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Zekain Kade
BetaMax.
931
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Posted - 2012.08.21 17:26:00 -
[1] - Quote
Prices are just too damn high for the average player to bu, and maintain anything above Basic gear. Hell, they would even have a hard time maintaining the unkeep suit outfitted with JUST basic gear. And once the game goes live, prices are probably going to sky rocket due to Eve player greed, and we'll only be given low priced contract to maintain our fittings.
Think about it. once this game goes live, EVE players will make our weapons (yes, even the standard ones) extremely expensive. I'm talking about guns jumping to the tens of thousands, or maybe even the hundreds of thousands for a single standard weapon. They'll do that just to screw us over, and to leech off us.
They'll screw us over even more by making contracts that'll only have a price cap of maybe 5-10k. You'll have to play 10 games to be able to buy 5 standard guns.
That's what this game will turn into.
prices are too damn high, and they're only going to get higher. We will all be stuck in militia gear once this game is finished. |
Kessler McGrath
5
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Posted - 2012.08.21 17:28:00 -
[2] - Quote
Join a corp. Nuff SaidGäó |
Kain Spero
Imperfects Negative-Feedback
904
|
Posted - 2012.08.21 17:28:00 -
[3] - Quote
http://www.youtube.com/watch?v=Gg5SwyTvAHw |
Antonius Dacinci
Bragian Order Amarr Empire
65
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Posted - 2012.08.21 17:28:00 -
[4] - Quote
Naw your just being short sighted. First you have potentail EVE support, second your pay is based on damage so all of a sudden the rest of us who know what we are doing are just going to loose now and then and people get a few million credit paychecks, and finally you get 50k minimum per match which is good enough to say get a good gun even a few times, so you can work your way up, it's like saying YOU CANT STOP BEING AT ZERO IN EVE IT JUST GETS HARDER! when in reality you slowly build yourself up and work as a team. |
theschizogenious
KILL-EM-QUICK RISE of LEGION
167
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Posted - 2012.08.21 17:29:00 -
[5] - Quote
join a corp, play a contract, get paid and reimbursed for lost equipment.
plus the numerous ways to make money without ever firing a shot |
Aighun
Zumari Force Projection Caldari State
666
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Posted - 2012.08.21 17:30:00 -
[6] - Quote
I already have... |
Maximus Stryker
Villore Sec Ops Gallente Federation
393
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Posted - 2012.08.21 17:31:00 -
[7] - Quote
I think they are going to have militia only rooms so all we be on a more level playing field there.
Average players will not need prototype gear as they will not be engaged in corp warfare in 0.0
I have no problems with the prices ATM --- it is my understanding that we are basically beta testing high sec |
Arbor Viridanus
Sanmatar Kelkoons Minmatar Republic
196
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Posted - 2012.08.21 17:33:00 -
[8] - Quote
I'm pretty sure that Dust players will be able to manufacture gear too, so we'll just buy from the people who AREN'T price-gouging, and the EVE players will either stop charging ridiculous amounts of ISK for Dust merc supplies or they'll start losing money. Even if the player-driven market remains expensive, it won't affect the primary NPC-run market. If people want to make money, they'll have to sell cheaper than the primary market.
As for contracts, no one will do them if they're not worth it, they'll just do NPC missions, matchmaking in High-Sec, or battles for their own corp to make money, which again will screw over EVE players. They'll have to pay us well if they want our services, and from the sounds of how Planetary Interaction will work once Dust goes live, they'll lose control of entire systems without our help.
I'm pretty sure us Dust Bunnies will be fine. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
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Posted - 2012.08.21 17:37:00 -
[9] - Quote
na EVE players are the nicest bunch of ppl.. i forsee entire alliances banding together as charity orginazations..
on a serious note, there's salvage and still no loot system.. play well and you'll be rewarded. just not with the consistency and predicatabilty as an EVE corp could provide.. if you get in a good corp you will have access to storages of that corp and it could make what used to seem expensive and out of reach now just expendable.. then you lone wolfs can finally do your thing and not have to worry about dying.
