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841. Do away witht the turret reward points? - in General Discussions [original thread]
Godin Thekiller wrote: Monkey MAC wrote: Umm why are you trying to defend against a tank with an installation? They take 3 shots of rail, you can be shot while operating them and there damage is comparitvely lower. They are just free warpoi...
- by Monkey MAC - at 2014.04.27 15:43:00
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842. Do away witht the turret reward points? - in General Discussions [original thread]
Umm why are you trying to defend against a tank with an installation? They take 3 shots of rail, you can be shot while operating them and there damage is comparitvely lower. They are just free warpoints, they have very little use on the battlefie...
- by Monkey MAC - at 2014.04.27 15:14:00
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843. Why is it okay that armor tanks can rep faster than shield tanks? - in General Discussions [original thread]
Hmm that is a good point, shield tanks just seem gimped by comparison again. Boosters only go a short way to dealing with the imbalance vehicle wise. Also the fact that shield and armour reps aren't that different is actually just as worrying. Es...
- by Monkey MAC - at 2014.04.27 12:45:00
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844. I see why CR seems so powerful. easy way to fix - in General Discussions [original thread]
Csikszent Mihalyi wrote: Cruor Abominare wrote: Appia Vibbia wrote: They were lazy. Simple reason. All weapons increase damage per shot from the base by 5% from STD to ADV and 10% from STD to Proto. . . Except Nova Knives. They're really ...
- by Monkey MAC - at 2014.04.27 10:40:00
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845. I see why CR seems so powerful. easy way to fix - in General Discussions [original thread]
The power of each burst is about right. The problem is that the weapon can be fired so quickly it becomes fullly automatic, turning it into 500 DPS ACR, for all intensive purposes. However not everyone can achieve this, it requires firimg at jus...
- by Monkey MAC - at 2014.04.27 10:27:00
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846. CAR-9 Burst ScP Findings - in General Discussions [original thread]
Since they buffed it. Lowest, ROF nerf Reduced dispersion Reduced recoil Larger Magazine it's become very vialbe, it's all down to your playstyle.
- by Monkey MAC - at 2014.04.26 23:02:00
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847. FW - 2.0 - A possible future not soonTM. - in General Discussions [original thread]
True Adamance wrote: KingBabar wrote: Its merely a dream I have, a way of playing the game in a limited way, for the veteran players mostly. What if playing faction warfare had limitations to what you can bring into battle. Playing for Minm...
- by Monkey MAC - at 2014.04.26 22:54:00
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848. FW - 2.0 - A possible future not soonTM. - in General Discussions [original thread]
Mercenary Babar wrote: Its merely a dream I have, a way of playing the game in a limited way, for the veteran players mostly. What if playing faction warfare had limitations to what you can bring into battle. Playing for Minmatar, you can only...
- by Monkey MAC - at 2014.04.26 22:46:00
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849. Can we get our old shields back - in General Discussions [original thread]
JARREL THOMAS wrote: I don't see the reason for keeping the shield extender penalty. The delay is a fair penalty, the proble is lack of power behind them. At proto 1 plate is worth 2 extenders, which only gets worse as you go down the sca...
- by Monkey MAC - at 2014.04.26 22:31:00
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850. So i tried the Caldari Magsec SMG.... - in General Discussions [original thread]
That is exactly why it's so balanced. Why not everyone can or will use. On paper it should be OP as hell, like the Rail Rifle was(/is varying on who you talk to) but long charge time low ROF high kick slower reload all make a difficult weapon ...
- by Monkey MAC - at 2014.04.26 22:20:00
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851. What's with all these "half the other team is scouts" ... - in General Discussions [original thread]
WTF - 6x Caldari Scout (EHP 600) BFEM - 3x Gallante Scout (EHP 700) + 3x Gallante Heavy (EHP 1700) DC - 6x Madrugar Blaster (EHP 5500) Everyone has a prefered tryhard setup however I would like to point out the Tryhardinator on Dust.Thang shows ...
- by Monkey MAC - at 2014.04.26 10:49:00
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852. Sniper rifles need buff... - in General Discussions [original thread]
Symbioticforks wrote: CRNWLLC wrote: I was concerned that sniping wouldn't be viable in 1.8. It is. Thanks, scout suits and UP mediums! EDIT: Also, I thank anyone with low shields, which is actually a lot of players, since armor is the pre...
- by Monkey MAC - at 2014.04.24 13:16:00
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853. Oops I Did It Again~ - in General Discussions [original thread]
I Ion Pistol-ed a Madrugar once, was hilarious. He was near death, so I shot at him in an attempt to earn a kill assist bonus, bonus, final shot in the mag, charged it up because I could and boom! Monkey Mac (Ion Pistol) Scrub Tanker Holy Sh*t...
- by Monkey MAC - at 2014.04.24 10:31:00
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854. Sniper rifles need buff... - in General Discussions [original thread]
For the love of god, a suicide run is not a counter to sniper. If you HAVE to kill yourself just to kill something that's not a hard counter. Not to mention you are suggesting that I take a dropship I paid for with my money, in a suit I paid for w...
- by Monkey MAC - at 2014.04.24 08:44:00
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855. Tanker KDR - What should it be? - in General Discussions [original thread]
Harpyja wrote: Monkey MAC wrote: I never said you can't kill a tank with a tank, but it should not be the only viable option, if you prefer it would be more like this. 1man < (1 AI tank < 1 AV tank) < 1AV < 1man Because an AV t...
- by Monkey MAC - at 2014.04.23 18:51:00
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856. Tanks/Forges balanced - in General Discussions [original thread]
Charlotte O'Dell wrote: Forger got on roof. Infantry protected forger. Forger denies 1/2 of map to 2 tanks with intimidating alpha damage against low resistance/hp hull, but doesn't 2hk them like in 1.6 Balance has been achieved. As much as ...
- by Monkey MAC - at 2014.04.23 15:49:00
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857. Question to the AV community about triple rep Madrugars - in General Discussions [original thread]
MarasdF Loron wrote: Monkey MAC wrote: True Adamance wrote: Monkey I don't think appreciates what Tankers attempt to do for the team. Personally I don't care about kills, WP, or Deaths. Just about the win. But as people often say to me. ...
- by Monkey MAC - at 2014.04.23 15:19:00
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858. Tanker KDR - What should it be? - in General Discussions [original thread]
Harpyja wrote: Monkey MAC wrote: Shinobi MumyoSakanagare ZaShigurui wrote: Auris Lionesse wrote: Balanced would be 1. Av should blow up tanks and tanks should kill infantry. the whole a good tanker can survive thing is bs. Tankers can...
- by Monkey MAC - at 2014.04.23 14:24:00
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859. How do people play assault suits - in General Discussions [original thread]
Minmatar 2x Shield Extender 1x Energizer + Either: 1x Presecision Enhancer 1x Light Damage Mod or: 2 x Light Damage Mod 1x Reactive Plate 1x Kincat or Cardiac Regulator or Dampener I play it like a 1.7 Scout, if you see me chances are you are ...
- by Monkey MAC - at 2014.04.23 13:05:00
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860. running solo... - in General Discussions [original thread]
Reign Omega wrote: Monkey MAC wrote: It's not hard, as such. But when you play solo, your performance is dependent more on the skill of everyone else than in squad play. In short, it's not difficult but you are more likely to get 'bad match...
- by Monkey MAC - at 2014.04.23 12:53:00
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