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Monkey MAC
Rough Riders..
1956
|
Posted - 2014.02.13 20:36:00 -
[61] - Quote
God damn those noobs, who are placing an armed explosive in the middle of a damn battlefield. If someone detonates an RE double tapping L2 should cause them feedback damage.
The only thing I agree with is removing the ability to detonate while dead. But only if we get either
A) Damage Buff: 50%
B) New type: Shaped Charge 1500 dmg base, +500% when stuck DIRECTLY to a vehicle or instalation, 0.1m splash radius.
Spkr4thedead: Me > AV
This is why tanks are unbalanced
Monkey Mac - Forum Warrior of the Trees Lvl.
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NK Scout
Storm Wind Strikeforce Caldari State
345
|
Posted - 2014.02.13 20:36:00 -
[62] - Quote
PARKOUR PRACTIONER wrote:I have option to shotgun you in a fast 130HP suit, or blow you up in a fast 130HP suit. Moody, I agree with the bounty. Exept shotguns take actual skill instead of Toss Detonate or
Toss Die Detonate like a little scrub and force a undeserved death.
I wasnt the only guy that got remoted
2 exiles assault rifles,
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Caldari Master Race
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NK Scout
Storm Wind Strikeforce Caldari State
345
|
Posted - 2014.02.13 20:37:00 -
[63] - Quote
Monkey MAC wrote:God damn those noobs, who are placing an armed explosive in the middle of a damn battlefield. If someone detonates an RE double tapping L2 should cause them feedback damage.
The only thing I agree with is removing the ability to detonate while dead. But only if we get either
A) Damage Buff: 50%
B) New type: Shaped Charge 1500 dmg base, +500% when stuck DIRECTLY to a vehicle or instalation, 0.1m splash radius. I only dont want poeple using remotes as contact grenades, vehicles im fine with, if anything they ned buffing against vehicles
2 exiles assault rifles,
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Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
WUT ANG
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
108
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Posted - 2014.02.13 20:37:00 -
[64] - Quote
Sgt Buttscratch wrote:NO to all of the above.
-They already have a delay.
-If your bleeding out, you are NOT DEAD, clicking a trigger is plausible.
-WHY, should all equipment disappear after you die then?
-Why should we not be able to stick themon friendly vehicles? I personally think that you should be ableto stick them to people aswell.
- Radius is fine, they are EXPLOSIVES. BIG BOOM!!!!!
Learn to; Be more aware Double tap(the art of making sure someone is DEAD) quit crying What he said...
Swarm SP Refund Please!!!!!!!
"LONG LIVE DARK LEGION"
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Nothing Certain
Villore Sec Ops Gallente Federation
229
|
Posted - 2014.02.13 20:38:00 -
[65] - Quote
Melchiah ARANeAE wrote:The only thing I'd do is give them a 48/36/28 scan profile and make them scanable.
I'd make them better camouflaged. It is kind of hard to believe someone is complaining that RE's are too powerful. I think they should act like proximity mines and if someone steps on them, boom
Because, that's why.
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Sgt Buttscratch
lcritMYpantS
1578
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Posted - 2014.02.13 20:38:00 -
[66] - Quote
I loose all my payout beause:
the RDV drops my dropshipfrom 100ft and it instaplodes sometimes I D/C loosing my isk lost tanks to terrain, FULL HP VAYU, instaplodes noob throws a locus nade over a wall hopefully, one hit my scout. people in 60ksica/somas people in 200k pro suits
YOU PLAY SHOOTERS KNOWING YOU WILL DIE.
HTFU
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
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NK Scout
Storm Wind Strikeforce Caldari State
345
|
Posted - 2014.02.13 20:38:00 -
[67] - Quote
WUT ANG wrote:Sgt Buttscratch wrote:NO to all of the above.
-They already have a delay.
-If your bleeding out, you are NOT DEAD, clicking a trigger is plausible.
-WHY, should all equipment disappear after you die then?