An EVE corp tho is probably not going to sit around with wide eyes in a circle and listen to tales of your huge epeen especially in other games such as MAG.
all speculation though.. maybe they will |
Sylwester Dziewiecki
Doomheim
83
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Posted - 2012.08.21 17:39:00 -
[10] - Quote
Zekain Kade wrote:Prices are just too damn high for the average player to bu, and maintain anything above Basic gear. Hell, they would even have a hard time maintaining the unkeep suit outfitted with JUST basic gear. And once the game goes live, prices are probably going to sky rocket due to Eve player greed, and we'll only be given low priced contract to maintain our fittings.
Think about it. once this game goes live, EVE players will make our weapons (yes, even the standard ones) extremely expensive. I'm talking about guns jumping to the tens of thousands, or maybe even the hundreds of thousands for a single standard weapon. They'll do that just to screw us over, and to leech off us.
They'll screw us over even more by making contracts that'll only have a price cap of maybe 5-10k. You'll have to play 10 games to be able to buy 5 standard guns.
That's what this game will turn into.
prices are too damn high, and they're only going to get higher. We will all be stuck in militia gear once this game is finished. Well skilled character in eve earns 1kk/minute(+loot, salvage, extra faction spawn) in the null sec. |
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TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
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Posted - 2012.08.21 17:40:00 -
[11] - Quote
You can sell your loot items. You can buy AUR items and sell it to the market for ISK, Some loot items are AUR items as well. |
Terram Nenokal
BetaMax.
115
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Posted - 2012.08.21 17:43:00 -
[12] - Quote
Zekain Kade wrote:Think about it. once this game goes live, EVE players will make our weapons (yes, even the standard ones) extremely expensive. I'm talking about guns jumping to the tens of thousands, or maybe even the hundreds of thousands for a single standard weapon. They'll do that just to screw us over, and to leech off us.
The ones who will "screw you over" won't have Dust bunnies buying from them. The ones who are "playing the market competitively because they want to actually sell guns" will have lower competitive prices.
I think you're making the mistake of assuming the entire Eve population fits the stereotype, when in reality, most people are trying to just make ISK so they can buy things themselves. |
shadis omar
Crux Special Tasks Group Gallente Federation
36
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Posted - 2012.08.21 17:45:00 -
[13] - Quote
IF all of the eve players conspire to raise the prices of dust gear, at some point one eve corp will hire a bunch of dust mercs and give them a ton of proto gear and start taking enemy planets with ease, then the other corps will start doing the same and after that happens prices will drop and stabilize. |
Carilito
Algintal Core Gallente Federation
345
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Posted - 2012.08.21 17:48:00 -
[14] - Quote
You sit on militia gear till you have the basic skills leveled and then you can actually take people down. Once that has happened start buying stuff but be very careful about how and where you use it. Aim for some high level salvage you want to use and use that. first.; Gear is not meant to be a crutch to lean on, just a little extra wind in your sails.
Militia Gear is the money maker gear. |
Ralpf Rogerson
Circle of Huskarl Minmatar Republic
6
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Posted - 2012.08.21 17:51:00 -
[15] - Quote
Eve players aren't going to be able to make much of a profit selling equipment too expensively, if they do people will undercut them. |
SuperMido
Osmon Surveillance Caldari State
67
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Posted - 2012.08.21 17:51:00 -
[16] - Quote
Not really, I consider myself to be an average player and I've played this new build for about 15 hours so far. I'm already using the advanced rifles. |
Kessler McGrath
5
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Posted - 2012.08.21 17:54:00 -
[17] - Quote
SuperMido wrote:Not really, I consider myself to be an average player and I've played this new build for about 15 hours so far. I'm already using the advanced rifles.
What is the rest of your gear looking like |
The dark cloud
Seraphim Initiative. CRONOS.
1060
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Posted - 2012.08.21 17:55:00 -
[18] - Quote
Well look how its in real life. A product that alot of people want has first a high price then after a while some 1 else is producing it and offering it to a lower price and so on. I think we will have lower prices as we have at the moment. Just look it that way: whos gonna buy a assault rifle for 5 million ISK when you could get the same for like 3.000 ISK? If they dont compete with the price then nobody will buy it. And EVE players wont get any ISK by that. and i dont think that EVE players are that stupid. And if any 1 dares it to give me only 5.000 ISK per match im gonna loose on purpose just to annoy them. Aint have something against it to sit in my main spawn going 0-0. I just then go AFK and do something on PC. After all you get what you pay for. |
Aighun
Zumari Force Projection Caldari State
666
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Posted - 2012.08.21 17:59:00 -
[19] - Quote
Also, as you move up in your ranking (however that is determined) for insta-battle, seems like earnings increase as well.
