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801. [Feedback] After Patch Results! - in Feedback/Requests [original thread]
Three cheers to Nullarbor for fixing it!
- by Nova Knife - at 2012.09.17 19:40:00
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802. Can you fix the gameplay CCP? - in Feedback/Requests [original thread]
First, @ the last couple posters ... Open beta is coming VERY soon. Second, Templar Two I'm not going to play know-it-all or attack you. You're a cool guy and I like you. However, I will say this: While I and others are familiar with your past p...
- by Nova Knife - at 2012.09.11 07:51:00
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803. I am Nova Knife, hear me roar! - in General Discussions [original thread]
I've seen you lots, but you never answer my "what's up?" :(
- by Nova Knife - at 2012.09.10 05:34:00
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804. I am Nova Knife, hear me roar! - in General Discussions [original thread]
Forlorn Destrier wrote: Nova, I'll fight by your side (even you stabbed me once and I still have the scar...) Wait until you see my shenanigans next build with my new, fancy equipped knives now that I'll finally be able to go into a match ...
- by Nova Knife - at 2012.09.10 05:19:00
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805. Forums a little cluttered - in Feedback/Requests [original thread]
Upvoting systems generally don't work. Whoever has the most friends or people in their group can put their ideas to the top of the list while downplaying the opinions of those who disagree with them. Not saying it would happen, but it's a system ...
- by Nova Knife - at 2012.09.09 18:10:00
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806. [REQUEST] [REVIEW] Move controller - in Feedback/Requests [original thread]
I seem to be the only one who doesn't have issues with calibration. It's strange. I sit on a couch about five feet away, using the sharpshooter controller. My camera is underneath the 42" monitor on a table about level with my knees on the couch. ...
- by Nova Knife - at 2012.09.09 12:42:00
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807. Why does no 1 spec into Logistic LAV's? - in General Discussions [original thread]
The main problem with logistic LAV's is that the turrets do half the damage as with a normal LAV. This makes your gunner next to useless. They are pretty good at support, but the entire mechanic of remote repair needs serious love. The range is do...
- by Nova Knife - at 2012.09.09 06:14:00
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808. What Dust NEEDS/What the people want - in Feedback/Requests [original thread]
Ryan Mauler wrote: 3. Changing the Battlefield: One way to make sure players don't get bored with the game is to make it new everytime they play it. Dust has applied this by having a huge universe to battle in and randomized map g...
- by Nova Knife - at 2012.09.07 23:19:00
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809. Tone down the enemy targeting - in Feedback/Requests [original thread]
Made a thread on exactly this the other day, slightly more detailed. Link here. Essentially it highlights why it's too easy to know precisely where people are and why that's a bad thing. Going to carry over a point from that thread to this on...
- by Nova Knife - at 2012.09.07 23:10:00
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810. Passive sp gain decay over time - in Feedback/Requests [original thread]
I'd say that passive SP needs a buff, actually. Bump it from the current 23k to 35k or 40k. Maybe make it modular, so that if you gain X amount of active SP you can only reach the normal 23k or so for that day. But I can see that being harder to t...
- by Nova Knife - at 2012.09.07 21:27:00
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811. Game Design and Tanks - in Feedback/Requests [original thread]
Anyone who thinks a tank without support is going to survive is pretty delusional. Even on IRC, Telc deflates his own arguement. When suggested he fit proto swarms his response was : "But then I am harmless against enemy infantry" or something al...
- by Nova Knife - at 2012.09.07 21:00:00
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812. Dropships: Turtles in disguise? - in General Discussions [original thread]
I've actually found you can pretty decently compensate for swarm 'push' if you've got decent gunners spotting swarms. Just start angling thedropship so they hit you in the direction you want to go. Or start angling to so that they hit you in in th...
- by Nova Knife - at 2012.09.07 02:58:00
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813. Friendly/Enemy Chevrons and map indicators (Why passive scanning is bad) - in Feedback/Requests [original thread]
Long story short, these need to be looked at. Passive scanning is not fun. The chevrons appear for a moment when someone spawns, even if no one has line of sight on them. This makes it easy to dart toward someone as they get their bearings and ki...
- by Nova Knife - at 2012.09.06 23:21:00
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814. Why is this game called DUST 514 ??! - in General Discussions [original thread]
Reading the chronicle "514" will put you in the right direction. Also, read Templar one. Nothing is explicitly revealed but the answers are in the lore for those who seek them. Just gotta put the information together from different sources :)
- by Nova Knife - at 2012.09.06 22:22:00
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815. Rethinking the starter fits - in Feedback/Requests [original thread]
Also pointing out that other starter fits would be nice. There's no reason to limit them to just four. If clutter is a concern, maybe give us a 'starter fit' subfolder in the fittings selection screen at spawn. Open to suggestions for alternate s...
- by Nova Knife - at 2012.09.06 22:15:00
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816. Dropship pickup request. - in Feedback/Requests [original thread]
Shameless plug, same thing suggested here, in slightly more detail. https://forums.dust514.com/default.aspx?g=posts&t=32877&find=unread
- by Nova Knife - at 2012.09.06 22:12:00
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817. Cast 514 - in General Discussions [original thread]
Leither Yiltron wrote: Nova Knife wrote: Together we will strive to handle out sweet juicy information about dust present and future. If only you had any that wasn't already readily available. If only we were allowed to talk about an...
- by Nova Knife - at 2012.09.06 22:10:00
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818. Cast 514 - in General Discussions [original thread]
Enebreated wrote: Great job indeed guys! Loved the format and the information you went over all while staying NDA friendly. Some things... 2. It was mentioned in IRC last night but check the mics before hand. Nova, your S's were hard on the e...
- by Nova Knife - at 2012.09.06 22:06:00
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819. I am Nova Knife, hear me roar! - in General Discussions [original thread]
Mavado V Noriega wrote: i have yet to actually run with u or grid since the beta started tbh.....its quite disappointing :P We should fix this!
- by Nova Knife - at 2012.09.06 22:00:00
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820. Why is this game called DUST 514 ??! - in General Discussions [original thread]
Athene's link in the post gives some cool hints. But the full meaning of 514 has not yet been revealed in public. Maybe soon they'll tell you.
- by Nova Knife - at 2012.09.06 06:20:00
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