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4241. Caldari/Assualt Suits = worthless in 1.4 - in General Discussions [original thread]
Beck Weathers wrote: Ok as my experiance in 1.3 hit detection was screwy so on average shooting a stationary target 1/3 shots wouldnt conect. Now that hit detection is fixed 19/20 shots will hit, thats over a 30% hamage increase for allot of gu...
- by Monkey MAC - at 2013.09.06 15:37:00
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4242. So where are the MD nerf threads now? - in General Discussions [original thread]
NAV HIV wrote: CharCharOdell wrote: NAV HIV wrote: Bright Cloud wrote: I find it just comical that as soon we got a update every 1 just turns their attention away from massdrivers. They still deal the same damage, they still have the ...
- by Monkey MAC - at 2013.09.06 15:30:00
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4243. Announcement:Uprising 1.4 Known Issues - in General Discussions [original thread]
Devs can you check lag compensation and hitbox alterations, people are getting shot through walls after being shot in the open! Also are hitboxes trailing behind the player?
- by Monkey MAC - at 2013.09.06 15:11:00
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4244. Caldari/Assualt Suits = worthless in 1.4 - in General Discussions [original thread]
Vrain Matari wrote: M McManus wrote: And basically all assualt suits and under, because in order to get anything done in 1.4 it feels like you need a logi or heavy suit... Especially as an aggressive player/play style... No point in using S...
- by Monkey MAC - at 2013.09.06 15:07:00
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4245. So I'm hiding right, an.... - in General Discussions [original thread]
OZAROW wrote: No foot shooting, I was in a L shaped nook in the corner, across from that was a pillar and it an the corner of the nook were blocking both our vision but we both knew not to peak or we would get shot, so without peakin he let's o...
- by Monkey MAC - at 2013.09.06 15:00:00
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4246. So where are the MD nerf threads now? - in General Discussions [original thread]
Thor Odinson42 wrote: This is now a game similar to what it was in beta. It's a range game now. I am 100% geared towards CQC and my game has suffered dramatically. Why what do you run? And how do you run it, I have seen plenty of people ...
- by Monkey MAC - at 2013.09.06 14:51:00
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4247. So where are the MD nerf threads now? - in General Discussions [original thread]
Csikszent Mihalyi wrote: Mass drivers benefited like no other from making themselves hard to hit (while still hitting on every shot), so the changes (especially the strafing fix) seem to have hit them quite drastically. My prediction was that ...
- by Monkey MAC - at 2013.09.06 14:50:00
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4248. So where are the MD nerf threads now? - in General Discussions [original thread]
Cosgar wrote: Monkey MAC wrote: Cosgar wrote: Been using it since chrome and still using it now. And I'm still going to use of because I'm getting the kills and not some magnetic aim assist. Hit detection!! You guys are like stuck reco...
- by Monkey MAC - at 2013.09.06 14:37:00
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4249. The Ironies of Dust - in General Discussions [original thread]
Rogatien Merc wrote: Adds log off button... must log off between every match. Fixes hit detection... lagged out servers make it seem wonky. Introduces mechanics that emphasize squad play... half the squad doesn't make it to battle. Fixes mat...
- by Monkey MAC - at 2013.09.06 14:26:00
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4250. Caldari/Assualt Suits = worthless in 1.4 - in General Discussions [original thread]
There is no god damn aimbot, trust me, I took aim assist off and owned more than with it on. I used every weapon which got it, its incredibly subtle actually, I doesnt grab your barrell and point it at the enemy, it doesnt majically curvwmbullet...
- by Monkey MAC - at 2013.09.06 14:20:00
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4251. So where are the MD nerf threads now? - in General Discussions [original thread]
Cosgar wrote: Been using it since chrome and still using it now. And I'm still going to use of because I'm getting the kills and not some magnetic aim assist. Hit detection!! You guys are like stuck records!!
- by Monkey MAC - at 2013.09.06 14:03:00
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4252. So where are the MD nerf threads now? - in General Discussions [original thread]
NAV HIV wrote: Bright Cloud wrote: I find it just comical that as soon we got a update every 1 just turns their attention away from massdrivers. They still deal the same damage, they still have the same blast radius and apart from the armor...
- by Monkey MAC - at 2013.09.06 14:02:00
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4253. So where are the MD nerf threads now? - in General Discussions [original thread]
Bright Cloud wrote: I find it just comical that as soon we got a update every 1 just turns their attention away from massdrivers. They still deal the same damage, they still have the same blast radius and apart from the armor buff nothing has ...
- by Monkey MAC - at 2013.09.06 13:56:00
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4254. my 2 cents about aim assist - in General Discussions [original thread]
Rastael wrote: Aim assist should be active only when the kd ratio for that battle is below 1.0. Otherways everything should be as before. That way aim assist will help balancing a match instead of overpowering certain weapons. Also a good play...
- by Monkey MAC - at 2013.09.06 13:49:00
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4255. Caldari/Assualt Suits = worthless in 1.4 - in General Discussions [original thread]
Funkmaster Whale wrote: I play Assault and haven't had any problems. I had to adjust my play style a bit because of the aim assist crap, but overall it's pretty much the same. Heavies are much scarier, shotguns are much scarier, and noobs are a...
- by Monkey MAC - at 2013.09.06 13:44:00
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4256. Caldari/Assualt Suits = worthless in 1.4 - in General Discussions [original thread]
M McManus wrote: And basically all assualt suits and under, because in order to get anything done in 1.4 it feels like you need a logi or heavy suit... Especially as an aggressive player/play style... No point in using Shield Regulators or Ene...
- by Monkey MAC - at 2013.09.06 13:43:00
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4257. So I'm hiding right, an.... - in General Discussions [original thread]
BLACKSTAR AND TSUBAKI wrote: ive been hearing lots bout ppl geting shot round corners aperently its the auto aim it seens to allow you to curve bullets now It doesn't curve bullets, were you stationrary or moving a little? If your moving th...
- by Monkey MAC - at 2013.09.06 13:38:00
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4258. Anyone notice... - in General Discussions [original thread]
Nemo Bluntz wrote: Their WP per match dropping off a bit? Its now become kind of rare for me to break 800wp in a round, when I was usually hitting closer to 12-1400. My guess is that its due to assists being a thing of the past. Previously I w...
- by Monkey MAC - at 2013.09.06 13:33:00
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4259. A Discussion of Suit Bonuses - in General Discussions [original thread]
RydogV wrote: Double Rep range is not a decent bonus. For one, with the changes to health bar visibility in the 1.4 update you can barely tell when someone needs reps even if they are standing right in front of you. So extending the range is no...
- by Monkey MAC - at 2013.09.06 13:29:00
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4260. A Discussion of Suit Bonuses - in General Discussions [original thread]
The problem with logis is that they have to many module slots, to much pg cpu and not enough relevant bonuses!! The bonuses dont have to be strong, but that doesnt mean you cant have more than 2? Logis need to swap there module slots with the ass...
- by Monkey MAC - at 2013.09.06 13:27:00
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