The problem is not that the prices are too damn high! It is more that no beta tester has a clue about level skill point/ isk progression because it has only been, what, about a week of just trying to get into a battle. To say nothing of actually progressing though the game. So at this point we are all just making wild assumptions and conjectural posts based on no real evidence.
Also, last build I burned through so much ISK at the end before the re-set fighting in my most expensive fittings it was sort of... terrifying.
I don't want to play a game that caters to me and is always whispering in my ear, "You are so special, you are the best player ever, here, have a cookie. You are my hero."
I would rather play a game where, If I am just average, I can learn to be better, get good, and and finally become a slightly better than average player. Games where you can improve and learn and grow as a player have a lot more staying power. And for that to happen there always has to be something just out of reach to grasp toward.
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Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.08.21 17:59:00 -
[20] - Quote
It is broken at the moment. This ecomic model, while incomplete, sets the wrong direction. Even prototype gear should be managable even if it is not every round. People will not skill for bread and butter stuff (non rare isk gear) they can't have fun in. There is empire, pirate, and faction warfare gear for Sunday best . |
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Rorek IronBlood
ZionTCD Legacy Rising
746
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Posted - 2012.08.21 18:03:00 -
[21] - Quote
I think the problem at the moment here is how much intergration and control EVE Online will have with Dust514 when the game is released. From what I understand CCP is going to be controlling how much interaction and function happens between the two. Assuming how things will be between the two games can be fun, but you have to be realistic too. There is a huge age difference between the two games, and beyond that the functionality of both games. Anyway I think even CCP has stated this all before -- That they plan on controlling the amount of interaction between the two. Which is a good idea. This way both games at first will not creak under one another or be influenced too drastically by the other.
As for the market pricings? They are fine as are. I personally feel the statistics and numbers need more balancing, but that is due in part because, of other algorithims not functioning properly. Hm. You should not be relying on higher level gear anyway personally. Oh well I suppose. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
157
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Posted - 2012.08.21 18:06:00 -
[22] - Quote
Zekain Kade wrote:Prices are just too damn high for the average player to bu, and maintain anything above Basic gear. Hell, they would even have a hard time maintaining the unkeep suit outfitted with JUST basic gear. And once the game goes live, prices are probably going to sky rocket due to Eve player greed, and we'll only be given low priced contract to maintain our fittings.
Think about it. once this game goes live, EVE players will make our weapons (yes, even the standard ones) extremely expensive. I'm talking about guns jumping to the tens of thousands, or maybe even the hundreds of thousands for a single standard weapon. They'll do that just to screw us over, and to leech off us.
They'll screw us over even more by making contracts that'll only have a price cap of maybe 5-10k. You'll have to play 10 games to be able to buy 5 standard guns.
That's what this game will turn into.
prices are too damn high, and they're only going to get higher. We will all be stuck in militia gear once this game is finished.
Prices are, in my opinion, just fine. I love seeing people use militia and standard gear, instead of a blob of prototypes, in which case you either throw on proto yourself or die horribly in a fire with a slim chance of your gungame being able to compensate for your lack of equipment.
Once the game goes live, prices will skyrocket initially. As soon as a second player decides to manufacture Dust equipment, you're going to have competition. These two *might* band together to keep prices high, but then A WILD MANUFACTUER APPEARS and undercuts them both.
As long as more than one person makes the equipment, there will be competition. As long as there is competition, prices will drop. At some point the price will reach an equilibrium price where the manufacturers make a small profit margin while merc get equipment for slightly above build price.
