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EternalRMG
KNIGHTZ OF THE ROUND Legacy Rising
693
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Posted - 2013.12.05 03:27:00 -
[1] - Quote
With the new shield nerf we are going to see more pure armour tankers and less shield and dual tankers
This means that my combat rifle is going to have to go through less shield before obliterating your armour
"Fight Togheter; Win Together"
Duster Since: July 2012
Best DropShip Pilot; Soon To be best Jet Fighter Pilot
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Chunky Munkey
Amarr Templars Amarr Empire
2432
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Posted - 2013.12.05 03:33:00 -
[2] - Quote
EternalRMG wrote:With the new shield nerf we are going to see more pure armour tankers and less shield and dual tankers This means that my combat rifle is going to have to go through less shield before obliterating your armour
But if they're armour tankers, they would have low shields anyway.
No.
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Roy Ventus
Foxhound Corporation General Tso's Alliance
633
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Posted - 2013.12.05 03:35:00 -
[3] - Quote
Chunky Munkey wrote:EternalRMG wrote:With the new shield nerf we are going to see more pure armour tankers and less shield and dual tankers This means that my combat rifle is going to have to go through less shield before obliterating your armour But if they're armour tankers, they would have low shields anyway.
As an Armour Tanker, what are "shields?"
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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EternalRMG
KNIGHTZ OF THE ROUND Legacy Rising
693
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Posted - 2013.12.05 03:36:00 -
[4] - Quote
Chunky Munkey wrote:EternalRMG wrote:With the new shield nerf we are going to see more pure armour tankers and less shield and dual tankers This means that my combat rifle is going to have to go through less shield before obliterating your armour But if they're armour tankers, they would have low shields anyway. Still Most people dual tank because there are no drawbacks in it But now thy wont do it snd if they do they wont have shields at 100% most times
"Fight Togheter; Win Together"
Duster Since: July 2012
Best DropShip Pilot; Soon To be best Jet Fighter Pilot
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EternalRMG
KNIGHTZ OF THE ROUND Legacy Rising
693
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Posted - 2013.12.05 03:37:00 -
[5] - Quote
Roy Ventus wrote:Chunky Munkey wrote:EternalRMG wrote:With the new shield nerf we are going to see more pure armour tankers and less shield and dual tankers This means that my combat rifle is going to have to go through less shield before obliterating your armour But if they're armour tankers, they would have low shields anyway. As an Armour Tanker, what are "shields?" What would have saved you from The Combat Rifle
"Fight Togheter; Win Together"
Duster Since: July 2012
Best DropShip Pilot; Soon To be best Jet Fighter Pilot
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1177
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Posted - 2013.12.05 03:46:00 -
[6] - Quote
So....they'll use less shield modules and more damage mods?
ADS Reports - Defining Racial Themes
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EternalRMG
KNIGHTZ OF THE ROUND Legacy Rising
693
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Posted - 2013.12.05 03:47:00 -
[7] - Quote
Pokey Dravon wrote:So....they'll use less shield modules and more damage mods? They cost too much cpu and pg, they would become squishier
"Fight Togheter; Win Together"
Duster Since: July 2012
Best DropShip Pilot; Soon To be best Jet Fighter Pilot
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True Adamance
Amarr Templars Amarr Empire
4550
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Posted - 2013.12.05 03:48:00 -
[8] - Quote
EternalRMG wrote:With the new shield nerf we are going to see more pure armour tankers and less shield and dual tankers This means that my combat rifle is going to have to go through less shield before obliterating your armour
Nah were not screwed, Am/Cal still outrange you by some.
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2747
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Posted - 2013.12.05 03:49:00 -
[9] - Quote
EternalRMG wrote:With the new shield nerf we are going to see more pure armour tankers and less shield and dual tankers This means that my combat rifle is going to have to go through less shield before obliterating your armour
Meh 10% damge is not that much. Actually, with TTK being so low,it will feel the same. Ive survived with My Shield tanked Ak.0 vs Imperial Scrambler Rifles, how bad can it be....
WELCOME! TO ARMORED MED514 : https://forums.dust514.com/default.aspx?g=posts&m=1565076#post1565076
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Templar 10
Pink Fluffy Space Bunnies
26
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Posted - 2013.12.05 03:50:00 -
[10] - Quote
correct me if im wrong but the high slots on gallante suits are for damage mods arnt they lol |
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Tch Tch
Red Shirts Away Team
40
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Posted - 2013.12.05 03:51:00 -
[11] - Quote
Meh I've been smashing armour from 100m+ for awhile.
Some do it with a sniper rifle. I do it with an RE.
On occasion I'm known to do it as CQC.
Drop RE, toggle R2, aim rifle L1, boom... Didn't toggle but did hit activate RE instead.
Turrent - the sound a tankers pants makes when he finds out the four swarm militia doing squats around him aren't AFK.
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Maken Tosch
DUST University Ivy League
5590
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Posted - 2013.12.05 03:53:00 -
[12] - Quote
LOL @ Dual Tankers
OK, CCP. When are knives finally going to be improved?
