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Metapod Use Harden
Holdfast Syndicate Amarr Empire
14
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Posted - 2014.08.17 18:12:00 -
[61] - Quote
Thor Odinson42 wrote:Vethosis wrote:Thor Odinson42 wrote:[quote=Atiim][quote=Thor Odinson42]
some people don't like to squad up, it's personal preference, that's why there is no rule that you have to squad up, don't tell people to go in battles in a squad, that's what you like, not always the person. Dust skill level is at a pathetically low level. Like terrible. It's one thing if solid players knock out some matches solo. It's quite another when every match has 5-10 NPC noobs solo that are derping around. Sprinkle in the dudes who play Dust to try and save up a trillion ISK without ever squading up or having a bullet come out the end of their gun and it makes for a pathetic experience.
This is me to the core, saving for that day when i can finally start running full proto. It sounds like you just want the losing team to keep running into your bullets so you don't get bored. This is a team based game but you guys are trying to make it seem solely squad based. We are on a team every match even if you call us "solo" players. If you are winning so hard often enough that you don't have anyone to shoot at then start suiciding into the redline to get them. It's the price you pay for being too beastly i'm afraid. If isk was easier to get i'd go harder in more matches. Don't say join a corp because i have joined many on many alts and most of them don't yeild any rewards beside taking my isk as a tax. I have been in several corps for months now and the best i've got is 250k isk a week for the top 100 players which is pathetic because i can make that in 1 match. |
LAVALLOIS Nash
QcGOLD
266
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Posted - 2014.08.17 18:41:00 -
[62] - Quote
Snake Sellors wrote:
unfortunately this is one of our main problems.
your choices are limited i'm affraid they are: go red line sniping. which does increase the problem run free suits, if your already being killed to that extent it won't matter about using worse gear. (unless you care about kdr) or leave battle and try to find a better match.
Well if I leave I wont get paid, so thats not an option. As per switching to running free fits, that is also not a option. Like I said, im not a charity. Im not going to sit there and have a bad time sacrificing myself so that an opposing team that has already gone overboard on us can pad their numbers a little more. If groups of 6 people have gone around and shut down my logistics activities enough to the point that im redlined, theres no way im going to reward them with a bunch of easy kills. im going to grab a sniper, find some nice peeking cover, and then im going to chip away and harass until the clock runs down.
Thor Odinson42 wrote:
And here is the honesty.
What the others have failed to admit is, "I want to play solo and when I do I get stomped, so I end up sniping". This statement is not going to capture every person for sure, I've known some great snipers. But let's not ignore the issue, Dust has too many solo players. When solo players face squads and they aren't phenomenal, exceptional, far from the norm, spectacular, not the people sure to respond here that go 68-0 every match in militia sniper setups, they quit very early in the match if they ever really begin.
You can call it matchmaking, but there are a LOT of 20+ SP solo players that check who they are up against and resort to passive redline sniping. We can debate whether or not they are just playing an FPS game to check out the scenery of if perhaps better payouts or some some other incentives might improve the experience for people that turn on FPS games to participate in something other than World of Sniping.
I would rather them give back free LAVs and make them capable of murder taxi of old. Something to shoot at would be nice. Something for the pacifist blueberries who are opposed to using guns can do that might at least accidentally every now and then almost annoy the enemy team for a few milliseconds.
Not everyone wants to be in a squad. Some people NEED to be in a squad because they need to order people around, or they need help. Thats not me. i can make my own choices, I can have my own victories. If theres any problem, its not too many solo players; Its too many corp players going into pub matches and treating it like its PC.
Dust is supposed to be about mercenaries. Thats what i am. Im not a privateer, im not a grunt in someones private militia...I work by myself, for myself. When im fulfilling a public or a factional contract, my focus is not on your game enjoyment anymore than your focus is on my enjoyment. My focus is on profitability, and im going to protect my bottom line. If that means I got to camp out in a safe zone with a inexpensive sniper fit, then so be it.
If you dont want me to have to do that, dont put be in a situation where it becomes the most viable choice.
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Atiim
Onslaught Inc RISE of LEGION
11481
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Posted - 2014.08.17 18:52:00 -
[63] - Quote
LAVALLOIS Nash wrote: Well if I leave I wont get paid, so thats not an option.