TBH, not all Eve players are dicks looking to screw you over for every penny you have along with your third kidney. There will be market competition, and in the end, we win. |
OG DonHel
65
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Posted - 2012.08.21 18:08:00 -
[23] - Quote
Ralpf Rogerson wrote:Eve players aren't going to be able to make much of a profit selling equipment too expensively, if they do people will undercut them.
exactly. When any new item or blueprint is released in eve or some major change happens to the item there are alot of manufacturers who will try to get as much as they can, which will be a hefty price. BUT they can not sustain them prices for long as more and more will build said items and keep undercutting until eventually they are only making roughly 5-10% profit of cost to build the items. Nothing to worry about really.. it might be hell for a few weeks but price hikes will die down |
Korey Sangrenta
Tronhadar Free Guard Minmatar Republic
16
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Posted - 2012.08.21 18:11:00 -
[24] - Quote
Arbor Viridanus wrote: Even if the player-driven market remains expensive, it won't affect the primary NPC-run market. If people want to make money, they'll have to sell cheaper than the primary market.
As for contracts, no one will do them if they're not worth it, they'll just do NPC missions, matchmaking in High-Sec, or battles for their own corp to make money, which again will screw over EVE players. They'll have to pay us well if they want our services, and from the sounds of how Planetary Interaction will work once Dust goes live, they'll lose control of entire systems without our help.
I'm pretty sure us Dust Bunnies will be fine.
I was curious as to what you meant by npc market? I was under the impression ( aside from the aurum store) that we were adopting the eve market and therefore there is no "npc market" to speak of (aside from loyalty point stores which are close to the aurum store) the market is solely player driven with the only exception being when ccp releases something new and they have to inject a blue print or something like it in |
Asimov Black
Amarr Templars Amarr Empire
16
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Posted - 2012.08.21 18:12:00 -
[25] - Quote
I think it's fine, I'm already out of militia gear and have money to blow on dropships. |
Forte Haulerson
Seituoda Taskforce Command Caldari State
6
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Posted - 2012.08.21 18:25:00 -
[26] - Quote
What we don't know yet is what the build cost will be based on mineral and PI raw goods input. One can only assume that the BPOs for items manufactured in EVE will be seeded with a bill of materials that include both minerals and PI goods, just PI goods, or just minerals...in any of those cases EVE manufactures will not for the most part sell for below the sum of the raw goods. They would make more ISK just selling the Raw materials on the market without making anything at all.
So, without a materials list for these items, it's really hard to speculate as most people with EVE manufacturing experience in this thread has said on the prices post launch. The prices will in large part in the long run be driven by the mineral basket prices and PI cost of goods to market (after import/export tax of course)...
My .01 ISK work... heh
L8r, FH
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EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.21 18:29:00 -
[27] - Quote
I hope i can make them in EVE
Right now im sticking to milita gear, it is not worth using anything else atm until i have a fat bank account so i can support it for a fair amount of time because isk rewards at the end of a match aint that great |
Carilito
Algintal Core Gallente Federation
345
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Posted - 2012.08.21 18:29:00 -
[28] - Quote
Ive got 2 mil isk in the bank, a stock of 5 HAVs/Dropships, use only militia gear and make 150 k isk a match. Are you all not using Militia Up links, nano hives, injectors and repair guns? They make bank. |
Corvus Ravensong
Skyel Industries Subspace Exploration Agency
179
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Posted - 2012.08.21 18:36:00 -
[29] - Quote
OP: Bullshit, you were just in too much of a hurry to get 0ut of your militia gear. I'm sitting on around 5 mill, after ONE weekend - mostly from using my militia gear.
Just because you CAN use expensive shite doesn't mean you should - get your support skills up before you use the expensive gear - or learn to use the cheap stuff. |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.08.21 18:37:00 -
[30] - Quote
Noc Tempre wrote:It is broken at the moment. This ecomic model, while incomplete, sets the wrong direction. Even prototype gear should be managable even if it is not every round. People will not skill for bread and butter stuff (non rare isk gear) they can't have fun in. There is empire, pirate, and faction warfare gear for Sunday best .
Who says prototype should be manageable? Keeping people poor makes mercenary contracts with bigger payoffs more important. If people can just play random fights and they get enough money to run around in top-tier stuff almost all the time, then who would care about doing contracts? What incentive would there be to try and make a bunch of ISK fighting for an EVE corp?
The only way to make mercenary work attractive is to make ISK valuable. The way to make ISK valuable is to prevent people from easily having all of it that they want. High prices and low payouts for regular missions ensures that, once doing contracts comes in, people will really want to do them, and they'll really want to win at them, because then they can afford to run around in expensive stuff for a while. |
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