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381. The Duties of a Vet - in General Discussions [original thread]
ChromeBreaker wrote: Noc Tempre wrote: I'd go with pre-tourney personally, so E3 2012 build or earlier. Back before everything was neutral and hard SP caps. Back when the game was at it's height unfortunately. Never got to play E3 unfort...
- by Noc Tempre - at 2013.07.18 08:44:00
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382. The Duties of a Vet - in General Discussions [original thread]
ChromeBreaker wrote: Personally if you can remember games where the MCC moved, and proto was RARE... your a vet I'd go with pre-tourney personally, so E3 2012 build or earlier. Back before everything was neutral and hard SP caps. Back when...
- by Noc Tempre - at 2013.07.18 07:32:00
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383. Why Is Roadkill Acceptable In Most Games But Game Breaking In Dust? - in General Discussions [original thread]
Abby Invo wrote: Noc Tempre wrote: Abby Invo wrote: One day I hope to play the game your playing, because when I play DUST 514 the maps are average sized for mixed arms games. Dust maps are large by console FPS standards. Compari...
- by Noc Tempre - at 2013.07.17 05:19:00
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384. Why is DUST the only FPS where you can't see game stats? - in General Discussions [original thread]
Garrett Blacknova wrote: In spite of claims by CCP to the contrary, DUST is still in beta, and still a LONG way short of being ready for release. Also, there are leaderboards in DUST that you can look up. And there's actually MORE information ...
- by Noc Tempre - at 2013.07.17 04:33:00
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385. I was lurking around Playstation forums... - in General Discussions [original thread]
Pics or GTFO
- by Noc Tempre - at 2013.07.17 04:33:00
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386. Why Is Roadkill Acceptable In Most Games But Game Breaking In Dust? - in General Discussions [original thread]
Abby Invo wrote: One day I hope to play the game your playing, because when I play DUST 514 the maps are average sized for mixed arms games.
- by Noc Tempre - at 2013.07.16 22:54:00
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387. Why Is Roadkill Acceptable In Most Games But Game Breaking In Dust? - in General Discussions [original thread]
Abby Invo wrote: Noc Tempre wrote: Abby Invo wrote: richiesutie 2 wrote: Because in most games they don't give you the ability to have 12 jeeps running round on a map the size of a football stadium. Are you claiming Dust maps are sma...
- by Noc Tempre - at 2013.07.16 22:38:00
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388. Why Is Roadkill Acceptable In Most Games But Game Breaking In Dust? - in General Discussions [original thread]
Abby Invo wrote: richiesutie 2 wrote: Because in most games they don't give you the ability to have 12 jeeps running round on a map the size of a football stadium. Are you claiming Dust maps are small in comparison to other shooters with v...
- by Noc Tempre - at 2013.07.16 22:32:00
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389. Why fudge population numbers? - in General Discussions [original thread]
Beld Errmon wrote: they are probably showing dust numbers for the eve pop as well, cause the numbers i've been seeing looks like eve is dying too, they really should float CCP before all their games crash and burn. Come now, EVE will survive...
- by Noc Tempre - at 2013.07.15 13:43:00
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390. Another thing about the heavy which does not make sense. - in General Discussions [original thread]
Hmm. Hate to say it PS2 handles this elegantly as well. MAX suit can take a hell of a beating, but relies on support to heal. In exchange it takes HEAVILY REDUCED DAMAGE from all light arms. Heavy assaults have an entire 3rd layer of shields that ...
- by Noc Tempre - at 2013.07.15 13:42:00
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391. looking for some people to run in my tank with - in The Locker Room [original thread]
I always appreciate gunners on my vehicles. I debate between battle wagon and the MBT but TR connery is where to hit me up. Bring a rep tool.
- by Noc Tempre - at 2013.07.15 13:33:00
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392. SoTa has been bad... - in General Discussions [original thread]
I would. Whatever "risk" there is from all this meta garbage is getting in the way of good times with good people. He's definitely worth having in your squad both as a gun and as company. Assuming it's not a fake of course
- by Noc Tempre - at 2013.07.15 13:32:00
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393. Why fudge population numbers? - in General Discussions [original thread]
Calroon DeVil wrote: So since 1.2 it's suddenly EVE + Dust? What about Alpha, Beta, Open Beta and Launch? Let me guess. They claim it was a bug not displaying it right, right? It all makes sense now. That's actually exactly what they said.....
- by Noc Tempre - at 2013.07.15 13:28:00
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394. Remove the Flaylock and Mass Drivers knockback! - in General Discussions [original thread]
Oh this brings me back to the days dropships were actually gods... Albeit gods that were tossed like napkins 100's of meters from militia swarms.
- by Noc Tempre - at 2013.07.15 13:21:00
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395. CCP Mintchip why you not make Dust 514 videos? - in General Discussions [original thread]
CCP FoxFour wrote: Another Heavy SOB wrote: If she actually played Dust it would violate the terms of employment. This is wrong. I play DUST. I actually for the first time ever hit the weekly skillpoint cap. Stupid game is taking more and...
- by Noc Tempre - at 2013.07.15 13:19:00
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396. Don't spec into Proto Gear !! - in General Discussions [original thread]
Question... if matchmaking is designed to give an equal chance of winning/losing, but vehicles are priced where you have to have a 70% or higher (depending on fit) FLAWLESS victory rate (let alone just regular winning) to be isk positive with mere...
- by Noc Tempre - at 2013.07.15 13:16:00
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397. Don't spec into Proto Gear !! - in General Discussions [original thread]
Martin0 Brancaleone wrote: 1- We haven't the matchmaker yet and you are already crying? LOL 2- Ya know that rewards depends on how expensive destroyed stuff in a match is? If everyone is running proto in a match you will get a godly amount of i...
- by Noc Tempre - at 2013.07.15 09:42:00
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398. Dear Planetside Bomber - in The Locker Room [original thread]
Killar-12 wrote: Noc Tempre wrote: I have no idea who the PS2 bomber is (well that may or may not be a lie, but I promise you it's not me ) however I have to wonder if you've even played the two games back to back. I can't think of one thin...
- by Noc Tempre - at 2013.07.15 01:03:00
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399. Training for dropship piloting using Microsoft Flight Simulator - in General Discussions [original thread]
Jay Sterling wrote: Noc Tempre wrote: Are you seriously suggesting that the dropship physics are sophisticated enough to the point that MFS is a comparable experience? I think you can adjust the physics in Microsoft Flight Simulator. ...
- by Noc Tempre - at 2013.07.14 12:38:00
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400. 4million skill points - in General Discussions [original thread]
Poplo Furuya wrote: Noc Tempre wrote: Plasma Cannon Fitting Optimization 5. Make sure to also take Flaylock Fitting to V fit your sidearm. This is a deep game. If you think 3 months for .5 PG saved on the prototype variants is unreasonab...
- by Noc Tempre - at 2013.07.14 12:36:00
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