You still get paid even if you leave the battle, except in FW.
DUST 514's 1st Matari Commando
-HAND
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Symbioticforks
Pure Evil.
602
|
Posted - 2014.08.17 19:19:00 -
[64] - Quote
Thor Odinson42 wrote:Atiim wrote:Thor Odinson42 wrote: They quit after one push.
I just set the controller down and picked up my IPad to start this thread .
Then your problem rests with terri-bad players, not Snipers. Though honestly, would you rather them 'Snipe', AFK, or simply leave battle? Honestly I'd like to see incentives for people to squad up and fight. If it's more ISK, leadership skills for squad boosts, something. But any further boost to range weapons of any type will only compound the passive, risk averse tendencies that plague Dust at the moment. More moving turrets that aren't in tactically important locations might help too.
Sniping is fighting.
Jussayin'
Sniping Dust 514 (video series)
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Thor Odinson42
Molon Labe. General Tso's Alliance
4299
|
Posted - 2014.08.17 21:05:00 -
[65] - Quote
LAVALLOIS Nash wrote:Snake Sellors wrote:
unfortunately this is one of our main problems.
your choices are limited i'm affraid they are: go red line sniping. which does increase the problem run free suits, if your already being killed to that extent it won't matter about using worse gear. (unless you care about kdr) or leave battle and try to find a better match.
Well if I leave I wont get paid, so thats not an option. As per switching to running free fits, that is also not a option. Like I said, im not a charity. Im not going to sit there and have a bad time sacrificing myself so that an opposing team that has already gone overboard on us can pad their numbers a little more. If groups of 6 people have gone around and shut down my logistics activities enough to the point that im redlined, theres no way im going to reward them with a bunch of easy kills. im going to grab a sniper, find some nice peeking cover, and then im going to chip away and harass until the clock runs down. Thor Odinson42 wrote:
And here is the honesty.
What the others have failed to admit is, "I want to play solo and when I do I get stomped, so I end up sniping". This statement is not going to capture every person for sure, I've known some great snipers. But let's not ignore the issue, Dust has too many solo players. When solo players face squads and they aren't phenomenal, exceptional, far from the norm, spectacular, not the people sure to respond here that go 68-0 every match in militia sniper setups, they quit very early in the match if they ever really begin.
You can call it matchmaking, but there are a LOT of 20+ SP solo players that check who they are up against and resort to passive redline sniping. We can debate whether or not they are just playing an FPS game to check out the scenery of if perhaps better payouts or some some other incentives might improve the experience for people that turn on FPS games to participate in something other than World of Sniping.
I would rather them give back free LAVs and make them capable of murder taxi of old. Something to shoot at would be nice. Something for the pacifist blueberries who are opposed to using guns can do that might at least accidentally every now and then almost annoy the enemy team for a few milliseconds.
Not everyone wants to be in a squad. Some people NEED to be in a squad because they need to order people around, or they need help. Thats not me. i can make my own choices, I can have my own victories. If theres any problem, its not too many solo players; Its too many corp players going into pub matches and treating it like its PC. Dust is supposed to be about mercenaries. Thats what i am. Im not a privateer, im not a grunt in someones private militia...I work by myself, for myself. When im fulfilling a public or a factional contract, my focus is not on your game enjoyment anymore than your focus is on my enjoyment. My focus is on profitability, and im going to protect my bottom line. If that means I got to camp out in a safe zone with a inexpensive sniper fit, then so be it. If you dont want me to have to do that, dont put be in a situation where it becomes the most viable choice.
I think you've missed the point. I want CCP to increase payouts and incentivize fighting. If a dude can get it done sniping then sweet he/she can get paid. But I've seen fewer than a dozen snipers capable of actually turning the tide of a battle. My issue isn't particularly with the sniper rifle itself, it's the volume of players using it after the first sign of danger.
It's the low payouts and the lack of ISK that make the matches boring. But we've been complaining about that for over a year. So I'm looking to limit the thing pacifists utilize to perpetuate boring, passive PvP.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Thor Odinson42
Molon Labe. General Tso's Alliance
4299
|
Posted - 2014.08.17 21:10:00 -
[66] - Quote
Symbioticforks wrote:Yeah, my team would certainly win more.
