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581. [Feedback/Request] Revivial System Improvement - in Feedback/Requests [original thread]
Personally would prefer it if revives were removed altogether. I lost that battle a long time ago, though :'( These ideas aren't bad though. My only suggestion would be to update the actual topic of the OP to make it more clear at a glance what ...
- by Nova Knife - at 2013.01.14 01:17:00
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582. The player balancing initiative needs YOU! - in General Discussions [original thread]
Yay Adski wrote: Good luck Nova Scrubmuffin. You'll need it, oh and don't make things any worse Why don't you come on IRC anymore, btw? I miss you, Adski. Come back to me!
- by Nova Knife - at 2013.01.14 00:09:00
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583. The player balancing initiative needs YOU! - in General Discussions [original thread]
Got a fair bit of responses ingame to this. Going to spend the next little while chatting with the folks who were interested. :)
- by Nova Knife - at 2013.01.13 21:38:00
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584. BPO Items: Should they be removed entirely? - in General Discussions [original thread]
Logi Bro wrote: This whole "needs to be a reason to upgrade" thing has dragged on for a really long time. There is a reason to upgrade, it isn't the base stats, it is the extra mod slots. More mod slots=beastiality. GL killing a proto logi load...
- by Nova Knife - at 2013.01.13 21:33:00
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585. BPO Items: Should they be removed entirely? - in General Discussions [original thread]
Necandi Brasil wrote: The advantages of BPO's requiring materials to be used. 1) You can make BPC's and sell for money (Even more if you have a rare bpo) 2) You can buy the materials and make it yourself (this way you can save money). 3) It ope...
- by Nova Knife - at 2013.01.13 21:17:00
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586. BPO Items: Should they be removed entirely? - in General Discussions [original thread]
I'm curious as to what everyone's thoughts are on BPO items. The more time goes on, the less and less I like these. CCP advertised dust as a game defined by RISK vs REWARD. Going into battle and actually losing the assets you bring in if you di...
- by Nova Knife - at 2013.01.13 21:00:00
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587. The player balancing initiative needs YOU! - in General Discussions [original thread]
Firestorm Zulu wrote: great, another effort to have the opinions of forums users squashed by allowing non-ccp employees make decisions on who gets a fair say and who doesnt. I'm sorry you feel this way. I do my very best to remain unbiased...
- by Nova Knife - at 2013.01.13 19:57:00
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588. The player balancing initiative needs YOU! - in General Discussions [original thread]
xprotoman23 wrote: Players from before replication should take priority. No one will take priority, but I will be looking at posting history. If someone has a dubious (or non existant) posting history, I'm gonna want to talk to them ingame...
- by Nova Knife - at 2013.01.13 18:17:00
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589. The player balancing initiative needs YOU! - in General Discussions [original thread]
Hey folks! I was just having a chat with one of the guys at CCP, and he's agreed to give look at a report I'm going to start working on in the next few days. The objective of this report is to give an informed, unbiased review of all the content...
- by Nova Knife - at 2013.01.13 17:51:00
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590. Reduce Militia FG Range - in Feedback/Requests [original thread]
Petty posturing above aside, All forge guns could stand have have a range reduction in my opinion, not just the militia. I'd much rather see swarm launchers being a longer range, weaker weapon designed to whittle an enemy down (IE: Their damage t...
- by Nova Knife - at 2013.01.13 11:40:00
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591. AFK skill farmers - in Feedback/Requests [original thread]
I actually do this a lot. It's my way to protest the new daily cap. I can get the maximum daily SP without ever doing one thing at all, as long as I log in and take all of 30 seconds to spawn into the MCC and go afk for 20 minutes, I can get li...
- by Nova Knife - at 2013.01.13 11:27:00
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592. MILITIA GEAR? HULK SMASH(RAGE) - in Feedback/Requests [original thread]
He does have a point. A lot of militia stuff is so good that there is really no reason to ever upgrade. Best example? Shotguns and grenades. A militia shotgun can OHK even a really good suit, maybe two shots for a good heavy if they've fit for h...
- by Nova Knife - at 2013.01.13 04:54:00
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593. Dust FW System: We are Gamblers not Merc's - in General Discussions [original thread]
The problem with FW isn't that a dust corp doesn't need to be enrolled: The problem is that they can clearly see the system and enemy before choosing to fight. There's no gambling there, really. It's a system that's too easy to game, and too e...
- by Nova Knife - at 2013.01.12 02:46:00
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594. Sticky:-EVE Online, Dust 514, the CSM7 Winter Summit, and you- - in General Discussions [original thread]
Nice post. Flattered to think you consider me a community leader. Personally, I'd say I'm more of a parrot. :P
- by Nova Knife - at 2013.01.12 02:41:00
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595. were in open beta right? - in General Discussions [original thread]
xprotoman23 wrote: the title should read, we're in open beta right? The title should read : "We're in open beta, right?" Fixed. Also @ OP: No, We're not in open beta just yet. We're very very close, though. Expect an announcement soon!
- by Nova Knife - at 2013.01.11 03:11:00
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596. Expienced pilots thoughts on what dropships need. - in Feedback/Requests [original thread]
I don't mind militia forge guns. They're just as bad as militia swarms, when you think about it. The smaller clip size and lower ROF makes them infinitely less useful against any /decent/ vehicle. The real problem with forge guns (any) is their ra...
- by Nova Knife - at 2013.01.11 00:56:00
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597. [Proposal] New SENSIBLE SP cap mechanic - in Feedback/Requests [original thread]
It's not a bad idea. Probably one of the better SP proposals I've seen, but similar to others that have been posted before. I'm not a fan of hard caps, though. The biggest flaw in the current system is that it's designed more around what we'll h...
- by Nova Knife - at 2013.01.10 23:32:00
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598. So wait, is the NDA gone? - in General Discussions [original thread]
Forlorn Destrier wrote: Myles Aarne wrote: SoonGäó Fixed it for you :P (To do the Gäó, you hold ALT, then type 0153) Soon. (No Gäó.) There's a difference :) NDA is still here for now.
- by Nova Knife - at 2013.01.10 23:13:00
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599. Melee Monday? Encourage mele testing - in General Discussions [original thread]
@ Op : The knives are really tough to use until you get at least to the advanced/proto versions. The charge time on the standard version really works against the user and only makes them useful for hunting snipers, mostly. The advanced has a muc...
- by Nova Knife - at 2013.01.08 03:35:00
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600. Anyone use Active scanners? - in General Discussions [original thread]
I like to beat people to death with the infantry version. Those /sorta/ work. But badly.
- by Nova Knife - at 2013.01.07 16:42:00
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