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161. I like how alot of the pubprotostompers are QQing about FW friendly fire already - in General Discussions [original thread]
ThePlayerkyle13 wrote: All i can say is Why? Why do it? Its completly ridiculous, If people do this then they are gonna ruin the experiance for everyone, their should be a Consenquece where the player that TK too much wont be allowed to Play DU...
- by Protected Void - at 2013.12.04 08:43:00
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162. I like how alot of the pubprotostompers are QQing about FW friendly fire already - in General Discussions [original thread]
DUST Fiend wrote: ...they don't have to kill you, just keep damage on you, and no punishment... Not quite, I think; it's not just kills that count towards getting kicked. There's also a running counter on how much team damage you've done. Do...
- by Protected Void - at 2013.12.04 08:24:00
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163. Announcement:Dev Blog: Weapons of Uprising 1.7: Caldari Rail Rifle & Minmatar Combat Rifle - in Announcement and Events [original thread]
GRUNT 78 wrote: I've seen & read stats for the CR and RR, where is the stats for ion pistol,bolt pistol,magsec smg ?? Are they even being released in 1.7 ? W'sup with the lack of info CCP? Please tell me its for keepin FOTM players in the d...
- by Protected Void - at 2013.11.29 12:45:00
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164. 693 hp of melee damage...did I read that right? - in General Discussions [original thread]
Jadek Menaheim wrote: Protected Void wrote: Jadek Menaheim wrote: you are a genuine wrecking ball Damn you for making me think of Miley Cyrus! *Goes off to clean out his brain with a brush* It's a bit difficult for me to avoid... I...
- by Protected Void - at 2013.11.29 10:53:00
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165. 693 hp of melee damage...did I read that right? - in General Discussions [original thread]
Jadek Menaheim wrote: you are a genuine wrecking ball Damn you for making me think of Miley Cyrus! *Goes off to clean out his brain with a brush*
- by Protected Void - at 2013.11.29 09:32:00
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166. question to fellow scouts - in General Discussions [original thread]
I generally run advanced Gallente scout with 1 complex KinCat, 1 complex range extender and one complex shield extender. I have my dampening and scout suit skill maxed out, so unless someone is running a proto scanner, I generally don't have to ac...
- by Protected Void - at 2013.11.26 09:49:00
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167. Speccing the Scrambler - in General Discussions [original thread]
Zatara Rought wrote: It's OP!!!!!!!! @ Arirana You're on the right track but when you assert it's for a short amount of time I disagree. The linked video demonstrates him overheating the gun (this is a non amarr assault) and then wasting the...
- by Protected Void - at 2013.11.21 16:38:00
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168. Comparing the current scrambler rifle to the orginal D TAC - in General Discussions [original thread]
Exmaple Core wrote: ...the SCR rifile skills reduce heating per shot and decrease cool down time... The scrambler rifle has exactly one skill affecting heating: Scrambler rifle operation. This skills decreases cooldown time, ie. it doesn't a...
- by Protected Void - at 2013.11.21 13:28:00
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169. So, why exactly is the Scrambler Rifle getting buffed? - in General Discussions [original thread]
Borne Velvalor wrote: Delta90212 wrote: Borne Velvalor wrote: The Imperial Scrambler Rifle currently has an optimal range of 50m. As of 1.7, it will be 78m, almost a 30m increase. For comparison, the current Duvolle Assault Rifle does 30%...
- by Protected Void - at 2013.11.21 12:55:00
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170. So, why exactly is the Scrambler Rifle getting buffed? - in General Discussions [original thread]
Borne Velvalor wrote: Delta90212 wrote: Borne Velvalor wrote: The Imperial Scrambler Rifle currently has an optimal range of 50m. As of 1.7, it will be 78m, almost a 30m increase. For comparison, the current Duvolle Assault Rifle does 30%...
- by Protected Void - at 2013.11.21 12:53:00
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171. 1.7 patch notes - in General Discussions [original thread]
daishi mk03 wrote: As much drama as you, making a thread because you were on the wrong side of a single FW match? Protected Void wrote: Right, so I want to fight for the Gallente in the ongoing event. So, I deselect all other factions under...
- by Protected Void - at 2013.11.21 12:38:00
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172. 1.7 - The Two Things that Matter Most - in General Discussions [original thread]
Shotty GoBang wrote: 1) Nerf Assault Rifle 2) Nerf Scrambler Rifle Because weapon balance matters. Nah. Ie: ARs, ScRs are definitely powerful, and if they're still as good compared to other weapons once the new rifles have seen some use,...
- by Protected Void - at 2013.11.21 10:37:00
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173. Im already seeking legal action against CCP - in General Discussions [original thread]
Yelhsa Jin-Mao wrote: EternalRMG wrote: Marston VC wrote: Yelhsa Jin-Mao wrote: I've sent a complaint to the Office of Fair Trading (UK equivalent of America's national consumer rights government body) regarding the removal of in-game ...
- by Protected Void - at 2013.11.21 10:14:00
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174. 1.7 patch notes - in General Discussions [original thread]
daishi mk03 wrote: CCP LogicLoop wrote: Please be patient. We like to ensure that what we put in the patch notes is in fact what is going out. Until we have definitive results of internal testing and submission builds you will not see patch ...
- by Protected Void - at 2013.11.18 07:44:00
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175. Its official, the ScR is OP and FOTM. - in General Discussions [original thread]
Michael Arck wrote: Spectral Clone wrote: Michael Arck wrote: Spectral Clone wrote: News just in: ScR is Amarr technology. It is SUPPOSED to outclass the AR in range. The AScR is still not as good as the regular AR. Except, it pr...
- by Protected Void - at 2013.11.15 08:39:00
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176. Its official, the ScR is OP and FOTM. - in General Discussions [original thread]
Ghost Kaisar wrote: I just hate how the charge shot makes for a better alternative to the shotgun. You know the guy is around the corner? Charge and spam. Works every time. Maybe that's an alternative if you're Amarr assault, but it certa...
- by Protected Void - at 2013.11.15 08:33:00
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177. Its official, the ScR is OP and FOTM. - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: [quote=Aisha Ctarl...an overheat possibility on the ScR variant does not mean balance when player skill is applied, it merely keeps the noobs away. I'm sorry, but that statement just does not work. What you're basic...
- by Protected Void - at 2013.11.15 08:21:00
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178. Announcement:Uprising 1.6 Known Issues - in Technical Support/Bugs [original thread]
Mirataf wrote: Comms right royally screwed for me, on is nothing, off internal errors I think this is why the normally off relog on trick doesn't work nor the alt char trick I get this, too, reliably every time I log on to play Dust. To get...
- by Protected Void - at 2013.11.13 23:30:00
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179. Scout Registry / Killboard - in General Discussions [original thread]
Nyra Volki wrote: I want to know how many scouts out there run with precision, range amplifiers on their fits constantly and do wonderfully in matches like me (including PC but that depends on who i'm fighting). I generally don't run with pre...
- by Protected Void - at 2013.11.12 00:53:00
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180. PC Frame Rate Lag is back to Uprising 1.0 levels - in General Discussions [original thread]
The PC matches I've played in the past few months (not a lot) has had tolerable framerate for me. I've seen some hefty lag in pubs a couple of times, though. Some of the times, it happened when a lot of grenade and mass driver spam was going on i...
- by Protected Void - at 2013.11.01 20:33:00
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