-Why should we not be able to stick themon friendly vehicles? I personally think that you should be ableto stick them to people aswell.
- Radius is fine, they are EXPLOSIVES. BIG BOOM!!!!!
Learn to; Be more aware Double tap(the art of making sure someone is DEAD) quit crying What he said... Many peiple already replied to that post, doesnt work
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
NK Scout
Storm Wind Strikeforce Caldari State
346
|
Posted - 2014.02.13 20:40:00 -
[68] - Quote
Sgt Buttscratch wrote:I loose all my payout beause:
the RDV drops my dropshipfrom 100ft and it instaplodes sometimes I D/C loosing my isk lost tanks to terrain, FULL HP VAYU, instaplodes noob throws a locus nade over a wall hopefully, one hit my scout. people in 60ksica/somas people in 200k pro suits
YOU PLAY SHOOTERS KNOWING YOU WILL DIE.
HTFU But this is like mw2 noobtube spam, nothing you can do about it, uou cant hide, if you kill them you dont have to shoot them before they shoot you.
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
calisk galern
BurgezzE.T.F General Tso's Alliance
1831
|
Posted - 2014.02.13 20:40:00 -
[69] - Quote
NK Scout wrote:Sgt Buttscratch wrote:NK Scout wrote:Chuckles Brown wrote:Pump the mudda f*ckin' brakes, son!
The only thing REs need is the detonation after death bug fixed. If you're bleeding out, you aren't allowed to still fire your gun, or use equipment of any other kind, so REs should no exception.
They are great equalizers in battle, and require more skill, risk, and action than MDs and nades.
They probably should be moved to the grenade slot, or not replaceable by Supply Depots & Nanohives. I don't get Uplinks and Nanohives restored, REs shouldn't be able to either if they are to be treated as equipment and not weaponry.
At this point in time, if you're still falling for RE traps, then you need to evolve your game to a higher level. Omfg people, learn to read Im talking about noobs using remote like contact grenades Re read the op Re read the op Do you not mean people playing the game how they find fun. They are not using themlike contact nades, they drop them the remotely explode them, remote explosives, designed to be remotely exploded on your face. This isn't a matter of an OP item, this is someone butthurt that they got killed. respawn and go kill their ass, tis a game. I lose half my payout because some scrub has no skill and uses a instakill contact grenade Its op against infantry like that
maybe you shouldn't run proto's in pubs. then you wouldn't lose half your payouts to scrubs -.-
don't risk the suit if you can't take the loss |
Thumb Green
Titans of Phoenix Legacy Rising
779
|
Posted - 2014.02.13 20:41:00 -
[70] - Quote
calisk galern wrote:Thumb Green wrote:You can tell who in this thread genuinely believe RE's a perfectly fine and who in this thread are scrubs that rely on their mega-contact grenades as a crutch (hint: they're the ones getting angry and hurling insults). I agree mostly with the former as they're mostly right, I just believe they could do with a longer delay before arming. But the latter, well you goes are only making things worse. seems like you are making a pretty broad spectrum back handed insult to those that think RE's are fine as is. I like you have some opinions on changes that could be made to RE's entirely limited to the post death glitch, but do not consider it a priority by any means. there is no way you will convince me that RE's are stronger then rifles,scanners, uplinks, tanks, or any of the other current FOTM crutches out their. The only insult (calling them scrubs) is to those that are getting angry at the mere mention of a nerf and are hurling insults at the OP rather than rational discuss why his points are wrong. I'm not trying to convince you that they're stronger than any of the things you listed. All I'm trying to convince people of is that they need a longer delay before arming because as they are now they are practically contact grenades with more damage and a larger blast radius.
Support Orbital Spawns
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NK Scout
Storm Wind Strikeforce Caldari State
346
|
Posted - 2014.02.13 20:42:00 -
[71] - Quote
calisk galern wrote:NK Scout wrote:Sgt Buttscratch wrote:NK Scout wrote:Chuckles Brown wrote:Pump the mudda f*ckin' brakes, son!
