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2581. RIP LAVs - in Feedback/Requests [original thread]
Unfit LAVs should pop about as quickly as an unfit dropsuit, which is nearly instantaneously. The LAVs in general need some work, likely more slots and fitting, but reducing the base HP is the perfect way to make unfit LAVs as squishy as they sho...
- by Pokey Dravon - at 2015.03.07 17:07:00
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2582. making the madrugar viable??? really? - in Feedback/Requests [original thread]
Spkr4theDead wrote: Pokey Dravon wrote: No he's serious. "Because I'm better at using a Madrugar than I am a Gunnlogi, clearly it's the superior tank." Because people get a hard on for anecdotal evidence. You have a hard on for the word ...
- by Pokey Dravon - at 2015.03.07 17:02:00
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2583. making the madrugar viable??? really? - in Feedback/Requests [original thread]
emm kay wrote: Pokey Dravon wrote: No he's serious. "Because I'm better at using a Madrugar than I am a Gunnlogi, clearly it's the superior tank." Because people get a hard on for anecdotal evidence. note how I used zero evidence in my ...
- by Pokey Dravon - at 2015.03.07 16:55:00
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2584. making the madrugar viable??? really? - in Feedback/Requests [original thread]
No he's serious. "Because I'm better at using a Madrugar than I am a Gunnlogi, clearly it's the superior tank." Because people get a hard on for anecdotal evidence.
- by Pokey Dravon - at 2015.03.07 09:00:00
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2585. [Question] What is the Heat Capacity on turrets? - in Feedback/Requests [original thread]
Harpyja wrote: Pokey Dravon wrote: Harpyja wrote: On a somewhat related note, what is the cooldown speed of the large blaster and railgun? I want to do a graphical comparison of the turrets' damage over time but I can't do it without the ...
- by Pokey Dravon - at 2015.03.07 06:19:00
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2586. [Question] What is the Heat Capacity on turrets? - in Feedback/Requests [original thread]
Harpyja wrote: On a somewhat related note, what is the cooldown speed of the large blaster and railgun? I want to do a graphical comparison of the turrets' damage over time but I can't do it without the cooldown rates... With my highly scien...
- by Pokey Dravon - at 2015.03.07 05:40:00
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2587. [Question] What is the Heat Capacity on turrets? - in Feedback/Requests [original thread]
CCP Rattati wrote: I think it is 100. But how heat works, and I had to have a programmer look at this, is actually that every shot fired, while there is any heat built up on the turret, adds twice the heat cost per shot. This was killing me b...
- by Pokey Dravon - at 2015.03.07 05:11:00
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2588. [Question] What is the Heat Capacity on turrets? - in Feedback/Requests [original thread]
I always assumed it was 100 but from what I'm seeing number wise....I don't think that's the case. Anyone, either Dev or player, happen to know what the actual capacity of a turret is? I know it can fire 4 times, with the 4th shot overheating the...
- by Pokey Dravon - at 2015.03.07 02:10:00
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2589. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
DarthJT5 wrote: Pokey Dravon wrote: That would be a possibility too. The main point I'm getting at is that the whole "empty the magazine and hope you kill the target, if not you're probably going to die" mechanic is just....bad. It was ove...
- by Pokey Dravon - at 2015.03.06 22:31:00
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2590. Does 85% seem like a bit much? - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: I think you misunderstood, they're not nerfing back wards movement BY 85%, they're bringing it down TO 85% of front movement. In other words, it's only a 15% difference. Thats how I read it as well. Backwards movement wil...
- by Pokey Dravon - at 2015.03.06 19:45:00
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2591. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Stefan Stahl wrote: Pokey Dravon wrote: DarthJT5 wrote: Breakin Stuff wrote: anaboop wrote: @rat , im still awaiting reasoning or explaination on the missiles changes. Missiles were the reason madrugars are the rarest thing on the...
- by Pokey Dravon - at 2015.03.06 19:42:00
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2592. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
DarthJT5 wrote: Breakin Stuff wrote: anaboop wrote: @rat , im still awaiting reasoning or explaination on the missiles changes. Missiles were the reason madrugars are the rarest thing on the field. So their DPS was cut in half. Missiles...
- by Pokey Dravon - at 2015.03.06 07:55:00
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2593. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Funkmaster Whale wrote: Pokey Dravon wrote: Funkmaster Whale wrote: My god, infantry-only Ambush? Is this for real? The very thing I think has been pleaded for since Chromsome. I might actually have to plug-in my PS3 again... Trust me...
- by Pokey Dravon - at 2015.03.06 06:19:00
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2594. Port to ps4 - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Both PS4 and XBOX. Pit the fanboys against each other and let the momentum carry you to mainstream. But continue to develop as much as possible until then to have the best launch point on the next version. EDIT: Also,...
- by Pokey Dravon - at 2015.03.06 06:02:00
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2595. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Funkmaster Whale wrote: My god, infantry-only Ambush? Is this for real? The very thing I think has been pleaded for since Chromsome. I might actually have to plug-in my PS3 again... Trust me, vehicles are the least of your worries in Ambush...
- by Pokey Dravon - at 2015.03.06 06:00:00
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2596. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
DarthJT5 wrote: J Missiles were already a niche turret, now your making them flat-out unviable. To be fair, the instagank mechanic really made armor tanking unenjoyable because well....no one likes to be instaganked with little ability to re...
- by Pokey Dravon - at 2015.03.06 03:29:00
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2597. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Doc DDD wrote: Pokey Dravon wrote: Doc DDD wrote: Yo Rattati armor hardeners needed some love but going from 50% worse than shield hardeners to 50% better is swaying the pendulum pretty far in the direction of armor tanks. Infantry is al...
- by Pokey Dravon - at 2015.03.06 03:08:00
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2598. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Doc DDD wrote: Yo Rattati armor hardeners needed some love but going from 50% worse than shield hardeners to 50% better is swaying the pendulum pretty far in the direction of armor tanks. Infantry is already dominated by armor.. we want tanks ...
- by Pokey Dravon - at 2015.03.06 01:57:00
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2599. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Pokey Dravon wrote: And again as I said, the majority of the kills you're seeing in PC are focused around people standing still at hack points and being blown off the panel. The amount of kills that happen outside of tha...
- by Pokey Dravon - at 2015.03.05 23:54:00
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2600. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
And again as I said, the majority of the kills you're seeing in PC are focused around people standing still at hack points and being blown off the panel. The amount of kills that happen outside of that specific situation are not substantial enough...
- by Pokey Dravon - at 2015.03.05 23:22:00
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