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301. Feedback- Mass drivers - in Feedback/Requests [original thread]
So he complains he manages to kill the same 6 people, with an MD, thats not op, thats a dum enemy!! Claims a "friend" got 27-0, friend is either imaginary, guarded to rig score, or made it up. Claims it does too well over range, description says i...
- by Monkey MAC - at 2013.09.10 23:39:00
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302. Shield module Penalties - in Feedback/Requests [original thread]
Tallen Ellecon wrote: My point was that shield extenders are the only module with no drawback to stacking. Cough cough, ferroscale plates have no penalties for stacking, adv reactives have no penalty??
- by Monkey MAC - at 2013.09.10 12:57:00
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303. Shield module Penalties - in Feedback/Requests [original thread]
Eris Ernaga wrote: Funny how much better armor is and people are still asking for a shield nerf? Funny I run a Carthum and even the best shield tankers get owned. How about not using a mass driver all the time and switching to something that do...
- by Monkey MAC - at 2013.09.10 11:54:00
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304. Nerf MD against shield tank suits. - in Feedback/Requests [original thread]
Cosgar wrote: Explosions already have a -20% penalty to shields. Supposedly there was a bug where they did full damage, but I think it was fixed this patch. I thought the bug made it for 65% against sheilds!! And 135% to armour??
- by Monkey MAC - at 2013.09.10 11:48:00
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305. 2 Primary Weapon Assault Suit - in Feedback/Requests [original thread]
Vesago Ghostcore wrote: Is there any chance a commando type medium suit might ever be in our future? Nope, commando role is heavy for a reason!!
- by Monkey MAC - at 2013.09.10 11:39:00
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306. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
Thevresearch facility is perfect, it appears a little complex to begin with, but you learn it easily enough, its important that in new map designs you keep the multilevel combat, choke points are intuitive to both breach and defend while there is ...
- by Monkey MAC - at 2013.09.09 09:40:00
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307. [Request] - Hit detection / Lag Compensation - in Feedback/Requests [original thread]
Hi CCP With all the changes in 1.4 a lot of things feel a little odd, it feels like the hitboxes are little off, can you please clarify all of the following statements!! Are hitboxes larger/wider Are the hitboxes changing under movement Are hit...
- by Monkey MAC - at 2013.09.06 23:57:00
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308. Sooooo sick of MD's. - in Feedback/Requests [original thread]
Bettie Boop 2100190003 wrote: He means you cant play tetris and kill people with the MD like you can with the AR True but what can at the moment
- by Monkey MAC - at 2013.09.04 14:17:00
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309. put armor and ar back to the way it was - in Feedback/Requests [original thread]
Armour would be awsome but now every hitscan is experiencing true hit detection, you cant really notice it, the grand total forbarmour buffs allows an extra 0.3 seconds againsts ar, yay! Tanking in general is kinda point less, when a single mag w...
- by Monkey MAC - at 2013.09.04 13:26:00
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310. Sooooo sick of MD's. - in Feedback/Requests [original thread]
Smooth Assassin wrote: Piraten Hovnoret wrote: Where the **** have you been? MD blows in 1,4 with the aim assistthe gun is pointless now. Doesn't mean you can't aim. I dont think he means, what you think he means!!
- by Monkey MAC - at 2013.09.04 12:00:00
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311. Sooooo sick of MD's. - in Feedback/Requests [original thread]
True Adamance wrote: excillon wrote: I've said it before, and I'll say it again. MD's are WAAAAAAAAAAAAAAAYYYYYYYYYYYYYYYY to OP. I get lit up with a forge gun, swarm, charge sniper, whatever. But a weapon this powerful should NOT be able ...
- by Monkey MAC - at 2013.09.04 10:58:00
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312. Sooooo sick of MD's. - in Feedback/Requests [original thread]
excillon wrote: Piraten Hovnoret wrote: Where the **** have you been? MD blows in 1,4 with the aim assistthe gun is pointless now. I work nights, and can only play on weekends. Sorry if I'm a little ill informed, not sorry the MD sucks...
- by Monkey MAC - at 2013.09.04 09:42:00
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313. Feedback:uprising1.4 patch-Speacial thanks - in Feedback/Requests [original thread]
general drake55 wrote: the new uprising patch works great so far ccp,although ive noticed some issues,although your probaly already aware of it,ill post this issue in the bugs/Issues section of the forums.this is my first post ccp,so if anythin...
- by Monkey MAC - at 2013.09.03 23:24:00
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314. WHY - in Feedback/Requests [original thread]
Godin Thekler wrote: Why am I now forced to work for the money whoring Caldari? You can choose not to by pressing the square button, what square button? You know the one on your pad, oh wait sorry . . just trust me (Incase you think Im goadi...
- by Monkey MAC - at 2013.09.03 23:17:00
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315. Friendly Hp on a high tech suit maybe? - in Feedback/Requests [original thread]
Geovexen wrote: we are supposed to be fielding high tech suits with advanced weaponry and systems but our radio communications can't display HP bars of our allies, nor can it relay positions without line of sight? this is just plain dumb. now...
- by Monkey MAC - at 2013.09.03 23:14:00
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316. how to avoid getting road killed - in Feedback/Requests [original thread]
Then I must be one of the few sorry sobs who have been, I found while you dont have to dance quitw so much, you most definitely have to look both ways before crossing, although any kt ive seen is now exclusively llav as there the only one capable ...
- by Monkey MAC - at 2013.09.03 23:12:00
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317. blue print heavy machine - in Feedback/Requests [original thread]
pegasis prime wrote: No more bpos . They ruin tge risk vrs reward system thise tgat cry for bpos only want a reward with no risk simples. So we should remove all bpos completely, why should a guy run a bpo std suit with bpo modules and bpo ar...
- by Monkey MAC - at 2013.09.03 14:45:00
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318. MAP GLITCH: big problem - in Feedback/Requests [original thread]
Line harvest? This one? line harvest map
- by Monkey MAC - at 2013.09.03 13:48:00
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319. blue print heavy machine - in Feedback/Requests [original thread]
All weapons should have a miltia and low tier bpo variants!! SIMPLES!!
- by Monkey MAC - at 2013.09.03 09:39:00
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320. Ascension cables, Jetpacks, and Nano Jump Drives, Oh My: Giving the Scout a Purp... - in Feedback/Requests [original thread]
Well instead of making the ascenscion cable limited to scouts, a scout fires a cable that all suits can hook onto, this gives the scout its true role of changing the face of the battlefield in ways unseen by the enemy. Jump packs would be acceptab...
- by Monkey MAC - at 2013.09.02 22:45:00
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