The only thing REs need is the detonation after death bug fixed. If you're bleeding out, you aren't allowed to still fire your gun, or use equipment of any other kind, so REs should no exception.
They are great equalizers in battle, and require more skill, risk, and action than MDs and nades.
They probably should be moved to the grenade slot, or not replaceable by Supply Depots & Nanohives. I don't get Uplinks and Nanohives restored, REs shouldn't be able to either if they are to be treated as equipment and not weaponry.
At this point in time, if you're still falling for RE traps, then you need to evolve your game to a higher level. Omfg people, learn to read Im talking about noobs using remote like contact grenades Re read the op Re read the op Do you not mean people playing the game how they find fun. They are not using themlike contact nades, they drop them the remotely explode them, remote explosives, designed to be remotely exploded on your face. This isn't a matter of an OP item, this is someone butthurt that they got killed. respawn and go kill their ass, tis a game. I lose half my payout because some scrub has no skill and uses a instakill contact grenade Its op against infantry like that maybe you shouldn't run proto's in pubs. then you wouldn't lose half your payouts to scrubs -.- Im using a non op proto, amar logi with compact hives, only advantage it has over my adv suit is hives and a plate, and im just countering the proto and I run solo so.....
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
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Caldari Master Race
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Nothing Certain
Villore Sec Ops Gallente Federation
229
|
Posted - 2014.02.13 20:43:00 -
[72] - Quote
NK Scout wrote:Sgt Buttscratch wrote:Quote:Anything that instakills needs drawbacks
And you are so stupid, you cant finish them if they detonate right after they are dead, and some people need to reload or use a ScR, so we cant, and lol they rush at you, and if you kill them, they kill you which is unfair and makes remotes op They have drawbacks. when you have them in your hand, you are defenseless. to get them to work you need to bum rush in very close...defenseless. Their killing power comes from people not paying attention, If you see a scout flying into the room not shooting..... what is he doing? wearing fancy suits does not stop you from getting OHK'd, cheap shotted, it just means you have more at risk. YOUR RISK, YOUR CHOICE. The remote guy has no risk Cheap suits to overpoweredly kill my 132k isk suit without any effort
Ahh, I understand now. You sound like one of the bad tankers, no one should be able to kill me unless they go pew pew and have a suit like mine.
Because, that's why.
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calisk galern
BurgezzE.T.F General Tso's Alliance
1831
|
Posted - 2014.02.13 20:44:00 -
[73] - Quote
Thumb Green wrote:calisk galern wrote:Thumb Green wrote:You can tell who in this thread genuinely believe RE's a perfectly fine and who in this thread are scrubs that rely on their mega-contact grenades as a crutch (hint: they're the ones getting angry and hurling insults). I agree mostly with the former as they're mostly right, I just believe they could do with a longer delay before arming. But the latter, well you goes are only making things worse. seems like you are making a pretty broad spectrum back handed insult to those that think RE's are fine as is. I like you have some opinions on changes that could be made to RE's entirely limited to the post death glitch, but do not consider it a priority by any means. there is no way you will convince me that RE's are stronger then rifles,scanners, uplinks, tanks, or any of the other current FOTM crutches out their. The only insult (calling them scrubs) is to those that are getting angry at the mere mention of a nerf and are hurling insults at the OP rather than rational discuss why his points are wrong. I'm not trying to convince you that they're stronger than any of the things you listed. All I'm trying to convince people of is that they need a longer delay before arming because as they are now they are practically contact grenades with more damage and a larger blast radius.
that unlike grenades need to be dropped at your feet in melee range.
