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141. Alright Rattati it 's time to kill the Breach. - in General Discussions [original thread]
Summa Militum wrote: Stupid Blueberry wrote: Seriously. Tomorrow would be good for a hotfix. Are you gonna suggest killing the Kaalakiota Rail Rifle as well? I think it is bullshit to suggest getting rid of the kick ass short range weapo...
- by Pvt Numnutz - at 2014.11.21 03:27:00
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142. How to nerf the cal scout w/ out nerfing half the suits in the game - in General Discussions [original thread]
I've talked to a few of my buddies about this before and it does seem like a decent idea. Honestly anything to make scouts preform the role of a scout I would be in favor for. Tho I expect reactions like, "you just want to make scouts useless (a...
- by Pvt Numnutz - at 2014.11.21 01:37:00
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143. This officer weapon event is pathetic. - in General Discussions [original thread]
Being in a proto suit doesn't effect random loot drops, but yeah I guess we could whine about it
- by Pvt Numnutz - at 2014.11.21 01:30:00
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144. I saw a Proto CalLogi today... - in General Discussions [original thread]
More like a unicorn
- by Pvt Numnutz - at 2014.11.21 01:29:00
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145. destroyed controller. - in General Discussions [original thread]
Yep, broke my l1 button, had to get a new one.
- by Pvt Numnutz - at 2014.11.20 07:42:00
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146. no more shield tanking - in General Discussions [original thread]
Jacques Cayton II wrote: They are adding a strafe speed penality to shield ext to try to nerf the cal scout Well that is dumb, and doesn't make any sense but honestly I feel more for my assault and heavy than my damn scout. I'm tired of all ...
- by Pvt Numnutz - at 2014.11.20 06:00:00
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147. What's with the no-cloak elitism? - in General Discussions [original thread]
Probably because all the good scout players used scouts when they were more scout and less assault and didn't have cloaks. Could also have something to do with how bs remotes are and if your not fitting them your a scrub. I dunno, take your pick.
- by Pvt Numnutz - at 2014.11.20 05:56:00
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148. no more shield tanking - in General Discussions [original thread]
Scouts need a Nerf, right now they are better assault suits instead of scouts the most combat a scout should see is skirmishing enemy lines, not being on the goddamn line.
- by Pvt Numnutz - at 2014.11.20 05:52:00
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149. Please fix swarms, forges, and large rail turrets - in General Discussions [original thread]
Nonoriri ko wrote: Hi there I'm a rank 5 swarm person. I also fly a lot of ads and dropship. So I know both sides of the coin. Turn your volume up. When swarms go up, you hear a whoooooosshhhh no matter where its coming from. You don't have to...
- by Pvt Numnutz - at 2014.11.19 18:48:00
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150. Please fix swarms, forges, and large rail turrets - in General Discussions [original thread]
Bahirae Serugiusu wrote: Large Rail Turrets have a MASSSSSSIVVVEEEE blindspot. Not in the redline they don't...
- by Pvt Numnutz - at 2014.11.19 06:54:00
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151. Please fix swarms, forges, and large rail turrets - in General Discussions [original thread]
I've said it before and I'll say it again, pilots need an early warning system for swarms. Forge guns are fine, rail tanks need to come out of the redline.
- by Pvt Numnutz - at 2014.11.19 06:52:00
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152. What's my age again - in General Discussions [original thread]
21, saving to travel to Asia
- by Pvt Numnutz - at 2014.11.18 01:22:00
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153. Whats better for assualting? - in General Discussions [original thread]
You would think assaults but no, its scouts. Confused? You should be...
- by Pvt Numnutz - at 2014.11.16 19:29:00
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154. The scout nerf.. are you serious? - in General Discussions [original thread]
God forbid a scout becomes less of a slayer and more of a scout....
- by Pvt Numnutz - at 2014.11.16 19:28:00
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155. Some issues with swarms to be discussed. - in General Discussions [original thread]
I find myself watching swarms still doing hard right angles and shouting "THIS! This is exactly what they said wouldn't happen!!!!!" Ugh... To fix invisible swarms we need an early warning system, long beeps to signify a lock is being acquired an...
- by Pvt Numnutz - at 2014.11.16 19:24:00
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156. Why isn't the AR king of CQC? - in General Discussions [original thread]
Because even the cqc variant can hit out to 60m and still hurt....
- by Pvt Numnutz - at 2014.11.16 06:05:00
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157. can we change the cal assault bonus? - in General Discussions [original thread]
Mike Ox Bigger wrote: Giving the Assault suit a bonus to the RR doesn't fix the RR's problem when in a Commando or Logistics players hands. Just tone down the hip fire to about half of what is was when it was crazy and put the charge up to .5. ...
- by Pvt Numnutz - at 2014.11.15 21:07:00
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158. can we change the cal assault bonus? - in General Discussions [original thread]
Joel II X wrote: Pvt Numnutz wrote: I don't think NK count as rail weapons anyway Pretty sure they are either Neutral or Kinetic. One of those. Kinetic, though that wouldn't really matter unless there were more knives.
- by Pvt Numnutz - at 2014.11.15 21:06:00
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159. Debate Room Gal/Cal - in General Discussions [original thread]
True Adamance wrote: Tovil Toba's blunder of epic proportions..... Please elaborate, I fail to see how his heroic week long stand against a larger force can be seen as a blunder of epic proportions.
- by Pvt Numnutz - at 2014.11.15 21:04:00
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160. can we change the cal assault bonus? - in General Discussions [original thread]
DeadlyAztec11 wrote: Unfortunately it's just far too useful at level five to discard. I'm constantly gunned down by Caldari Assaults who I was dueling when they managed to reload before I could. If the bonus was to charge time and kick he wou...
- by Pvt Numnutz - at 2014.11.15 20:49:00
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