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2761. Why does strafing left and right cause sniper rifle to bob? - in General Discussions [original thread]
I thought most games did not do this because most people adjust their aim this way?
- by Nguruthos IX - at 2013.03.28 21:32:00
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2762. What is the pilot suit going to do? - in General Discussions [original thread]
I wonder, when they release the other suits will players get the option to reallocate SP? Obviously asking because I eventually want to fly an Amarr ship with either Amarr or Caldari pilot suit. But if they take forever to come out everyone will ...
- by Nguruthos IX - at 2013.03.28 21:23:00
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2763. Will character's total SP be reset to zero at any point in the future? - in General Discussions [original thread]
What seems to be the consensus on this? I can't decide if it's worth reaching cap anymore.
- by Nguruthos IX - at 2013.03.28 21:08:00
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2764. Next build brings Killer Pop-up - in General Discussions [original thread]
Then they need to fix it so players get credit for burn-killing vehicles. So I can get their names for once.
- by Nguruthos IX - at 2013.03.28 00:39:00
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2765. Forge guns need a buff. - in General Discussions [original thread]
crazy space 1 wrote: ERIOUSLY GUYS???? TWO SHOTS???? dropships OP I'd just be impressed they survived the RDV
- by Nguruthos IX - at 2013.03.28 00:38:00
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2766. OP Weapon Threads - in General Discussions [original thread]
and forge guns
- by Nguruthos IX - at 2013.03.28 00:32:00
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2767. Forge guns need a buff. - in General Discussions [original thread]
the sad thing is there are actually non-troll players who think this way :(
- by Nguruthos IX - at 2013.03.28 00:25:00
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2768. [Feedback] Forge Guns are OP - in Feedback/Requests [original thread]
ladwar wrote: Texs Red wrote: My only question is how someone is able to carry and shoot a gun who's damage is equal to that of those mounted on tanks. How would you be able to even shoot one? "For every action there is an equal and opposite...
- by Nguruthos IX - at 2013.03.28 00:20:00
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2769. Forge guns need a buff. - in General Discussions [original thread]
I agree. 2 shotting decked drop-ships with a militia fg is not fast enough :P And those dern after burners are still too useful and fast now! rage!!!
- by Nguruthos IX - at 2013.03.27 23:49:00
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2770. Human Endurance Event - in General Discussions [original thread]
they're bpc's. It's just an event to get some more people active in testing, and to test out the AUR items they could have if they'd spend some cash. aka free samples of AUR to encourage sales. BPC people.
- by Nguruthos IX - at 2013.03.27 23:46:00
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2771. Does this work as a solution for the AUR refund question? - in General Discussions [original thread]
Everyone gets all of their SP reallocated. And all AUR items purchased are refunded for the exact same items/packs (sans active and passive boosters).
- by Nguruthos IX - at 2013.03.27 22:36:00
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2772. We are in Commercial Release - in General Discussions [original thread]
Here's the thing. Lets say CCP has the flexibility (due to miscommunication, misleading, or ambiguous quotes) to do literally whatever they want. And practically I'm sure they do. Why should they choose NOT to reset anything? Lets be honest. Wh...
- by Nguruthos IX - at 2013.03.27 20:45:00
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2773. We are in Commercial Release - in General Discussions [original thread]
Sete Clifton wrote: Nguruthos IX wrote: Sete Clifton wrote: Here is the direct quote: "We currently have no plans to reset your characters' skill points to a state where they are equivalent to a newly created character, barring somethi...
- by Nguruthos IX - at 2013.03.27 20:00:00
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2774. We are in Commercial Release - in General Discussions [original thread]
Sloth9230 wrote: Nguruthos IX wrote: Sete Clifton wrote: Here is the direct quote: "We currently have no plans to reset your characters' skill points to a state where they are equivalent to a newly created character, barring something ...
- by Nguruthos IX - at 2013.03.27 19:56:00
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2775. We are in Commercial Release - in General Discussions [original thread]
Sete Clifton wrote: Here is the direct quote: "We currently have no plans to reset your characters' skill points to a state where they are equivalent to a newly created character, barring something catastrophic." So yes, if something catast...
- by Nguruthos IX - at 2013.03.27 19:45:00
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2776. AUR resert needs to happen - in General Discussions [original thread]
a million isk isn't that much. I'd rather a few players who wanted to spend 200$ supporting CCP get their 20 million ISK (could be earned in a day in dust) and with eve connection it's nickles and dimes. An AUR reset would mean way too many othe...
- by Nguruthos IX - at 2013.03.27 19:40:00
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2777. We are in Commercial Release - in General Discussions [original thread]
Sete Clifton wrote: Nguruthos IX wrote: Maken Tosch wrote: I agree. CCP did say there will be no more SP resets for certain and everyone seems to agree to that. The only thing that left on the table to discuss as a possibility is a po...
- by Nguruthos IX - at 2013.03.27 19:34:00
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2778. We are in Commercial Release - in General Discussions [original thread]
Zlocha wrote: In my opinion there wont be any refunds. Since it got in open beta they said that there will not be any more resets. No SP resets, no AUR resets and no asset resets. And this is the way like it should be i really dont want to star...
- by Nguruthos IX - at 2013.03.27 19:31:00
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2779. We are in Commercial Release - in General Discussions [original thread]
Maken Tosch wrote: I agree. CCP did say there will be no more SP resets for certain and everyone seems to agree to that. The only thing that left on the table to discuss as a possibility is a possible SP reallocation (reimbursement of SP). ...
- by Nguruthos IX - at 2013.03.27 19:18:00
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2780. Armor tanks, nerfed. Again?? - in General Discussions [original thread]
Why does nobody have numbers on this? Is it not as easy as comparing previous and current damage of AV on market and tanks/modules? Or is there some hidden factor like bonus damage that keeps getting fiddled with secretly?
- by Nguruthos IX - at 2013.03.27 02:58:00
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