not saying range is important but theirs a reason nova knives are a gimick weapon |
NK Scout
Storm Wind Strikeforce Caldari State
346
|
Posted - 2014.02.13 20:44:00 -
[74] - Quote
Nothing Certain wrote:NK Scout wrote:Sgt Buttscratch wrote:Quote:Anything that instakills needs drawbacks
And you are so stupid, you cant finish them if they detonate right after they are dead, and some people need to reload or use a ScR, so we cant, and lol they rush at you, and if you kill them, they kill you which is unfair and makes remotes op They have drawbacks. when you have them in your hand, you are defenseless. to get them to work you need to bum rush in very close...defenseless. Their killing power comes from people not paying attention, If you see a scout flying into the room not shooting..... what is he doing? wearing fancy suits does not stop you from getting OHK'd, cheap shotted, it just means you have more at risk. YOUR RISK, YOUR CHOICE. The remote guy has no risk Cheap suits to overpoweredly kill my 132k isk suit without any effort Ahh, I understand now. You sound like one of the bad tankers, no one should be able to kill me unless they go pew pew and have a suit like mine. No, im just saying not with a insta kill contact grenade, im fine if they were better and used a gun, but they werent and used a insta kill device
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
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NK Scout
Storm Wind Strikeforce Caldari State
346
|
Posted - 2014.02.13 20:45:00 -
[75] - Quote
calisk galern wrote:Thumb Green wrote:calisk galern wrote:Thumb Green wrote:You can tell who in this thread genuinely believe RE's a perfectly fine and who in this thread are scrubs that rely on their mega-contact grenades as a crutch (hint: they're the ones getting angry and hurling insults). I agree mostly with the former as they're mostly right, I just believe they could do with a longer delay before arming. But the latter, well you goes are only making things worse. seems like you are making a pretty broad spectrum back handed insult to those that think RE's are fine as is. I like you have some opinions on changes that could be made to RE's entirely limited to the post death glitch, but do not consider it a priority by any means. there is no way you will convince me that RE's are stronger then rifles,scanners, uplinks, tanks, or any of the other current FOTM crutches out their. The only insult (calling them scrubs) is to those that are getting angry at the mere mention of a nerf and are hurling insults at the OP rather than rational discuss why his points are wrong. I'm not trying to convince you that they're stronger than any of the things you listed. All I'm trying to convince people of is that they need a longer delay before arming because as they are now they are practically contact grenades with more damage and a larger blast radius. that unlike grenades need to be dropped at your feet in melee range. not saying range is important but theirs a reason nova knives are a gimick weapon They can throw them far.....
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
Zimander
0uter.Heaven
27
|
Posted - 2014.02.13 20:49:00 -
[76] - Quote
NK Scout wrote:Increase the time it takes to arm the remote by 1 second or 2 Fix the bug where you can detonate while bleeding out Make the explosive disapear after you bleed out Keep the sticky explosives but no longer can they be placed on friendly vehicles MAYBE reduce radius by 1m.
Im sick of people abusing these thing in ambush, they just come in throw thier remote grenade and detonate even if you kill them.
Justto be clear, I only want these nerfed vs infantry, if you kill them you have no time to shoot thier body before they kill you.
you mad
every time i reading u post it always about op this op that nerf this buff that . CPP took my isk blah blah blah is a game and every 1 play how that want if u getting kill by RE its your problem many ppl get killed like that |
Spectre-M
The Generals General Tso's Alliance
273
|
Posted - 2014.02.13 20:50:00 -
[77] - Quote
Sgt Buttscratch wrote:Spectre-M wrote:Sgt Buttscratch wrote:NO to all of the above.
-They already have a delay.
-If your bleeding out, you are NOT DEAD, clicking a trigger is plausible.
-WHY, should all equipment disappear after you die then?
-Why should we not be able to stick themon friendly vehicles? I personally think that you should be ableto stick them to people aswell.
- Radius is fine, they are EXPLOSIVES. BIG BOOM!!!!!
Learn to; Be more aware Double tap(the art of making sure someone is DEAD) quit crying I can't shoot while bleeding out. Remotes shouldn't either. theres a difference, one requires you to pick a gun up, hold it and aim it, the other requires 1 finger. refer to the bottom line of my 1st post
Pulling a trigger is one finger as well. Doesn't bleeding out count as a death? It would seem that you want to be able to activate the explosive after dying.