I could dislodge heavies easier allowing my ground units to push forward.
Outer.Heaven forbid your team is actually put at a disadvantage for not having at least one sniper.
Bud, I'm not sure how many times I have to say it. I agree the role sucks. It used to be a thing in PC, it sucks for varieties sake that it isn't.
My issue isn't with snipers as a role. It's that the rifle is being used to basically AFK by entirely too many people. I like Dust and I don't want people to stop logging in because it's as fun as watching paint dry.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Mobius Kaethis
Molon Labe. General Tso's Alliance
1737
|
Posted - 2014.08.17 21:43:00 -
[67] - Quote
LAVALLOIS Nash wrote: Dust is supposed to be about mercenaries. Thats what i am. Im not a privateer, im not a grunt in someones private militia...I work by myself, for myself. When im fulfilling a public or a factional contract, my focus is not on your game enjoyment anymore than your focus is on my enjoyment. My focus is on profitability, and im going to protect my bottom line. If that means I got to camp out in a safe zone with a inexpensive sniper fit, then so be it.
This attitude is one of the major issues with the game. Mercenaries are paid for successfully completing missions not to protect their profits. The very fact that you can hide in the red line and claim that you're a successful player is a major issue.
The entire reason that squad and group play is emphasized by the majority of veteran players is that it allows us to win battles and make profits. Even if your not a killer you end up making more profits when running with a group since you generally earn more wp supporting a squad and wp are tied to payouts.
Perhaps CCP needs to incentivize winning and being active over just being passive and/or loosing. Currently the ISK payout is dependent on the % of wp you earned for your team in addition to a base payout. I think this emphasis on WP for payouts really needs to be emphasized to stop pansies like LAVALLOIS Nash from hiding in the redline and continuing to call themselves successful let alone active participants. I'd like to see base payouts reduced to 50k isk and double the wp based payouts. That will give you an incentive to act.
To add some extra oomph to the whole hiding prevention issue the payouts should be switched from the current 60/40 payouts for winning vs loosing teams to 75/25. You want to hide and preserve your suit? Don't want to even try to win a battle.? You think by making what amounts to passive isk means your a great player? Fine, you should be rewarded in accordance with your contribution to making the battle fun for everyone, which means poorly.
Fun > Realism
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2187
|
Posted - 2014.08.17 21:48:00 -
[68] - Quote
If CCP re-introduces Nade ganking we can punish people who sit back and snipe properly.
All in favor of bringing nade ganking back? |
noob cavman
And the ButtPirates
1742
|
Posted - 2014.08.17 21:55:00 -
[69] - Quote
But but but the thales is the best shotgun ;_;
I want to be a caveman!
Ccp: LEGION
Gö+GöüGö+ n+¦pâ+(`-ö´)n+ën+¦ Gö+GöüGö+
Full steam ahead into the enemies booty yarrr.
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Toby Flenderson
research lab
577
|
Posted - 2014.08.17 22:00:00 -
[70] - Quote
Apothecary Za'ki wrote:Thor Odinson42 wrote:And give a timer for the friendly redline,
Thanks what will stop them from just stepping out and back into the redline? what about those long queues for vehicles?.. id much rater say if they kill some one from the redline they themselves are also forcibly suicided for not killing with in the "burn zone"
Never heard of this solution before. I would be ok with this or even extending it to anyone who inflicts damage from the redline. Or possibly just make it so that you can't fire a weapon outside of the burn zone at all. |
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Onesimus Tarsus
is-a-Corporation
2465
|
Posted - 2014.08.17 22:51:00 -
[71] - Quote
Thor Odinson42 wrote:And give a timer for the friendly redline,
Thanks You sound like someone who wants to face players of similar lethality alongside players of similar lethality.
K/D(r) matchmaking fixes the whole game.
Beh!
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Atiim
Onslaught Inc RISE of LEGION
11482
|
Posted - 2014.08.17 22:56:00 -
[72] - Quote
Onesimus Tarsus wrote:Thor Odinson42 wrote:And give a timer for the friendly redline,
Thanks You sound like someone who wants to face players of similar lethality alongside players of similar lethality. Matchmaking will cause that.
