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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Orin the Freak
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
529
|
Posted - 2013.05.07 17:28:00 -
[1] - Quote
Now, I don't think the game is "dying" or any of that silly BS..
But I DO see a very plain disparity between classes now. If you went medium frames, you are most likely OK with the game (unless you were one of those AR snipers from last build) but if you are light or heavy frame, you hate this build. Well, honestly, even scouts aren't totally at a loss. it's mainly heavies. (and some vehicle guys still)
The HMG nerf was overkill IMO. I think ballistic rounds should have an inherent range bonus. Not crazy off the charts, but definitely if a blaster AR guy is hitting you, you should be able to hit him with ballistic rounds, but to varying degrees of sucess.
For instance, in DUST an HMG should be able to shoot up to say 50m or so, (Just an example, i'm horrible with distances) but at 50m, the rounds should be so dispersed and have lost so much momentum that very few would hit, and those that did hit should do very little damage. that said, at 40m, the dispersion wouldn't be as bad, and more would hit, and do more damage, etc.
The way it is now, at like 25 or 30 feet, the bullets just... magically disappear. I wasn't aware DUST involved magic. with Blaster rounds, I can understand how the plasma would eventually disappear into thin air, and not hit someone 60m from you. No weapon has that bad of dropoff IRL, and in this case, real physics should have some kind of play. I understand that bullet disappearance can be used to signify "dropoff", since at a certain range, the round wouldn't be in the air anymore. but most weapons nowadays can shoot for hundreds of meters before the bullet hits the ground.
At any rate, I just want to see more diversity on the battlefield. and this recent nerf to range has upset a lot of people (I personally like the change of pace, but thats just me apparently). It's alarming when even some of the more open-minded people you know stop playing because the class they chose is so ridiculously nerfed that it's just upsetting.
Put it this way, buff the HMG range to about what it was before Uprising, then wait to see how many people complain after that, and about what. I don't think damage is too much of a problem with the HMG, as I've seen boundless HMGs rip people apart within their range.
edit: also, people are apparently having issues with the controls and hit-detection. I'm not experiencing either, but whatever, I guess they are issues. |
OG- Kush
Sinq Laison Gendarmes Gallente Federation
1
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Posted - 2013.05.07 17:29:00 -
[2] - Quote
yes you are wrong.. |
First Prophet
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
68
|
Posted - 2013.05.07 17:33:00 -
[3] - Quote
i went light and I'm okay with it so far. Don't like the MD nerf and Nova knives still can't sprint charge. Still need more CPU and powergrid, and I'd kill for just one more low slot.
But it seems okay so far. Might just be because everyone's in militia suits right now. |
Protoman Is God
Red and Silver Hand Amarr Empire
156
|
Posted - 2013.05.07 17:34:00 -
[4] - Quote
game is trash |
La Fortune
Terranauts
93
|
Posted - 2013.05.07 17:39:00 -
[5] - Quote
You're definitely not the only one OP, but people who dislike something tend to shout about it more than people who are happy with the change. Personally, despite a few glitches here and there, I'm having a lot more fun with Uprising than previous builds.
A few tweaks are needed obviously but I don't think it's anywhere near as catastrophic as these forums would make you believe. |
Otoky
DIOS EX.
47
|
Posted - 2013.05.07 17:41:00 -
[6] - Quote
Protoman Is God wrote:game is trash Bye.
