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281. [Request] Remove DUs and objective spawning - in Feedback/Requests [original thread]
Bright Cloud wrote: Removing or crippling drop uplinks? Are you out of your minds? It took like a year and a half to get people actually using those damn things. Its not out of control, its working as intended. I have seen the horror of the E3 ...
- by Monkey MAC - at 2013.09.15 17:05:00
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282. [Request] Remove DUs and objective spawning - in Feedback/Requests [original thread]
Skihids wrote: Monkey MAC wrote: Skihids wrote: ladwar wrote: lol... uplinks and objective spawns are OP now. next target the MCC is OP because you can't hurt it. Being able to build and control your supply lines IS extremely critic...
- by Monkey MAC - at 2013.09.15 17:02:00
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283. [Request] Remove DUs and objective spawning - in Feedback/Requests [original thread]
drake sadani wrote: forget about upgrading scouts thats not going to happen class changes now are just going to muddy the water. when a player using the DU is killed his DU explodes , after 4 uses the DU explodes . limit to one DU per fit...
- by Monkey MAC - at 2013.09.15 15:55:00
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284. [Request] Remove DUs and objective spawning - in Feedback/Requests [original thread]
Skihids wrote: ladwar wrote: lol... uplinks and objective spawns are OP now. next target the MCC is OP because you can't hurt it. Being able to build and control your supply lines IS extremely critical in battle. That's precisely why you ...
- by Monkey MAC - at 2013.09.15 15:08:00
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285. (Request) Not one for graphical updates but - in Feedback/Requests [original thread]
Would be cool!!
- by Monkey MAC - at 2013.09.15 00:10:00
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286. Moblie HQ's, a new vehicle!!!!!!!! - in Feedback/Requests [original thread]
This what we are hoping for on mav apcs
- by Monkey MAC - at 2013.09.15 00:09:00
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287. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Aeon Amadi wrote: I hear a lot of talk about recoil and dispersion but inevitably I always answer it the same way: Recoil does not make the Assault Rifle overpowered. Any weapon is going to be accurate as the dickens when aiming down the sigh...
- by Monkey MAC - at 2013.09.15 00:04:00
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288. [Request] Remove DUs and objective spawning - in Feedback/Requests [original thread]
Torneido Achura wrote: I agree with objective spawn being removed, but DUs and CRUs need to stay. That would make for more interesting matches. All game modes would be benefited. That being said DUs need a limit of 3 maybe 5 per side (look at ...
- by Monkey MAC - at 2013.09.14 23:57:00
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289. [Request] Remove DUs and objective spawning - in Feedback/Requests [original thread]
CLONE117 wrote: we also have the fact that currently still the team with the cru will have an easier time taking an objective... u can go sneak around to the other side of the map and hack an objective with out worry... having more crus woul...
- by Monkey MAC - at 2013.09.14 23:27:00
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290. [Request] Remove DUs and objective spawning - in Feedback/Requests [original thread]
CLONE117 wrote: i dont see objective spawning as a massive issue... most ppl will normally spawn on the uplinks surounding the objective and only the objective if nothing else is left to spawn in on.... but im pretty sure that players hate be...
- by Monkey MAC - at 2013.09.14 23:07:00
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291. [Request] Remove DUs and objective spawning - in Feedback/Requests [original thread]
Skihids wrote: Mobile and objective spawning fundamentally alters game play for the worse by eliminating strategic play. The current hue and cry over the number of uplinks on the field means people recognize this issue. What many fail to reali...
- by Monkey MAC - at 2013.09.14 22:49:00
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292. the true reason why the assault rifle is balanced with the other guns.. - in Feedback/Requests [original thread]
The hmg has a lack of range, and a loading time slower than a snail race smg has low range, its highef overall capacity allows it to be a personal defence weapon sr has overheat, asr NEEDS more overheat what drawback does the ar have?
- by Monkey MAC - at 2013.09.13 23:55:00
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293. (Request) Good for CCP bottom line. - in Feedback/Requests [original thread]
Vell0cet wrote: Monkey MAC wrote: Vell0cet wrote: It's not a terrible idea. I just don't see it being very popular. I wonder if the revenue it generates is worth the development to code the changes and build the required UI. I run passive...
- by Monkey MAC - at 2013.09.11 21:40:00
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294. (Request) Good for CCP bottom line. - in Feedback/Requests [original thread]
Vell0cet wrote: It's not a terrible idea. I just don't see it being very popular. I wonder if the revenue it generates is worth the development to code the changes and build the required UI. I run passive boosters, and sometimes active boosters...
- by Monkey MAC - at 2013.09.11 19:48:00
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295. Fitting folders, increased fitting cap - in Feedback/Requests [original thread]
A 100 suit cap is fine, with the folders have vechiles to, you can choose to deploy an entire folder or tab or whatever, which spawns you into your vechile as its dropped off!! These tabs or folders would only have 1suit 1vechile each!!
- by Monkey MAC - at 2013.09.11 12:27:00
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296. (Request) Good for CCP bottom line. - in Feedback/Requests [original thread]
Eris Ernaga wrote: Government CheeseBurger wrote: With the introduction of progressive SP bonus for logging in daily. If a player misses a day you should have the option to spend AUR to "fix" or "correct" the missing day so the player has th...
- by Monkey MAC - at 2013.09.11 12:21:00
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297. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
Korvin Lomont wrote: Kekklian Noobatronic wrote: I just feel like saying.. If HMG's are supposed to be low-range, high CQC damage.. Then why has CCP not actually given them the damage to truly be the king of CQC automatic weapons(we all kno...
- by Monkey MAC - at 2013.09.11 12:03:00
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298. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
Korvin Lomont wrote: D legendary hero wrote: BL4CKST4R wrote: The AR doesnt need a damage nerf it needs a range nerf, the AR is supposed to have the HIGH DPS - LOW RANGE so if an AR user can close ground on you, you should consider yourse...
- by Monkey MAC - at 2013.09.11 11:58:00
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299. [request] GET DOWN IN THE BATTLE ROOM!!!! - in Feedback/Requests [original thread]
Umm, shall we start with prox chat?
- by Monkey MAC - at 2013.09.11 08:44:00
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300. Discouraging dual tanking - in Feedback/Requests [original thread]
Alena Ventrallis wrote: So the reason everyone hated/hates the cal logo is because it can dual tank itself into a monster, right? So the problem isn't with the suit. The problem lies with the nature of dual tanking. So what if they made an inh...
- by Monkey MAC - at 2013.09.10 23:53:00
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