DUST 514's 1st Matari Commando
-HAND
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Onesimus Tarsus
is-a-Corporation
2465
|
Posted - 2014.08.17 23:00:00 -
[73] - Quote
Atiim wrote:Onesimus Tarsus wrote:Thor Odinson42 wrote:And give a timer for the friendly redline,
Thanks You sound like someone who wants to face players of similar lethality alongside players of similar lethality. Matchmaking will cause that. Of a certain sort, yes.
K/D(r) matchmaking fixes the whole game.
Beh!
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
951
|
Posted - 2014.08.18 01:27:00 -
[74] - Quote
Mikey Ducati wrote:Pubs used to be okay for some good games. Now I'm quitting multiple matches to find one good one.
It's like this: bad, bad, bad, bad, bad, good match, bad, bad, bad, good match almost over with, bad-forget this I'm doing something else. People who always jump games are a major cause of this.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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Russel Mendoza
Klandatu
0
|
Posted - 2014.08.18 02:22:00 -
[75] - Quote
what the **** you talking about sniping behind the redline, i snipe in the ceiling and get killed a lot in the process, i take it as i give it, quit complaining in my line of playing, if someone snipes you quit the ******* match, and go create your own filter no snipers allowed, go make your own game and play by yourself. |
Symbioticforks
Pure Evil.
610
|
Posted - 2014.08.18 02:47:00 -
[76] - Quote
I never rage quit.
I enjoy the challenge.
If the enemy is pushing my red line, they're greedy and present themselves openly.
It's a great time to cost the enemy lots of ISK.
And this is one time that I'm fine with red line sniping. It's literally the front line.
Sniping Dust 514 (video series)
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Thor Odinson42
Molon Labe. General Tso's Alliance
4300
|
Posted - 2014.08.18 03:21:00 -
[77] - Quote
Dovallis Martan JenusKoll wrote:Mikey Ducati wrote:Pubs used to be okay for some good games. Now I'm quitting multiple matches to find one good one.
It's like this: bad, bad, bad, bad, bad, good match, bad, bad, bad, good match almost over with, bad-forget this I'm doing something else. People who always jump games are a major cause of this.
What's the difference in leaving match and hiding in the redline?
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Thor Odinson42
Molon Labe. General Tso's Alliance
4300
|
Posted - 2014.08.18 03:22:00 -
[78] - Quote
Breakin Stuff wrote:If CCP re-introduces Nade ganking we can punish people who sit back and snipe properly.
All in favor of bringing nade ganking back? FFS yes, it's about the only thing BPOs are good for!
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Thor Odinson42
Molon Labe. General Tso's Alliance
4300
|
Posted - 2014.08.18 03:24:00 -
[79] - Quote
Mobius Kaethis wrote:LAVALLOIS Nash wrote: Dust is supposed to be about mercenaries. Thats what i am. Im not a privateer, im not a grunt in someones private militia...I work by myself, for myself. When im fulfilling a public or a factional contract, my focus is not on your game enjoyment anymore than your focus is on my enjoyment. My focus is on profitability, and im going to protect my bottom line. If that means I got to camp out in a safe zone with a inexpensive sniper fit, then so be it.
This attitude is one of the major issues with the game. Mercenaries are paid for successfully completing missions not to protect their profits. The very fact that you can hide in the red line and claim that you're a successful player is a major issue. The entire reason that squad and group play is emphasized by the majority of veteran players is that it allows us to win battles and make profits. Even if your not a killer you end up making more profits when running with a group since you generally earn more wp supporting a squad and wp are tied to payouts. Perhaps CCP needs to incentivize winning and being active over just being passive and/or loosing. Currently the ISK payout is dependent on the % of wp you earned for your team in addition to a base payout. I think this emphasis on WP for payouts really needs to be emphasized to stop pansies like LAVALLOIS Nash from hiding in the redline and continuing to call themselves successful let alone active participants. I'd like to see base payouts reduced to 50k isk and double the wp based payouts. That will give you an incentive to act. To add some extra oomph to the whole hiding prevention issue the payouts should be switched from the current 60/40 payouts for winning vs loosing teams to 75/25. You want to hide and preserve your suit? Don't want to even try to win a battle.? You think by making what amounts to passive isk means your a great player? Fine, you should be rewarded in accordance with your contribution to making the battle fun for everyone, which means poorly.