Can I have your stuff? |
gbghg
L.O.T.I.S. RISE of LEGION
1456
|
Posted - 2013.05.07 17:46:00 -
[7] - Quote
Protoman Is God wrote:game is trash You've been saying that for months, why are you still here. |
NOT slap26
Chatelain Rapid Response Gallente Federation
9
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Posted - 2013.05.07 17:46:00 -
[8] - Quote
Who let Orin out of the cage????????? |
K-wall
WarRavens Orion Empire
0
|
Posted - 2013.05.07 17:49:00 -
[9] - Quote
Uprising looks and plays great. Keep it comin ccp. |
DJINN Marauder
Hellstorm Inc League of Infamy
536
|
Posted - 2013.05.07 17:50:00 -
[10] - Quote
I like uprising too :(
I give it 7.5/10 |
|
Kira Lannister
Hellstorm Inc League of Infamy
849
|
Posted - 2013.05.07 17:50:00 -
[11] - Quote
Protoman Is God wrote:game is trash
Protobear speaks the truth. I concur! |
Rossiya diya Trolley
Resheph Interstellar Strategy Gallente Federation
18
|
Posted - 2013.05.07 17:50:00 -
[12] - Quote
GO PLAY DayZ it puts this game to shame |
S0LlD SNAKE
PLAYSTATION4
6
|
Posted - 2013.05.07 17:52:00 -
[13] - Quote
Adapt or Die |
Smoky The Bear
Intergalactic Cannibus Cartel
25
|
Posted - 2013.05.07 17:56:00 -
[14] - Quote
S0LlD SNAKE wrote:Adapt or Die
Go back to your AR and leave the thinking to US.. |
Elrick Mercer
Internal Error. Negative-Feedback
10
|
Posted - 2013.05.07 18:02:00 -
[15] - Quote
LOL 50m is about 163 feet and that's only half a foot ball field. There are some modern archers who can reach that distance with a bow and arrow for effective killing range. Football players can run that distance in what 4 to 5 seconds? At this rate everyone would be better off using the SMG's because they work better within that range all weapons need there range pushed out.
We might as well have slingshots |
Otoky
DIOS EX.
49
|
Posted - 2013.05.07 18:10:00 -
[16] - Quote
Smoky The Bear wrote:S0LlD SNAKE wrote:Adapt or Die Go back to your AR and leave the thinking to US.. You mean the QQ? 95% of the threats is QQ, 5% is normal argument |
Himiko Kuronaga
SyNergy Gaming EoN.
293
|
Posted - 2013.05.07 18:13:00 -
[17] - Quote
Orin the Freak wrote:Now, I don't think the game is "dying" or any of that silly BS..
But I DO see a very plain disparity between classes now. If you went medium frames, you are most likely OK with the game (unless you were one of those AR snipers from last build) but if you are light or heavy frame, you hate this build. Well, honestly, even scouts aren't totally at a loss. it's mainly heavies. (and some vehicle guys still)
The HMG nerf was overkill IMO. I think ballistic rounds should have an inherent range bonus. Not crazy off the charts, but definitely if a blaster AR guy is hitting you, you should be able to hit him with ballistic rounds, but to varying degrees of sucess.
For instance, in DUST an HMG should be able to shoot up to say 50m or so, (Just an example, i'm horrible with distances) but at 50m, the rounds should be so dispersed and have lost so much momentum that very few would hit, and those that did hit should do very little damage. that said, at 40m, the dispersion wouldn't be as bad, and more would hit, and do more damage, etc.
The way it is now, at like 25 or 30 feet, the bullets just... magically disappear. I wasn't aware DUST involved magic. with Blaster rounds, I can understand how the plasma would eventually disappear into thin air, and not hit someone 60m from you. No weapon has that bad of dropoff IRL, and in this case, real physics should have some kind of play. I understand that bullet disappearance can be used to signify "dropoff", since at a certain range, the round wouldn't be in the air anymore. but most weapons nowadays can shoot for hundreds of meters before the bullet hits the ground.
At any rate, I just want to see more diversity on the battlefield. and this recent nerf to range has upset a lot of people (I personally like the change of pace, but thats just me apparently). It's alarming when even some of the more open-minded people you know stop playing because the class they chose is so ridiculously nerfed that it's just upsetting.
Put it this way, buff the HMG range to about what it was before Uprising, then wait to see how many people complain after that, and about what. I don't think damage is too much of a problem with the HMG, as I've seen boundless HMGs rip people apart within their range.
edit: also, people are apparently having issues with the controls and hit-detection. I'm not experiencing either, but whatever, I guess they are issues.
I think you're starting to get it. Thanks for actually saying as much.
