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701. Resistance Plates for Dropsuits - in Feedback/Requests [original thread]
Aisha Ctarl wrote: I feel that resistance plates would finally be the module that brings armor tanking on par with shield tanking. EM Resistant - Would be resistant against shield focused weapons (Amarr weapons and Gallente weapons) Therm...
- by Mordecai Sanguine - at 2013.11.25 20:27:00
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702. Grenades - in Feedback/Requests [original thread]
Luna Angelo wrote: Why not make Locus Grenades deal less damage (not too much less, but enough to be able to tell) and take off the armor damage bonus and the shield weakness. Then add in a new grenade called Thermal Grenades that deal massive ...
- by Mordecai Sanguine - at 2013.11.25 16:59:00
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703. To the DUST community: Why don't I see more nerf threads for the Scrambler R... - in General Discussions [original thread]
Atiim wrote: How long do you think it will take CCP to patch the overheat exploit? Now before you answer, remember how long it took to patch the Melee glitch. I didn't know thereas a glitch. So that's ******* weird !!!! The weapon is Op be...
- by Mordecai Sanguine - at 2013.11.25 07:43:00
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704. The real problem of weapon balance. - in General Discussions [original thread]
hackerzilla wrote: Rifles. Straight and clear. They don't take skill, semi auto or full auto. They highly benefit from aim-assist. They have lowest TTK. Lower PG and CPU requirements than other weapons. Too much versatility. Maybe they shoul...
- by Mordecai Sanguine - at 2013.11.24 21:25:00
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705. Please be a Active scanner nerf in 1.7 - in General Discussions [original thread]
Medical Crash wrote: negative49er wrote: Tired of walking around a corner and seeing 5 guy( 1 is the dedicated scanner) point their gun at me You need to equip Complex Dampners. Why aren't you doing this? I never get scanned, although I ca...
- by Mordecai Sanguine - at 2013.11.24 21:16:00
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706. [Suggestion] Infinite Ammunition For Amarr Weapons - in Feedback/Requests [original thread]
Actually ScR and Nearly have infinite Ammo. I get 30 kills before running out of ammo with my ScR So the idea of Batteries is really cool. (And they should takes a lot of nanites when resupply)
- by Mordecai Sanguine - at 2013.11.24 21:07:00
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707. To the DUST community: Why don't I see more nerf threads for the Scrambler R... - in General Discussions [original thread]
Doc Noah wrote: I believe SCR is getting a range buff in 1.7 and TAR is getting a range nerf. TAR will be worse in every aspect. You need to understand than ScR is the Racial specialist of TAR. So YES it's NORMAL than he's way more powerful ...
- by Mordecai Sanguine - at 2013.11.24 21:04:00
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708. To the DUST community: Why don't I see more nerf threads for the Scrambler R... - in General Discussions [original thread]
Cat Merc wrote: Mordecai Sanguine wrote: Zaria Min Deir wrote: LittleCuteBunny wrote: CCP just needs to fix the overheat bypass This. The point that the ScR has it's drawback of (supposedly) not being able to kill multiple enemies be...
- by Mordecai Sanguine - at 2013.11.24 20:54:00
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709. [request] flashbang grenades - in Feedback/Requests [original thread]
DR FEB wrote: hi guys, I was just pondering about the fact that how flashbang grenades can change the game. Imagine you are a scout and you see a logi repping another dude, you then throw your flash out, approach, then boom boom empty your ...
- by Mordecai Sanguine - at 2013.11.24 19:14:00
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710. To the DUST community: Why don't I see more nerf threads for the Scrambler R... - in General Discussions [original thread]
Zaria Min Deir wrote: LittleCuteBunny wrote: CCP just needs to fix the overheat bypass This. The point that the ScR has it's drawback of (supposedly) not being able to kill multiple enemies because of the overheat is lovely in theory, but ...
