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141. Do you know why it's called Dust 514? - in General Discussions [original thread]
Fire of Prometheus wrote: Do tell us how you succeeded please? Or at least tell us wich post was closest No spoilers! My only advice is that you've gotta be pretty damn handsome and know who to flirt with
- by Nova Knife - at 2013.08.30 15:22:00
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142. From FoxFour to SocksFour - The Ongoing Campaign and History of a Meme - in General Discussions [original thread]
I abhor this blatant cyberbullying. You guys should feel ashamed of yourselves, making foxfour feel bad and stuff. If he's all distraught over your constant emotional abuse over his socks, how am I ever going to convince him to chessbox me and f...
- by Nova Knife - at 2013.08.30 14:35:00
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143. You know what I bet? racial variants won't arrive when promised - in General Discussions [original thread]
They've given us a rough goal of when they want them out. I can't give you that goal date for obvious reasons... But I think I can get away with saying we should have the racial lineup of existing suit types long before next fanfest :) (Please...
- by Nova Knife - at 2013.08.30 14:30:00
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144. Do you know why it's called Dust 514? - in General Discussions [original thread]
Since CCP Logibro got hired, I might be the only one outside of CCP who knows. I wouldn't quality for any such prize though, because I cheated to find out.
- by Nova Knife - at 2013.08.30 14:26:00
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145. who is ccp gastun - in General Discussions [original thread]
THEDRiZZLE Aqua teen wrote: Nova Knife wrote: Gastun, Cala, Balac, and Krin were some of the first gen mercs in the lore. Complete badasses, every one of them. So they where good players nova not people who worked for ccp? They're f...
- by Nova Knife - at 2013.08.30 14:20:00
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146. who is ccp gastun - in General Discussions [original thread]
Gastun, Cala, Balac, and Krin were some of the first gen mercs in the lore. Complete badasses, every one of them.
- by Nova Knife - at 2013.08.30 11:17:00
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147. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
In terms of EHP stuff for shield/Armor : There's already a kind of big disconnect here with current vehicles Especially where dropships are concerned, they're just flat out beefier than shields (Because they have superior hardeners, buffer, and th...
- by Nova Knife - at 2013.08.27 11:04:00
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148. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Since this is pretty much the post they gave us internally, I'm pasting my posts from there (Snipped a bit due to NDA stuff though) Regarding Vehicle power level: My own view is that the prohibitive cost makes them way too unattractive. One of ...
- by Nova Knife - at 2013.08.27 11:01:00
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149. Need a dev response regarding 1.5 :l - in General Discussions [original thread]
Skihids wrote: A high level blog about how CCP views vehicle roles and their missions would go a very long way without having to get into the balance details that can change before the patch is released. We desperately need a context in which ...
- by Nova Knife - at 2013.08.26 21:00:00
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150. What can the CPM say and can't say under the nda? - in The Council's Chamber [original thread]
Essentially, if they tell us something they haven't already said in public, we aren't allowed to talk about it without getting direct permission from certain people. It's a bit more complicated than that, but that's the gist of it.
- by Nova Knife - at 2013.08.24 05:42:00
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151. [Feedback] Battle rewards: - in Feedback/Requests [original thread]
Fuzzy Jello wrote: Good Post. We would like a few comments from CCP on this topic. Obvious attempt to drum up support of corpmate. GOONSPIRACY SPOTTED. But if I can be serious, for a moment... I'm fond of this idea. I'm not fond of the num...
- by Nova Knife - at 2013.08.22 08:22:00
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152. Make the commando a light suit. - in Feedback/Requests [original thread]
I agree, but CCP won't really pay much attention to a one-liner post :P Why does it make more sense in your mind? What are the downsides of having it as a heavy, compared to the downsides of having it as light? Likewise for upsides/advantages. ...
- by Nova Knife - at 2013.08.20 01:19:00
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153. Courtesy notice - Vacation this week - in The Council's Chamber [original thread]
In the meantime, feel free to direct all delicious things to me if you like. My skype, twitter, email and such are all in the introductions thread stickied here, and my ingame name is sort of obvious :)
- by Nova Knife - at 2013.08.19 19:19:00
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154. Statement from CPM0 - "State of affairs : Communication & Trust" - in The Council's Chamber [original thread]
Aqil Aegivan wrote: Do you have clear commitments from CCP about what types of interaction between them and the CPM should be in the charter? Not asking for details but if you came away with literally no commitments from CCP then I couldn't ...
- by Nova Knife - at 2013.08.19 17:45:00
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155. Statement from CPM0 - "State of affairs : Communication & Trust" - in The Council's Chamber [original thread]
Okay. Update #4 : We have had our meeting. CCP and the CPM hashed our our general feels and talked about the process moving forward. A rough charter for the CPM is being drawn up, which will be a document that details the goals & process by ...
- by Nova Knife - at 2013.08.19 09:02:00
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156. MCC Parasites, please make them teamkillable. - in Feedback/Requests [original thread]
There's a fix for AFK'ing coming in 1.4, people will get booted from a match by the system if they AFK. Still a little unclear on the details, but that's what I've got permission to share atm :)
- by Nova Knife - at 2013.08.19 04:31:00
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157. [Request] Remove the Vehicle Near-Death "Fire" Damage - in Feedback/Requests [original thread]
Okay, so I poked wolfman with this thread immediately after my previous post. Guess what? Armor burn is gone in 1.4 :) This bodes very well for my confidence in CCP Wolfman and Remnant for hteir upcoming vehicle overhaul!
- by Nova Knife - at 2013.08.19 03:23:00
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158. [Request] Remove the Vehicle Near-Death "Fire" Damage - in Feedback/Requests [original thread]
I agree with the OP. Burn is a completely unfun mechanic, they could easily just ditch it or change it into a mobility penalty instead. When Blam was in charge of vehicles and actually talked to people on a daily basis in IRC, this was contantly...
- by Nova Knife - at 2013.08.19 03:17:00
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159. [Feedback] Okay so the forge gun IS a problem after all. - in Feedback/Requests [original thread]
I've been saying this for months, and people kept coming back with "Nova, you're crazy! It's not that easy to use, like you say it is! It's okay for it to be so strong because it's really hard to use and the heavy is at such a huge disadvantage at...
- by Nova Knife - at 2013.08.19 03:12:00
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160. Statement from CPM0 - "State of affairs : Communication & Trust" - in The Council's Chamber [original thread]
An update : We're going to be having this meeting with "Upper management" about this in a few hours. At the end of which, we're going to immediately seek permission to share with the public what ground we've covered, and hopefully have some reall...
- by Nova Knife - at 2013.08.19 02:51:00
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