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6161. Pre 1.7 AV Tribute: A Video Toast to Tankers - in General Discussions [original thread]
Ghosts Chance wrote: nobody else noticed that only 2-3 wernt militia tanks? I did but I wasn't going to throw a fit At the very least I have to give the guy props for having a good attitude about 1.7...tis a rare thing these days.
- by Pokey Dravon - at 2013.12.10 07:11:00
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6162. Pre 1.7 AV Tribute: A Video Toast to Tankers - in General Discussions [original thread]
Foundation Seldon wrote: I feel like the Swarm Damage nerf puts them in line with new values for Tanks, 330 a shot vs. 220 a shot represents a nerf of 33% to damage A Madrugar with 7800 total HP (6600ish armor, 1200 shields) compared with a ...
- by Pokey Dravon - at 2013.12.10 05:59:00
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6163. 1.7 AV range change from both sides - in General Discussions [original thread]
Excellent video, I also watched your video on the change to swarm ranges, VERY good. It's great that you show a clear example of how insane the swarm ranges are at 400m. Good up the good work, I'll be sure to follow your channel from now on. We n...
- by Pokey Dravon - at 2013.12.10 05:54:00
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6164. Pre 1.7 AV Tribute: A Video Toast to Tankers - in General Discussions [original thread]
Well that's the thing, the best way to kill tanks has always been getting up close with AV grenades and then finishing them off with the swarm as they retreat. That tactic is largely unchanged, it's just going to be harder because the damage is lo...
- by Pokey Dravon - at 2013.12.10 05:40:00
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6165. what tank will u use in 1.7 - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: Lurchasaurus wrote: BobThe 844-1 CakeMan wrote: Pokey Dravon wrote: Both of course, they serve different purposes and I like to be flexible u have the sp for tht? because tht's a serious investment. XD ...
- by Pokey Dravon - at 2013.12.09 05:54:00
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6166. what tank will u use in 1.7 - in General Discussions [original thread]
Both of course, they serve different purposes and I like to be flexible
- by Pokey Dravon - at 2013.12.09 03:56:00
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6167. The most sound RESPEC statement - in General Discussions [original thread]
Would it not make more sense to do an infantry respec when the racial variants are added and bonuses reworked?
- by Pokey Dravon - at 2013.12.08 21:30:00
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6168. Community on Virtual Combat? - in General Discussions [original thread]
I sat down with a couple of the devs in EVE Vegas and actually asked specifically about this. While it is something they are very interested in, it is currently not on the short roadmap for things to work on.
- by Pokey Dravon - at 2013.12.07 05:59:00
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6169. So 1.8 and scouts - in General Discussions [original thread]
Hopefully we'll see a rework of all the suit bonuses in 1.8 That being said, its really hard to say which suit you'll spec into without knowing anything about some of them.
- by Pokey Dravon - at 2013.12.07 05:57:00
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6170. Reminder to community - in General Discussions [original thread]
Ah yes, because you would rather things stay stupidly overpowered or underpowered, as not to hurt the feelings of the people who specced into them. Dust is free, therefor your SP is free, so lets avoid buzzwords like 'thievery'. I don't think EVE ...
- by Pokey Dravon - at 2013.12.06 23:40:00
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6171. Quick Guide to 1.7 Vehicle and AV Changes - in General Discussions [original thread]
Vulpes Dolosus wrote: Pokey Dravon wrote: Vulpes Dolosus wrote: You've but scratched the surface. Don't forget all the skill bonus changes, module changes, and attribute changes (ex, did you know dropships supposedly got a 2x increase to ...
- by Pokey Dravon - at 2013.12.06 08:16:00
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6172. Quick Guide to 1.7 Vehicle and AV Changes - in General Discussions [original thread]
Vulpes Dolosus wrote: You've but scratched the surface. Don't forget all the skill bonus changes, module changes, and attribute changes (ex, did you know dropships supposedly got a 2x increase to speed, 2500>>5000? And ABs increased multi...
- by Pokey Dravon - at 2013.12.06 08:03:00
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6173. Quick Guide to 1.7 Vehicle and AV Changes - in General Discussions [original thread]
-----Dropships----- Viper High Slots 3 >> 3 Low Slots 2 >> 2 Shield HP = +77.7% 968 >> 1720 Armor HP = +53.7% 693 >> 1065 Shield Recharge Rate = +874% 23 >> 224 Shield Recharge Delay 8 Seconds Shield Depletion R...
- by Pokey Dravon - at 2013.12.06 07:12:00
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6174. Quick Guide to 1.7 Vehicle and AV Changes - in General Discussions [original thread]
Dust 514 Quick Guide to 1.7 Vehicle and AV Changes Note: Logistics LAVs, Logistics Dropships, Scout LAVs, and Enforcer HAVs have been temporarily removed from the game. Standard Dropships, LAVs, HAVs, and Assault Dropships are still in 1.7...
- by Pokey Dravon - at 2013.12.06 07:11:00
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6175. armour tankers... YOU ARE SCREWED - in General Discussions [original thread]
So....they'll use less shield modules and more damage mods?
- by Pokey Dravon - at 2013.12.05 03:46:00
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6176. Making this for my corpmates wondered if anyone had more stuff like it. - in General Discussions [original thread]
Very cool. We actually have a guy who does custom compositions on the side for extra money. We've been getting some pretty sweet OSG-themed songs lately!
- by Pokey Dravon - at 2013.12.05 03:34:00
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6177. What if this was all a plot by CCP? - in General Discussions [original thread]
Welcome to the NHK.
- by Pokey Dravon - at 2013.12.05 01:54:00
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6178. HAV thread.... - in General Discussions [original thread]
Have you done some of the calcs for a Missile Shield tank in 1.7? *shudders* so much burst DPS....puts a railgun to shame.
- by Pokey Dravon - at 2013.12.05 01:53:00
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6179. PANIC! 1.7 Forge Gun Stats Released!! - in General Discussions [original thread]
So in short Base & Assault -10% Damage +0.5 sec Charge Time Breach -30% Damage No Change to Charge Yeah I feel that's really reasonable, not a sledgehammer nerf like Swarms, but it takes a little bit of the edge off of the Forge.
- by Pokey Dravon - at 2013.12.05 01:38:00
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6180. BPOs in FW - in General Discussions [original thread]
You could always grab the EVE Collectors Edition, that comes with 3 BPO suits and 3 BPO weapons to play with, all Standard level and requiring no skills.
- by Pokey Dravon - at 2013.12.04 15:51:00
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