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Deluxe Edition
TeamPlayers EoN.
182
|
Posted - 2013.05.15 22:55:00 -
[181] - Quote
I feel like Negative-Feedbacks primary objective is to ensure that the game fails. Nothing constructive has come from their corp in the last few months, with the majority of the posts coming from them are to tell people how bad they think the game they have been playing for the last year is. Their posts are rarely constructive, and patience is generally low.
The game has it's flaws however I'll take it over any other FPS title because of it's replayability. in CoD, and BF gets boring after 1-2 months, however after 8 months in this beta I'm still here. The only FPS that I've played for a comparable amount of time is Team Fortress 2 which I see a lot of simularities in the game play as Dust.
As far as MMO's go other than EvE I don't see any other MMO ever captivating my attention. The WoW style MMO is stale to me, with clones like Rift, Aeon, and Swotor becoming boring very soon. (To be fair SWTOR was the best leveling experience i've ever had in an MMO, however the lack of endgame and competitive PvP being it's downfall for me. Huttball could of been something special.)
What I'm saying is these QQ threads serve only to turn people away from the game, you complain that we have around 5k active players at US Peak times, but then you turn off new players to the game by posting how terrible you think the game is in General Discussions. If anything take your grievances with the game to the feedback section, and offer constructive criticism. Either that or contact a member of the CPM and discuss the issues with them (I beleive Negative-Feedback is represented in the CPM so it shouldn't be to hard for you to get in contact with one of them).
In my opinion, the game is fun to play as long as your squaded with a solid team who doesn't qq in your ear all game, Planetary Conquest is going to be exciting and is already seeing large scale wars take place (Orion's going down ), and Faction Warfare allows you to eliminate pugging all together by que syncing matches with your buddies.
Dust is far from polished, and has it's frustrating bugs but just because Negative-Feedback's K/D is dropping rapidly doesn't mean the game is suddenly terrible. Besides Protoman you've been playing this game a few months longer than me so does that make you blind and stupid for sticking around or just a hypocrite. |
xprotoman23
Internal Error. Negative-Feedback
1477
|
Posted - 2013.05.15 23:56:00 -
[182] - Quote
Laheon wrote:Right, well then. With nothing else to do, I'll gladly take this wall of text on. 1. Strictly speaking, I haven't played the new build. Something to do with my PS3 being a few hundred miles away. However, right from closed beta, I've never noticed anything wrong with hitboxes or faulty FPS mechanics. Don't get me wrong, I'm the first to complain when the controls are bad (Section 8), but on the whole, after some adaptation, I found it to be alright. I switched from DS3 to KB/M, as that's my preferred method of input for FPS's, turned off aim assist (as that was bugging me, and causing me to aim off a little bit), but apart from that, I was fairly happy. By the sounds of it, this build has ruined the controls, but that has mostly been fixed by the latest patch. 2. A game engine is the most difficult part of the game to build. Most engines take two or three years to build, regardless of game content. For the record, this game runs on the Unreal Engine. Unreal 3, I believe. There are rumors being passed around that they're developing in Unreal 4, but are porting across to Unreal 3 as the port is extremely easy to do. Now, if you have issues with the engine, the same engine is used in Gears of War, APB, Arkham Asylum and City, Bioshock Infinite, Borderlands 1 and 2, Bulletstorm, Dishonored, ME 1, 2 and 3... I could go on. Now, blaming the engine is looking mighty silly, no? Unreal 4 is looking to the future, as Unreal 4 cannot be used on PS3 but it CAN be used on PS4. Blaming the visuals on this engine is simply a lack of understanding regarding how a game works. The engine requires both textures and meshes in order to load up the graphics. I can imagine CCP are being conservative about both, as they want to slowly manage the workload of the aging hardware of our PS3's. And also to optimise the engine for their own purposes. 3. I can agree with you to some degree on this point. On the other hand, PC allows you to conquer a planet and develop it for your own purposes. It allows a greater degree of persistence than any other FPS, MMO or otherwise, out there. Why? There's a distinct advantage to holding more districts, in that you have a better income and a greater ability to fight. That's what's currently IN GAME. As with most other games, such as Planetside 2, there is no long-term benefit to holding territory. Admittedly only available to the larger corporations at the present time, but the mechanic has still been implemented. 4. "Interaction.... meh... nuff said." I'm not sure what to make of this. Are you complaining that you're unable to interact to players "face-to-face"? There are plenty of ways to interact with other players, including, but not limited to, shooting them in the face, blowing them up, speaking to them over chat channels, running them over with an LAV, speaking to them over the VoIP, and last but not least, squadding up with them and helping each other in a match.
