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3361. Overhaul the WP System: Tie WP to Suit/Role type - in General Discussions [original thread]
Skihids wrote: Beren Hurin wrote: Skihids wrote: WP's should be awarded for what you DO, not what you do it WITH. Certain suits should be better at certain actions and that is the reason to chose them, but if you manage to do the same ac...
- by Monkey MAC - at 2013.09.25 16:56:00
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3362. Overhaul the WP System: Tie WP to Suit/Role type - in General Discussions [original thread]
Mossellia Delt wrote: Monkey MAC wrote: Well you see thats the thing, if you basing your argument on the mini suit bonus, I could go as far as to say based on gallante suit bonuses the gallante is perfect for sneaking around and keeping ou...
- by Monkey MAC - at 2013.09.25 16:51:00
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3363. Overhaul the WP System: Tie WP to Suit/Role type - in General Discussions [original thread]
Mossellia Delt wrote: Monkey MAC wrote: Mossellia Delt wrote: Beren Hurin wrote: Mossellia Delt wrote: I think this is an awful Idea as a scout looks like we would once again get the short end of the stick. Dang dude!?! Why so p...
- by Monkey MAC - at 2013.09.25 16:32:00
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3364. Overhaul the WP System: Tie WP to Suit/Role type - in General Discussions [original thread]
Mossellia Delt wrote: Beren Hurin wrote: Mossellia Delt wrote: I think this is an awful Idea as a scout looks like we would once again get the short end of the stick. Dang dude!?! Why so pessimistic? Suggest something!! Don't JUST be ...
- by Monkey MAC - at 2013.09.25 16:04:00
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3365. anti-vehicle and tankers alike, let me enlighten you - in General Discussions [original thread]
Mossellia Delt wrote: Monkey MAC wrote: AV should not 1 shot a tankmbecause I have specced into them AV requires the person to skill into AV to get proto, he has to go through more levels to get his av then you do for your tank ] BUL...
- by Monkey MAC - at 2013.09.25 15:47:00
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3366. Matchmaking- The Solution - in General Discussions [original thread]
GSP GoTSoMePoT wrote: I have a post with almost the same idea in feedback. And I convinced you there it isn't the best idea. Age based stomping happens in every game, you don't know what your doing etc etc. NPE will ease this. Someone wil...
- by Monkey MAC - at 2013.09.25 15:23:00
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3367. CCP - Community Opinion on VEHICLE BALANCE - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Monkey MAC wrote: Sheild tanks Passive Health: Pitiful (1K- 3K) Equivalent Active Health: Collasal (20-30 K) Main turret power: Low Speed: Hypersonic Ammo reserves: Moderate ** Rail: 40 ** Blaster: 300 **Missile: 30...
- by Monkey MAC - at 2013.09.25 15:10:00
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3368. anti-vehicle and tankers alike, let me enlighten you - in General Discussions [original thread]
Mossellia Delt wrote: As long as risk vs reward arnt balanced, then tanks need a buff. 2+ mil isk tank shouldnt lose to a 150k isk dropsuit solo. Something that actually takes skill, massive amounts of SP and isk shouldnt lose to one guy si...
- by Monkey MAC - at 2013.09.25 14:37:00
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3369. Matchmaking- The Solution - in General Discussions [original thread]
Segregating suit tiers is not the way to go. You just end up with Tier 1 standard Stompers Tier 2 Advanced Stompers Tier 3 Proto Stompers So now noobs are getting stomped at 3 tiers instead of just 1. It also near defeats the point of suot tier...
- by Monkey MAC - at 2013.09.25 14:32:00
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3370. anti-vehicle and tankers alike, let me enlighten you - in General Discussions [original thread]
Ok then AV should not 1 shot a tank from behind why not? If he is behind you firing on yoir weak spot I would expect him to do serious damage, or disable the engine AV should not 1 shot a tank because it costs a lot of money Tanks are too ex...
- by Monkey MAC - at 2013.09.25 14:06:00
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3371. anti-vehicle and tankers alike, let me enlighten you - in General Discussions [original thread]
chase rowland wrote: if i have everything unlocked for vehicles, i should not be 1 shotted by AV. why should a 50k peice of epuipment overpower a 2 mill tank? you arent using reason, your constantly discarding everything i represent and shoot ...
- by Monkey MAC - at 2013.09.25 13:44:00
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3372. anti-vehicle and tankers alike, let me enlighten you - in General Discussions [original thread]
chase rowland wrote: Monkey MAC wrote: chase rowland wrote: Monkey MAC wrote: Spkr4theDead wrote: Infantry just cannot accept that the best counter to a tank should be another tank. No, it has to be infantry weapons, that are eac...
- by Monkey MAC - at 2013.09.25 13:15:00
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3373. anti-vehicle and tankers alike, let me enlighten you - in General Discussions [original thread]
chase rowland wrote: Monkey MAC wrote: low genius wrote: that's not what we want at all. we want the tank player to understand the ground game first, then skill into the tank. i don't care if you're in a hurry, tankers make some strange d...
- by Monkey MAC - at 2013.09.25 13:07:00
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3374. WP threshold for orbitals will need raised in 1.5 - in General Discussions [original thread]
Beren Hurin wrote: Monkey MAC wrote: Beren Hurin wrote: Lets say that your squad of 6 gets 40% of the kills in a skirmish where you clone the other team. That's 60 kills. Assuming that you get ALL kills from a scan that would be 900 pts f...
- by Monkey MAC - at 2013.09.25 12:36:00
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3375. Thnx ccp - in General Discussions [original thread]
Delta 749 wrote: Monkey MAC wrote: Sir Petersen wrote: What helps people getting better at this game is no matchmaking. Shooting against better gamers is essential for success. No shooting against slightly better players is good for s...
- by Monkey MAC - at 2013.09.25 12:26:00
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3376. WP threshold for orbitals will need raised in 1.5 - in General Discussions [original thread]
Beren Hurin wrote: Lets say that your squad of 6 gets 40% of the kills in a skirmish where you clone the other team. That's 60 kills. Assuming that you get ALL kills from a scan that would be 900 pts from scan kills + 180 from squad leader comm...
- by Monkey MAC - at 2013.09.25 12:05:00
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3377. WP threshold for orbitals will need raised in 1.5 - in General Discussions [original thread]
Crash Monster wrote: Monkey MAC wrote: Also it'll be annoying for Suit Damage +1 Pop up every few seconds Yeah, I wouldn't image that happening... at the end of the match it shows damage done vs damage taken -- which could drive such a c...
- by Monkey MAC - at 2013.09.25 11:59:00
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3378. Learning from World of Tanks (skill system and respec discussion) - in General Discussions [original thread]
So kind of like skyrim? You completly detach passive and active skill points? So for example You skill into hmg, which allows you to use a std hmg profciencg The more use it the better it gets, but only in small increments per level You then us...
- by Monkey MAC - at 2013.09.25 10:08:00
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3379. Thnx ccp - in General Discussions [original thread]
Sir Petersen wrote: What helps people getting better at this game is no matchmaking. Shooting against better gamers is essential for success. No shooting against slightly better players is good for success. Shooting against grossly better ...
- by Monkey MAC - at 2013.09.25 09:55:00
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3380. What is being done with Matchmaking? - in General Discussions [original thread]
Night Ward wrote: Monkey MAC wrote: You went 44/0 against a load of noobs as a hardened player! After getting kicked out of the academy with the required 1200WP, the matchmaking put you inthe pro bracket. Based on your performance, the fact...
- by Monkey MAC - at 2013.09.25 09:48:00
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