You gave me wood with this proposal.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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LAVALLOIS Nash
QcGOLD
266
|
Posted - 2014.08.18 03:58:00 -
[80] - Quote
Mobius Kaethis wrote:
The entire reason that squad and group play is emphasized by the majority of veteran players is that it allows us to win battles and make profits. Even if your not a killer you end up making more profits when running with a group since you generally earn more wp supporting a squad and wp are tied to payouts.
Dont lie. The reason you vets squad up is because you are deficient in FPS gameplay and need all the help you can get. Been that way since the first day you logged in and got smashed. The only reason you are in a squad is because 1vs1 you get rolled so you need atleast 2vs1 or 3vs1 to make up for the lack of skill.
Mobius Kaethis wrote:Perhaps CCP needs to incentivize winning and being active over just being passive and/or loosing. Currently the ISK payout is dependent on the % of wp you earned for your team in addition to a base payout. I think this emphasis on WP for payouts really needs to be emphasized to stop pansies like LAVALLOIS Nash from hiding in the redline and continuing to call themselves successful let alone active participants.
Well maybe if the battlefield wasn't full of little b****es like you who need to go around and have 6vs1 fights, I wouldn't have to start retreating halfway through the match. Maybe I don't want to sink down to your level. Maybe i just want to log in and play for a few hours without a videogame being my entire life. Not all of us live on welfare and play EVE and DUST all day building imaginary little empires. Some of us have to work to pay your benefits and food stamps.
Mobius Kaethis wrote:To add some extra oomph to the whole hiding prevention issue the payouts should be switched from the current 60/40 payouts for winning vs loosing teams to 75/25. You want to hide and preserve your suit? Don't want to even try to win a battle.? You think by making what amounts to passive isk means your a great player? Fine, you should be rewarded in accordance with your contribution to making the battle fun for everyone, which means poorly.
Reduce my payout, and ill fight even less. Less reward = less risks taken. Simple economics. Not everyone had access to the Obamacare passive PC ISK handouts. Some of us had to actually earn our ISK instead of sucking someones **** to be part of an alliance that just collects welfare all day. Maybe if you played the game for fun instead of playing for narcissistic intentions, you would actually have fun.
Thor Odinson42 wrote: You gave me wood with this proposal.
"Molon Labe" does sound like a bar you would find in the flamboyant part of town. I had my suspicions, thanks for confirming it. |
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Onesimus Tarsus
is-a-Corporation
2467
|
Posted - 2014.08.18 04:07:00 -
[81] - Quote
And much dang was had.
K/D(r) matchmaking fixes the whole game.
Beh!
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Thor Odinson42
Molon Labe. General Tso's Alliance
4301
|
Posted - 2014.08.18 04:08:00 -
[82] - Quote
LAVALLOIS Nash wrote:Mobius Kaethis wrote:
The entire reason that squad and group play is emphasized by the majority of veteran players is that it allows us to win battles and make profits. Even if your not a killer you end up making more profits when running with a group since you generally earn more wp supporting a squad and wp are tied to payouts.
Dont lie. The reason you vets squad up is because you are deficient in FPS gameplay and need all the help you can get. Been that way since the first day you logged in and got smashed. The only reason you are in a squad is because 1vs1 you get rolled so you need atleast 2vs1 or 3vs1 to make up for the lack of skill. Mobius Kaethis wrote:Perhaps CCP needs to incentivize winning and being active over just being passive and/or loosing. Currently the ISK payout is dependent on the % of wp you earned for your team in addition to a base payout. I think this emphasis on WP for payouts really needs to be emphasized to stop pansies like LAVALLOIS Nash from hiding in the redline and continuing to call themselves successful let alone active participants. Well maybe if the battlefield wasn't full of little b****es like you who need to go around and have 6vs1 fights, I wouldn't have to start retreating halfway through the match. Maybe I don't want to sink down to your level. Maybe i just want to log in and play for a few hours without a videogame being my entire life. Not all of us live on welfare and play EVE and DUST all day building imaginary little empires. Some of us have to work to pay your benefits and food stamps. Mobius Kaethis wrote:To add some extra oomph to the whole hiding prevention issue the payouts should be switched from the current 60/40 payouts for winning vs loosing teams to 75/25. You want to hide and preserve your suit? Don't want to even try to win a battle.? You think by making what amounts to passive isk means your a great player? Fine, you should be rewarded in accordance with your contribution to making the battle fun for everyone, which means poorly. Reduce my payout, and ill fight even less. Less reward = less risks taken. Simple economics. Not everyone had access to the Obamacare passive PC ISK handouts. Some of us had to actually earn our ISK instead of sucking someones **** to be part of an alliance that just collects welfare all day. Maybe if you played the game for fun instead of playing for narcissistic intentions, you would actually have fun. Thor Odinson42 wrote: You gave me wood with this proposal.
