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1401. dust 5. 1. 4 ???? - in General Discussions [original thread]
Its something to do with the original Sleeper Tech from which our implants are based. We still don't actually know what it really means, but the sleeper infected clones had a tendency to write the numbers on the walls using the blood of other clon...
- by Monkey MAC - at 2014.03.10 11:16:00
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1402. Let's create a Dust 514 battle soundtrack - in General Discussions [original thread]
Aero Yassavi wrote: Re-watching old beta videos reminds me how much better games can be with proper music in the background. Even though it doesn't seem as though CCP is going to put much focus on this area, we are lucky enough that Dust 514 do...
- by Monkey MAC - at 2014.03.09 23:06:00
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1403. The 1.8 Assault Suit pt2: The Reckoning - in General Discussions [original thread]
Minmatar, 2x Extender 1x Energizer 1x Damage Mod 1x Prescision Enhancer 1x Dampener 1x Reactive Plate 1xEXO-5 Mass Driver 1x SMG (Soon to be Magsec) 1+ù Remote Explosive Makes for a fantastic flanker.
- by Monkey MAC - at 2014.03.09 23:01:00
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1404. Shield Extenders ... Dual Tanking - in General Discussions [original thread]
Thats the point, Shield tankers are meant to have lower EHP in total. Focusing instead on regenration is what Shield Tankers are meant to do. By forcing Shield Tankers to choose, it ensures you can't have it all.
- by Monkey MAC - at 2014.03.09 21:41:00
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1405. Let's talk dust: Next FOTM? - in General Discussions [original thread]
Caldari Sentinel with ACR + MSMG 2 Rifles (Effectively with most effecient damage types) Majority of helath with self repping shields (self sufficent) Probably damapened to Fluxes (explosives resitance) No Contest. Except for a forge gun.
- by Monkey MAC - at 2014.03.07 18:54:00
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1406. No incentive for Proficiency ... - in General Discussions [original thread]
No, it works better this way, it encourages diversity in play and squads. If you have a guy with a Scrambler you are best of giving him rail or projectile tech friends. You will get people workimg on specific tank types. Amarr will become the ban...
- by Monkey MAC - at 2014.03.07 18:51:00
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1407. Question from a fatty wielding a minigun: - in General Discussions [original thread]
Not a Red berry but my reaction more often than not is, #$&-ú@Gé¼, too late now!!!!! AAAAAAAAARRRRRRRRRRRGGGGGGGGGGGHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!;!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
- by Monkey MAC - at 2014.03.07 18:44:00
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1408. Scrambler still OP hit it with the nerf bat harder! - in General Discussions [original thread]
Savage Mangler wrote: May I humbly point out that all weapon types give as much as they get when shield/armor is concerned except projectile weapons which lose 5% to gain 10% respectively. Change that to -20% Shields +20% Armour and everyt...
- by Monkey MAC - at 2014.03.07 18:41:00
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1409. Scrambler still OP hit it with the nerf bat harder! - in General Discussions [original thread]
True Adamance wrote: Monkey MAC wrote: True Adamance wrote: Monkey MAC wrote: True Adamance wrote: We took a really hard hit this build....and essentially now cannot kill any armour tanked units. Our gun is not longer useful at lo...
- by Monkey MAC - at 2014.03.07 11:11:00
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1410. Scrambler still OP hit it with the nerf bat harder! - in General Discussions [original thread]
True Adamance wrote: Monkey MAC wrote: True Adamance wrote: Sinboto Simmons wrote: -Insert poor logic and or false info here- We took a really hard hit this build....and essentially now cannot kill any armour tanked units. Our gu...
- by Monkey MAC - at 2014.03.07 07:57:00
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1411. Scrambler still OP hit it with the nerf bat harder! - in General Discussions [original thread]
Has it occurred to you that prehaps the reason we aren't convinced fast regen is pointless is because fast regen isn't pointless. If I have 300 shields and 180 Armour, Against a guy with 180 Shields amd 500 Armour. If I win with 0 Shields and 170...
- by Monkey MAC - at 2014.03.06 13:36:00
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1412. Scrambler still OP hit it with the nerf bat harder! - in General Discussions [original thread]
ads alt wrote: Monkey MAC wrote: ads alt wrote: Monkey MAC wrote: ads alt wrote: It iant You dont give a bonus to tank damage to something that has puny ass hp, its **** logic You will 3 shot anyones Medium or light frames shueld a...
- by Monkey MAC - at 2014.03.06 13:19:00
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1413. Scrambler still OP hit it with the nerf bat harder! - in General Discussions [original thread]
ads alt wrote: Xander Mercy wrote: ads alt wrote: It iant You dont give a bonus to tank damage to something that has puny ass hp, its **** logic You will 3 shot anyones Medium or light frames shueld and deatroy thier armor, its not fair a...
- by Monkey MAC - at 2014.03.06 12:48:00
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1414. Scrambler still OP hit it with the nerf bat harder! - in General Discussions [original thread]
ads alt wrote: Monkey MAC wrote: ads alt wrote: Monkey MAC wrote: Sorry thought you thought thats what it currently is in 1.8. In 1.8 a Scrambler with Prof 5 will do 135% to Shields and 80% to armour, meanwhile a Combat with lrof 5 wi...
- by Monkey MAC - at 2014.03.06 12:45:00
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1415. What Do You Think of Me? (your opinion of other players) - in General Discussions [original thread]
Calm and Collected, like me before I started arguing with Tankers. And your opinion of me?
- by Monkey MAC - at 2014.03.06 12:37:00
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1416. Scrambler still OP hit it with the nerf bat harder! - in General Discussions [original thread]
ads alt wrote: Monkey MAC wrote: ads alt wrote: Monkey MAC wrote: 135% Shields 80% Armour That would make caldari extinct But 135% shields 65% armor Sorry thought you thought thats what it currently is in 1.8. In 1.8 a Scramble...
- by Monkey MAC - at 2014.03.06 12:30:00
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1417. LOL @ "new" med suit stats.... - in General Discussions [original thread]
Also Cloaks, even with a bonus of 70% to its fitting that cloak will probably be the most fitting intensive item on the suit.
- by Monkey MAC - at 2014.03.06 12:22:00
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1418. LOL @ "new" med suit stats.... - in General Discussions [original thread]
The dark cloud wrote: You get 25% reduction of PG+CPU on light weapons and sidearms on every assult suit. I thought it was 50%
- by Monkey MAC - at 2014.03.06 12:20:00
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1419. Let's talk dust: Minja, the return of non tanking mods? - in General Discussions [original thread]
I would say damp, hack, speed. But then again thats my play style, all flanking and what have you.
- by Monkey MAC - at 2014.03.06 12:18:00
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1420. Scrambler still OP hit it with the nerf bat harder! - in General Discussions [original thread]
ads alt wrote: Monkey MAC wrote: ads alt wrote: True Adamance wrote: Sinboto Simmons wrote: -Insert poor logic and or false info here- We took a really hard hit this build....and essentially now cannot kill any armour tanked u...
- by Monkey MAC - at 2014.03.06 12:15:00
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