Amarr Factional Warfare Loyalist
Minnmatar in Amarr Armor
I am a Wolf in Sheeps Clothing
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NK Scout
Storm Wind Strikeforce Caldari State
346
|
Posted - 2014.02.13 20:51:00 -
[78] - Quote
Zimander wrote:NK Scout wrote:Increase the time it takes to arm the remote by 1 second or 2 Fix the bug where you can detonate while bleeding out Make the explosive disapear after you bleed out Keep the sticky explosives but no longer can they be placed on friendly vehicles MAYBE reduce radius by 1m.
Im sick of people abusing these thing in ambush, they just come in throw thier remote grenade and detonate even if you kill them.
Justto be clear, I only want these nerfed vs infantry, if you kill them you have no time to shoot thier body before they kill you. you mad every time i reading u post it always about op this op that nerf this buff that . CPP took my isk blah blah blah is a game and every 1 play how that want if u getting kill by RE its your problem many ppl get killed like that But the way people use them it makes them op
List of op things Rail rifle Combat rifle Blaster tanks Mlt tanks Rail tanks Remotes used like contact grenades Core locus grenades Maybe more....
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
JP Acuna
Pendejitos Canis Eliminatus Operatives
65
|
Posted - 2014.02.13 20:56:00 -
[79] - Quote
I would only agree with removing detonation while shot down. Just as a reward for the guy who was faster. Other than that RE are fine and you have to learn how to live with them. |
Zimander
0uter.Heaven
27
|
Posted - 2014.02.13 20:56:00 -
[80] - Quote
NK Scout wrote:Zimander wrote:NK Scout wrote:Increase the time it takes to arm the remote by 1 second or 2 Fix the bug where you can detonate while bleeding out Make the explosive disapear after you bleed out Keep the sticky explosives but no longer can they be placed on friendly vehicles MAYBE reduce radius by 1m.
Im sick of people abusing these thing in ambush, they just come in throw thier remote grenade and detonate even if you kill them.
Justto be clear, I only want these nerfed vs infantry, if you kill them you have no time to shoot thier body before they kill you. you mad every time i reading u post it always about op this op that nerf this buff that . CPP took my isk blah blah blah is a game and every 1 play how that want if u getting kill by RE its your problem many ppl get killed like that But the way people use them it makes them op List of op things Rail rifle Combat rifle Blaster tanks Mlt tanks Rail tanks Remotes used like contact grenades Core locus grenades Maybe more....
take a deep breath and relax its just a game player always gone find something to be &^%$# ingoing for 2nd player but like i told b4 it is a game and there is no restriction from CCP how to play and there always gone be 1:5000 to complain about something being OP so live with that or play different game for a while
|
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NK Scout
Storm Wind Strikeforce Caldari State
347
|
Posted - 2014.02.13 20:58:00 -
[81] - Quote
Zimander wrote:NK Scout wrote:Zimander wrote:NK Scout wrote:Increase the time it takes to arm the remote by 1 second or 2 Fix the bug where you can detonate while bleeding out Make the explosive disapear after you bleed out Keep the sticky explosives but no longer can they be placed on friendly vehicles MAYBE reduce radius by 1m.
Im sick of people abusing these thing in ambush, they just come in throw thier remote grenade and detonate even if you kill them.
