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301. "not a pay to win game" - in General Discussions [original thread]
It is play to win just as much as eve. Unless you have deep pockets, its not smart to use the 'best' gear all the time, all things can get destroyed permanently. You have to think not just of the battle but the war.
- by Patoman Radiant - at 2013.04.07 06:02:00
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302. are logis jacks of all trades - in General Discussions [original thread]
Galrick M'kron wrote: Yani Nabari wrote: slypie11 wrote: But can't higher lvls carry all that equipment I don't think all higher grade suits get multiple equipment slots? Haven't looked as I'm about a million SP away from any advanced ...
- by Patoman Radiant - at 2013.04.07 05:56:00
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303. are logis jacks of all trades - in General Discussions [original thread]
Justin Tymes wrote: Second Slowest, Second frailest, can't cover the weakness of their Light Weapon(especially true for anyone using MD or Lasers) and you never seem to be able to carry all the things you need outside of proto, which which will...
- by Patoman Radiant - at 2013.04.07 05:51:00
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304. [PC] tell me why I must send min 150 clones to fight - in Feedback/Requests [original thread]
If you are skilled you have plenty of isk, and will make more when you win, get the district, and enemy clones. Of course you could lose... In which case you are not as good as you think.
- by Patoman Radiant - at 2013.04.07 05:43:00
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305. Corporation Tax - in Feedback/Requests [original thread]
I support, its a feature (or tool) that is free to be used, or not.
- by Patoman Radiant - at 2013.04.07 05:34:00
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306. Tech Levels - in Feedback/Requests [original thread]
We already have this though CCP has it kind of inconsistent with the eve grades in some way with not having tech 2 across all weapons, (and it not being meta 5) also calling it prototype and not tech 2 Nammed and officer weapons are all ready i...
- by Patoman Radiant - at 2013.04.07 05:28:00
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307. [Feedback] Kicking Players out of Vehicles: Not a Great Idea - in Feedback/Requests [original thread]
blue dots are also stupid enough to steal vehicles, trash them, and not get out when needed or a squad mate is around Vehicles should be squad or individual locked unless chosen otherwise.
- by Patoman Radiant - at 2013.04.07 05:20:00
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308. [Feedback] One more middle finger at the AR... before May 6. - in Feedback/Requests [original thread]
damage mods work for everything. So what is not OP?
- by Patoman Radiant - at 2013.04.07 05:09:00
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309. Shotgun turret for tanks - in Feedback/Requests [original thread]
Isn't a large blaster basicaly a tank shotgun. Short ranged, wide spread.
- by Patoman Radiant - at 2013.04.07 05:08:00
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310. I Am God - in General Discussions [original thread]
That is a top match, especially with no deaths, but hardly the first time someone has gotten that score. Also if you sniper or tanker going 0 deaths is what a decent person does in half of the matches they play, (losing half a mil or a mil tank e...
- by Patoman Radiant - at 2013.04.05 03:27:00
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311. Weapon kill percentages - in General Discussions [original thread]
Its a rifle that can be used by any suit, a good all around weapon, and... not too hard to use, and works good with a team of people all using it. Something like a shotgun is much more nich, and a solo gun. Surprised people ever say any other ...
- by Patoman Radiant - at 2013.04.05 03:21:00
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312. sick and tired of it.. - in General Discussions [original thread]
no dropsuit is the best without mods, you didnt fit blueprint BPO millita to a proto did you also... a fancy suit is no subsitite for smarts, you can't face a whole team on your own, duels you may win better but playing smart wins also no heavy ...
- by Patoman Radiant - at 2013.04.04 05:20:00
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313. I'm a Pilot - If I want my team to Lose I spawn a CRU Drop Ship - in General Discussions [original thread]
A kick feature would be great but truely the problem is that teams are full of blueberrys, if you didn't pilot the dropship you could have used a suit or tank to get kills to carry the team.
- by Patoman Radiant - at 2013.04.04 02:04:00
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314. If nothing changes about AV and HAV's I think I will go infantry. - in General Discussions [original thread]
BOZ MR wrote: DJINN Marauder wrote: I hope you don't get pub stomped by tanks. Try to pubstomp me with blaster tanks! Thats generally what I do and it works, every dropsuit melts in seconds to blaster fire. I can't ever realy tell the d...
- by Patoman Radiant - at 2013.04.04 01:27:00
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315. CCP Official Stance on Skill Point Reset - in General Discussions [original thread]
I am amazed CCP is caving into whiners who picked 'the wrong skills' as if that is somehow possible in a open ended game where everything is called OP, I bet the same people who want a reset will still level nova knives to 5. Its not a deal bre...
- by Patoman Radiant - at 2013.04.04 01:19:00
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316. Proto Tank Turrets for AUR? - in General Discussions [original thread]
I heard the tanks have the slots of a millita, but the powegrid of a maurader. So they not totaly ******, but seriouly, the slots is what makes a standard tank good.
- by Patoman Radiant - at 2013.04.03 22:37:00
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317. 41-5 with a militia scrambler pistol = disgusting - in General Discussions [original thread]
No problem here, its a oddball weapon that rarely gets used, a person managed to be good with it, they have a good KD ratio. Even with millita version. It shows that the game isn't fully play to win, a person can use that which needs little skill...
- by Patoman Radiant - at 2013.04.03 22:33:00
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318. Officers Laser Rifle - in Feedback/Requests [original thread]
Does anyone understand that officer weapons are not a standard weapon you use in each match, they are rare and if you die pop goes the weapon.
- by Patoman Radiant - at 2013.03.29 04:06:00
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319. [suggestion] Purchasable stat reset - in Feedback/Requests [original thread]
not baconblaster wrote: Throw a stat reset into the arum store. This is something I guarantee people would buy, particularly people who experimented a lot early on and now find their characters useless due to the matching system and having thei...
- by Patoman Radiant - at 2013.03.29 04:03:00
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320. Controller vs KBM - in Feedback/Requests [original thread]
Texs Red wrote: Controllers are not on equal footing to KBM. I just finished a game where a player in a railgun take just swept the field because he was able to make precision hits across the map on infantry, 30 kills with zero deaths with a *r...
- by Patoman Radiant - at 2013.03.29 03:58:00
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