- by Mordecai Sanguine - at 2013.11.24 16:59:00
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711. To the DUST community: Why don't I see more nerf threads for the Scrambler R... - in General Discussions [original thread]
Sylwester Dziewiecki wrote: RevoL Frog wrote: I submit evidence of my claim here: https://www.youtube.com/watch?v=rnXa5GZszk8&t=9 WoW, - 910 of total HP(pretty much like heavy, but without immobility), - 4 different equipment items:...
- by Mordecai Sanguine - at 2013.11.24 16:58:00
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712. Logistics Rebalance - in Feedback/Requests [original thread]
Shadow Archeus wrote: I'm in favor of doing something to the logi that will end them being used as beefed up assaults....... Here's what I think Give them only a sidearm but give them two sidearm slots...in theory you could use a scrambler pis...
- by Mordecai Sanguine - at 2013.11.24 12:58:00
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713. Logistics Rebalance - in Feedback/Requests [original thread]
Alena Ventrallis wrote: A decent proposal. However, I think a better idea would be: 1. remove 10% damage buff from weapons 2. change shield recharge skill from assaults to 2% damage per level 3. require logis to fill all equipment slots in add...
- by Mordecai Sanguine - at 2013.11.24 12:53:00
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714. To the DUST community: Why don't I see more nerf threads for the Scrambler R... - in General Discussions [original thread]
xSir Campsalotx wrote: Agreed but your scrabler rifle can have upwards of 1200dps and duvolle barely breaks 600 i think it should have a advantage but does it really have to be twice as deadly. I run HMG so they beat me either way. 37.5 duvol...
- by Mordecai Sanguine - at 2013.11.24 12:47:00
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715. [Request] Unique Element - Nanite Supply - in Feedback/Requests [original thread]
Vyzion Eyri wrote: We all know ammunition for weapons is resupplied by nanites... but what if instead of ammunition stores all dropsuits had nanite stores? Imagine a bar to the bottom left of where your ammunition is usually displayed, labelle...
- by Mordecai Sanguine - at 2013.11.24 12:44:00
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716. [Weapon Suggestion] Amarr Beam Lance - in Feedback/Requests [original thread]
Ulysses Knapse wrote: The Beam Lance is a high-power, shoulder-fired laser developed by Viziam. Inspired by early prototype designs of the well-known Laser Rifle, the Beam Lance trades versatility for power. Not only is it highly effective agai...
- by Mordecai Sanguine - at 2013.11.23 18:25:00
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717. heavy armors/light weapons??? gimme a break - in Feedback/Requests [original thread]
Don Azteka wrote: hello people there is something really annoying a lot of players since a long time and now that you have made some changes on heavy armors it's getting worse!!! heavy armors are allowed using light weapons when light and mediu...
- by Mordecai Sanguine - at 2013.11.23 11:59:00
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718. Rail Rifle is sexaaayy - in Feedback/Requests [original thread]
Keri Starlight wrote: Mordecai Sanguine wrote: Aeon Amadi wrote: Magpie Raven wrote: Combat rifle is meh. But still looks nice Considering the Combat Rifle's low damage but high rate of fire it kind of reminds me of an M16 when comp...
- by Mordecai Sanguine - at 2013.11.23 05:53:00
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719. Why people who don't want respecs don't want them. - in General Discussions [original thread]
Zero Harpuia wrote: People keep using the same line to defend respecs, and it has begun to wear on my patience. That line is.. "What do people who don't want respecs have to lose?" This is usually followed by some personal attacks, something ...
- by Mordecai Sanguine - at 2013.11.22 19:55:00
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720. [Feedback] ASCR vs AR in CQC/vs Armor - in Feedback/Requests [original thread]
Aeon Amadi wrote: This isn't to say it's over-powered, no. There's a lot of issues with TTK and DPS values (assault variants of all the rifles are too similar in the DPS department IMO) but this is just a personal standpoint from someone who's ...
- by Mordecai Sanguine - at 2013.11.22 19:49:00
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