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2141. What if the SL requires you to hold lock on target? - in Feedback/Requests [original thread]
DUST Fiend wrote: You would have to either give a big buff to projectile speed or to damage, since less volleys will be put into the air as they're tracking the vehicle. Question for you, if the swarms had an increased turning radius (ie, t...
- by Pokey Dravon - at 2015.04.12 20:02:00
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2142. A plea from a Sentinel - in Feedback/Requests [original thread]
I always thought Sentinel were supposed to be point defense, as in staying near the point, and defending it, which is nearly always in CQC. If you want to be a heavy suit and move around more, try the Commando. A little underwhelming at the momen...
- by Pokey Dravon - at 2015.04.12 18:57:00
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2143. What if the SL requires you to hold lock on target? - in Feedback/Requests [original thread]
The addition of mechanics that required most skill to operate the swarm launcher would be fantastic.
- by Pokey Dravon - at 2015.04.12 18:54:00
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2144. Hardeners - in General Discussions [original thread]
thomas mak wrote: when ppl started being able to fit more than 1 again. Started? You realize that vehicles have *always* been able to fit more than one hardener, right?
- by Pokey Dravon - at 2015.04.12 18:43:00
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2145. I GOT DA POWER! - in General Discussions [original thread]
I love it too, until I find a Sentinel. Then I just cry and try to hope for the best.
- by Pokey Dravon - at 2015.04.12 00:17:00
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2146. Ugh, Swarms - in General Discussions [original thread]
DUST Fiend wrote: Pokey Dravon wrote: So you're ok with the forge which can engage and hit anything within 300m, but you're not ok with a weapon that can only engage at 175m but can hit at 400? Would you prefer Swarm Lock be 300m and max ran...
- by Pokey Dravon - at 2015.04.11 22:56:00
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2147. Ugh, Swarms - in General Discussions [original thread]
So you're ok with the forge which can engage and hit anything within 300m, but you're not ok with a weapon that can only engage at 175m but can hit at 400? Would you prefer Swarm Lock be 300m and max range be 300m? Don't get me wrong, I'd love fo...
- by Pokey Dravon - at 2015.04.11 21:26:00
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2148. Warbarge... - in General Discussions [original thread]
Knightshade Belladonna wrote: Mikel Arias wrote: Knightshade Belladonna wrote: Regis Blackbird wrote: Knightshade Belladonna wrote: There there... Cheer up and have a cookie http://youtu.be/zsgT63IzR6U thanks, so is t...
- by Pokey Dravon - at 2015.04.11 18:38:00
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2149. Please rename loyalty points to random points - in General Discussions [original thread]
shaman oga wrote: Pokey Dravon wrote: shaman oga wrote: Because if one can play for a side and the match after that, he can play for the other side, there is no loyalty. This is the thing i hate most about FW, your choices don't really m...
- by Pokey Dravon - at 2015.04.11 17:12:00
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2150. A Fundamental Guide to Damage Profiles - in General Discussions [original thread]
Vell0cet wrote: You should cover weapon optimal/effective/absolute ranges in the next one you do. That's the #1 thing I see new players get hung up on (they'll be ADSing with an SMG at 80m). That's totally something we can do. Thanks for the...
- by Pokey Dravon - at 2015.04.11 17:00:00
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2151. Please rename loyalty points to random points - in General Discussions [original thread]
shaman oga wrote: Because if one can play for a side and the match after that, he can play for the other side, there is no loyalty. This is the thing i hate most about FW, your choices don't really matter. Technically you have standing loss...
- by Pokey Dravon - at 2015.04.11 09:27:00
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2152. A Fundamental Guide to Damage Profiles - in General Discussions [original thread]
Breakin Stuff wrote: Soraya Xel wrote: One thing we're going to be working very hard at is ensuring these posts stay updated, so that people no longer have to look at scattered sources for this sort of information. How hard would it be to ...
- by Pokey Dravon - at 2015.04.11 07:57:00
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2153. [Idea] Flatten Suit Slot Progression - Initial Tiericide - in Feedback/Requests [original thread]
Should totally happen. An increase in slots as well as fitting capacity and better modules, paired with pools of SP, are just too many advantages veterans have over new players. Flattening slot progression will give new players an edge but not so ...
- by Pokey Dravon - at 2015.04.11 07:28:00
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2154. A Fundamental Guide to Damage Profiles - in General Discussions [original thread]
Just part of an ongoing series of guides available at biomassed.net . This particular guide is obviously focused more on newer players, but basic and advanced guides as well as reference material is already in the works. Would love to get feedbac...
- by Pokey Dravon - at 2015.04.11 06:09:00
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2155. [Petition] Racial Tanks Naming. - in General Discussions [original thread]
Alena Ventrallis wrote: I won't lie Rattati, I do want new art assets for Minmatar/Amarr tanks. However, I am overjoyed that we have the placeholders at least. It's better than not having them at all. That said, where is memory problems on the...
- by Pokey Dravon - at 2015.04.11 00:31:00
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2156. I am disappointed.. - in General Discussions [original thread]
Goes to show that even against all reason, some people would prefer to have nothing over something.
- by Pokey Dravon - at 2015.04.11 00:03:00
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2157. [Petition] Racial Tanks Naming. - in General Discussions [original thread]
DUST Fiend wrote: Pokey Dravon wrote: DUST Fiend wrote: The main difference being that the ADS really isn't the specialist hull, it's the standard hull. With the standard hull being a total waste of assets, particularly given the desire t...
- by Pokey Dravon - at 2015.04.10 17:52:00
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2158. [Petition] Racial Tanks Naming. - in General Discussions [original thread]
DUST Fiend wrote: The main difference being that the ADS really isn't the specialist hull, it's the standard hull. With the standard hull being a total waste of assets, particularly given the desire to continue to decrease map size as a bandaid...
- by Pokey Dravon - at 2015.04.10 17:35:00
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2159. [Petition] Racial Tanks Naming. - in General Discussions [original thread]
DUST Fiend wrote: Pokey Dravon wrote: DUST Fiend wrote: I get it. Supply and demand mostly. I've been here for 3 years, I know the drill Ah is that why the Dropships have a specialist hull but HAVs don't? Gotcha. A front turret sla...
- by Pokey Dravon - at 2015.04.10 17:17:00
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2160. [Petition] Racial Tanks Naming. - in General Discussions [original thread]
DUST Fiend wrote: I get it. Supply and demand mostly. I've been here for 3 years, I know the drill Ah is that why the Dropships have a specialist hull but HAVs don't? Gotcha.
- by Pokey Dravon - at 2015.04.10 16:42:00
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