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21. 1.2 wasted months of money! - in General Discussions [original thread]
sucks that ccp doesn't have suits balanced, but not all of that 6 mil is in scouts, if you have support skills for mods or weapons those can be used for anything (also I don't remember nova knives being good ever) It takes a fraction of that SP, ...
- by Patoman Radiant - at 2013.07.08 05:47:00
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22. I think I may have found Dust514's biggest corp hopper... - in General Discussions [original thread]
DJINN leukoplast wrote: Yup, Rampage has been all over the place. Not even sure if he is still playing or not, haven't seen him in a while. Considering how DJINN's are usually in hellstorm, and he keeps coming back to the same corp. Is he n...
- by Patoman Radiant - at 2013.07.08 00:56:00
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23. Corps PUBSTOMPING [Answered] - in General Discussions [original thread]
Pub stomping can be fun, but I would prefer, for the sake of the game have less unbalanced matches. Puting skill aside, do you 'pros' think you could regularly beat protosuits that deal twice the damage, and have a thousand hp, double what you got...
- by Patoman Radiant - at 2013.07.08 00:45:00
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24. SO... Who's ready for even FEWER Supply Depots? - in General Discussions [original thread]
It takes like forever to blow up supply and clone units.
- by Patoman Radiant - at 2013.07.08 00:15:00
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25. Will we be banned for discussing/having pedophilic material... - in General Discussions [original thread]
Iron Wolf Saber wrote: Last time I checked pedophilia is very frowned upon in the Amarr nation punishable by an extended torturous execution that starts with castration and ending in biomassing without euthanization, and at that point it would ...
- by Patoman Radiant - at 2013.07.08 00:12:00
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26. Is CCP working on balancing the AV vs. Vehicles yet? - in General Discussions [original thread]
Takahiro Kashuken wrote: https://forums.dust514.com/default.aspx?g=posts&m=925183#post925183 11 pages and no CCP Blam dev post I would say no its not happening they are too busy making AA HAVs to shoot down all the dropships which are up...
- by Patoman Radiant - at 2013.07.06 16:53:00
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27. More 3x SP no respects - in General Discussions [original thread]
who said respecs were comming back? I recall one because of new skills, two because they bugged skill description. People are imagining them coming back, I don't think they will with good reason. This isn't a game of finite specialization, you c...
- by Patoman Radiant - at 2013.07.06 16:18:00
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28. Give us the keys to our vehicles!! - in Feedback/Requests [original thread]
why not?
- by Patoman Radiant - at 2013.07.05 05:31:00
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29. How to balance out armor vs shield tanking - in Feedback/Requests [original thread]
Currently comparing proto level mods you have plate 115 hp 10 movement pen reactive 45 hp 2 hps 4/% penalty ferroscale 60 hp no penalty armor rep 5 hps shield extender 66hp See any problems? I see the no penalty armor plates having lower hp the...
- by Patoman Radiant - at 2013.07.05 05:25:00
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30. [Feedback & Complaint] Stealth nerf to sniper rifles. - in Feedback/Requests [original thread]
Headshots should be x2 damage regardless of if a sniper rifle or a different weapon. Can't really think what wouldn't be lethal to the head. Being melted, scrambled, ashed, or punctured.
- by Patoman Radiant - at 2013.07.04 05:44:00
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31. gallente assaults cpu is to low. - in General Discussions [original thread]
Spkr4theDead wrote: Rifter7 wrote: it really limits the suits already weak tank if you intend to have a sidearm or grenade. anyone else notice this? You really don't want this game to have any risk involved at all, do you. Play to the su...
- by Patoman Radiant - at 2013.06.29 18:08:00
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32. [Feedback] End to the Coward's Defense - in Feedback/Requests [original thread]
A fix would be one match flips a district, half defenders clones retreat, half are awarded to attacker. plus, spending a week to take a planet or more, yea... no. That should be how fast a solar system should fall.
- by Patoman Radiant - at 2013.06.29 00:53:00
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33. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
This is a good idea, in short he gave all the suits equaly good bonuses. and one to help tanking that is relective of if the suit is actualy armor or sheild tank Compared with the cookie cutter logi bonus, and widely different racial bonus, someh...
- by Patoman Radiant - at 2013.06.29 00:45:00
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34. Return missiles to almost their former glory. - in Feedback/Requests [original thread]
medomai grey wrote: "Even if the Caldari have not engaged in war for many decades, they still strive to be at the cutting edge of military technology and their vessels, weapons and fighting methods are inferior to none but the enigmatic Jove ....
- by Patoman Radiant - at 2013.06.29 00:37:00
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35. Killing 'the collectible' : Making rewards matter - in Feedback/Requests [original thread]
of issues of the game, you identified non-issues and I support ccp with keeping limited edition suits limited edition. I would like coloration of suits to be customizable, especially the horrible choice of having specialized suites white, green, ...
- by Patoman Radiant - at 2013.06.29 00:31:00
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36. The constant crying is getting old. - in General Discussions [original thread]
Its pretty mature to compare a product to other products, its what discerning adults do.
- by Patoman Radiant - at 2013.06.28 22:08:00
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37. Can we have the heat build up skill on the laser rifle and Scrambler Rifle - in Feedback/Requests [original thread]
KOBLAKA1 wrote: CCP said the skill is working as intended in another post I question many of ccps decisions, many others as well. Point counterpoint ccp has a habit of making some weapon bonuses totaly usefull, and others useless. Same with...
- by Patoman Radiant - at 2013.06.28 03:01:00
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38. [Sugestion] Suppressive fire. - in Feedback/Requests [original thread]
Godin Thekiller wrote: People are suppressed IRL (BF3) because they don't want to get shot, and they get scared. But, We're immortal, so we wouldn't get scared of bullets, and therefore, not be suppressed. No. Peace, Godin People don't ...
- by Patoman Radiant - at 2013.06.28 02:48:00
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39. Vehicle Recall Zones - in Feedback/Requests [original thread]
I like vehicle recall, and I kind of support this. Ideally a vehicle depot should allow a vehicle also to switch out mods on the fly with no lenthy wait of recalling and RDV coming. A vehcile depot could be a.... objective! kind of like the cur...
- by Patoman Radiant - at 2013.06.28 02:42:00
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40. Hard to use equipment wheel, fix it and activating vehcile mods turning off acid... - in Feedback/Requests [original thread]
I am pretty sure you have had it, you try to use the equipment wheel but can't seem to get the right thing, I am not sure what it should be changed too, but it should be able to be used much better, mabey a better system would be having equipment ...
- by Patoman Radiant - at 2013.06.28 02:29:00
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