Justto be clear, I only want these nerfed vs infantry, if you kill them you have no time to shoot thier body before they kill you. you mad every time i reading u post it always about op this op that nerf this buff that . CPP took my isk blah blah blah is a game and every 1 play how that want if u getting kill by RE its your problem many ppl get killed like that But the way people use them it makes them op List of op things Rail rifle Combat rifle Blaster tanks Mlt tanks Rail tanks Remotes used like contact grenades Core locus grenades Maybe more.... take a deep breath and relax its just a game player always gone find something to be &^%$# ingoing for 2nd player but like i told b4 it is a game and there is no restriction from CCP how to play and there always gone be 1:5000 to complain about something being OP so live with that or play different game for a while Im just tired of unfairness and insta killed Thales Blasters Rails while im the only one on my team forging, but I did destroy 1 that match.... Remotes Grenades
Its just irritating
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
Beyobi
POISION ROSES Galactic Skyfleet Empire
126
|
Posted - 2014.02.13 20:59:00 -
[82] - Quote
First of all, why are you letting these guys get within a 40 meter radius? That would be your first problem, keep the enemy away by ALL means necessary, including retreat or tactically falling back. Maybe find someone to run with to watch your back?
Second, you really can't throw RE's that far, 10 feet tops. If you look over your shoulder once in a while I won't be able to stand behind you and drop them at your feet. I hear there is a squad finder that will put you with people to cover your ass. May be worth checking out.
As for Nerfing RE's vs Infantry.... you have a lack of mentality here. If it can blow up a tank, it can sure as hell obliterate a mass of lesser volume.
If your ***** is still hurting I strongly advise a trip to the OB/GYN. |
NK Scout
Storm Wind Strikeforce Caldari State
347
|
Posted - 2014.02.13 21:01:00 -
[83] - Quote
Beyobi wrote:First of all, why are you letting these guys get withing a 40 meter radius? That would be your first problem, keep the enemy away by ALL means necessary, including retreat or tactically falling back. Maybe find someone to run with to watch your back?
Second, you really can't throw RE's that far, 10 feet tops. If you look over your shoulder once in a while I won't be able to stand behind you and drop them at your feet. I hear there is a squad finder that will put you with people to cover your ass. May be worth checking out.
As for Nerfing RE's vs Infantry.... you have a lack of mentality here. If it can blow up a tank, it can sure as hell obliterate a mass of lesser volume.
If your ***** is still hurting I strongly advise a trip to the OB/GYN.
Have you ever been trapped in a building? And its called balance
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
Zimander
0uter.Heaven
27
|
Posted - 2014.02.13 21:01:00 -
[84] - Quote
NK Scout wrote:Zimander wrote:NK Scout wrote:Zimander wrote:NK Scout wrote:Increase the time it takes to arm the remote by 1 second or 2 Fix the bug where you can detonate while bleeding out Make the explosive disapear after you bleed out Keep the sticky explosives but no longer can they be placed on friendly vehicles MAYBE reduce radius by 1m.
Im sick of people abusing these thing in ambush, they just come in throw thier remote grenade and detonate even if you kill them.
Justto be clear, I only want these nerfed vs infantry, if you kill them you have no time to shoot thier body before they kill you. you mad every time i reading u post it always about op this op that nerf this buff that . CPP took my isk blah blah blah is a game and every 1 play how that want if u getting kill by RE its your problem many ppl get killed like that But the way people use them it makes them op List of op things Rail rifle Combat rifle Blaster tanks Mlt tanks Rail tanks Remotes used like contact grenades Core locus grenades Maybe more.... take a deep breath and relax its just a game player always gone find something to be &^%$# ingoing for 2nd player but like i told b4 it is a game and there is no restriction from CCP how to play and there always gone be 1:5000 to complain about something being OP so live with that or play different game for a while Im just tired of unfairness and insta killed Thales Blasters Rails while im the only one on my team forging, but I did destroy 1 that match.... Remotes Grenades Its just irritating
u rely mad!
put away controller and chill for few days if you can take it |
Teilka Darkmist
271
|
Posted - 2014.02.13 21:04:00 -
[85] - Quote
Spectre-M wrote:Sgt Buttscratch wrote:NO to all of the above.
-They already have a delay.
-If your bleeding out, you are NOT DEAD, clicking a trigger is plausible.
-WHY, should all equipment disappear after you die then?
-Why should we not be able to stick themon friendly vehicles? I personally think that you should be ableto stick them to people aswell.
