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781. Dropship vs Forge - in Feedback/Requests [original thread]
Personally I think they were fine when they were capped at like 150-200m range before skills. When they gave the range back forge guns became crazy scary again. Forge guns should always be scary and be able to ruin a dropship's day. But not from...
- by Nova Knife - at 2012.10.04 02:07:00
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782. Sticky:DUST 514 IRC channel - in General Discussions [original thread]
List should now be up to date. People having trouble getting in (Nastama) need to re-register their nicknames. The server unregisters you after a 30 day inactivity if you do not log in. We cannot put you back on the list if your nick isn't regis...
- by Nova Knife - at 2012.10.04 00:46:00
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783. Official Codex feedback thread - in Feedback/Requests [original thread]
I figured I'd spare you guys the massive 8 post megathread and condense a bit :( My own initial impressions at least: THE GOOD Delighted you expanded on my namesake. Disgruntled that it no longer matches the killfeed. Inability to sprint wh...
- by Nova Knife - at 2012.10.03 10:53:00
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784. We need teamkilling. - in General Discussions [original thread]
Nova Knife wrote: Just drive up to them with an LAV and switch seats or jump out just as it hits them. They get crushed and die. If you ram their LAV with yours, it'll die too. Same goes for MCC repping dropships. Just play bumper cars with the...
- by Nova Knife - at 2012.10.03 10:32:00
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785. We need teamkilling. - in Feedback/Requests [original thread]
Just drive up to them with an LAV and switch seats or jump out just as it hits them. They get crushed and die. If you ram their LAV with yours, it'll die too. Same goes for MCC repping dropships. Just play bumper cars with them until they stop or ...
- by Nova Knife - at 2012.10.03 10:15:00
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786. [Suggestion] 3 Part recipe for balancing precision strikes. - in Feedback/Requests [original thread]
Only double? That still makes it far too easy to earn them and you'd still see them getting spammed to hell. I was able to get about 9 strikes just sitting in the MCC setting orders, doing nothing otherwise to help my team... And the randoms I was...
- by Nova Knife - at 2012.10.03 09:44:00
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787. Major questions about Codex (for CCP) - in General Discussions [original thread]
Templar Two wrote: Question 1: Is the bug that cause hard freeze fixed in this build?
The patch notes don't say it so please an answer would be nice. I personally won't touch Dust 514 till this is fixed or you add alien tot eh NDA sa...
- by Nova Knife - at 2012.10.03 09:37:00
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788. Dust FPS, a tale of two gun types. [Open Discussion] - in General Discussions [original thread]
My name is Nova Knife and I approve this thread. Some people aren't fans of the lessened speed. Personally I don't have a solid opinion on it yet. Initial impressions are that it reduces the emphasis on the movement aspect of the gunplay and focu...
- by Nova Knife - at 2012.10.03 09:26:00
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789. Possible problem regarding corps next build - in General Discussions [original thread]
who said the tq move was delayed? they never once saidd we would go to tq right when codex hit. all they ever said wss that codex would eventually be on tq
- by Nova Knife - at 2012.09.29 18:50:00
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790. Something everyone seems to be forgetting.... - in General Discussions [original thread]
For those interested in knowing, the score/leaderboard will be changing soon. The new 'important stat' is ISK Efficiency. Doing as much damage as possible with little losses. The scoreboard will also list warpoint gain as well, further shifting fo...
- by Nova Knife - at 2012.09.27 02:13:00
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791. Sticky:DUST 514 IRC channel - in General Discussions [original thread]
Added to list: Veigar Trebor777 Caleb Thundergroove The following names were not added : Maffia- Thug Ria Rich Hyoukan Setei Your names have spaces in them (Which IRC does not allow) Please create a valid nickname on irc (It does not need to ...
- by Nova Knife - at 2012.09.25 15:11:00
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792. The first Dust player meetup: TORONTO, Canada - in General Discussions [original thread]
Howdy folks. Some of us on IRC have been talking about getting together and having some beers and hanging out, talking about dust, all that cool stuff! This is still in the early planning stages, but If you are interested, post here! There is no...
- by Nova Knife - at 2012.09.25 14:55:00
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793. Almost Bricked Panic and Solution - in Technical Support/Bugs [original thread]
Firstly, don't worry. You didn't almost brick. It's a problem with the loading screen togo back to the MQ. A freeze in here will inhibit the PS3's ability to perform a soft restart. Meaning, if you just press the button once like you normally ...
- by Nova Knife - at 2012.09.22 00:57:00
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794. My team deliberately causing me to lose a tank.... - in Feedback/Requests [original thread]
People are gonna be jerks regardless. Like said above, CCP loves this kind of interaction because it provokes rivalries, drama, and conflict! It's only a problem if the person is abusing a bug or exploit to carry out their malicious intent. In a b...
- by Nova Knife - at 2012.09.21 13:24:00
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795. Start Guessing - in General Discussions [original thread]
Regardless of when we get the patch, that is not the day we are moving to TQ. The move will happen shortly after deployment, but not on the same day. They need to do sanity checks and make sure nothing will break first. It'll go something like th...
- by Nova Knife - at 2012.09.21 13:13:00
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796. Solo Play. - in General Discussions [original thread]
Like said above, this is a team based game. The entire lure of dust that they are aiming for is FPS clans and giving them the support that they crave. Most FPS games tend to ignore clan support, but CCP intends to put a heavy focus on this. Dust ...
- by Nova Knife - at 2012.09.21 13:00:00
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797. Questions Regarding Player Corporations & FW - in General Discussions [original thread]
1. Will Dust Corporations actually be aligned with factions or just do "merc" work for them? This is up to the dust corporation in question. They can take contracts from all FW militias or just one faction, if they choose. We're mercenaries af...
- by Nova Knife - at 2012.09.21 12:35:00
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798. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
Ieukoplast wrote: Bottom line is, this game needs a LOT more permanent blueprints and more starter-kit dropuits that can be upgraded. Having to constantly buy every weapon and every item we use for each time we spawn is horribly inconvenien...
- by Nova Knife - at 2012.09.18 12:57:00
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799. Lots of questions for CCP... maybe some players can answer some or post others... - in General Discussions [original thread]
21) Can you rob someone or scam them in DUST? You can scam them. Robbing them may prove difficult because of the way assets are handled differently from eve... It's complicated. 22) How much of the game are we even looking at here? 50%? What o...
- by Nova Knife - at 2012.09.17 20:02:00
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800. Lots of questions for CCP... maybe some players can answer some or post others... - in General Discussions [original thread]
1) Is there anything like EvE Fitting Tool (EFT) for DUST yet? Yes, but they cannot be posted due to the NDA. 2) Will you be able to transfer ISK or Aurem to DUST chars from EvE? You'll be able to transfer ISK eventually, but not immediatel...
- by Nova Knife - at 2012.09.17 20:01:00
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