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21. The mass driver joins the laser. - in General Discussions [original thread]
C Saunders wrote: I have maxed out the mass driver at 5 and was happily using it until a couple weeks after 1.7 hit. Why are you still not using it, it hasnt been touched. You say. Rail rifles and combat rifles arrived. Now theres nothing huge...
- by Munin-Frey - at 2014.01.21 20:19:00
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22. Punishment for FW traitors needs to be harsher - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Its not betrayal if they were never really on your side, its sabotage. Other than that, no; this sort of stuff needs to be possible. Well, I am interested in hearing how exactly it is good at the moment? The puni...
- by Munin-Frey - at 2014.01.21 20:15:00
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23. When did you get your first Proto Dropsuit and Proto Weapon? - in General Discussions [original thread]
Monkey MAC wrote: I started playing 5 months ago. I got my prototype Mass Driver approximately the Second Month after investing heavily into it. I got my first Prototype suit a month and a half ago. It barely steps out of the cupboard at the m...
- by Munin-Frey - at 2014.01.21 20:05:00
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24. Punishment for FW traitors needs to be harsher - in Feedback/Requests [original thread]
Derpty Derp wrote: Maybe auto-take enough isk off them to pay back the guy that took damage from them... No more shooting at my dropship, even if you don't last hit, you lose 500k isk if someone else does. Thank you for understanding what I'...
- by Munin-Frey - at 2014.01.21 19:58:00
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25. The DS3 Menace: Neglect of the Silent Majority - in General Discussions [original thread]
Horizen Kenpachi wrote: Try the ps move u have it easy Playing with the move controller is super fun but very gimped.
- by Munin-Frey - at 2014.01.21 08:31:00
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26. SP Refunds In Uprising 1.8 - in General Discussions [original thread]
I enjoy the occasional respec and think they are good for the game. It is a very real grind to amass skill points and it isn't as fun to save them up for when CCP finally adds the content you've been waiting for all this time. I personally don't ...
- by Munin-Frey - at 2014.01.21 08:25:00
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27. [Request] Range buff - in Feedback/Requests [original thread]
bogeyman m wrote: I'd suggest the opposite: leaving HMG range where it is and shorten the Assault-type Rifles down. Getting 3-bullet killed from half way across the map, by someone that you can barely see, is a bit silly to me. This is the ...
- by Munin-Frey - at 2014.01.21 08:14:00
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28. Punishment for FW traitors needs to be harsher - in Feedback/Requests [original thread]
Once again some turncoat is running around killing blueberries in FW. I suggest that when you choose Punish that they also lose as much ISK or inventory items equal to the cost of the fitting I lost as a result of their treachery. Or perhaps we...
- by Munin-Frey - at 2014.01.21 08:09:00
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29. request: remove kill to death ratio - in Feedback/Requests [original thread]
+1 it would solve many problems with the game but I'm sure CCP is afraid of losing one of the few things that keep some of their player base coming back to this game.
- by Munin-Frey - at 2014.01.21 06:28:00
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30. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
In my opinion it just silly that any of the tanks other than the missile tank is able to even shoot at flying craft. Since when can tanks shoot down airplanes unless they are dedicated anti-aircraft tanks? All I know is that when the game started...
- by Munin-Frey - at 2014.01.19 17:02:00
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31. Cant we try and fix Snipers? - in General Discussions [original thread]
Knox Firmus wrote: calvin b wrote: If you have a Thale then you are fine. You can also get away with the KAAL and the Charge. The problem is hit detection and the fact it takes a lot of shots to take down a tanked heavy if your not using a ...
- by Munin-Frey - at 2014.01.19 03:37:00
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32. Does anyone else feel like ALL the assault rifles should have an overheat mechanic? - in General Discussions [original thread]
Rusty Shallows wrote: I'd like to see Weapon Jams caused by prolong use through a combination of sustained fire and constant reloading. What would even be better is Discrete Magazine counts. One of the older Ghost Recons on the Play Station ha...
- by Munin-Frey - at 2014.01.18 17:26:00
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33. [Feedback] FW contract payout compared to public: high risk, low reward - in Feedback/Requests [original thread]
Stephen Seneca wrote: The thing is that the FW items only allow less skilled players to use them. You dont earn enough lp to use those items consistently enough in any case. Once the player market is in you might be able to sell high enough to ...
- by Munin-Frey - at 2014.01.18 17:17:00
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34. [Feedback] FW contract payout compared to public: high risk, low reward - in Feedback/Requests [original thread]
alten hilt wrote: +1! An excellent analysis. I've been gathering data to put together a similar analysis and what I have gathered matches up with your analysis perfectly. IMHO, FW matches should be more profitable than public matches, as the...
- by Munin-Frey - at 2014.01.18 17:13:00
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35. [Feedback] FW contract payout compared to public: high risk, low reward - in Feedback/Requests [original thread]
I play only FW and I will definitely agree that the reward is pretty bad if you win and complete crap if you lose. On very rare matches I'll get some decent salvage which makes it worthwhile but FW will probably end up only being played by rich p...
- by Munin-Frey - at 2014.01.18 17:11:00
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36. This should be a no-brainer. - in Feedback/Requests [original thread]
Yes, the TTK in this game is probably the worst thing about it. I wouldn't care if they left TTK alone but cut about 25% off everyone's range. I'm sick of being cut down in 0.5 seconds by somebody who is a tiny speck 100m away that doesn't even s...
- by Munin-Frey - at 2014.01.18 16:59:00
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37. [Suggestion] - Take Prototype Out of Pub Matches - in Feedback/Requests [original thread]
+1 something has to be done to make this game fun for newbies or people who are playing just for fun and don't want to worry about their ISK/match profit margins.
- by Munin-Frey - at 2014.01.18 16:56:00
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38. How many people are unhappy with Tank 514 ? - in General Discussions [original thread]
I just hate the scrub tank spam. Tanks are about right for the level 5 tankers. +1
- by Munin-Frey - at 2014.01.17 07:44:00
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39. Sniper gameplay - in Feedback/Requests [original thread]
Nocturnal Soul wrote: We need more maps with open letter points and open fields something I'd love to have but probably won't happen since CCP like to make in closed buildings. You don't happen to drive tanks do you?
- by Munin-Frey - at 2014.01.16 23:22:00
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40. Passenger ejection on dropships - in Feedback/Requests [original thread]
I like this. I'm sick of this game becoming less and less about winning a match and more and more about KDR or WP or ISK. The point is to win matches and having dropships be more useful to that end is a good idea in my opinion. I don't run a mic...
- by Munin-Frey - at 2014.01.16 23:02:00
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