its nigh impossible to kill someone I am repping in that manner unless you toss a m1 nade...
- by RINON114 - at 2013.08.13 05:23:00
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259. [Request] Shield repair gun - in Feedback/Requests [original thread]
This is a terrible idea, but... A shield transfer gun would be kind of cool, like you lose your shield power and give it to somebody else. This would encourage Cal-logis to equip better regulators and also use their race bonus to greater effect. ...
- by RINON114 - at 2013.08.13 05:12:00
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260. Bug - CCP maths - in Technical Support/Bugs [original thread]
Aeon Amadi wrote: RINON114 wrote: I am messing around with outfitting my fiancee's character who seems to be very bad at maths or something. The suit is 3 CPU over the limit. I quickly look in the fit for militia gear to upgrade to standard...
- by RINON114 - at 2013.08.13 03:53:00
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