So you haven't played uprising yet and are trying to partake in a discussion about it. |
Laheon
Osmon Surveillance Caldari State
501
|
Posted - 2013.05.16 00:01:00 -
[183] - Quote
xprotoman23 wrote: So you haven't played uprising yet and are trying to partake in a discussion about it.
I qualified that argument, so other people are more qualified than me to talk about it, but I pointed out that despite many people complaining, since closed beta, about hitboxes and controls, I've had no problems with it after adjustment. I made no comment at all on the current settings, apart from based on what other people have said.
On the other hand, my final three points are still valid. Thank you for focusing on only the first. |
Matakage
WildCard Ninja Clan
64
|
Posted - 2013.05.16 00:18:00 -
[184] - Quote
eKona vinDar wrote:In response to the title of this thread I would have to say both blind and stupid. That's pretty much the definition of a fanboy...
Anyone who says this game is "great" or "awesome", and anyone who tells you to "just quit" when you point out a flaw, is by default a fanboy, because this game by any measure is not great or awesome... but simply okay.
I can say that, even while Dust is the only game I play right now, and I am fairly addicted to it too. Does that mean this game is great? Nope.
I play it a lot because I like to win. I go pure in one thing and enjoy stomping people... and I get really angry when I run face first into a major flaw. Just because I play a lot does not mean the game is great.
That said, posting figures on how many people are playing what game, has no bearing on how good a game is. Sure, the game might be a success as far as CCP's marketing department is concerned.... but it's still just an okay game.
The vast majority of the 5,000 players in Dust are fanboys from Eve... you can pretty much remove those people from your comparissons... but then again you can't really compare to something like MW because that game is riff with fanboys as well.
So if looking at how many people play a game is an inaccurate measure for the quality of a game, then what is an accurate measure? Simple, just go back to the basics....
1. Mechanics.... how well does the game perform? FPS, movement of both infantry and vehicles, aiming, hitboxes, accuracy and falloff (or hard stop in this case), etc etc
2. Visuals... how good does the game look? Again FPS, character models, character textures, map textures and design, map object models and map object textures, lighting, particle effects, etc etc
3. Gameplay.... how interesting is the actual game play? For example modern warfare is the worst FPS in history because it has no interesting gameplay, run and gun run and gun.... at least dust has objectives and vehicles. MW is only popular because of preteens who never heard of real first person shooters.
4. Interaction... what kind of, and what quality of interaction with other players?
There are of course more basic elements to measure a game... but these are the primary ones. So then lets see how dust stacks up....
1. Mechanics.... NEAR FAIL! Sadly, the latest patch nearly destroyed the mechanics, and this is the one biggest complaint I have seen from players who just started playing on the 14th. Aiming is jacked up for both infantry and vehicles, mostly for vehicles. The hitboxes are ridiculously small and the bullet falloff isnt a falloff, its a hard stop.
2. Visuals... Dust 514 looks like a game built in 2006, not 2013. There is really no excuse for this except CCP being VERY CHEAP by using an engine that was built for a really old game, instead of building their own engine. However, without using that old engine Dust would not exist today... it would have been too expensive for CCP to get people behind the idea of Dust, unless there was an already built engine, albeit old.... it did work...
This category will be what holds back CCP in the next couple years, and may be the reason for its ultimate demise because unless they build a nice fancy new engine in the next 2 or 3 years, they will not be able to compete with EA Game's newest engine that they will likely have in 3 years. Along with the rest of the gaming industry. It will be like choosing to play 007 on the N64, or battlefield 6 on the PS4... what would you choose?
3. Gamplay... This is Dust's best category, somewhat ironicly considering the amount of hype generated by CCP to get people to believe dust was TOTALLY integrated with Eve... but sadly that isnt really true. Very little of what happens in Eve affects Dust, and vice versa. VERY little. Sure you will say "THE FUTURE!!!" but that is the future and this is today... Dust may very well be a great game in the future, but today its just an "okay" game.
