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101. Zero Point Software - in General Discussions [original thread]
Has CCP ever considered reaching out to these guys to help with the shooting gameplay? The content they've produced is really good so far.
- by RHYTHMIK Designs - at 2012.11.28 01:52:00
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102. Game nearly unplayable - in General Discussions [original thread]
I feel your pain man
- by RHYTHMIK Designs - at 2012.10.04 21:58:00
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103. Confirmed Boosters - in General Discussions [original thread]
The problem is not some much the boosting, but the OS spam that comes with it. If someone is boosting on their own in a corner somewhere is one thing, but to do it and be rewarded w/ something that changes the outcome of a match is different.
- by RHYTHMIK Designs - at 2012.10.04 21:55:00
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104. Orbital Bombardments? - in General Discussions [original thread]
I just played a match w/ Icecreamking and Bendedcave called down 23, yes 23 OS's. The were basically spawn camping with actually being in the line of fire. Plus they both got like 7k war points. Definite farming and exploiting going on.
- by RHYTHMIK Designs - at 2012.10.02 02:49:00
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105. Buff strafe again, tired of all these complainers, and also I still can't ge... - in General Discussions [original thread]
Not to self - "When Nstomper finds something wrong w/ the gameplay he doesn't like and posts on the forum, because to create a thead and call him a complainer"
- by RHYTHMIK Designs - at 2012.10.02 02:45:00
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106. Precisions Strikes are worse than COD's killstreaks - in General Discussions [original thread]
There is orbital spam going on. There are a couple of other threads on it but there are at least 2 people who are some how farming WP and calling OB seems like ever 15-30 seconds. Nothing against the guys but if they're earning 5k-8k WP per match ...
- by RHYTHMIK Designs - at 2012.10.02 02:39:00
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107. Strafe Speed nerfed!? - in General Discussions [original thread]
The problem is not just relegated to scouts, everyone strafes slow. No one is talking about trying to exploit hit detect. Other games with good hit detection have reasonable strafing in them. Its about trying to throw of you opponents aim. I they ...
- by RHYTHMIK Designs - at 2012.10.02 02:26:00
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108. Quickjoin timer error - in General Discussions [original thread]
ditto
- by RHYTHMIK Designs - at 2012.10.02 02:10:00
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109. Strafe Speed nerfed!? - in General Discussions [original thread]
Like I said, I'm not asking for it to be super fast, but it should be at least usable. I use cover all the time, but in a one on one fight sometimes you can get to cover and you got to duke it out. And someone was talking about reality? Really!? I...
- by RHYTHMIK Designs - at 2012.10.02 01:54:00
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110. [Request] Please increased the strafe speed! - in Feedback/Requests [original thread]
Jason Pearson wrote: I actually like it like this, saw a lot less people dancing around eachother and actually using cover to fight. I've seen a group of people hold an area off and then a guy has just dodged their shots by strafing and got pas...
- by RHYTHMIK Designs - at 2012.10.02 01:05:00
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111. [Request] Please increased the strafe speed! - in Feedback/Requests [original thread]
I'm not saying has to go back to the speed of last build, but in its current form its almost useless to strafe.
- by RHYTHMIK Designs - at 2012.10.01 23:53:00
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112. Strafe Speed nerfed!? - in General Discussions [original thread]
I understand some people wanted it nerfed, but damn this is ridiculous.
- by RHYTHMIK Designs - at 2012.10.01 22:58:00
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113. Make Active Skilling a little more....Active - in Feedback/Requests [original thread]
Prince Ombra wrote: But you do get better at something in Dust by doing it over and over. It's called experience. Boosting SP gain with your medal proposal would just widen the gap between hard core players and the ones that can only play on th...
- by RHYTHMIK Designs - at 2012.09.25 03:00:00
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114. Make Active Skilling a little more....Active - in Feedback/Requests [original thread]
Mobius Kaethis wrote: I am all for being able to freely allocate SP over the current all or nothing system as you have termed it but i do take issue with your combat medal idea. This is already something that eve corps can do and is more for fu...
- by RHYTHMIK Designs - at 2012.09.25 01:55:00
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115. Make Active Skilling a little more....Active - in Feedback/Requests [original thread]
Thx...you're probably right, but hey its here for us to discuss so hopefully more people will comment on it.
- by RHYTHMIK Designs - at 2012.09.24 23:32:00
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116. What Games Are You Looking Forward To? (Besides Dust) - in General Discussions [original thread]
DoA 5
- by RHYTHMIK Designs - at 2012.09.24 22:14:00
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117. Let's skip hitting Triangle to select spawn points when there are none to ch... - in Feedback/Requests [original thread]
But right now, technically, you always have at least to 2 points to pick from, even though sometimes they're right next to each other.
- by RHYTHMIK Designs - at 2012.09.24 21:45:00
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118. Make Active Skilling a little more....Active - in Feedback/Requests [original thread]
I'm just shooting the breeze here because I know at this point CCP won't change how skilling works. But, it would be nice if some these were implemented somehow. It would make skilling more active and in a sense streamline the skill system a littl...
- by RHYTHMIK Designs - at 2012.09.24 21:40:00
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119. Anyone have the MadCatz MLG Pro Circuit PS3 Controller? - in General Discussions [original thread]
Yeah I had to get use to it too...I was also looking to the MLG controller really more so for the R1/R2 L1/L2 swap. It would be so bad if CCP made a button layout w/ that swapped those buttons.
- by RHYTHMIK Designs - at 2012.09.23 23:29:00
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120. Anyone have the MadCatz MLG Pro Circuit PS3 Controller? - in General Discussions [original thread]
Jimbeezy wrote: DUST is not meant for a xbox controller Lol, oh really!? http://www.youtube.com/watch?v=6eJrfCM0tso&feature=player_detailpage#t=127s
- by RHYTHMIK Designs - at 2012.09.23 23:09:00
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