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2749
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Posted - 2013.12.05 04:12:00 -
[13] - Quote
Maken Tosch wrote:LOL @ Dual Tankers
ACTUALLY im going to say something that is MASSIVLEY important that i discovered but it will get lost in this thread forever. Dual Tankers are by no means bad, if not , the best type of tanking in the game!
Consider the following Fitting : Name: Divine Cleanser Ak.0 Account: Ace Of Jokers
High slots: GÖª 3x Shield Extenders
Low Slots: GÖª Complex Armor rep GÖª 2x ENH Armor plates
Eq: A.Scanner
L: IMPERIAL SCRAMBLER RIFLE (Prof 5) S:Toxin SMG (Prof 5) G:Core Locus Grenades
Stats: GÇóShields:443 GÇóArmor:467 GÇóTotal:940 EHP GÇóArmore rep rate: 6.25 GÇóShield Regen rate: 25 (100 per 4 secs, not too bad) GÇóStamina:210 GÇóIMP SCR Damage:91 (20% vs Shields) GÇóSMG damage:26.4 (+10% vs Armor)
Now think of it like this. Many people combine the SCR with Damage Mods for Increased damage. usually 10+ damage per shot. But this loadout being AMARR allows me to Shoot MORE times before overheat ! Thing that the other suits cant do. And with the SCR RoF being so High does it really matters 10 HP? Well maybe it does but now i have enough HP to survive pretty much any engagement! Some random Amarr fanboi:''Man! Amarr are ARMOR tankers, change it for at least 2 Complex Damage Mods!'' Well My Fellow amarrian, but if i do i loose a LOT of EHP! (down to 298 shields , total 765). And my previous maths being correct this means:
910HP ak.0 + Imperial+Prof lv5 = 765HP, imperial Prof lv5 + 2 Cx dam mods +ak.0
This is something im confortable with.
With the capacity to resist enough gunfire and the amazing (personal) capacity to score Headshots 90%+ of the time, nullifies the need to use Cx dam mods at all. Sure the Gal Logi CAN have more Firepower on his SCR than me But: GÖªHe cannot miss a single shot,because he will overheat BEFORE me,and considering my high EHP base this might actually happen GÖªHe cannot STOP shooting since he only has 1 Weapon, this conflicts with #1! GÖªHe cannot RUN AWAY from me,(Even with the Overheat glitch) since im faster (at 6.7) and have 210 stamina ....All this,if he survives the first Charged shot to the head + 6 follow up shots.
This might be me, but im a strong believer SCR rifles were meant to be POWERFUL so AMARRIANS could use them without damage mods and there by Dual tank better. Of course other races will try to use the weapon , but instead of prolonged fire they will get higher damage per shot for a shorter time, thing that will doom them in many games when they face multiple opponents and make them change weapons in 1.7
WELCOME! TO ARMORED MED514 : https://forums.dust514.com/default.aspx?g=posts&m=1565076#post1565076
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Medic 1879
Forsaken Immortals Top Men.
1356
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Posted - 2013.12.05 04:14:00 -
[14] - Quote
EternalRMG wrote:With the new shield nerf we are going to see more pure armour tankers and less shield and dual tankers This means that my combat rifle is going to have to go through less shield before obliterating your armour
Conversely shield tankers might start using regulators in their low slots instead of armour plates so less armour for my ScR to go through once I have your shields down.
TEST signature please help me think of a better one.
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Sgt Kirk
SyNergy Gaming EoN.
3257
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Posted - 2013.12.05 04:16:00 -
[15] - Quote
EternalRMG wrote: What would have saved you from The Combat Rifle
Come at me bro |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
503
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Posted - 2013.12.05 04:28:00 -
[16] - Quote
Templar 10 wrote:correct me if im wrong but the high slots on gallante suits are for damage mods arnt they lol
I use one comp extender, as a buffer. Don't get a lot of repair rate armor tanking.
{:)}{3GÇó>
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2750
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Posted - 2013.12.05 04:38:00 -
[17] - Quote
Medic 1879 wrote:EternalRMG wrote:With the new shield nerf we are going to see more pure armour tankers and less shield and dual tankers This means that my combat rifle is going to have to go through less shield before obliterating your armour Conversely shield tankers might start using regulators in their low slots instead of armour plates so less armour for my ScR to go through once I have your shields down.
This wont happen. Shield tankers will replace shiels with damage mods and just Armor tank.
WELCOME! TO ARMORED MED514 : https://forums.dust514.com/default.aspx?g=posts&m=1565076#post1565076
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Aisha Ctarl
0uter.Heaven Proficiency V.
1974
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Posted - 2013.12.05 04:41:00 -
[18] - Quote
Well since CCP designed the Amarr to be hybrid tankers, I'll be fine.
"The Wrath of God is Immense. His Justice is Swift and Decisive. His Tolerance is Limited."
-The Code of Demeanor
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