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1261. Scout Registry / Killboard - in General Discussions [original thread]
Nyra Volki wrote: Quil Evrything wrote: i wish they would put up some specific weapon range stats somewhere. https://dust514.com/news/blog/2013/07/weapon-ranges-in-uprising-1.2-and-beyond/ Hope this help P.S. this better help Af...
- by Quil Evrything - at 2013.09.27 19:48:00
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1262. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: I like pairing the KLO-1 or IA5 with the shotgun. they have a longer range than the other ones and eaither make it a tool to kite someone around a corner or to shred their shields so the shotgun is more effective. i wish th...
- by Quil Evrything - at 2013.09.27 18:18:00
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1263. Scout Registry / Killboard - in General Discussions [original thread]
IAmDuncanIdaho II wrote: Bojo The Mighty wrote: IA5 Tactical Pistol is the (officer) Yeah I had like 100 of these, down to 50 now, don't use em anymore, was only using them on my proto AR suit before 1.4 dropped. Oooh, yay, I have ...
- by Quil Evrything - at 2013.09.27 16:39:00
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1264. Scout Registry / Killboard - in General Discussions [original thread]
Bojo The Mighty wrote: The Tactical OK I used it extensively today and I would not recommend it as a Bread & Butter pistol but it's certainly a weird flavor. what are you talking about? I dont see anything in the market under scramble...
- by Quil Evrything - at 2013.09.27 05:34:00
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1265. Scout Registry / Killboard - in General Discussions [original thread]
Sinboto Simmons wrote: I'm using (flaylock) as a follower for the smg or md , it's still a good gun How does the "follower" part work for you? I'm having a tough time picturing it. Use the smg, and when they run away switch to flaylock? t...
- by Quil Evrything - at 2013.09.26 23:55:00
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1266. Omegas are back - in General Discussions [original thread]
Zeylon Rho wrote: Including a 7-day ACTIVE booster?! Quote: "introducing the brand new 7day active Omega Booster, a specially designed skill-boosting implant to help mercenaries gain skill points at twice the normal rate" So, the cap is...
- by Quil Evrything - at 2013.09.26 21:18:00
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1267. Scout Registry / Killboard - in General Discussions [original thread]
I dont think everything is wonderful in the current build. But if people are going to complain, they should do it intelligently and accurately, rather than complain about things that arent actually broken at the moment (or at least not quite as ba...
- by Quil Evrything - at 2013.09.26 20:21:00
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1268. knifing on front vs side - in General Discussions [original thread]
When kniving a hacker, I pretty much always one-hit them. ... except for last night. It was slightly odd, because I attacked from the side instead of behind, like I usually do. So, it made me wonder: does anyone know if the famed "hitbox" is diff...
- by Quil Evrything - at 2013.09.26 18:25:00
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1269. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: This is a lot of fun, and how i spend a fair bit of time in battle. I like bringing Flux grenades to disrupt the supply/uplink lines, and cause panic. Whut? grenades? that's overkill, unless the stupid things are surround...
- by Quil Evrything - at 2013.09.26 18:21:00
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1270. Flaylock blast radius? - in General Discussions [original thread]
KA24DERT wrote: The problem with the flaylock was how lightning fast it would drop you, barely enough time to react. (sarcasm) Well, good thing there arent any other weapons like that now, that just anyone can pick up and use, in any suit. ...
- by Quil Evrything - at 2013.09.25 21:11:00
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1271. Scanners should be scout only equipment - in General Discussions [original thread]
Chibi Andy wrote: Eyemakerwet wrote: I believe as a scouting tool it should be for scouts. It creats a role for a class that atm doesnt really have one. by saying that, then the nano hives, reppers, injectors should only be logi class eq...
- by Quil Evrything - at 2013.09.25 18:58:00
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1272. Scanners should be scout only equipment - in General Discussions [original thread]
MassiveNine wrote: Anyone else think the range is kind of ridiculous? It's a bit annoying to be notified that I'm scanned when I'm the only person in a 150m radius and no red dots in sight. It's like hey here's a heavy trying to get across that...
- by Quil Evrything - at 2013.09.25 18:57:00
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1273. Scout Registry / Killboard - in General Discussions [original thread]
DISGRUNTLEDev wrote: But scouting is pointless if everyone can just scan. Why take an extra person when you can just fit a piece of cheap equipment? "Having a designated medic type role is pointless if everyone can just equip an injector. W...
- by Quil Evrything - at 2013.09.25 18:30:00
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1274. New heavy wep: flame thrower - in General Discussions [original thread]
waffle pie wrote: me and my friends in my corp have been thinking they should add a flame thrower for the heavy class and I was wondering if people could help me get this idea going and try to get the heavy going. thank you http://www.sand...
- by Quil Evrything - at 2013.09.25 04:31:00
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1275. Scout Registry / Killboard - in General Discussions [original thread]
Nyra Volki wrote: So with Ishukone Nova Knives you get 200 damage with Minmatar scout level 5 and proficiency Level 5 you get 287.5 damage. That is just swiping so when fully charge i believe it doubles or triples the damage. Also the Advance o...
- by Quil Evrything - at 2013.09.25 03:14:00
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1276. Scout Registry / Killboard - in General Discussions [original thread]
IAmDuncanIdaho II wrote: ...So that's two people saying at least one of the minmatar scout's racial bonuses are gimmicks. One of the suit's bonuses is the same as the Gallente - so no comparison. .... To say that Nova Knife / Melee bonus is a ...
- by Quil Evrything - at 2013.09.24 21:34:00
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1277. Scout Registry / Killboard - in General Discussions [original thread]
Krom Ganesh wrote: Edit: And the Amarr scout getting a 25% bonus to SP damage at lvl 5 might be a bit too much. yeah. as a point of comparison, the gallente range bonus sounds a lot, at "10% per level", but if you add it all up, its a 50%...
- by Quil Evrything - at 2013.09.24 21:15:00
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1278. The Minmatar Scout vs. Gallente Scout (1.4 Overall Scout build) - in General Discussions [original thread]
Lightning xVx wrote: So tell me why is the Gallente Scout outperform the Minmatar Scout? If the G Scout has more health, stealthier, faster and has more slots, then why would you even pick the Minny? ... Thoughts? For an answer, click on T...
- by Quil Evrything - at 2013.09.24 20:40:00
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1279. Scout Registry / Killboard - in General Discussions [original thread]
Nyra Volki wrote: Quil Evrything wrote: Since when do Amarr care about sidearms? Clearly, it should be AR bonus I made this suggestion base off race and what kind of slots they might get. Also AR is Gallente weapon and the AR is alread...
- by Quil Evrything - at 2013.09.24 19:48:00
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1280. Observations on passive vs active scanning - in General Discussions [original thread]
It has been claimed that if you dont hold steady, that lightup time is shorter. So... if you're using one of the short duration scanners, and you just want to know, "are there any enemies near me?" then spinning is fine. If on the other hand, yo...
- by Quil Evrything - at 2013.09.24 18:36:00
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