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361. Ideas for new Heavy weapons? - in General Discussions [original thread]
the incinerator, the traditional flamethrower that murders at close range, fiiiiiiireeeeeee, everyone burniiiiiing, pyro's dream
- by Phazoid - at 2013.06.30 06:37:00
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362. A plea to sanity... The flaylock - in General Discussions [original thread]
well sidearms are still weapons and if someone dedicates to that weapon then good theres no reason not to kill everyone, the deal with the flaylock is that on its most basic form is ridiculy OP, 3 shots and a kill, and not even direct hits, splash...
- by Phazoid - at 2013.06.30 06:31:00
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363. no pilot suit or new game modes in next patch - in General Discussions [original thread]
who needs more suits and weapons now if they fix range, aiming, weapons balance and other FPS basics right now? they are building the base for the game, then they can add more stuff.
- by Phazoid - at 2013.06.30 06:24:00
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364. Dust 1.2 Still Playing the same 3 games. How Awesome... - in General Discussions [original thread]
imagine a RAID mode, a team needs to plant and detonate several objectives while the other protect the objectives, respawn by waves (once an objective is detonated the raiding team can respawn again), and the defending team respawn by waves on tim...
- by Phazoid - at 2013.06.30 06:19:00
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365. Cosmetic Options - in General Discussions [original thread]
dont know bout you but i will color my gallente scout electric blue with green stripes, and a green stripe vertically on the middle of my helmet, if anyone understands the reference good you shall be called a prime hunter
- by Phazoid - at 2013.06.30 06:07:00
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366. Guess the Gallente scout can now armor tank a little bit more (New Armor Plates) - in General Discussions [original thread]
nah ferroscales will not change anything, whats the point if basic armor plates will give you 65 hp while complex ferroscales will give you 60 hp, ok there is the penalty stuff, 3% movement penalty, but consider the isk and SP investment to get th...
- by Phazoid - at 2013.06.29 20:13:00
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367. Ascension cables, Jetpacks, and Nano Jump Drives, Oh My: Giving the Scout a Purp... - in Feedback/Requests [original thread]
well i pretty much agree with everything being said here, as it improves the battlefield to 3D levels of combat, a good counter to jump packs and jetpacks could be swarm launchers as those equipments could create a heat signature, another thing is...
- by Phazoid - at 2013.06.29 20:09:00
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368. Whats the funniest thing that has happened to you? - in General Discussions [original thread]
once there was a friendly dropship and an enemy one, the friendly was flying very high and the enemy not so high, i was watching them and a guy spawns and jumps out of the friendly dropship and travels arouns 20 meters only to be hit and killed mi...
- by Phazoid - at 2013.06.20 18:12:00
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369. My idea on how to balance dropships - in General Discussions [original thread]
yeah counter measures against swarm launchers, an alarm system against enemy forge guns, along with the hp buff should go nicely, but i seriously belive that dropships need to be much more nimble, and be able to avoid incoming fire.
- by Phazoid - at 2013.06.19 17:36:00
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370. Opinion on weapons role and dropsuits - in General Discussions [original thread]
yeah sorry about that it was late when i posted this and didnt realize the enormity of the post, easier to read now
- by Phazoid - at 2013.06.15 18:24:00
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371. Opinion on weapons role and dropsuits - in General Discussions [original thread]
the secret of inmortality....
- by Phazoid - at 2013.06.15 07:58:00
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372. Opinion on weapons role and dropsuits - in General Discussions [original thread]
Hello, i have been playing dust since closed beta almost a year ago (thought not with this account), and after playing every role and testing many weapons, i feel that some weapons are not what they should be, i will go and explain in my opinion w...
- by Phazoid - at 2013.06.15 07:53:00
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373. Today I pulled out my dren shotgun. - in General Discussions [original thread]
the problem is that if you dont get a perfect shot you dont kill an enemy, so u need 2-3 shots at CQC to kill someone, and by someone I mean medium frame
- by Phazoid - at 2013.06.03 23:20:00
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374. Eject button in tank - in General Discussions [original thread]
forget about an eject button, i think there should be a couple of features: first if the owner of the vehicle or a member of it squad is not on the vehicle, nobody else should be able to get in, second when the owner decides to recall the vehicle ...
- by Phazoid - at 2013.06.03 22:38:00
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375. Why go scout? - in General Discussions [original thread]
Matticus Monk wrote: Phazoid wrote: does anyone believes that the proto gallente light should had 2 high powered modules and 3 low instead of 1 and 4?, i mean the lvl 3 has 2 and 2 and the proto has 1 and 4?, man the OCD inside me is going c...
- by Phazoid - at 2013.06.03 22:30:00
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376. Has anyone been revived before? - in General Discussions [original thread]
the legend says that once upon a time, in new eden, a revive tool existed, and that clones could be revived, i know this sound really farfetch, i mean a guy i just killed with my TAR is standing up again?, IMPOSSIBRUU, but it doesnt matters anymor...
- by Phazoid - at 2013.06.03 22:09:00
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377. IS IT RUST OR DID THE AIM GET WORSE? - in General Discussions [original thread]
same here, SG are bad right now, i mean one does get kills but many times you miss close range and u dont understand why, i mean a SG needs a bigger spread, also if the reticule isnt completedly on a target you dont kill him, so you nedd 2-3 shots...
- by Phazoid - at 2013.06.03 22:03:00
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378. Is there anyone who honestly believes forge guns vs dropships are balanced? - in General Discussions [original thread]
Nguruthos IX wrote: *Anyone who has any idea what they're actually talking about. As in people with experience both flying a lot and shooting DS with a FG? I know there's got to be a few of you, I just want to know who... Look, i believ...
- by Phazoid - at 2013.06.03 21:55:00
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379. Why go scout? - in General Discussions [original thread]
does anyone believes that the proto gallente light should had 2 high powered modules and 3 low instead of 1 and 4?, i mean the lvl 3 has 2 and 2 and the proto has 1 and 2?, man the OCD inside me is going crazy
- by Phazoid - at 2013.06.01 07:54:00
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380. Why go scout? - in General Discussions [original thread]
when cloaking devices come ( big IF), i think they should be only available to scouts, and when u shoot cloaks wears off, same as sprinting and jumping and getting shot, flux nades could deactivate them, the faster u move the more visible u are, b...
- by Phazoid - at 2013.05.29 21:16:00
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