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2681. Shield Upgrades Vs Armor - in Feedback/Requests [original thread]
Did you not see the dropsuit command and sensor upgrade skills? This is coming if not already in game.
- by Noc Tempre - at 2012.08.22 18:00:00
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2682. TANKS ARE NOT OP - in Feedback/Requests [original thread]
TEBOW BAGGINS wrote: stop the blaming the tanks everyone and blame the genius who decided to listen to the noobs and nerf the forge gun Funny enough I believe that nerf was intended to help the infantry (snipers being blasted from forge guns...
- by Noc Tempre - at 2012.08.22 17:36:00
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2683. TANKS ARE NOT OP - in Feedback/Requests [original thread]
You slow down the tank, you need to dramatically up the health. Just look at how the poor militia heavies fare.
- by Noc Tempre - at 2012.08.22 16:54:00
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2684. TANKS ARE NOT OP - in Feedback/Requests [original thread]
Missile turret balance is almost a separate issue. I agree they do too much damage.
- by Noc Tempre - at 2012.08.22 16:50:00
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2685. TANKS ARE NOT OP - in Feedback/Requests [original thread]
I run a gunnlogi, the weaker of the two standard HAVs. I have no points in any infantry gear besides what the assault kit starts with. Despite this, there has been exactly 1 match I failed to take out these standard tanks with level 1 infantry gea...
- by Noc Tempre - at 2012.08.22 16:31:00
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2686. Emergency RDV Recall - in General Discussions [original thread]
Tony Calif wrote: Just use cheap militia tanks. That way you'll only lose a games worth of ISK. They need to work on stability before we start recalling HAV's. Btw, how would you recall a Dropship in flight? :D Full militia fit HAVs are stil...
- by Noc Tempre - at 2012.08.22 16:12:00
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2687. CCP wants to make militia modules BPCs - in Feedback/Requests [original thread]
This works if there are dozens of starter fits that you can buy. And the economic balance would still have to hinge around the guy going 5/7 being able to afford standard gear while still making ISK for skillbooks. Personally, I am a proponent of...
- by Noc Tempre - at 2012.08.22 16:02:00
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2688. explosives screwing up your aim. - in General Discussions [original thread]
Explosive damage needs to go down a lot to compensate for the new secondary effects. Ignoring the dud bugs, they are too good right now.
- by Noc Tempre - at 2012.08.22 15:50:00
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2689. Can we get a boost in reward isk for the beta? - in General Discussions [original thread]
We were never on x4 ISK. They jacked up the prices while simultaneously lowering the rewards. Classic CCP double nerf.
- by Noc Tempre - at 2012.08.22 06:59:00
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2690. Emergency RDV Recall - in General Discussions [original thread]
Gauder Berwyck wrote: Ah my bad Noc, read your post a tad too quick. Well, I don't play Eve, so I'm not familiar with the game mechanics. How would you implement it then? If it detects a disconnect, an RDV is automatically dispatched? If you h...
- by Noc Tempre - at 2012.08.22 06:43:00
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2691. Emergency RDV Recall - in General Discussions [original thread]
theschizogenious wrote: Umallon Macross wrote: I agree with this, sort of. The game should give you the choice to attempt to re-connect if there is a disconnect. I have a thread about this in Feedback/Requests that everyone ignores, even th...
- by Noc Tempre - at 2012.08.22 06:36:00
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2692. USELESS items, post em - in General Discussions [original thread]
I thought this was going to be a post about all the actually useless items, like automated armor reps (higher cost and fitting requirements than meta 3, lower repping power). I leave disappointed.
- by Noc Tempre - at 2012.08.22 06:21:00
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2693. Emergency RDV Recall - in General Discussions [original thread]
Gauder Berwyck wrote: I just have to be the devils advocate... From a programmers point of view, how do you determine a disconnect? If you get stuff back just by pulling the plug, then it is open for cheating. It's sadly a case of the lesser of...
- by Noc Tempre - at 2012.08.22 06:00:00
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2694. Emergency RDV Recall - in General Discussions [original thread]
I've said it before, but I need to bring it up given the new "balancing" of tanks. If there is a crash or disconnect you should at least have the chance of recovering your vehicles. It's really lame to lose 3 hours of ISK because the kittening gam...
- by Noc Tempre - at 2012.08.22 05:34:00
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2695. The average player will not be able to get out of mil/ basic gear. - in General Discussions [original thread]
Fivetimes Infinity wrote: Noc Tempre wrote: It is broken at the moment. This ecomic model, while incomplete, sets the wrong direction. Even prototype gear should be managable even if it is not every round. People will not skill for bread and...
- by Noc Tempre - at 2012.08.21 19:48:00
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2696. The average player will not be able to get out of mil/ basic gear. - in General Discussions [original thread]
It is broken at the moment. This ecomic model, while incomplete, sets the wrong direction. Even prototype gear should be managable even if it is not every round. People will not skill for bread and butter stuff (non rare isk gear) they can't have ...
- by Noc Tempre - at 2012.08.21 17:59:00
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2697. SP gains - in General Discussions [original thread]
I believe that the SP booster allows you collect SP *faster*, not collect a greater amount. If you are both playing enough to hit deep grinding territory, the difference will become negligible. That is my understanding at least.
- by Noc Tempre - at 2012.08.21 15:52:00
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2698. [Feedback] Turrets........ - in Feedback/Requests [original thread]
Being on the outside of the turret by default was always stupid. Even if it is an unintentional bug, I would recommend leaving it in.
- by Noc Tempre - at 2012.08.21 15:42:00
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2699. There Can Be Only One - in Feedback/Requests [original thread]
The reward would have to be a non-transferable officer level suit. With permadeath on the line, repeat champions would be the feat of the ages.
- by Noc Tempre - at 2012.08.21 15:40:00
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2700. [REQUEST] Trading within Corporation/Squads - in Feedback/Requests [original thread]
Corps and contracts have to be in at launch. Any build without, whether labeled "release" or not, is still in a broken beta state.
- by Noc Tempre - at 2012.08.21 15:38:00
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