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1681. Potentially troubling news for DUST 514 - in General Discussions [original thread]
Th3rdSun wrote: Monkey MAC wrote: Th3rdSun wrote: Monkey MAC wrote: Lucrezia LeGrand wrote: come on! everyone knows that they're secretly working on a ps4 version. It would be dumb not to, and I think they've dropped enough hints to...
- by Monkey MAC - at 2014.02.15 00:53:00
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1682. Potentially troubling news for DUST 514 - in General Discussions [original thread]
Th3rdSun wrote: Monkey MAC wrote: Lucrezia LeGrand wrote: come on! everyone knows that they're secretly working on a ps4 version. It would be dumb not to, and I think they've dropped enough hints to say it is a possibility. They confir...
- by Monkey MAC - at 2014.02.15 00:43:00
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1683. Isk Payout Reduction? - in General Discussions [original thread]
CYRAX SERVIUS wrote: Himiko Kuronaga wrote: The isk destroyed on the opposing side also plays a part in your overall payout. For the last month people have been running a lot of militia gear for whatever reason. I imagine FW running people ...
- by Monkey MAC - at 2014.02.15 00:41:00
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1684. Isk Payout Reduction? - in General Discussions [original thread]
Cheaper Suits on the Field Tanks cost less blow up less Faster Matches? All attribute to lower payout.
- by Monkey MAC - at 2014.02.15 00:40:00
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1685. Potentially troubling news for DUST 514 - in General Discussions [original thread]
Lucrezia LeGrand wrote: come on! everyone knows that they're secretly working on a ps4 version. It would be dumb not to, and I think they've dropped enough hints to say it is a possibility. They confirmed they have ONE team working on gettin...
- by Monkey MAC - at 2014.02.15 00:36:00
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1686. Potentially troubling news for DUST 514 - in General Discussions [original thread]
except moving from PS3 to PS4 will require very little work since the PS4 supports the U3 engine. All they have to do is rejig the input to accept the DS4 over DS3. Dust will encounter problems when they decide to go from a U3/Carbon hybrid to a ...
- by Monkey MAC - at 2014.02.15 00:30:00
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1687. Why fight over the null cannons? - in General Discussions [original thread]
MCC units contain micro shield walls that produce incredibly strong shields. However the immense power draw means the Ship's AI will only activate it order to protect against damage of a certain level.
- by Monkey MAC - at 2014.02.14 23:24:00
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1688. I know things you don't know. - in General Discussions [original thread]
Oh, well I'll just save my save my SP from suits then.
- by Monkey MAC - at 2014.02.14 22:17:00
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1689. Medium suit stats!!! - in General Discussions [original thread]
I had hoped they would give Assault Suits 8 slots each in total. Slots: C: 5-3 A: 3-5 G: 3-5 M:4-4
- by Monkey MAC - at 2014.02.14 22:14:00
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1690. Sunvisor - in General Discussions [original thread]
Cool idea, would love some NVG's and Polarised Visors, a lot of you probably don't know but when the brightness is set at about 40, the night maps are pitch black. But then again everyone thinks this game looks terrible, which I don't.
- by Monkey MAC - at 2014.02.14 22:08:00
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1691. Trolls - in General Discussions [original thread]
Godin Thekiller wrote: Joel II X wrote: Godin Thekiller wrote: ratamaq doc wrote: Godin Thekiller wrote: only RE nerf that needs to happen is sticking to friendly vehicles. That **** needs to go. And remove the single funniest ...
- by Monkey MAC - at 2014.02.14 14:11:00
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1692. what is balanced vehicles vs av to you - in General Discussions [original thread]
Balanced to me is how it's done on titanfall, with the titans. The titans themselves are devastating, they can tear through infantry in a heardbeat. BUT it only takes on guy with an Anti-Titan weapon to deal with, you just need a CONCENTRATED eff...
- by Monkey MAC - at 2014.02.14 13:34:00
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1693. Scrambler Pistols OP? - in General Discussions [original thread]
Now I've seen it all.
- by Monkey MAC - at 2014.02.14 12:31:00
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1694. Aim Assist - in General Discussions [original thread]
*facepalm*
- by Monkey MAC - at 2014.02.14 00:00:00
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1695. its official, we need to nerf remote explosives - in General Discussions [original thread]
God damn those noobs, who are placing an armed explosive in the middle of a damn battlefield. If someone detonates an RE double tapping L2 should cause them feedback damage. The only thing I agree with is removing the ability to detonate while d...
- by Monkey MAC - at 2014.02.13 20:36:00
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1696. MOTHER OF GOD! // Scrambler Weapon Systems - in General Discussions [original thread]
Number 6 would make a very nice SMG.
- by Monkey MAC - at 2014.02.13 20:29:00
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1697. Hey CCP, remember the AR and RR? - in General Discussions [original thread]
Fizzer94 wrote: Monkey MAC wrote: bamboo x wrote: Monkey MAC wrote: I just hope we get a weapons skill refund once we have a full T2 roster. Then sign my petition damnit. *points to signature* And yeah guys the SMG is a projectile ...
- by Monkey MAC - at 2014.02.13 20:26:00
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1698. So CCP, You know there is a problem with tanks. What are you doing ... - in General Discussions [original thread]
Garrett Blacknova wrote: Ryme Intrinseca wrote: The Attorney General wrote: Ryme Intrinseca wrote: And before anyone says '1.7 tanking IS HARD!!!!111', explain to me Duna's thousands of monthly kills at 88 KDR. Ambush stomping. Pl...
- by Monkey MAC - at 2014.02.13 20:22:00
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1699. Tanker Tactics - in General Discussions [original thread]
Mortedeamor wrote: Monkey MAC wrote: Imperious91 wrote: What is the main goal of a tanker? I would assume its to destroy other tankers, drop ships, and LAV's. Now what is the best or most preferred way to accomplish this? I wou...
- by Monkey MAC - at 2014.02.13 12:43:00
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1700. why does this game have less players online than a 1995 fps? - in General Discussions [original thread]
crazy space 1 wrote: Aero Yassavi wrote: OP has no clue how game development works. buhahaha other than being a professional in the games industry. News flash no game have even been developed as poorly as dust has. When they released sk...
- by Monkey MAC - at 2014.02.13 12:41:00
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