"Molon Labe" does sound like a bar you would find in the flamboyant part of town. I had my suspicions, thanks for confirming it.
You seem like a dude who just likes to argue.
If you are as good as you insinuate then you'd be making more, not less.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2202
|
Posted - 2014.08.18 07:46:00 -
[83] - Quote
Passive ISK is dead.
It is no longer available or exploitable. I have no idea how you profit from PC now with battles costing a corp 40m |
Thor Odinson42
Molon Labe. General Tso's Alliance
4302
|
Posted - 2014.08.18 11:27:00 -
[84] - Quote
Breakin Stuff wrote:Passive ISK is dead.
It is no longer available or exploitable. I have no idea how you profit from PC now with battles costing a corp 40m
You have to hold districts and you have to fight to make ISK. The players get the riches now instead of the corps and then throwing out salaries.
You can sell clones manually so it's still possible to make ISK from them as a corp.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Morathi III
Pro Hic Immortalis
199
|
Posted - 2014.08.18 11:31:00 -
[85] - Quote
Thor Odinson42 wrote:Breakin Stuff wrote:Passive ISK is dead.
It is no longer available or exploitable. I have no idea how you profit from PC now with battles costing a corp 40m You have to hold districts and you have to fight to make ISK. The players get the riches now instead of the corps and then throwing out salaries. You can sell clones manually so it's still possible to make ISK from them as a corp. LIES give some district to a farm corp to attack you and no show make actually lots of isk, its even worst than the old system since corp need to have a lot of district to do this and the small corp even with district make nothing, lol thor im disapointing
French Canadian Scrubs scout
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Thor Odinson42
Molon Labe. General Tso's Alliance
4302
|
Posted - 2014.08.18 12:30:00 -
[86] - Quote
Morathi III wrote:Thor Odinson42 wrote:Breakin Stuff wrote:Passive ISK is dead.
It is no longer available or exploitable. I have no idea how you profit from PC now with battles costing a corp 40m You have to hold districts and you have to fight to make ISK. The players get the riches now instead of the corps and then throwing out salaries. You can sell clones manually so it's still possible to make ISK from them as a corp. LIES give some district to a farm corp to attack you and no show make actually lots of isk, its even worst than the old system since corp need to have a lot of district to do this and the small corp even with district make nothing, lol thor im disapointing
Well you can do this, but why? How much ISK does a corp need these days?
You could set up "friendlies" and use BPOs I guess, but I wouldn't. If other corps did it so they could help support their members while CCP continues to keep payouts so meager (pubs) then I wouldn't have a problem with it. Whatever is necessary to raise the action across the board is fine with me.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Nothing Certain
Bioshock Rejects
1050
|
Posted - 2014.08.18 13:24:00 -
[87] - Quote
Thor Odinson42 wrote:Symbioticforks wrote:Thor Odinson42 wrote:Dovallis Martan JenusKoll wrote:Thor Odinson42 wrote:And give a timer for the friendly redline,
Thanks Don't forget to give a 30 second timer for the battlefield. If you don't get a kill you die in that time. I don't know about that, but let's try it. It would be better than Snipe 514. Snipers are the weakest they've ever been.. Snipers aren't good enough for PC.. Snipers generally aren't effective.. If you want the role to stay nerfed into obscurity.. I kinda have to hate you for that one. Snipers killing me aren't what I'm mad about. I'm mad about people not wanting to participate in matches. I don't know you, you can hate me. Just as you've admitting sniping isn't good for anything but making matches boring.