There are plenty of games with a whole lot more interesting gameplay that dust... pretty much any major FPS aside from modern warfare has more interesting gameplay. The only thing that has kept me playing and spending money on dust, is tanks... which are being destroyed... so yea.. that might not last long.
With everyone screaming nerf this and break that... there will eventually be nothing worth doing except run and gun run and gun just like modern warfare except with crappy graphics and even crappier mechanics.
4. Interaction.... meh... nuff said.
So as you can see (unless your a blind fanboy, then you can't see shyt) Dust really is just an okay game.
There really should be no debate after reading this, unless your just a stupid fanboy... because everything I have listed above is not a matter of opinion, but solid fact. FACT, so please just shut up already.
The man speaks the truth
Also, a good way to make sense of a metacritic score is to look at the consistencies between the positive views as a whole and the negative reviews as a whole:
Positive: THE FUTURE!!! Negative: The controls.
Well, the future, like the guy I'm quoting is not what we're evaluating here. The consistent complaint about controls is definitely a red flag, however. |
PAY TO WIN
Air Raiders
84
|
Posted - 2013.05.16 01:15:00 -
[185] - Quote
xprotoman23 wrote:http://www.metacritic.com/game/playstation-3/dust-514/user-reviews?dist=neutral
This game has problems... Lots and lots of problems. It's ok to believe in the idea and potential of what something can be. I don't quiet understand how people can be so misguided and just plain blind in their user reviews of DUST. Uprising is a visual improvement but that's all it really is. This game currently is on the boarder between being just a bad game and mediocre.
I approve this message.
Also this game needs to seriously simplify how you group with your friends. Why the **** do i need to add my friends to ingame contact lists when the PSN already has one? It should be start a squad, invite player, invite sent and squad started. Or if my buddy is in a game it should say so like in literally every other FPS. Why is there no option to join a friends battle?
If this game is to survive it needs to seriously unfuck itself. The story is awesome but the gameplay is meh. They should just release DUST 514 as a book series. |
xprotoman23
Internal Error. Negative-Feedback
1479
|
Posted - 2013.05.16 01:45:00 -
[186] - Quote
PAY TO WIN wrote:xprotoman23 wrote:http://www.metacritic.com/game/playstation-3/dust-514/user-reviews?dist=neutral
This game has problems... Lots and lots of problems. It's ok to believe in the idea and potential of what something can be. I don't quiet understand how people can be so misguided and just plain blind in their user reviews of DUST. Uprising is a visual improvement but that's all it really is. This game currently is on the boarder between being just a bad game and mediocre.
I approve this message. Also this game needs to seriously simplify how you group with your friends. Why the **** do i need to add my friends to ingame contact lists when the PSN already has one? It should be start a squad, invite player, invite sent and squad started. Or if my buddy is in a game it should say so like in literally every other FPS. Why is there no option to join a friends battle? If this game is to survive it needs to seriously unfuck itself. The story is awesome but the gameplay is meh. They should just release DUST 514 as a book series.
^^ OG POSTER RIGHT HERE BOW BEFORE HIS AWESOMENESS |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
745
|
Posted - 2013.05.16 02:40:00 -
[187] - Quote
Matakage wrote:eKona vinDar wrote:In response to the title of this thread I would have to say both blind and stupid. That's pretty much the definition of a fanboy...
Anyone who says this game is "great" or "awesome", and anyone who tells you to "just quit" when you point out a flaw, is by default a fanboy, because this game by any measure is not great or awesome... but simply okay.
I can say that, even while Dust is the only game I play right now, and I am fairly addicted to it too. Does that mean this game is great? Nope.
I play it a lot because I like to win. I go pure in one thing and enjoy stomping people... and I get really angry when I run face first into a major flaw. Just because I play a lot does not mean the game is great.
That said, posting figures on how many people are playing what game, has no bearing on how good a game is. Sure, the game might be a success as far as CCP's marketing department is concerned.... but it's still just an okay game.
The vast majority of the 5,000 players in Dust are fanboys from Eve... you can pretty much remove those people from your comparissons... but then again you can't really compare to something like MW because that game is riff with fanboys as well.
So if looking at how many people play a game is an inaccurate measure for the quality of a game, then what is an accurate measure? Simple, just go back to the basics....
1. Mechanics.... how well does the game perform? FPS, movement of both infantry and vehicles, aiming, hitboxes, accuracy and falloff (or hard stop in this case), etc etc
2. Visuals... how good does the game look? Again FPS, character models, character textures, map textures and design, map object models and map object textures, lighting, particle effects, etc etc
3. Gameplay.... how interesting is the actual game play? For example modern warfare is the worst FPS in history because it has no interesting gameplay, run and gun run and gun.... at least dust has objectives and vehicles. MW is only popular because of preteens who never heard of real first person shooters.
4. Interaction... what kind of, and what quality of interaction with other players?
There are of course more basic elements to measure a game... but these are the primary ones. So then lets see how dust stacks up....
1. Mechanics.... NEAR FAIL! Sadly, the latest patch nearly destroyed the mechanics, and this is the one biggest complaint I have seen from players who just started playing on the 14th. Aiming is jacked up for both infantry and vehicles, mostly for vehicles. The hitboxes are ridiculously small and the bullet falloff isnt a falloff, its a hard stop.
2. Visuals... Dust 514 looks like a game built in 2006, not 2013. There is really no excuse for this except CCP being VERY CHEAP by using an engine that was built for a really old game, instead of building their own engine. However, without using that old engine Dust would not exist today... it would have been too expensive for CCP to get people behind the idea of Dust, unless there was an already built engine, albeit old.... it did work...
This category will be what holds back CCP in the next couple years, and may be the reason for its ultimate demise because unless they build a nice fancy new engine in the next 2 or 3 years, they will not be able to compete with EA Game's newest engine that they will likely have in 3 years. Along with the rest of the gaming industry. It will be like choosing to play 007 on the N64, or battlefield 6 on the PS4... what would you choose?
3. Gamplay... This is Dust's best category, somewhat ironicly considering the amount of hype generated by CCP to get people to believe dust was TOTALLY integrated with Eve... but sadly that isnt really true. Very little of what happens in Eve affects Dust, and vice versa. VERY little. Sure you will say "THE FUTURE!!!" but that is the future and this is today... Dust may very well be a great game in the future, but today its just an "okay" game.
There are plenty of games with a whole lot more interesting gameplay that dust... pretty much any major FPS aside from modern warfare has more interesting gameplay. The only thing that has kept me playing and spending money on dust, is tanks... which are being destroyed... so yea.. that might not last long.
With everyone screaming nerf this and break that... there will eventually be nothing worth doing except run and gun run and gun just like modern warfare except with crappy graphics and even crappier mechanics.
4. Interaction.... meh... nuff said.
So as you can see (unless your a blind fanboy, then you can't see shyt) Dust really is just an okay game.
There really should be no debate after reading this, unless your just a stupid fanboy... because everything I have listed above is not a matter of opinion, but solid fact. FACT, so please just shut up already. The man speaks the truth Also, a good way to make sense of a metacritic score is to look at the consistencies between the positive views as a whole and the negative reviews as a whole: Positive: THE FUTURE!!! Negative: The controls. Well, the future, like the guy I'm quoting is not what we're evaluating here. The consistent complaint about controls is definitely a red flag, however.
Dear lord someone who sees through the future hype and BS and just candidly looks at what DUST actually is atm.
Thank you for having sense good sir. |
Frontline Medic
On-Sight-Response
16
|
Posted - 2013.05.16 02:46:00 -
[188] - Quote
all a matter of opinion op.I have good times playing dust,sorry you dont. |
Vallud Eadesso
Subdreddit Test Alliance Please Ignore
126
|
Posted - 2013.05.16 02:59:00 -
[189] - Quote
PAY TO WIN wrote:
I approve this message.
Also this game needs to seriously simplify how you group with your friends. Why the **** do i need to add my friends to ingame contact lists when the PSN already has one? It should be start a squad, invite player, invite sent and squad started. Or if my buddy is in a game it should say so like in literally every other FPS. Why is there no option to join a friends battle?
If this game is to survive it needs to seriously unfuck itself. The story is awesome but the gameplay is meh. They should just release DUST 514 as a book series.
Because over the next few months, if you're in any kind of corp even worth talking about, you're going to end up with a lot of friends in EVE too who'll you trust with your oribital strikes. Your manufacturers and your retailers when our markets are merged.
Limit yourself to Dust, and you'll be very far behind the curve. EVE players cannot add themselves to your PSN list.
Also do you seriously intend to add everyone you liase with in dust alone to your PSN list? Why not just the ingame contacts rather than having them harass you while you're playing whatever other game on your PS3, when you've no intention of dealing with em outside of Dust? |
lllIIIlI IIIlIl
Holdfast Syndicate Amarr Empire
31
|
Posted - 2013.05.16 03:10:00 -
[190] - Quote
Vallud Eadesso wrote:PAY TO WIN wrote:
I approve this message.
Also this game needs to seriously simplify how you group with your friends. Why the **** do i need to add my friends to ingame contact lists when the PSN already has one? It should be start a squad, invite player, invite sent and squad started. Or if my buddy is in a game it should say so like in literally every other FPS. Why is there no option to join a friends battle?
If this game is to survive it needs to seriously unfuck itself. The story is awesome but the gameplay is meh. They should just release DUST 514 as a book series.
Because over the next few months, if you're in any kind of corp even worth talking about, you're going to end up with a lot of friends in EVE too who'll you trust with your oribital strikes. Your manufacturers and your retailers when our markets are merged. Limit yourself to Dust, and you'll be very far behind the curve. EVE players cannot add themselves to your PSN list. Also do you seriously intend to add everyone you liase with in dust alone to your PSN list? Why not just the ingame contacts rather than having them harass you while you're playing whatever other game on your PS3, when you've no intention of dealing with em outside of Dust? Why would anyone want to interact with EVE spastics? |
|
Vallud Eadesso
Subdreddit Test Alliance Please Ignore
127
|
Posted - 2013.05.16 03:45:00 -
[191] - Quote
lllIIIlI IIIlIl wrote:Vallud Eadesso wrote:PAY TO WIN wrote:
I approve this message.
Also this game needs to seriously simplify how you group with your friends. Why the **** do i need to add my friends to ingame contact lists when the PSN already has one? It should be start a squad, invite player, invite sent and squad started. Or if my buddy is in a game it should say so like in literally every other FPS. Why is there no option to join a friends battle?
If this game is to survive it needs to seriously unfuck itself. The story is awesome but the gameplay is meh. They should just release DUST 514 as a book series.
Because over the next few months, if you're in any kind of corp even worth talking about, you're going to end up with a lot of friends in EVE too who'll you trust with your oribital strikes. Your manufacturers and your retailers when our markets are merged. Limit yourself to Dust, and you'll be very far behind the curve. EVE players cannot add themselves to your PSN list. Also do you seriously intend to add everyone you liase with in dust alone to your PSN list? Why not just the ingame contacts rather than having them harass you while you're playing whatever other game on your PS3, when you've no intention of dealing with em outside of Dust? Why would anyone want to interact with EVE spastics?
I hope you're simply attempting to troll. If that's a genuine question, enjoy your little time having a few hollow victories in your FW. EVE players will make or break Null wars when they start. And just like in EVE, VERY few people will bother with FW after that.
If you don't have EVE alliance support, you won't be fighting meaningful battles (Until they give Dusters a way to move through 0.0 and install Territory Claim Units).
Sorry, chap. |
xprotoman23
Internal Error. Negative-Feedback
1479
|
Posted - 2013.05.16 16:11:00 -
[192] - Quote
DUST is currently sitting on like a 7.5 metacritic right now. Them negative reviews are started to catch up. Those fanboys better start handing out 10's again while completely ignoring all the problems with uprising. |
Laheon
Osmon Surveillance Caldari State
521
|
Posted - 2013.05.16 16:13:00 -
[193] - Quote
Hey, proto? Way to ignore my post at the top of the page. Anything to say about points 2, 3 or 4 in my post on the previous page? |
Blackie 71
Ground Pounders Inc.
16
|
Posted - 2013.05.16 17:37:00 -
[194] - Quote
I love how people are absolutely ruthless in tearing apart any player who has a complaint about the game.
But they get all warm and gushy between the legs whenever they talk about CCP. "CCP never does anything wrong [slurp]. CCP is awesome to release and advertise a 2007 quality game [slurp]." And my personal favorite "it's going to be a great game in several years from now [slurp slurp] so you shouldn't criticize it for being a piece of garbage now [slurpity slurp slurp] |
Elrick Mercer
Onikanabo Brigade Caldari State
29
|
Posted - 2013.05.16 17:53:00 -
[195] - Quote
Blackie 71 wrote:I love how people are absolutely ruthless in tearing apart any player who has a complaint about the game.
But they get all warm and gushy between the legs whenever they talk about CCP. "CCP never does anything wrong [slurp]. CCP is awesome to release and advertise a 2007 quality game in 2013 [slurp]." And my personal favorite "it's going to be a great game in several years from now [slurp slurp] so you shouldn't criticize it for being a piece of garbage now [slurpity slurp slurp] Thats exactly what they sound like. |
Smokey of 313
The Freelancers LLC
0
|
Posted - 2013.05.16 17:55:00 -
[196] - Quote
Every game has its fanboy/girl - Point blank. Now heres a little tip for you too. All games that take on MMO form if far likely to have problem within it's life span. That's from start to finish. This game is classed as MMO. Seeing how you didn't know that there are issue with this type of game means you only play disc based games. And even if that is the case you should know even they have bugs and issues on a regular. Thus they get patches and fixes too (Some patches even happen on day of release). Now I'm still iffy on the game myself. But at least I keep my mouth closed an ee what happens with it. |
Nova Knife
Seituoda Taskforce Command Caldari State
911
|
Posted - 2013.05.16 18:07:00 -
[197] - Quote
To be honest, protoman isn't far off.
A lot of people are simply unable or unwilling to provide criticism to something they enjoy and love. I love dust, but I'm not afraid to criticize it.
There's a lot wrong with Uprising. Like Protoman said : It's completely okay to believe in the potential of something. I think that's why pretty much all of us fell in love with dust. If CCP can pull it off.. It will be the game shooter fans have been craving for years.
Up until fanfest, I wasn't sure if CCP would be able to follow through. The beta was a shaky start to put it mildly. Having had a chance to talk to a lot of the devs in person and hear a more thorough plan moving forward... I'm reasonably confident that CCP has gotten their act together.
Uprising really shows this. We've pushed for more communication from the devs, and we've had more devposts since uprising (Meaningful posts, with actual details) than we've had in the entire 12 months previous combined.
But like protoman said : Don't be blind. As a community, acknowledge the problem. Be constructive. Don't just say "LOL SO BROKE WTF CCP" Tell them what the problem is. Why it is a problem. Be as clear as possible, maybe even suggest ways to fix it.
That is how we can help them fix this game. I've been seeing more goodposts lately. Keep it up community :) |
anc13nt
The Vanguardians Orion Empire
0
|
Posted - 2013.05.16 18:11:00 -
[198] - Quote
Like the zeros on metacritic are warranted?!
This game, exactly like it is, and free to play, is a "zero", i.e. as in completely worthless in all aspects? Bullshit.
Honestly, without all the hyperbole, the game as it is, is anywhere between 6 and 8, 5 and 9 for those who really don't like and the ones that really like it. So the "tens" are much closer to the realistic true score than the "zeros".
The people giving out zeros are spiteful children, trolls and griefers. |
fenrir storm
Tronhadar Free Guard Minmatar Republic
317
|
Posted - 2013.05.16 19:18:00 -
[199] - Quote
Matakage wrote:eKona vinDar wrote:In response to the title of this thread I would have to say both blind and stupid. That's pretty much the definition of a fanboy...
Anyone who says this game is "great" or "awesome", and anyone who tells you to "just quit" when you point out a flaw, is by default a fanboy, because this game by any measure is not great or awesome... but simply okay.
I can say that, even while Dust is the only game I play right now, and I am fairly addicted to it too. Does that mean this game is great? Nope.
I play it a lot because I like to win. I go pure in one thing and enjoy stomping people... and I get really angry when I run face first into a major flaw. Just because I play a lot does not mean the game is great.
That said, posting figures on how many people are playing what game, has no bearing on how good a game is. Sure, the game might be a success as far as CCP's marketing department is concerned.... but it's still just an okay game.
The vast majority of the 5,000 players in Dust are fanboys from Eve... you can pretty much remove those people from your comparissons... but then again you can't really compare to something like MW because that game is riff with fanboys as well.
So if looking at how many people play a game is an inaccurate measure for the quality of a game, then what is an accurate measure? Simple, just go back to the basics....
1. Mechanics.... how well does the game perform? FPS, movement of both infantry and vehicles, aiming, hitboxes, accuracy and falloff (or hard stop in this case), etc etc
2. Visuals... how good does the game look? Again FPS, character models, character textures, map textures and design, map object models and map object textures, lighting, particle effects, etc etc
3. Gameplay.... how interesting is the actual game play? For example modern warfare is the worst FPS in history because it has no interesting gameplay, run and gun run and gun.... at least dust has objectives and vehicles. MW is only popular because of preteens who never heard of real first person shooters.
4. Interaction... what kind of, and what quality of interaction with other players?
There are of course more basic elements to measure a game... but these are the primary ones. So then lets see how dust stacks up....
1. Mechanics.... NEAR FAIL! Sadly, the latest patch nearly destroyed the mechanics, and this is the one biggest complaint I have seen from players who just started playing on the 14th. Aiming is jacked up for both infantry and vehicles, mostly for vehicles. The hitboxes are ridiculously small and the bullet falloff isnt a falloff, its a hard stop.
2. Visuals... Dust 514 looks like a game built in 2006, not 2013. There is really no excuse for this except CCP being VERY CHEAP by using an engine that was built for a really old game, instead of building their own engine. However, without using that old engine Dust would not exist today... it would have been too expensive for CCP to get people behind the idea of Dust, unless there was an already built engine, albeit old.... it did work...
This category will be what holds back CCP in the next couple years, and may be the reason for its ultimate demise because unless they build a nice fancy new engine in the next 2 or 3 years, they will not be able to compete with EA Game's newest engine that they will likely have in 3 years. Along with the rest of the gaming industry. It will be like choosing to play 007 on the N64, or battlefield 6 on the PS4... what would you choose?
3. Gamplay... This is Dust's best category, somewhat ironicly considering the amount of hype generated by CCP to get people to believe dust was TOTALLY integrated with Eve... but sadly that isnt really true. Very little of what happens in Eve affects Dust, and vice versa. VERY little. Sure you will say "THE FUTURE!!!" but that is the future and this is today... Dust may very well be a great game in the future, but today its just an "okay" game.
There are plenty of games with a whole lot more interesting gameplay that dust... pretty much any major FPS aside from modern warfare has more interesting gameplay. The only thing that has kept me playing and spending money on dust, is tanks... which are being destroyed... so yea.. that might not last long.
With everyone screaming nerf this and break that... there will eventually be nothing worth doing except run and gun run and gun just like modern warfare except with crappy graphics and even crappier mechanics.
4. Interaction.... meh... nuff said.
So as you can see (unless your a blind fanboy, then you can't see shyt) Dust really is just an okay game.
There really should be no debate after reading this, unless your just a stupid fanboy... because everything I have listed above is not a matter of opinion, but solid fact. FACT, so please just shut up already. The man speaks the truth Also, a good way to make sense of a metacritic score is to look at the consistencies between the positive views as a whole and the negative reviews as a whole: Positive: THE FUTURE!!! Negative: The controls. Well, the future, like the guy I'm quoting is not what we're evaluating here. The consistent complaint about controls is definitely a red flag, however.
Strange thing is this game has at least a five year past and is still poor
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fenrir storm
Tronhadar Free Guard Minmatar Republic
317
|
Posted - 2013.05.16 19:22:00 -
[200] - Quote
Nova Knife wrote:To be honest, protoman isn't far off. A lot of people are simply unable or unwilling to provide criticism to something they enjoy and love. I love dust, but I'm not afraid to criticize it. There's a lot wrong with Uprising. Like Protoman said : It's completely okay to believe in the potential of something. I think that's why pretty much all of us fell in love with dust. If CCP can pull it off.. It will be the game shooter fans have been craving for years. Up until fanfest, I wasn't sure if CCP would be able to follow through. The beta was a shaky start to put it mildly. Having had a chance to talk to a lot of the devs in person and hear a more thorough plan moving forward... I'm reasonably confident that CCP has gotten their act together. Nearly every dev I introduced myself to said "Oh man, you're the guy who wrote that post!" And everything they said to me afterwards indicated that they seem to have actually gotten the message. Uprising really shows this. We've pushed for more communication from the devs, and we've had more devposts since uprising (Meaningful posts, with actual details) than we've had in the entire 12 months previous combined. But like protoman said : Don't be blind. As a community, acknowledge the problem. Be constructive. Don't just say "LOL SO BROKE WTF CCP" Tell them what the problem is. Why it is a problem. Be as clear as possible, maybe even suggest ways to fix it. That is how we can help them fix this game. I've been seeing more goodposts lately. Keep it up community :) Edit : As far as metacritic goes : I'd probably give it about a 6 currently. As far as bugs go, we're close to the modern industry standard for "release with tons of bugs, patch later" mentality now.
AHH NOVA we complained alot so little changed |
|
Selinate deux
DUST University Ivy League
67
|
Posted - 2013.05.16 19:38:00 -
[201] - Quote
Why do you people insist on feeding trolls? |
Xender17
Oblivion S.G.X
71
|
Posted - 2013.05.16 19:45:00 -
[202] - Quote
xprotoman23 wrote:http://www.metacritic.com/game/playstation-3/dust-514/user-reviews?dist=neutral
This game has problems... Lots and lots of problems. It's ok to believe in the idea and potential of what something can be. I don't quiet understand how people can be so misguided and just plain blind in their user reviews of DUST. Uprising is a visual improvement but that's all it really is. This game currently is on the boarder between being just a bad game and mediocre.
I liked your post... so I could unlike it. |
Mike Poole
Kirkinen Risk Control Caldari State
19
|
Posted - 2013.05.16 19:48:00 -
[203] - Quote
Matakage wrote: Positive: THE FUTURE!!! Negative: The controls.
Positive: THE FUTURE!!! Negative: The present... |
xprotoman23
Internal Error. Negative-Feedback
1487
|
Posted - 2013.05.17 23:27:00 -
[204] - Quote
That metacritic score is starting to go down. |
xprotoman23
Internal Error. Negative-Feedback
1695
|
Posted - 2013.05.30 05:21:00 -
[205] - Quote
This thread once again becomes relevant. |
crazy space 1
Unkn0wn Killers
1298
|
Posted - 2013.05.30 05:25:00 -
[206] - Quote
Synthetic Surrogate wrote:crazy space 1 wrote:I think the new build is more than an improvement most were expecting. They don't understand the sandbox gameplay to come. And the PvE where you explore your own maps when not being attacked.
Dust is not the game is will be, but for what it is, people seem to be having a lot of fun with it today. It's better today then it's ever been. With the new skill changes coming soon I expect the game to grow quickly.
P.s. Come on CCP give us a timeline allready :/ the hell I didn't see your post but it looks like I did. what? |
crazy space 1
Unkn0wn Killers
1299
|
Posted - 2013.05.30 05:28:00 -
[207] - Quote
Mike Poole wrote:Matakage wrote: Positive: THE FUTURE!!! Negative: The controls.
Positive: THE FUTURE!!! Negative: The present...
Positive: Your post Negative: These forums |
S0LlD SNAKE
PLAYSTATION4
76
|
Posted - 2013.05.30 05:51:00 -
[208] - Quote
dont forget deaf
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Bribe Guntails
Zumari Force Projection Caldari State
9
|
Posted - 2013.05.30 06:03:00 -
[209] - Quote
My opinion on this is that the games out of Academy are absolutely HORRIBLE. There is no fun to be had in a battle when the enemy can have UP TO SIX members in a top platoon absolutely TEARING through your whole team. I get these at least almost every battle and it, along with the absurd gap between standard and top gear, makes every battle incredibly frustrating no matter what way you cut it. What I want to see is much less curb-stomping in these battles. The marketing director, David Reid, said that you can drop into a battle to have some quick fun; I sure as hell do not have fun when my gear and skill is vastly inferior to a 6 man squad of prototype soldiers. |
xprotoman23
Internal Error. Negative-Feedback
1704
|
Posted - 2013.05.30 15:42:00 -
[210] - Quote
now people are poor. I wonder what CCP will do next |
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