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1121. Welcome Back AR 514 - in General Discussions [original thread]
The starter suit is getting buffed. AR is getting 3% and rep. modules increasing, it will be fun to see if there is any difference.
- by Nothing Certain - at 2014.06.02 07:29:00
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1122. Get rid of WP - in Feedback/Requests [original thread]
Because you are arguing for rewarding support action then taking away then taking away the incentive to do that and the means to do it better.
- by Nothing Certain - at 2014.06.01 19:23:00
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1123. Get rid of WP - in Feedback/Requests [original thread]
No. Bad idea supported by arguments that contradict each other.
- by Nothing Certain - at 2014.06.01 17:44:00
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1124. Caldari Logistics and nano-thingies. - in General Discussions [original thread]
Meiko Shiraki wrote: Jett Pezzin wrote: Meiko Shiraki wrote: i still seem to die fast though. Should I go for higher shield extenders or the advanced cal logi suit first? Go for shield extenders and then focus on the suits because the ...
- by Nothing Certain - at 2014.05.31 15:47:00
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1125. Buff minmitar scout!!! - in General Discussions [original thread]
Sir Dukey wrote: Dingleburt Bangledack wrote: They could start by giving you Min Scouts some more PG, atleast. No point in being the "Speedy Ninja Scout" when you can't even fit all the Kin Cats you need without running out of fitting space...
- by Nothing Certain - at 2014.05.31 02:59:00
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1126. Cardiac Regulation & Kinetic Catalyzation - in Rookie Training Grounds [original thread]
If you use armor plates it slows you so you can switch to ferroscale or reactive. This will work better after HF Alpha.
- by Nothing Certain - at 2014.05.31 02:47:00
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1127. Cardiac Regulation & Kinetic Catalyzation - in Rookie Training Grounds [original thread]
Upgrading biotics makes you slightly faster.
- by Nothing Certain - at 2014.05.31 02:45:00
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1128. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Booby Tuesdays wrote: Nothing Certain wrote: Booby Tuesdays wrote: While we're waxing philosophical on the topic of Militia Plates, I want to stress that it's not like I'm stacking them. I use one, on SOME of my fits (not all), because I ...
- by Nothing Certain - at 2014.05.31 01:47:00
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1129. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
As to costs, why do people have such a hard time understanding, cost is supposed to limit your fittings and choices, that is its only purpose.
- by Nothing Certain - at 2014.05.30 17:44:00
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1130. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Booby Tuesdays wrote: While we're waxing philosophical on the topic of Militia Plates, I want to stress that it's not like I'm stacking them. I use one, on SOME of my fits (not all), because I can fit it, and the rest of my slots are a mix of b...
- by Nothing Certain - at 2014.05.30 17:41:00
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1131. should i get swarm prof. V or not - in General Discussions [original thread]
I did it and don't recommend it. If you play swarms a lot though you should try proto. Swarms just isn't worth it right now snd no buffs on the immediate horizon.
- by Nothing Certain - at 2014.05.30 15:06:00
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1132. The Real PC Numbers & how the changes will kill PC - in The War Room [original thread]
Hawkin P wrote: Stiddlefaxq wrote: Hynox Xitio wrote: Am I the only one who thinks removing all rewards from owning districts negates the purpose of owning a district? Owning a district allows you to attack without having to pay for a c...
- by Nothing Certain - at 2014.05.30 06:38:00
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1133. Small ALPHA request - in Feedback/Requests [original thread]
JIMvc2 wrote: Velociraptor antirrhopus wrote: CCP Rattati wrote: castba wrote: Can we please have the volume of the nanohive sound effect reduced? They currently drown out everything, especially if there are two or more near each other...
- by Nothing Certain - at 2014.05.29 23:18:00
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1134. What is wrong with FoTM? - in General Discussions [original thread]
It is a glass half full/half empty thing. If the game never changed then FOTM makes it boring and predictable, but things change, still. I kind of find it fun trying to guess what chsnges will come so I can skill into them now. I went proto swarms...
- by Nothing Certain - at 2014.05.29 22:13:00
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1135. [Feedback] Planetary Conquest - in Feedback/Requests [original thread]
ZDub 303 wrote: Its not like pubs have any continuity of isk either. This also doesnt include the losses incurred in the use of any decent gear. Being profitable with a clone pack will require a top PC corp smashing some small corp that doesn'...
- by Nothing Certain - at 2014.05.29 22:03:00
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1136. What is wrong with FoTM? - in General Discussions [original thread]
One Eyed King wrote: You are right. There is nothing wrong with using broken mechanics to "win" inherently meaningless battles others just want to have fun in. I am sure this kind of thing didn't lead to a great many people quitting the game b...
- by Nothing Certain - at 2014.05.29 21:51:00
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1137. Woooooow - in General Discussions [original thread]
Mike De Luca wrote: Assault Swarm Launcher wrote: The population's a bit low due to the game 'dying', but feel free to squad up with us in A/V United, the ga,e's first AVers only channel. If your nice, I may even let you pet me :D I can't...
- by Nothing Certain - at 2014.05.29 21:13:00
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1138. @CCP Rattati, changes for Hotfix Beta - in Feedback/Requests [original thread]
Funkmaster Whale wrote: CCP Rattati wrote: KAGEHOSHI Horned Wolf wrote: There is no suicide option when incapacitated, pressing O doesn't automatically kill you; it just takes you to the map to select your spawn point, and there is a lot...
- by Nothing Certain - at 2014.05.29 20:28:00
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1139. @CCP Rattati, changes for Hotfix Beta - in Feedback/Requests [original thread]
Bradric Banewolf wrote: [quote=Aeon Amadi]Some stuff that was talked about between the CPM 1 candidates. Warpoints for vehicle repair
- This was removed in closed beta due to abuse. Since we gain WP from causing damage to vehicles, is there...
- by Nothing Certain - at 2014.05.29 18:08:00
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1140. Sniping from the top of the MCC - in General Discussions [original thread]
I don't think any tactic is invalid as long as it isn't exploiting a broken mechanic. This is why I often argue about balance issues. Things that are "cheap", usually are just smart. I am a little hypocritical here because I won't spawn camp, ev...
- by Nothing Certain - at 2014.05.29 17:56:00
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