Most people won't. |
M3DIC 2U
Hellstorm Inc League of Infamy
57
|
Posted - 2013.05.07 18:16:00 -
[18] - Quote
First Prophet wrote: Still need more CPU and powergrid,
skill higher in the item you use and efficiency improves so you don't need more CPU/PG. Instead of increasing max, you decrease the amount used by items to fit more.
|
Orin the Freak
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
533
|
Posted - 2013.05.07 18:36:00 -
[19] - Quote
I just want people to play the game. I am seeing too many good people walk away, friends, enemies, everyone counts. The numbers speak for themselves. when you are sitting at 4k online at peak hours, surely some flags should pop up? I am trying not to sound like i'm QQing, because i think this is a PERFECT build to build off from. I think the new skill pacing is fine (with a few issues of some previously 1x skills becoming 5x skills...)
and I love the new dropsuits. I just wish heavies, which have always been such a controversial lynch-pin of this game, didn't get the short end of the stick. Not only did they get their primary anti-infantry weapon nerfed, but they also didn't get any pretty new dropsuits, so really, where is the heavy love? I know this game isn't over, and I'm positive a time will come (soon, even?) where heavie's glory is restored, the aim mechanics are fleshed out.
But I am a firm believer that "Back" is never the right direction to go. Keep moving forward CCP. Forward, and upwards. Uprising is a great starting point. Everything got nerfed. Now do SMALL TWEAKS from here on out. Buff ONE GUN a LITTLE BIT, see what it changes.
and NO MORE NINJA BUFFS/NERFS!!! If you tweak/change something, LET US KNOW! |
Berserker007
Imperfects Negative-Feedback
273
|
Posted - 2013.05.07 18:39:00 -
[20] - Quote
game is complete trash now. Worst build overall by far. Only positives are no more UVT, 6 man squad, and game looks nicer. Otherwise everything else is horrible |
|
Garrett Blacknova
Codex Troopers
2748
|
Posted - 2013.05.07 18:40:00 -
[21] - Quote
There are some really good things happening in Uprising.
Unfortunately, they're outweighed by the negatives.
I run Scout and Assault in the current build, and I'm happy with the state of my fittings, my skill allocations, and my characters' stats in general. Except my vehicle alt who has been screwed over completely. I'm NOT happy with the fact that my characters feel OP against vehicles and Heavies now, and the fact that the new build has balance issues so glaringly obvious they make Chromosome look good.
Vehicles are dead until we get some fixes to the hard over-nerfs. Heavies are dead except as anti-vehicle, which is a practically obsolete role because vehicles are dead and a Swarm Launcher is more than sufficient to take down a Gunnlogi.
Controls have been destroyed as well, and we need the option to reverse some of the less helpful changes, and a system where Aim Assist off means that there's NOTHING adjusting how your aim works, instead of having an anti-aim function when there's an enemy within 5m of you. |
arimal lavaren
L.O.T.I.S. RISE of LEGION
216
|
Posted - 2013.05.07 18:41:00 -
[22] - Quote
+1 Orin, you just said what I've been thinking but was too lazy to type all the way out. |
Orin the Freak
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
535
|
Posted - 2013.05.07 18:43:00 -
[23] - Quote
Berserker007 wrote:game is complete trash now. Worst build overall by far. Only positives are no more UVT, 6 man squad, and game looks nicer. Otherwise everything else is horrible
yeah, this build is way worse than the one where the game hard-froze your PS3 after every 2 games, or the one where everyone had free militia tanks and dropships, or the one where the creo dron breach AR was the most powerful gun in the game, or the one where everyone had proto everything in a week, and whenever you called in a tank, there was a high possibility the game would keep spawning in infinite amounts of them, to where you had everyone on your team in a tank.
no, I agree, this is waaaaaaaaay worse than all that. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
159
|
Posted - 2013.05.07 18:44:00 -
[24] - Quote
First Prophet wrote:i went light and I'm okay with it so far. Don't like the MD nerf and Nova knives still can't sprint charge. Still need more CPU and powergrid, and I'd kill for just one more low slot.
But it seems okay so far. Might just be because everyone's in militia suits right now.
