Pages: [1] 2 |
1. Announcement:Answering your DUST 514 and Project Legion concerns - in General Discussions [original thread]
CCP could show it appreciate this playerbase by making a stripped down version of Legion on PS3. It's good for keeping a playerbase and good for the CCP brand.
- by Nulldust - at 2014.05.04 19:31:00
|
2. CPM cloak discussion - in General Discussions [original thread]
...cont. This is one scout user speaking to another. Cloaked shotty's primary prey should be heavy. Against medium it's an ewar. At its worst you have 10m to 15m before a medium see you on TACNET. Against another scout, well dont try it. We'll s...
- by Nulldust - at 2014.04.06 06:34:00
|
3. CPM cloak discussion - in General Discussions [original thread]
anaboop wrote: Been testing out bpo dragonfly scout suit, fitting even the most basic junk on it and still being able to take out protos, and advanced. Running basic cloak, militia shotty, militia cpu module. Cost 4k total. No skills into shot...
- by Nulldust - at 2014.04.06 06:12:00
|
4. If there is a better time to ask for tiercide, it is now - in General Discussions [original thread]
In chess, you wouldn't gimp your opponent by removing their pieces before the game start and call that a good game. So too we wouldn't have eHP and firepower disparity between vets and new players and call that a good game. My suggestion is just r...
- by Nulldust - at 2014.01.12 03:51:00
|
5. EVE on PS4 - in General Discussions [original thread]
Kane Fyea wrote: Obsidian Rex wrote: Even if it is not like full EVE, maybe a tutorial, maybe it shows you how to train skills, and takes you through a small battle with rats. and then makes you scan down a few sites. It could generate at le...
- by Nulldust - at 2013.06.16 12:30:00
|
6. EVE on PS4 - in General Discussions [original thread]
Sgt Kirk wrote: I'm sure they could but, why? Cause, many of us DUST players are EVE fans. And why shouldn't CCP bring a part of EVE to DUST? Like flying a warbarge. Or trading, mining, etc. Obsidian Rex wrote: What CCP could do is create ...
- by Nulldust - at 2013.06.16 12:22:00
|
7. Stop balancing around bad players - in General Discussions [original thread]
Lance 2ballzStrong wrote: Iron Wolf Saber wrote: The funny thing is the gap between milita and proto isn't much on alot of anti-infantry gear. 1 proto suit next to a militia one is only a couple slots difference right? But when you add co...
- by Nulldust - at 2013.06.14 15:23:00
|
8. Sticky:Instant Battle Academy - in General Discussions [original thread]
Anax 01 wrote: Nulldust wrote: I think this is THE SOLUTION! Create a game mode category where squad is not allowed to join! Players regardless of skill will be randomly distributed! This is newbie friendly! And fun as well for the those w...
- by Nulldust - at 2013.05.24 17:49:00
|
9. Sticky:Instant Battle Academy - in General Discussions [original thread]
St Izm wrote: From my experience on Dust, is that it is a very heavy based team game where there is not a mode where the most skilled can go and have fun. Thats why I think a game mode where sqauds would not be allowed to join might help the n...
- by Nulldust - at 2013.05.24 13:56:00
|
10. Increase number of REs carried and deployed? Me gusta - in General Discussions [original thread]
For RE: Max carried per equipment slot is increased to 3 from current 2 but max active is reduced to 3 from current 5. For proximity explosive: Max carried per equipment slot remains the same, 3, but max active is reduced to 4 from current 6. I...
- by Nulldust - at 2013.05.05 09:48:00
|
11. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
DustMercsBlog wrote: when one suit has a clear advantage why would you use anything else? then everything else in the market just takes up space and there's no variety. it boils down to the type II variants being faster and having faster and d...
- by Nulldust - at 2013.04.13 03:00:00
|
12. So should I just give up on the heavy and go with Assault since it's clearly... - in General Discussions [original thread]
Saj T wrote: Long story short, ... Heavies are for rich dudes with retainers, probably Minmatar, in tow. I've no problem with that. I'm a Caldari. I like rich dudes. How else would the world work?
- by Nulldust - at 2013.03.09 16:11:00
|
13. Just saw my first advanced tank today. - in General Discussions [original thread]
Beren Hurin wrote: Do remote explosives also beep on a tank? Remote explosives blow LAV into the air. Might do the same to a tank. Beren Hurin wrote: This is feeding into my theory that the best AV will be stealth scout AV. Instead of sc...
- by Nulldust - at 2013.02.19 21:17:00
|
14. The meanning behind some of our names. - in General Discussions [original thread]
erm.. Answer to all and nothing.
- by Nulldust - at 2013.02.17 15:13:00
|
15. Good video for beginners - in General Discussions [original thread]
+1 Very generous of him to share.
- by Nulldust - at 2013.02.11 12:55:00
|
16. One reason why Heavies beats everyone in combat - in General Discussions [original thread]
lowratehitman wrote: it only takes one time trying to learn(not able to jump rails) , i still like being able to run neck and neck with assault players though. if jumping over rails is what you want, just put speed catalyst (red vial biotics)...
- by Nulldust - at 2013.02.11 09:33:00
|
17. The Next PlayStation - in General Discussions [original thread]
Saw this... http://techland.time.com/2013/02/01/the-next-playstation-5-lessons-i-hope-sonys-learned/?iid=tl-main-lead Quote: From wishful thinking to shockingly sudden all-but-certainty, ... come Feb. 20 .
- by Nulldust - at 2013.02.02 15:24:00
|
18. Dam it CCP! - in General Discussions [original thread]
Schazla wrote: Nulldust wrote: haha take people out with militia weapon is double fun, I do it on purpose! I know who you are, I will find you and kill you
- by Nulldust - at 2013.01.05 12:37:00
|
19. Dam it CCP! - in General Discussions [original thread]
haha take people out with militia weapon is double fun, I do it on purpose!
- by Nulldust - at 2013.01.05 12:04:00
|
20. 48 players next build? - in General Discussions [original thread]
In statistics 30 is a special number good for making prediction on the larger population. So 32v32 is a good setup. As for higher numbers, there's a disadvantage. Some of us may want to play RTS. On the other hand bigger game is fun too. How abou...
- by Nulldust - at 2012.12.04 13:01:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |