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1721. Passive sp gain decay over time - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: Nova Knife wrote: I'd say that passive SP needs a buff, actually. Bump it from the current 23k to 35k or 40k. Maybe make it modular, so that if you gain X amount of active SP you can only reach the normal 23k or so for...
- by Mobius Wyvern - at 2012.09.08 01:40:00
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1722. Stability Control when Sniping - in Feedback/Requests [original thread]
Basically, tactics such as "no-scoping", "quick-scoping", and strafing while sniping are impossible in this game, a mechanic I think is quite beneficial.
- by Mobius Wyvern - at 2012.09.08 01:37:00
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1723. [SUGGESTION]: Fighter Raids and Bombing Runs - in Feedback/Requests [original thread]
Skihids wrote: We will be getting fighters pretty soon, so you can call on your team mates to make those bombing runs. As the OP was saying, that aircraft that we're going to be able to use are going to be far smaller than EVE fighter drones,...
- by Mobius Wyvern - at 2012.09.08 01:35:00
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1724. Breach rifle no longer worth using - in Feedback/Requests [original thread]
Agreed. Like the AV gear, it was overly nerfed.
- by Mobius Wyvern - at 2012.09.08 01:33:00
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1725. movement - in Feedback/Requests [original thread]
Good post. +1
- by Mobius Wyvern - at 2012.09.08 01:32:00
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1726. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
Whispercrow wrote: Lot of tank hatred going on here. LAV's are useful without weapons. Honestly, I wish there was a way to NOT have a turret on an LAV, just to use it as a fast travel device. You can use them to drop people behind enemy lines,...
- by Mobius Wyvern - at 2012.09.08 01:30:00
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1727. Game Design and Tanks - in Feedback/Requests [original thread]
HAVs should require a separate driver and gunner. Now that you can form a squad with people you trust, there's no longer any credence to the "but its my money and I want to shoot!" argument. A tank should be a cooperative vehicle, not a one-man fo...
- by Mobius Wyvern - at 2012.09.08 01:26:00
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1728. [Suggestion] Dropsuit Fitting Overhaul - in Feedback/Requests [original thread]
Soleire wrote: According to my kid bro cuztomizable weapons are already part of a lot of shooters out there. Try adding all armor to your slots then try adding all damage, see a difference? likely not. The only one that seems worth getting is t...
- by Mobius Wyvern - at 2012.09.06 22:07:00
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1729. Jumping causing stamina depletion is a bad mechanic and does not play well. - in Feedback/Requests [original thread]
I'm of the opinion that all aspects of the stamina system are fine, and that the issues is more one of jumping having a define height, and being an inch or so off makes you miss. I guess they could try something like Crysis 2, which allowed you to...
- by Mobius Wyvern - at 2012.09.06 22:05:00
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1730. To CCP: Aiming down sights needs to be fixed (jerky clunky ADS) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Zip zoop zabidooda-baloo I'm confused as to the purpose of this post.
- by Mobius Wyvern - at 2012.09.06 22:02:00
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1731. [Request] Remote Explosives - in Feedback/Requests [original thread]
Winscar Shinobi wrote: REs got an over-nerf to be sure. An easy fix is to leave them at 2, leave the 5 sec delay, keep the same radius, and just increase the damage output. Make 1 RE this build have the same damage as say 4 from the last buil...
- by Mobius Wyvern - at 2012.09.06 22:01:00
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1732. Life Build - in Feedback/Requests [original thread]
Carilito wrote: Are we going to get a build in which the maps we currently have are augmented with more assets to show that people were at the installation? (I know Ambush technically doesnt have offense and defense; it is only implied one team...
- by Mobius Wyvern - at 2012.09.06 19:18:00
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1733. Concerns regarding the lack of any real cover interaction - in Feedback/Requests [original thread]
Personally, I think it'd be neat to have a "lean" ability, kind of like the q and e key functionality in the original Crysis. There's no body-sticking, and it still allows you to present a smaller profile when firing from behind an object.
- by Mobius Wyvern - at 2012.09.06 17:46:00
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1734. Dropship pickup request. - in Feedback/Requests [original thread]
AWdrius wrote: I think we need a way to allow squads/solo players to call for a dropship pickup. Something like transportation request. As it is now you can either rely on your squad mates to get in or hope that somebody fancies to fly just so....
- by Mobius Wyvern - at 2012.09.06 17:46:00
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1735. New marketplace items - in Feedback/Requests [original thread]
Joshua Cheetham wrote: I would really like for CCP to release different styles of weaponry instead of tons of varients of the same weapon with different colours. By different styles, i mean like some different assault rifles, ones without scop...
- by Mobius Wyvern - at 2012.09.06 17:16:00
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1736. still bullshit that you can get ontop of buildings - in Feedback/Requests [original thread]
hupi testi wrote: Altaree Draeden wrote: Sounds like we should be able to enter more buildings and get up on their roofs using internal stair cases. These are BUILDINGS not solid blocks of concrete. I see doors and windows! Let me in! In ...
- by Mobius Wyvern - at 2012.09.06 16:59:00
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1737. still bullshit that you can get ontop of buildings - in Feedback/Requests [original thread]
Kai Onslot II wrote: Making the Tops of buildings yes is a good idea to make out of bound. What is going to happen when snipers are in areas you can not reach that they have found. what are you going to make that spot out of bounds as well. I m...
- by Mobius Wyvern - at 2012.09.05 14:21:00
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1738. request- cloaking or hiding ability - in Feedback/Requests [original thread]
Maximus Stryker wrote: Mobius Wyvern wrote: Maximus Stryker wrote: I would only support someone going invisible if th following criteria were met: 1) cannot have weapon out, you would need to switch to an item like you switch to a repair...
- by Mobius Wyvern - at 2012.09.05 04:08:00
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1739. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Mobius Wyvern wrote: Well then, assign the forward mounted turret to the driver. That way you don't need a full 4 people to operate it, but the driver is still incapable of dominating a map on his lonesome. This ...
- by Mobius Wyvern - at 2012.09.05 04:05:00
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1740. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
Sha Kharn Clone wrote: I like the idea of 4 in a tank makes it really really worth killing. As do I, because it means that the thing can't be fully useful without a crew that works well together, raising the skill ceiling on using them.
- by Mobius Wyvern - at 2012.09.05 03:39:00
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