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41. community based ISK Prize pool Tournament Guaranteed 20 Million - in General Discussions [original thread]
Let me know if you want to sign up. Overall Kills in Match guaranteed 15 million payout 1. 66% of Prize pool, or guaranteed 9.9 Million isk 2. 30% of Prize pool, or guaranteed 4.5 million isk 3. 4% of Prize pool, or guaranteed 600 thousand isk...
- by Pope Chester - at 2015.12.03 03:26:00
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42. Does the "you've been scanned" or "scan attempt A... - in Rookie Training Grounds [original thread]
That's why I use complex. Never scanned
- by Pope Chester - at 2015.12.01 22:45:00
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43. Does the "you've been scanned" or "scan attempt A... - in Rookie Training Grounds [original thread]
If so, are scouts just not equipping precision enhancers? I never get scanned and run logi with 1 damp, sometimes just an adv.
- by Pope Chester - at 2015.12.01 20:57:00
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44. Announcement:Dev Blog: Uprising 1.10 Overview & Patch Notes - in General Discussions [original thread]
hfderrtgvcd wrote: Sylwester Dziewiecki wrote: "Enemy orientation has been removed from all scan results as it was deemed too powerful" There is more players playing as Heavy, Assault, Logistics in this game then Scouts, for with ones this ...
- by Pope Chester - at 2014.12.02 23:58:00
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45. Announcement:Dev Blog: Uprising 1.10 Overview & Patch Notes - in General Discussions [original thread]
Why would anyone remain a scout with those scan nerfs?
- by Pope Chester - at 2014.12.02 16:23:00
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46. Announcement:Dev Blog: Uprising 1.10 Overview & Patch Notes - in General Discussions [original thread]
Wtf is with those range nerds? Who was complaining about that?
- by Pope Chester - at 2014.12.02 15:49:00
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47. So when are you finally going to do it CCP? - in General Discussions [original thread]
Bahirae Serugiusu wrote: I don't pay much attention to details but whats the fix? I agree completely that scouts need to be beaten badly with a hammer make the drop suit scan only see dots rather than the arrows that point out enemy direct...
- by Pope Chester - at 2014.11.06 03:20:00
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48. A change that will radically improve Dust tactical gameplay - in General Discussions [original thread]
tl,dr but i want to leach on here and say, scouts scanners should be just dots, not direction arrows, this would drake them less likely to charge in with there nooby shotties all confident and **** cause 6 blues are looking straight forward
- by Pope Chester - at 2014.11.06 02:53:00
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49. Profile damper question - in Rookie Training Grounds [original thread]
One Eyed King wrote: With that and 2 damps on that you would be at 26 dB With 3, you would be at 23 dB. 4 would be 21 dB. I got that from THIS spreadsheet found on the first post of THIS thread. It is a good resource if you have any que...
- by Pope Chester - at 2014.11.05 03:18:00
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50. Profile damper question - in Rookie Training Grounds [original thread]
One Eyed King wrote: Pope Chester wrote: One Eyed King wrote: You aren't taking into account stacking penalties. All like modules have penalties to any module over 1 that is in place. So the 2nd Complex Damp only reduces profile by 21.73...
- by Pope Chester - at 2014.11.05 02:46:00
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51. Profile damper question - in Rookie Training Grounds [original thread]
One Eyed King wrote: You aren't taking into account stacking penalties. All like modules have penalties to any module over 1 that is in place. So the 2nd Complex Damp only reduces profile by 21.73%, the 3rd is 14.27% effective, the 4th 7.08%. ...
- by Pope Chester - at 2014.11.05 00:07:00
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52. Profile damper question - in Rookie Training Grounds [original thread]
Sorry if it's been explained, but am I to understand my assault with 3 dampers only has a profile of 12.5 And 4 dampers has 0, or does each module affect the new profile, I.e 25% of 50 being 37, the the next module being 25% of that.
- by Pope Chester - at 2014.11.04 23:56:00
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53. Why some vets are upset about 1.9 SP gains - in General Discussions [original thread]
Ripley Riley wrote: If you have never played WoW, please read footnote (1) before continuing, thank you. Accelerating the SP gains from each battle and increasing the weekly cap (2) are frustrating for some veterans because it is allowing new ...
- by Pope Chester - at 2014.10.31 23:26:00
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54. "Latino" - in General Discussions [original thread]
CharacterNameWasTaken wrote: Ima make an all jew corp and call it Kikes unitded and it will have 99% tax. MUH SHOAH!!!!!!!!!
- by Pope Chester - at 2014.10.30 06:15:00
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55. Will SP be lost in Re-Spec? - in General Discussions [original thread]
xavier zor wrote: TranquilBiscuit ofVaLoR wrote: Aero Yassavi wrote: Have they said how much Aurum i haventseen anything about, (though to be fair im not looking) but i think that anywhere up to $50 is pretty reasonable. They should ...
- by Pope Chester - at 2014.10.29 04:18:00
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56. How much Aurum are we talking here for a respec? - in General Discussions [original thread]
Thokk Nightshade wrote: Glock Team GOONS wrote: Thokk Nightshade wrote: If it's cheaper than $25-$30 U.S., then we are in for some serious problems. Anything lower and we will have people respec'ing with each hotfix. People thought we had...
- by Pope Chester - at 2014.10.29 03:27:00
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57. How much Aurum are we talking here for a respec? - in General Discussions [original thread]
I don't see the problem. This will keep the developers on there toes to satisfy the game. I'm not sure this is how it would work, but the way the market should work is like a real economy. If a drop suit and weapon is in high demand, its worth mo...
- by Pope Chester - at 2014.10.29 03:12:00
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58. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
November 4 update Hmmmm, what do I recognize about that date... UGH! Election day CCP confirmed for voter suppression!!!!!!!
- by Pope Chester - at 2014.10.29 02:07:00
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59. 750.000 weekly SP cap... - in General Discussions [original thread]
The only people who think its high are veteran players that have enough sp to have a well rounded character. New players and those of us who are at adv levels can close the gap and you veterans hate it. The beauty of the previous gap was that the ...
- by Pope Chester - at 2014.10.29 00:11:00
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60. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
NextDark Knight wrote: So.... I stopped buying boosters a few months ago cause I maxed out my skill tree. Just feel kinda sad supporting this game from the very start because you guys have more or less made skillpoints worthless now. You shoul...
- by Pope Chester - at 2014.10.28 23:13:00
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