Except for the people I've seen running Proto already, probably at the expense of all/most of their core skills. |
Orin the Freak
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
535
|
Posted - 2013.05.07 18:55:00 -
[25] - Quote
Alaika Arbosa wrote:First Prophet wrote:i went light and I'm okay with it so far. Don't like the MD nerf and Nova knives still can't sprint charge. Still need more CPU and powergrid, and I'd kill for just one more low slot.
But it seems okay so far. Might just be because everyone's in militia suits right now. Except for the people I've seen running Proto already, probably at the expense of all/most of their core skills.
yeah, I run proto, and have core skills. just.. I don't have a gun :P |
CHICAGOCUBS4EVER
TeamPlayers EoN.
203
|
Posted - 2013.05.07 18:56:00 -
[26] - Quote
Orin the Freak wrote:I just want people to play the game. I am seeing too many good people walk away, friends, enemies, everyone counts. The numbers speak for themselves. when you are sitting at 4k online at peak hours, surely some flags should pop up? I am trying not to sound like i'm QQing, because i think this is a PERFECT build to build off from. I think the new skill pacing is fine (with a few issues of some previously 1x skills becoming 5x skills...)
and I love the new dropsuits. I just wish heavies, which have always been such a controversial lynch-pin of this game, didn't get the short end of the stick. Not only did they get their primary anti-infantry weapon nerfed, but they also didn't get any pretty new dropsuits, so really, where is the heavy love? I know this game isn't over, and I'm positive a time will come (soon, even?) where heavie's glory is restored, the aim mechanics are fleshed out.
But I am a firm believer that "Back" is never the right direction to go. Keep moving forward CCP. Forward, and upwards. Uprising is a great starting point. Everything got nerfed. Now do SMALL TWEAKS from here on out. Buff ONE GUN a LITTLE BIT, see what it changes.
and NO MORE NINJA BUFFS/NERFS!!! If you tweak/change something, LET US KNOW!
someone else who understands it...
highly anticipated, brand new build! new weapons coming! new maps! planetary conquest! yadda yadda
4000 players online at peak hours the day it is released...
then out of the 4k, a good 30% have SERIOUS issues with the game, some of which Im sure arent giving the game another chance, others (like myself) have SOME patience... but not much after falling for the' flaming bag of poo on the front porch'
|
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
159
|
Posted - 2013.05.07 18:57:00 -
[27] - Quote
I thought CCP jacked up the skill point costs to prevent people from running Proto this early?
I guess it worked. |
SoTa PoP
Internal Error. Negative-Feedback
2276
|
Posted - 2013.05.07 18:58:00 -
[28] - Quote
I'm not giving up on Dust - but neither am I going to stop my forum rage.
It's about time someone slapped CCP hard enough to see straight. Maybe they can look us in the eye when they make false promises for once. |
Thorin Odynson
Liandri Hel-Jumpers Liandri Covenant
0
|
Posted - 2013.05.07 19:01:00 -
[29] - Quote
Alaika Arbosa wrote:I thought CCP jacked up the skill point costs to prevent people from running Proto this early?
I guess it worked.
Maybe proto racial suits but proto frames don't cost much to skill into. 1.2 mil give or take for a (insert race) Medium Frame. My main has Proto Heavy with 3 in core skills and level 1 weapons because to me, I'd rather have a stronger dropsuit and need to work on weapons than have an awesome weapon and die because the wind blew on me. |
Orin the Freak
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
536
|
Posted - 2013.05.07 19:22:00 -
[30] - Quote
Alaika Arbosa wrote:I thought CCP jacked up the skill point costs to prevent people from running Proto this early?
I guess it worked.
/sarcasm
I think it was more to increase longevity, and slow down the progression a bit to allow for more specialized roles.
The most powerful people in the first year will be those who can switch at will between roles, and be proficient in each role.
In two years, it will be people who can switch between each race, and roll, with a plethora of weapons at their disposal.
This should be a game of years, not weeks, or months. that is why I have patience with CCP. I also have a good bit of hope that eventually, they will get the balancing right (only to then break it again because a bunch of noobs complain about "x is OP!" |
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