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801. So some guy was trolling me, saying he couldn't leave his corp - in General Discussions [original thread]
I'm the CEO of my corp, I can't hand it off to other members because they are not qualified, I can't disband because there are other members. I am sure there is a way out of this trap but it isn't completely simple.
- by Nothing Certain - at 2014.08.20 09:48:00
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802. Swarm Launchers Now Like PeaShooters - in Feedback/Requests [original thread]
Swarms are fine for me right now, damage wise. I agree they FEEL less powerful now. My suggestion is to leave them alone for now but keep an eye on if a change in speed or turning radius is in order.
- by Nothing Certain - at 2014.08.20 01:48:00
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803. ADS=unescapable, uncounterable death for tanks - in General Discussions [original thread]
Breakin Stuff wrote: Nothing Certain wrote: 4. Have their high jumping cloaked scout buddies come and shoot you in the face. Cost of doing business. Nothing is assured. Oh I'm sorry, did you want a 100% effective, all the time method...
- by Nothing Certain - at 2014.08.19 05:40:00
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804. ADS=unescapable, uncounterable death for tanks - in General Discussions [original thread]
Breakin Stuff wrote: rpastry wrote: Its demonstrated every battle when an ADS turns up. 10 ADS flies in. 20 ADS hovers and pelts stuff with its XT-1. 30 ADS takes fire. 40 ADS flies away. 50 ADS recharges at range, completely invulner...
- by Nothing Certain - at 2014.08.19 05:21:00
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805. ADS=unescapable, uncounterable death for tanks - in General Discussions [original thread]
Takahiro Kashuken wrote: lol this thread Put small rails on, yea gimp your tank fit Jump into the small turret seat, yea so some bluedot can nick it aswell as gimping your tank Jump out with a FG, yea so some bluedot can nick it Basically a...
- by Nothing Certain - at 2014.08.18 20:36:00
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806. ADS=unescapable, uncounterable death for tanks - in General Discussions [original thread]
Breakin Stuff wrote: While it is not a guaranteed kill, a forge ninja can "juggle" up to 3 ADS. By juggling I mean hit one twice to make him flee, reload, then use a full mag to hammer the other two into running away. Inevitably one of the thr...
- by Nothing Certain - at 2014.08.18 20:32:00
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807. ADS=unescapable, uncounterable death for tanks - in General Discussions [original thread]
Adipem Nothi wrote: Derpty Derp wrote: The only counter to a dropship is not just a fecking forge gun, infact swarms>>>>> Forge. Schwarms superior to Forge against ADS? Pilots crack me up. Good pilots are hard to kill wi...
- by Nothing Certain - at 2014.08.18 20:26:00
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808. ADS=unescapable, uncounterable death for tanks - in General Discussions [original thread]
Ryme Intrinseca wrote: shaman oga wrote: Step 1. Mount little turrets on your HAV Step 2. Acquire a friendly forge (or two, the second is optional) Step 3. Harvest tears from DS pilots. Multiple tank crew should not be required to counter ...
- by Nothing Certain - at 2014.08.18 19:46:00
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809. Heavy delivery LAV: solution - in General Discussions [original thread]
Rattati said they tried to implement something like this but, simple as it sounds, it would require a new animation sequence and right now the player would get a blackscreen like they had been booted. So it is off the table.
- by Nothing Certain - at 2014.08.18 19:34:00
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810. Why do people hate tanks so much???? - in General Discussions [original thread]
Pokey Dravon wrote: Cenex Langly wrote: When you ask why people hate tanks, take into consideration the amount of overpowered advantage they provide. Then you can make a rational and logical assumption (or factual thought, your choice) as to...
- by Nothing Certain - at 2014.08.18 19:22:00
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811. Delete sniper rifle from the game please - in General Discussions [original thread]
Thor Odinson42 wrote: Symbioticforks wrote: Thor Odinson42 wrote: Dovallis Martan JenusKoll wrote: Thor Odinson42 wrote: And give a timer for the friendly redline, Thanks Don't forget to give a 30 second timer for the battlefiel...
- by Nothing Certain - at 2014.08.18 13:24:00
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812. Charlie is the closest to true balance I've seen since Chrome... - in General Discussions [original thread]
CCP Rattati wrote: I would say we are definitely heading in the right direction. Sidearms are not balanced enough, planned for Delta. Modules used to be unbalanced, but with all three hotfixes, players are choosing way more versatile fits and...
- by Nothing Certain - at 2014.08.17 19:33:00
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813. So what's the new FOTM. - in General Discussions [original thread]
Burst HMG is the big thing right now but seeing a good mix of suits and styles. Vehicles are still out there to be killed.
- by Nothing Certain - at 2014.08.17 10:08:00
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814. Instalations - in General Discussions [original thread]
Atim says six volleys, that may be right, details escape me right now.
- by Nothing Certain - at 2014.08.17 10:04:00
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815. Instalations - in General Discussions [original thread]
Henchmen21 wrote: Apothecary Za'ki wrote: Dear OP. are you ********.. dont run at the big noisy shooty thing in a straight line!.. Cover to Cover or YOLO with a lav to get close enough to hack it. or get swarm launcher.. nanohive.. and kill ...
- by Nothing Certain - at 2014.08.17 10:02:00
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816. 50 CLONE SHUT OUT AMBUSH (VIDEO) w/SVER and Company. 0 clones lost!! - in General Discussions [original thread]
What I don't understand is why you seem happy about a 50-0 game instead of lamenting it.
- by Nothing Certain - at 2014.08.16 23:06:00
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817. Evaluation of the New Burst HMG - in Feedback/Requests [original thread]
When is it decidedly OP, when used with an LAV for Stop n'Pop.
- by Nothing Certain - at 2014.08.16 21:09:00
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818. Evaluation of the New Burst HMG - in Feedback/Requests [original thread]
The problem I see with the analysis is that it is from the POV of the BHMG user, and there are balancing factors at play for them, however from the POV of the opponent the TTK with it is far too short with no time to react if hit with it. So is it...
- by Nothing Certain - at 2014.08.16 21:07:00
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819. I'm really tired of the FoTM chasers - in General Discussions [original thread]
I think there is some sort of ego stroking being done by people who complain about FOTM. Part of Dust is that it constantly changes, trying to get ahead of the curve is part of the fun, weighing the choice of trying to make what you have work bett...
- by Nothing Certain - at 2014.08.16 17:31:00
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820. I have been disconnected from PSN - in General Discussions [original thread]
I do have Time Warner, I reset to default on PS3 but it didn't help. It just resolved itself, which I'm glad about because that last post scared me.
- by Nothing Certain - at 2014.08.16 09:04:00
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