Why do you think so many do it? Because vet squads going full proto in pubs makes doing anything else suicide. If you're going proto in pubs, you are the cause.
Because, that's why.
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Symbioticforks
Pure Evil.
635
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Posted - 2014.08.18 13:42:00 -
[88] - Quote
I run proto in pubs, because I'm wasting my time and ruining my kd ratio otherwise.
Some people run pubs to make money.. (imagine that) but they sacrifice survivability in doing so..
I run proto in pubs, because I have enormous sums of money collecting dust.
Sniping Dust 514 (video series)
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Snake Sellors
Hellstorm Inc General Tso's Alliance
322
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Posted - 2014.08.18 13:50:00 -
[89] - Quote
Symbioticforks wrote:I run proto in pubs, because I'm wasting my time and ruining my kd ratio otherwise.
Some people run pubs to make money.. (imagine that) but they sacrifice survivability in doing so..
I run proto in pubs, because I have enormous sums of money collecting dust.
A member of pure evil states without a hint of irony
Besides if you want to snipe and do well there isn't much choice. |
Mobius Kaethis
Molon Labe. General Tso's Alliance
1742
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Posted - 2014.08.18 14:54:00 -
[90] - Quote
LAVALLOIS Nash wrote:Mobius Kaethis wrote:
The entire reason that squad and group play is emphasized by the majority of veteran players is that it allows us to win battles and make profits. Even if your not a killer you end up making more profits when running with a group since you generally earn more wp supporting a squad and wp are tied to payouts.
Dont lie. The reason you vets squad up is because you are deficient in FPS gameplay and need all the help you can get. Been that way since the first day you logged in and got smashed. The only reason you are in a squad is because 1vs1 you get rolled so you need atleast 2vs1 or 3vs1 to make up for the lack of skill. Mobius Kaethis wrote:Perhaps CCP needs to incentivize winning and being active over just being passive and/or loosing. Currently the ISK payout is dependent on the % of wp you earned for your team in addition to a base payout. I think this emphasis on WP for payouts really needs to be emphasized to stop pansies like LAVALLOIS Nash from hiding in the redline and continuing to call themselves successful let alone active participants. Well maybe if the battlefield wasn't full of little b****es like you who need to go around and have 6vs1 fights, I wouldn't have to start retreating halfway through the match. Maybe I don't want to sink down to your level. Maybe i just want to log in and play for a few hours without a videogame being my entire life. Not all of us live on welfare and play EVE and DUST all day building imaginary little empires. Some of us have to work to pay your benefits and food stamps. Mobius Kaethis wrote:To add some extra oomph to the whole hiding prevention issue the payouts should be switched from the current 60/40 payouts for winning vs loosing teams to 75/25. You want to hide and preserve your suit? Don't want to even try to win a battle.? You think by making what amounts to passive isk means your a great player? Fine, you should be rewarded in accordance with your contribution to making the battle fun for everyone, which means poorly. Reduce my payout, and ill fight even less. Less reward = less risks taken. Simple economics. Not everyone had access to the Obamacare passive PC ISK handouts. Some of us had to actually earn our ISK instead of sucking someones **** to be part of an alliance that just collects welfare all day. Maybe if you played the game for fun instead of playing for narcissistic intentions, you would actually have fun. Thor Odinson42 wrote: You gave me wood with this proposal.
"Molon Labe" does sound like a bar you would find in the flamboyant part of town. I had my suspicions, thanks for confirming it.
You sir have insulted my dignity and the propriety of my corporation. I demand satisfaction! Apologize or name your second you lonely cur for this insult may only be answered with hot plasma or electrified steel. Once named my second, Thor Odinson42, will discuss the terms with your second.
You'll notice I'm discussing proper dueling proceedure since I am more than confident that an ignoramus like yourself will have no understanding of the honorable art of single combat. I refer you to "The Art of Dueling" as a potential source of enlightenment but since I doubt that you have the equipment needed to actually engage in something so raw as combat, let alone single combat, I suspect you'll rely on ignoring my challenge and running like a caitiff.
Fun > Realism
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