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821. Precursor Dropship feedback - in Feedback/Requests [original thread]
Sees-Too-Much wrote: You don't seem to have a good handle on the way dropships actually work. Check out the Dropship Flight School thread in general discussion. Skihids (an actual irl pilot, apparently) does a good job of explaining what a vec...
- by Nova Knife - at 2012.09.06 01:45:00
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822. I am Nova Knife, hear me roar! - in General Discussions [original thread]
Greetings Dust bunnies! If you were expecting some big self ego stroking post when you saw the title, sorry for misleading you! Many of you fine forum warriors already know who I am from my activity on the forums. Just another guy who plays too m...
- by Nova Knife - at 2012.09.05 23:56:00
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823. Cast 514 - in General Discussions [original thread]
Hello, fellow forum warriors! For those of you who aren't aware, a new episode of Cast 514 was uploaded today. Check it out here! For people who don't know what Cast 514 is, it is a podcast originally hosted by Grideris and Broadcastorm. (Who i...
- by Nova Knife - at 2012.09.05 23:38:00
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824. Precursor Dropship feedback - in Feedback/Requests [original thread]
Second post edited slightly to address ships flipping over/ being on their side. I cannot tell you how many times an rdv has dropped a dropship on a slight incline to have it start to flip over before anyone can even get inside it. Also, What's t...
- by Nova Knife - at 2012.09.05 23:08:00
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825. Suicide bombers - in General Discussions [original thread]
You can actually already do this. Hold L2, cook grenade. Run at enemy. Both of you die. Success! For those who want to make a bigger boom, soon we'll have smartbombs that make your body explode in an AOE whenever the user dies.
- by Nova Knife - at 2012.09.05 02:21:00
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826. Sticky:DUST 514 IRC channel - in General Discussions [original thread]
odayianDB grimmiers rains victorczar1 highrosewood droidb0ne vxalexanderxv jebusmk patchesthehyena judy_maat dstructor cyberdoo pt3d Added to list.
- by Nova Knife - at 2012.09.05 00:57:00
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827. Swarm launchers V2.0? - in Feedback/Requests [original thread]
I really like the idea of holding R1 and getting a constant stream of swarms going. It'd make the swarm launcher operation (reduction in rate of fire per level) a little more meaningful. One of the main reasons why swarms aren't that great against...
- by Nova Knife - at 2012.09.04 18:23:00
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828. An HAV and a Heavy walk into a bar.... - in General Discussions [original thread]
Just to clarify again for those who missed it in the OP. This bonus would make a heavy able to withstand more punishment against vehicles because the vehicle weapons would do less damage than usual, but they would remain the same against infantry...
- by Nova Knife - at 2012.09.04 18:00:00
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829. An HAV and a Heavy walk into a bar.... - in General Discussions [original thread]
STB-LURCHASAURUS EV wrote: i think splash resist mods would be an excellent way to go about this. if a heavy gets shot between the eyes with a railgun, he shouldnt be standing, but if its just splash, soak that up all day! The problem is......
- by Nova Knife - at 2012.09.04 09:17:00
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830. An HAV and a Heavy walk into a bar.... - in General Discussions [original thread]
@ Laz Ulian Sol : You wouldn't really be forcing a heavy to be pure AV. They could easily rock a HMG or any other weapon and go for infantry. The entire point of what I'm saying is that heavies are walking bricks because they are built to take pun...
- by Nova Knife - at 2012.09.04 09:07:00
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831. An HAV and a Heavy walk into a bar.... - in General Discussions [original thread]
So... I don't think it's a secret that I have been using tanks and dropships a lot this build. I've also spent a fair time running AV, so I was pondering ways to make both sides more fun. Right now, your typical AV encounter when driving a HAV en...
- by Nova Knife - at 2012.09.04 08:34:00
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832. Why the IRC? - in General Discussions [original thread]
I haven't stuck my nose in these threads yet so... Let's try to clear something up. The only reason devs come to IRC is for idle chat because they think their players are awesome and they love to talk to us. The IRC is easily accessible for anyon...
- by Nova Knife - at 2012.09.03 20:10:00
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833. Dust 514 Industry - in Feedback/Requests [original thread]
From another thread... Nova Knife wrote: There will be trade in dust, and like mentioned above, some measure of industry. It won't be as extensive as eve though. Districts will produce resources which can in turn be pawned off to eve players....
- by Nova Knife - at 2012.08.31 07:10:00
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834. Stupid decision to require Aurum to use chat function - in Feedback/Requests [original thread]
This is why you have to pay for the UVT Read that. It explains the reasoning for the UVT.
- by Nova Knife - at 2012.08.30 23:18:00
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835. To hell with Dropships.... - in Feedback/Requests [original thread]
I once thought as you did, OP. But then I spent an hour or two on a skirmish map just chilling at my start spawn flying around, trying out the different movements and evasive actions. It's pretty damn fun when you get the hang of it. The biggest...
- by Nova Knife - at 2012.08.30 21:26:00
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836. Please change the militia LAV to a BPC like the rest of the vehicles - in Feedback/Requests [original thread]
You won't ever need a free taxi if someone could actually get points to take up that role. I would personally give up my HAV if flying dropships was more rewarding. If I could get points for kicking ass at running troop transport? Nobody would nee...
- by Nova Knife - at 2012.08.30 18:26:00
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837. [Request] Add ammunition types to the game - in Feedback/Requests [original thread]
From what I know there is no plans at this time to introduce separate ammo types. Different weapons already have different damage types associated with them and they already are more/less effective against shields/armor based on the weapon type. ...
- by Nova Knife - at 2012.08.30 18:13:00
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838. Please change the militia LAV to a BPC like the rest of the vehicles - in Feedback/Requests [original thread]
Mavado V Noriega wrote: game will be boring ppl will leave randoms dont use teamwork ppl will not run 500m to an objective this is a prime example of where EVE thinking will KILL the playerbase the problems u mention nova will not be an issue ...
- by Nova Knife - at 2012.08.30 14:34:00
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839. Railgun that acts like a blaster? - in General Discussions [original thread]
Yeah, It's a railgun that erroneously has blaster stats. It doesn't do railgun damage though. It'd be nice to have the real stats for this gun as it's advanced versions are very useful for tank vs tank warfare.
- by Nova Knife - at 2012.08.29 23:19:00
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840. Precursor Dropship feedback - in Feedback/Requests [original thread]
Continuing on the logistics modules.. As said in my previous post making them a turret class instead of a module would work much better and would require the least tweaking of current assets. Changing the modules or aiming mechanics for dropships ...
- by Nova Knife - at 2012.08.29 22:36:00
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