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1. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Please, please, please make blasters actually hit something on an ADS! Also, I see no reason why swarms should hit my ADS when I come in for a tight loop and they've already fired at me. i.e. how tight a turn should swarms make? My trick flying sh...
- by Operative 1174 Uuali - at 2015.10.06 18:51:00
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2. Making Basic Frames Attractive While Keeping Advanced Frames Useful - in Feedback/Requests [original thread]
Just like EVE, make basic frames module based with present slot layouts and role suits bonus based with less slots and more or better bonuses. Role suits serve straight racial combos and basic serves mix and match as well as hybrid role overlap l...
- by Operative 1174 Uuali - at 2015.09.28 01:15:00
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3. Solution to Tigger... - in Feedback/Requests [original thread]
Theyyyyyyyy're great!
- by Operative 1174 Uuali - at 2015.09.24 18:15:00
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4. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
This just in: Nova Knives are explosive damage weapons?
- by Operative 1174 Uuali - at 2015.09.24 16:51:00
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5. Idea for winning a match andGǪ - in Feedback/Requests [original thread]
Also, kweping players active in the match and not drop or sit in the MCC. How about during a Dom and maybe a skirm match, when a certain margin of damage between the winning MCC and the losing MCC is reached, the losing team's WPs are used to ca...
- by Operative 1174 Uuali - at 2015.09.04 19:07:00
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6. New Game Mode: Land Grab (Name subject to change) - in Feedback/Requests [original thread]
Just a variation on something I already suggested. Cap an oblective, it redlines that part of the map. Call it Land War. Even better is to do what I mentioned in my CPM platform which is to have what would be called "overlays". It would be someth...
- by Operative 1174 Uuali - at 2015.08.31 03:20:00
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7. Repurposing the Swarm Launcher - in Feedback/Requests [original thread]
Also, no nano reload and higher alpha. You don't hit that target the first time then your sucky butt should have to run back to the depot.
- by Operative 1174 Uuali - at 2015.07.30 05:28:00
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8. [Idea] Explosive weapons unrestockable at nanohives - in Feedback/Requests [original thread]
Pokey Dravon wrote: I think that if anything were to change, it would be more appropriate to change the replenish speed, rate, or nanite cost, rather than cutting the functionality out completely Yep, I'm good with this. Put a delay or out...
- by Operative 1174 Uuali - at 2015.07.30 05:24:00
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9. Campaign mode - in Feedback/Requests [original thread]
I say have ongoing battles a la old skool WoW Alterac Valley. Let it go until somebody gives up with big rewards for playing.
- by Operative 1174 Uuali - at 2015.07.30 05:22:00
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10. [Feedback] Lore - in Feedback/Requests [original thread]
Interesting. Guess this sort of thing hasn't been fleshed out all that much. Here's a general concept the titles should correspond to: Amarr: Catholic church (Roman and/or Eastern Orthodox). I feel "Molester" or "Mobster" should be in there so...
- by Operative 1174 Uuali - at 2015.07.28 23:20:00
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11. SOCOM inspired game-mode - in Feedback/Requests [original thread]
Yep, that's what I want. The idea of clones is still there; it would be like EVE. When you die, you are thrown to your med clone back in your quarters instead of this magical recloning on then battlefield. Rather than spend a lot of money on gear...
- by Operative 1174 Uuali - at 2015.07.09 17:57:00
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12. infantry equipment: back shield - in Feedback/Requests [original thread]
Let's just tey to promote the inclusion of basic ewar mods like an ECM that would reduce damage coming from within 10 or so meters. This would allow long rangers to be long range wherever they are vs. hanging back in order to be long range. Also,...
- by Operative 1174 Uuali - at 2015.06.06 03:36:00
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13. Sticky:[Update] Factional Warfare and Planetary Conquest Payouts - in Feedback/Requests [original thread]
So, nothing but assaults and heavies with HMG in FW and PC. Got it. Because everything else in the game is just useless and deserving of TK right? Yeah, I'll stick to pubs. More inventive.
- by Operative 1174 Uuali - at 2015.05.26 23:13:00
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14. CCP Rattati wants to change all the suits. Nice. - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: Breakin Stuff wrote: Isa Lucifer wrote: Lets see what happens. Dust 514 will be on the ps3 for a couple of years thanks to innovation from the community and CCP. "Necessity is the mother of invention. Now imagine w...
- by Operative 1174 Uuali - at 2015.05.20 21:20:00
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15. CCP Rattati wants to change all the suits. Nice. - in Feedback/Requests [original thread]
Isa Lucifer wrote: Lets see what happens. Dust 514 will be on the ps3 for a couple of years thanks to innovation from the community and CCP. "Necessity is the mother of invention." Or in this case, "Taking advantage of a man (game company)...
- by Operative 1174 Uuali - at 2015.05.20 21:17:00
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16. Remove shield hardener delay - in Feedback/Requests [original thread]
Harpyja wrote: 1) A shield vehicle's main line of defense is its shield, so every second under fire counts, whereas armor vehicles have their shield buffer to buy them time while their hardeners come online 2) Armor reps used to give armor at t...
- by Operative 1174 Uuali - at 2015.05.20 20:59:00
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17. Active Boosters - in Feedback/Requests [original thread]
deezy dabest wrote: Baltazar Pontain wrote: Absolute fantastic idea and so simple. I really support the idea but for CCP not so profitable. As far as I understand the free to play model all is about getting ppl to login and play. Therefore...
- by Operative 1174 Uuali - at 2015.05.19 18:24:00
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18. Remove Sniper Rifle Sway - in Feedback/Requests [original thread]
NINEinch WEAPON wrote: Yes if they remove the sway, my guess is you will be able to hip fire better in cqc. .. it will be op You can already do this by putting a dot in the middle of your screen with a marker. Nope, sniper needs to be a r...
- by Operative 1174 Uuali - at 2015.05.19 04:32:00
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19. Vote to end match - in Feedback/Requests [original thread]
Add a voting system for losing team to vote to end match after a certain margin in MCC damage is reached and get sp and isk relative to time played.
- by Operative 1174 Uuali - at 2015.05.18 13:09:00
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20. Active Boosters - in Feedback/Requests [original thread]
How about active boosters go by games played rather than days. RL calls as well as PSN crashes.
- by Operative 1174 Uuali - at 2015.05.18 13:03:00
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