- Radius is fine, they are EXPLOSIVES. BIG BOOM!!!!!
Learn to; Be more aware Double tap(the art of making sure someone is DEAD) quit crying I can't shoot while bleeding out. Remotes shouldn't either. Because aiming and pulling the trigger is exactly the same as clenching your hand. I know for certain it's possible to pull the trigger when you're bleeding out. The number of times I've gone down hearing my weapon firing tells me that. I just didn't hit anything. And I didn't expect to either.
Woman.
Sniper, but from near the opponent's redline more often than not.
Not a KDR Worshipper.
|
NK Scout
Storm Wind Strikeforce Caldari State
347
|
Posted - 2014.02.13 21:05:00 -
[86] - Quote
i never said i was mad.
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
Teilka Darkmist
271
|
Posted - 2014.02.13 21:05:00 -
[87] - Quote
NK Scout wrote:Zimander wrote:NK Scout wrote:Zimander wrote:NK Scout wrote:Increase the time it takes to arm the remote by 1 second or 2 Fix the bug where you can detonate while bleeding out Make the explosive disapear after you bleed out Keep the sticky explosives but no longer can they be placed on friendly vehicles MAYBE reduce radius by 1m.
Im sick of people abusing these thing in ambush, they just come in throw thier remote grenade and detonate even if you kill them.
Justto be clear, I only want these nerfed vs infantry, if you kill them you have no time to shoot thier body before they kill you. you mad every time i reading u post it always about op this op that nerf this buff that . CPP took my isk blah blah blah is a game and every 1 play how that want if u getting kill by RE its your problem many ppl get killed like that But the way people use them it makes them op List of op things Rail rifle Combat rifle Blaster tanks Mlt tanks Rail tanks Remotes used like contact grenades Core locus grenades Maybe more.... take a deep breath and relax its just a game player always gone find something to be &^%$# ingoing for 2nd player but like i told b4 it is a game and there is no restriction from CCP how to play and there always gone be 1:5000 to complain about something being OP so live with that or play different game for a while Im just tired of unfairness and insta killed Thales Blasters Rails while im the only one on my team forging, but I did destroy 1 that match.... Remotes Grenades Its just irritating
So... Everything you don't use is OP pretty much? I think the problem may be the player, not the game.
Woman.
Sniper, but from near the opponent's redline more often than not.
Not a KDR Worshipper.
|
NK Scout
Storm Wind Strikeforce Caldari State
347
|
Posted - 2014.02.13 21:05:00 -
[88] - Quote
Teilka Darkmist wrote:Spectre-M wrote:Sgt Buttscratch wrote:NO to all of the above.
-They already have a delay.
-If your bleeding out, you are NOT DEAD, clicking a trigger is plausible.
-WHY, should all equipment disappear after you die then?
-Why should we not be able to stick themon friendly vehicles? I personally think that you should be ableto stick them to people aswell.
- Radius is fine, they are EXPLOSIVES. BIG BOOM!!!!!
Learn to; Be more aware Double tap(the art of making sure someone is DEAD) quit crying I can't shoot while bleeding out. Remotes shouldn't either. Because aiming and pulling the trigger is exactly the same as clenching your hand. I know for certain it's possible to pull the trigger when you're bleeding out. The number of times I've gone down hearing my weapon firing tells me that. I just didn't hit anything. And I didn't expect to either. balance>realism
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
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Alternate Insano
SUICIDE SPITE SQUAD
38
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Posted - 2014.02.13 21:06:00 -
[89] - Quote
Longer time to place and arm, give them more dmg/AoE, no more posthumous detonation, undetonated re disappears when you die. |
NK Scout
Storm Wind Strikeforce Caldari State
347
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Posted - 2014.02.13 21:07:00 -
[90] - Quote
"So... Everything you don't use is OP pretty much? I think the problem may be the player, not the game." i use almost all those thing, they are op.
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
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