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241. Orin's list of urgent necessary changes to DUST - in General Discussions [original thread]
ZDub 303 wrote: they should increase the range and then see how the tac ar performs. If they increase the range on all weps and then nerf the damage on the tac ar, they risk completely undoing the buff the tac ar got in the first place. Fix ra...
- by Orin the Freak - at 2013.05.09 18:48:00
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242. Orin's list of urgent necessary changes to DUST - in General Discussions [original thread]
After reading through these threads, and seeing with my own two eyes what is going on, I've compiled a relatively short list of things that need to be done within the next few weeks in order to retain/grow the playerbase, which should be prioritiz...
- by Orin the Freak - at 2013.05.09 18:36:00
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243. BPO's - in General Discussions [original thread]
New BPO's, possibly. More powerful (than MLT/STD), no. Plain and simple, no.
- by Orin the Freak - at 2013.05.09 06:26:00
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244. Will tactical AR's make a comeback now? - in General Discussions [original thread]
It seems CCP should up the ranges on all guns to at least 300m, raise damage by 50%, then everyone will be happy. Oh, also, give tanks 15-20k EHP with 20k damage blasters. Just overpower everything. CCP aparently when the wrong direction. They n...
- by Orin the Freak - at 2013.05.08 17:43:00
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245. Still lots of lag on High Stakes. - in Skim Junction [original thread]
Ever since High Stakes (or "Skyfire" as is commonly referred to) was put into the game, it's been the most laggy, game-crashing map. That is still the case! this is the only map I've experienced game-breaking framerate/lag. rarely do I get any la...
- by Orin the Freak - at 2013.05.08 16:48:00
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246. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
EnIgMa99 wrote: thats alot of SP to spend for such a situational suit 1: We haven't seen the other heavy suits yet 2: We haven't seen the other heavy weapons yet 3: Slow down, the game isn't even "launched" yet, and even if you consider ope...
- by Orin the Freak - at 2013.05.08 16:29:00
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247. TAC AR has more range than LR? - in General Discussions [original thread]
Deadeyes Anterie wrote: WyrmHero1945 wrote: Can anyone confirm this? If so do you think it makes sense? imo the laser beam should have more range. The current AR is literally a small blaster with plasma technology bullets that can't travel a...
- by Orin the Freak - at 2013.05.08 07:36:00
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248. LOGISTICS ARE NOT SUPPORT - FIX THIS CCP - in General Discussions [original thread]
Spectral Clone wrote: Not every logistics is supposed to stick behind a heavy suit with a rep tool. That is just my oppinion. There are now several types of logistics fittings, not just armor-repair guys. "assault logi" should never be an o...
- by Orin the Freak - at 2013.05.08 06:52:00
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249. LOGISTICS ARE NOT SUPPORT - FIX THIS CCP - in General Discussions [original thread]
RydogV wrote: Why would anyone waste the SP to skill into Caldari Logistics Dropsuits to run some sort of assault build? I mean you could just spec into Basic suits and accomplish nearly the same thing. And save yourself a few million skill poi...
- by Orin the Freak - at 2013.05.08 06:47:00
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250. LOGISTICS ARE NOT SUPPORT - FIX THIS CCP - in General Discussions [original thread]
I was discussing this earlier. I play logi now because I legitimately like the prospect. I like being more support, but I can also play a somewhat less-effective assault. But that's because I'm minmatar. honestly, the only glaring problem is the ...
- by Orin the Freak - at 2013.05.08 06:28:00
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251. Revivable mercs lack revival icon. - in General Discussions [original thread]
Honestly, the single biggest issue I have with reviving people is THEY AREN'T WHERE THEIR INDICATORS ARE! this has always been an issue, but it seems far more prominent this build. You go to revive someone, but you can't find where the server thin...
- by Orin the Freak - at 2013.05.08 06:15:00
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252. Dust playerbase is harsh. - in General Discussions [original thread]
DarkMaximos wrote: Well this is a f2p game so you'll see a lot of this. Time is money. Hate to break it to you, but in some way, we are all invested.
- by Orin the Freak - at 2013.05.07 20:57:00
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253. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
I think this should only be the case with solid projectile weapons (IE Rail, and ballistic... Specifically caldari and minmatar) weapons. Blasters, like the gallente AR have projectiles that dissipate after a "short" distance. that would explain...
- by Orin the Freak - at 2013.05.07 20:13:00
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254. So since this is still a beta why not give another sp reset at launch? - in General Discussions [original thread]
Here's the thing. CCP isn't done with the game. they are going to make future buffs/nerfs. So, Heavies are nerfed right now. People who spec'd heavy hate it, and want out. Ok, so you go AR/assault suit. Next patch, if they buff the crap out of h...
- by Orin the Freak - at 2013.05.07 19:31:00
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255. So apparently I might be wrong to like Uprising... - in General Discussions [original thread]
Alaika Arbosa wrote: I thought CCP jacked up the skill point costs to prevent people from running Proto this early? I guess it worked. /sarcasm I think it was more to increase longevity, and slow down the progression a bit to allow for mor...
- by Orin the Freak - at 2013.05.07 19:22:00
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256. So apparently I might be wrong to like Uprising... - in General Discussions [original thread]
Alaika Arbosa wrote: First Prophet wrote: i went light and I'm okay with it so far. Don't like the MD nerf and Nova knives still can't sprint charge. Still need more CPU and powergrid, and I'd kill for just one more low slot. But it seems...
- by Orin the Freak - at 2013.05.07 18:55:00
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257. So apparently I might be wrong to like Uprising... - in General Discussions [original thread]
Berserker007 wrote: game is complete trash now. Worst build overall by far. Only positives are no more UVT, 6 man squad, and game looks nicer. Otherwise everything else is horrible yeah, this build is way worse than the one where the game ha...
- by Orin the Freak - at 2013.05.07 18:43:00
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258. So apparently I might be wrong to like Uprising... - in General Discussions [original thread]
I just want people to play the game. I am seeing too many good people walk away, friends, enemies, everyone counts. The numbers speak for themselves. when you are sitting at 4k online at peak hours, surely some flags should pop up? I am trying not...
- by Orin the Freak - at 2013.05.07 18:36:00
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259. A Precedent for the CPM Moving Forward - in General Discussions [original thread]
It seems a few people want them to "put things back" the way they were. How is taking steps backwards progress? that is, in fact, the opposite of progress. Certainly, the issue here isn't that they need to go back. They need to go forward with th...
- by Orin the Freak - at 2013.05.07 17:53:00
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260. So apparently I might be wrong to like Uprising... - in General Discussions [original thread]
Now, I don't think the game is "dying" or any of that silly BS.. But I DO see a very plain disparity between classes now. If you went medium frames, you are most likely OK with the game (unless you were one of those AR snipers from last build) bu...
- by Orin the Freak - at 2013.05.07 17:28:00
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