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2121. Ugh, Swarms - in General Discussions [original thread]
DUST Fiend wrote: I refuse to engage in actual rigorous balance and design discussions without the means for those discussions to potentially bear fruit. My little bitter shriveled berry can't handle it anymore. Such vet. Very bitter. I do l...
- by Pokey Dravon - at 2015.04.13 02:56:00
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2122. Ugh, Swarms - in General Discussions [original thread]
DUST Fiend wrote: Pokey Dravon wrote: DUST Fiend wrote: READ MY OVERLY LENGTHY RE-IMAGINING OF SWARM LAUNCHERS AND UNLEASH THINE WRATH!!!!!! You know if I thought you and Breakin' Stuff could not kill each other, you two could p...
- by Pokey Dravon - at 2015.04.13 02:43:00
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2123. Ugh, Swarms - in General Discussions [original thread]
DUST Fiend wrote: READ MY OVERLY LENGTHY RE-IMAGINING OF SWARM LAUNCHERS AND UNLEASH THINE WRATH!!!!!! You know if I thought you and Breakin' Stuff could not kill each other, you two could probably come up with something pretty solid....
- by Pokey Dravon - at 2015.04.13 02:41:00
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2124. Ugh, Swarms - in General Discussions [original thread]
DUST Fiend wrote: MythTanker wrote: DUST Fiend wrote: Why must an auto aim weapon travel so far? @_@ Give it some kind of buff I don't even care (even though they reaaaalllyy don't need one), just please for the love of God don't make t...
- by Pokey Dravon - at 2015.04.13 02:36:00
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2125. Galmando is awesome . - in General Discussions [original thread]
LUGMOS wrote: The AR is underused on other suits because it lacks the punch needed on any other suit from the Galmando. The galmando gives it the extra punch it needs through the built in damage bonus. Considering the Assault Scrambler now h...
- by Pokey Dravon - at 2015.04.13 02:33:00
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2126. Ugh, Swarms - in General Discussions [original thread]
KEROSIINI-TERO wrote: Pokey Dravon wrote: So you're ok with the forge which can engage and hit anything within 300m, but you're not ok with a weapon that can only engage at 175m but can hit at 400? Would you prefer Swarm Lock be 300m and ma...
- by Pokey Dravon - at 2015.04.13 02:32:00
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2127. Galmando is awesome . - in General Discussions [original thread]
Its one of the few suits I feel like I can properly rep tank in. By far my favorite suit in the game followed closely by the Minmmando....CR and Mass Driver is hilarious good fun.
- by Pokey Dravon - at 2015.04.13 02:24:00
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2128. Why do AVers still believe in 1v1 against tanks. - in General Discussions [original thread]
Mary Sedillo wrote: Pokey Dravon wrote: I think a solo AVer should be able to kill an HAV if the pilot of said HAV is a total moron. If they know what they're doing however, it should take 2-3 AVers to deal with said HAV. And that happens...
- by Pokey Dravon - at 2015.04.13 02:20:00
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2129. Why do AVers still believe in 1v1 against tanks. - in General Discussions [original thread]
I think a solo AVer should be able to kill an HAV if the pilot of said HAV is a total moron. If they know what they're doing however, it should take 2-3 AVers to deal with said HAV.
- by Pokey Dravon - at 2015.04.13 02:14:00
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2130. Hardeners - in General Discussions [original thread]
Spkr4theDead wrote: You haven't been using tanks, because everything you say says "I have no idea what I'm talking about." "Why were tanks in Chrome better?" That told me everything I needed to know about your "experience," and that is tha...
- by Pokey Dravon - at 2015.04.13 02:05:00
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2131. Hardeners - in General Discussions [original thread]
Mary Sedillo wrote: But it doesn't. I've run the fit too. And I am tell you its WEAKNESSES. It is NOT impossible to kill by any means. It IS very tough, but not impossible to kill if you use teamwork to down it. It is also a Proto-level ta...
- by Pokey Dravon - at 2015.04.13 01:46:00
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2132. Hardeners - in General Discussions [original thread]
Mary Sedillo wrote: It doesn't matter how many times we tell you our weaknesses, you guys will endlessly push for nerfs so even the dumbest mlt swarm launcher can solo-mode 1.4 mil ISK proto tank. And when you say "us" you're also talking ab...
- by Pokey Dravon - at 2015.04.13 01:09:00
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2133. Hardeners - in General Discussions [original thread]
The issue is that while hardened and repping constantly, it's effectively negating extremely large amounts of incoming DPS which in turn increases it's eHP. The problem is that at proto, dual hardener and dual repped Madrugars can pretty much mind...
- by Pokey Dravon - at 2015.04.12 22:33:00
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2134. Hardeners - in General Discussions [original thread]
Mary Sedillo wrote: I think the Passive HP is just fine. Just need to adjust your tactics to attack us, just as we do when we notice certain AV set-ups. Passive regen is fine, but not as a primary means of regen. I'm fine with low amounts of ...
- by Pokey Dravon - at 2015.04.12 22:21:00
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2135. Hardeners - in General Discussions [original thread]
One Eyed King wrote: Pokey Dravon wrote: Mary Sedillo wrote: Multi-hardeners are what allow a tank to actually engage in the open field for long-ish periods of time when under heavy AV fire. If one did not have them, well, many tanks woul...
- by Pokey Dravon - at 2015.04.12 22:18:00
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2136. Hardeners - in General Discussions [original thread]
Mary Sedillo wrote: Multi-hardeners are what allow a tank to actually engage in the open field for long-ish periods of time when under heavy AV fire. If one did not have them, well, many tanks would be grassed by focused AV far more often. I...
- by Pokey Dravon - at 2015.04.12 22:12:00
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2137. A plea from a Sentinel - in Feedback/Requests [original thread]
I would like to see some for of heavy weapon for each race, yes. I just don't want you to expect something performing like an HMG at medium range and raping the hell out of everything.
- by Pokey Dravon - at 2015.04.12 21:20:00
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2138. A plea from a Sentinel - in Feedback/Requests [original thread]
Megaman Trigger wrote: So maybe the Sentinel needs a rebalance. Something like: lose the resistances and then give them a bonus to either Heavy Weapons operations (with perhaps a minor HP buff to make up the short fall from resistances) to go ...
- by Pokey Dravon - at 2015.04.12 21:13:00
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2139. A plea from a Sentinel - in Feedback/Requests [original thread]
Megaman Trigger wrote: I already use a Forge Gun. Never said I wanted the Sentinel to be the best at everything. I just want a viable, mid-range Heavy Weapon alternative to the current choices of either CQC or AV. Assault HMG is hardly viabl...
- by Pokey Dravon - at 2015.04.12 20:49:00
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2140. A plea from a Sentinel - in Feedback/Requests [original thread]
Mikel Arias wrote: Pokey Dravon wrote: I always thought Sentinel were supposed to be point defense, as in staying near the point, and defending it, which is nearly always in CQC. If you want to be a heavy suit and move around more, try the ...
- by Pokey Dravon - at 2015.04.12 20:05:00
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