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181. Fix The Spawns CCP..... - in General Discussions [original thread]
You're not actually invulnerable AFAIK when you spawn. Just invisible. There are some serious problems with the spawn system, though. The system loves to create 'death balls' as some affectionately call them. A team with the know-how can easily s...
- by Nova Knife - at 2013.05.17 06:27:00
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182. Is the Breach Shotgun useless to anyone else? - in General Discussions [original thread]
For a gun that used to be able to oneshot proto heavies.. I'd say the damage is definitely worth having some serious drawbacks. These drawbacks are serious, but also pretty garbage and make the gun unattractive.. I'm hearing talk of shotguns havi...
- by Nova Knife - at 2013.05.17 06:22:00
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183. What is feedback damage? - in General Discussions [original thread]
crazy space 1 wrote: it's because the heavy laser isn't in yet.... so 6 months of useless bonus It will be a garbage bonus unless a 'heavy laser' overheating would kill the user otherwise >.> It's just another notch in a list of ski...
- by Nova Knife - at 2013.05.16 18:28:00
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184. DUST514 Fanboys blind or just stupid? - in General Discussions [original thread]
To be honest, protoman isn't far off. A lot of people are simply unable or unwilling to provide criticism to something they enjoy and love. I love dust, but I'm not afraid to criticize it. There's a lot wrong with Uprising. Like Protoman said :...
- by Nova Knife - at 2013.05.16 18:07:00
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185. Friendly Fire in All Game Modes: Yes Please - in General Discussions [original thread]
I actually love the idea of saying... "Hrm, this guy is on my team. I don't like him. So, I'm going to help the enemy kill his tank!" Maybe he shouldn't have done something to warrant being teamkilled in the first place? I personally despise th...
- by Nova Knife - at 2013.05.16 16:14:00
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186. The Bigger Picture - in General Discussions [original thread]
I love Lonnar and I love his posts. Hit me up anytime for a chat, Lonnar. :)
- by Nova Knife - at 2013.05.13 23:41:00
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187. Wait so is Plasma Cannon AV or a mix? - in General Discussions [original thread]
It's basically a mix of a mass driver and a forge gun. It's useful against both, but generally not as useful against aerial targets. It's main strength being that it's basically a single shot forge gun (only one round before reload) but is a ligh...
- by Nova Knife - at 2013.05.13 23:39:00
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188. Optional Respec May Not Come on May 14th - in General Discussions [original thread]
This respec will not happen on the 14th. They are planning on revamping the skill tree and reducing the skill costs of things, etc. and that probably won't be out until a little later in the month. That is will the optional respec will be availabl...
- by Nova Knife - at 2013.05.13 23:24:00
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189. SP Petition - Sign here for FULL RESPEC. ! - in General Discussions [original thread]
@ OP : A 'Petition' in CCP terms is equal to a help ticket. To petition for the re-spec, you need to send an email to [email protected] Detail your character name and PSN ID, and reason for petition (Opting in for the respec) Note : This re...
- by Nova Knife - at 2013.05.13 00:46:00
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190. Please Read: May 6 CPM0/CCP meeting regarding "Uprising" and the road... - in General Discussions [original thread]
Cross Atu wrote: On the note of specifics and communication how would you advise we best bring issues and feedback to the attention of the CPM? I frequent the feedback forums and it seems somewhat unreasonable of us to simply expect that CCP/...
- by Nova Knife - at 2013.05.13 00:38:00
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191. Incoming Logi Nerf - in General Discussions [original thread]
NeoWraith Acedia wrote: If this is what one of our CPM thinks, then it be best to start preparing yourselves fellow logis, CCP's going to bring down Mjolnir any day now. Ignoring the fact that all complaints so far have been about the Caldari...
- by Nova Knife - at 2013.05.12 22:44:00
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192. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
Honestly, IWS needs to never pipe up on matters of balance, he doesn't have the right mindset for it :P The logistics suits ARE a problem. They are not the -only- problem though. But so is everything else. All of the suits have been disrupted h...
- by Nova Knife - at 2013.05.12 22:33:00
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193. New racial bonus ideas - in General Discussions [original thread]
Don't worry logi-bro I am watching this thread closely :) Personally, I think the CPM needs to keep it's nose out of balance as a whole... because most of the people on it are unable to remain objective and unbiased and consider all of the rami...
- by Nova Knife - at 2013.05.12 20:53:00
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194. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
NeoWraith Acedia wrote: Nova Knife wrote: TBH... None of the suits in uprising are 'Fine'. Just because everything is broken, doesn't mean they're balanced. Rather than buff every weapon, nerfing and tweaking the suits back down to the orig...
- by Nova Knife - at 2013.05.12 20:35:00
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195. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
NeoWraith Acedia wrote: Nova Knife wrote: Coupled with the fact that the amarr logi can hit something like 115 amor hp/s when being hit by a repair tool, and like 30-40/s without one? 5 from bonus, +15 minus stacking penalty equals 30 ...
- by Nova Knife - at 2013.05.12 20:33:00
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196. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
The problem with the logistics class is all of them have bonuses to survivability, and assaults have bonuses to fitting. That doesn't seem backwards to you? Coupled with the fact that the amarr logi can hit something like 115 amor hp/s when bein...
- by Nova Knife - at 2013.05.12 20:18:00
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197. SP Respec for AUR? Why not? - in General Discussions [original thread]
A respec limited to once a year or every 6 months for a reasonably high amount of aurum (20-25$ or so) wouldn't be something I would be against, personally.
- by Nova Knife - at 2013.05.12 20:11:00
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198. Brainstorming potential Assault Class Bonus's - in General Discussions [original thread]
All they need to do is switch the bonuses for assault and logistics classes. BOOM. Instant balance. Logistics suits have no business having survivability bonuses when assaults are stuck with fitting bonuses. Seems backwards.
- by Nova Knife - at 2013.05.11 04:14:00
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199. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
BMSTUBBY wrote: Covert Clay wrote: Blam, we would all greatly appreciate it if you respond to the community. No response means they have moved on to the next major mess up and wont get back to us for a Month or so. No response means...
- by Nova Knife - at 2013.05.10 16:24:00
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200. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
Personally, I'm not fond of the 70% health bonuses. The LLAV might need some love, but I don't think the enforcers do. A long range sniper tank does not need a massive buffer. If anything they should be 'glass cannons' IMO, that do high damage an...
- by Nova Knife - at 2013.05.10 14:52:00
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