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1221. Repair Tool Indicator for Repairs - in Feedback/Requests [original thread]
Yeah, this is a good feature. If it weren't for the healing and repair indicators on my screen in Planetside 2, I'd probably frustrate a lot of medics and engineers.
- by Mobius Wyvern - at 2013.01.02 21:42:00
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1222. [Feedback] Tank turret rotation and stationary turret rotation is too slow - in Feedback/Requests [original thread]
ArMaGeDoN The Cat wrote: Tank and stationary turret rotation is too slow. Also, rotating the turret with a mouse is tedious, takes one gazzilion swipes to do a 180. That's all. -Dusty the Dust Bunny Uh-oh, the VEHICLES ARE OP folks will be...
- by Mobius Wyvern - at 2013.01.02 21:40:00
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1223. [Request] Allow AUR transfer to CORP members - in Feedback/Requests [original thread]
NAV HIV wrote: It would be great to have the option of transferring AUR to Corp members. There could be a lot of issues with this. But there are some good prospects to it. May be a MAX amount can be set/capped to be transferred. Just enough to ...
- by Mobius Wyvern - at 2013.01.02 21:39:00
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1224. Jump Jets - in Feedback/Requests [original thread]
Vaerana Myshtana wrote: I know this has been brought up before (I liked Tribes 2 as much as anyone, but it was a less gritty setting). Anyhow, I'd like a chance to throw this out there as a more completely developed idea based loosely on Star...
- by Mobius Wyvern - at 2013.01.02 21:38:00
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1225. [Request] Friendly Fire Always On for Orbital Bombardment in Corp Matches - in Feedback/Requests [original thread]
Full Friendly Fire in the whole damn game. This current system panders to idiots who can't be assed to watch where they aim or throw grenades. Institute a system to penalize teamkills, and then open it all the way up.
- by Mobius Wyvern - at 2013.01.02 21:36:00
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1226. Request - before next/final character reset - in Feedback/Requests [original thread]
SOE did this for the last few Planetside 2 builds. Personally, I think it sounds like an excellent idea.
- by Mobius Wyvern - at 2012.12.29 23:34:00
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1227. Orbital Strike Procedure Help Needed - in Feedback/Requests [original thread]
LEO BETA wrote: Basically, been trying to get basic info on how to get an orbital strike on SISI. I hope this Thread gets a response, as when I searched before, couple threads , no response... A step by step would be awesome.... lol but really...
- by Mobius Wyvern - at 2012.12.29 23:21:00
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1228. [Feedback] Starship Tactical Strikes - in Feedback/Requests [original thread]
We've been gathering a lot of good data on these new strikes via the LFOB in-game channel in EVE and Dust, which is an open channel for all EVE and Dust players to organize Tactical Strikes regardless of Militia or Corporation. One thing I've per...
- by Mobius Wyvern - at 2012.12.26 23:58:00
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1229. A good one.. (request) - in Feedback/Requests [original thread]
There is no good reason to restrict Heavy suit weapon usage. Hell, they don't have anywhere near the HP they used to a few builds back, and they move slow as dirt.
- by Mobius Wyvern - at 2012.12.26 01:43:00
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1230. [Request] No K/D or WP reward within 2 seconds of the target spawning or being r... - in Feedback/Requests [original thread]
Give it up. 80% of Planetside 2 is spawn camping and no one complains. If it irritates you that much, play Skirmish, and work with your team.
- by Mobius Wyvern - at 2012.12.25 20:18:00
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1231. Orbital Strike Testing Results - in Feedback/Requests [original thread]
Got to try this myself today with some Minmatar and Caldari militia guys during an SI vs SI match. I actually have the footage uploaded, but its Private only to me until I get word back from CCP on whether I can add forum users to the access list ...
- by Mobius Wyvern - at 2012.12.25 06:32:00
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1232. Fight fire with fire - in Feedback/Requests [original thread]
Noraa Anderson wrote: Automated counter-measures would be cool. A drone that can be fitted with your vehicle which focuses on shooting Swarm rockets. Or maybe just a module attached to the outside, like AMS or LAMS in MechWarrior.
- by Mobius Wyvern - at 2012.12.24 02:46:00
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1233. Don't let Heavies in LAV's - in Feedback/Requests [original thread]
Tiel Syysch wrote: How about asking for exit animations so it takes time for people to get out of a vehicle instead of arbitrarily restricting people from entering in the first place? The problem is with the instantaneous exit and firing, not t...
- by Mobius Wyvern - at 2012.12.23 08:03:00
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1234. drop the topic - in Feedback/Requests [original thread]
Don't spawn on camped CRUs. I don't know if you guy shave noticed, but the map is real-time now and only the red dots are dependent on line of sight, at max zoom every enemy player shows up as a little glittering spec. If you see those around the ...
- by Mobius Wyvern - at 2012.12.23 08:01:00
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1235. Removing The Keyboard in combat (request) - in Feedback/Requests [original thread]
Crm234 wrote: Once again CCP will shoot itself in the foot with a keyboard and mouse. After three builds that I know of were still having movement problems. Its hard enough trying to program the Move into a PS3 game, but add keyboard+mouse as w...
- by Mobius Wyvern - at 2012.12.22 19:44:00
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1236. [request] Recoil Recovery - in Feedback/Requests [original thread]
Telcontar Dunedain wrote: recoil reduction is trash Don't take away more control from players able to correctly compensate. ^This.
- by Mobius Wyvern - at 2012.12.22 19:43:00
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1237. CCP, you should calibrate your NerfHammer - in Feedback/Requests [original thread]
I-Shayz-I wrote: I already stated this in another post, but the basic mass driver vs the proto one isn't a very big difference, with only about 40 damage increase. However, if I have proficiency level 3, that gives me a good 10% boost to damag...
- by Mobius Wyvern - at 2012.12.22 16:27:00
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1238. Removing The Keyboard in combat (request) - in Feedback/Requests [original thread]
Paran Tadec wrote: Um. No. KBM isnt any better than DS3, just different. For some people coming from PC its more natural to play that way. get good. ^This.
- by Mobius Wyvern - at 2012.12.22 16:24:00
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1239. This is not SAO - in Feedback/Requests [original thread]
I've played EVE for 4 years. The Log Off button just makes the client restart after it quits. http://d22zlbw5ff7yk5.cloudfront.net/stash-1-stash-1-50b57150eb377.gif
- by Mobius Wyvern - at 2012.12.22 16:14:00
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1240. [Request] Racial dropsuit variants - in Feedback/Requests [original thread]
I mean, I agree with you, but this has been discussed into the ground, and its pretty much a certainty. If you go on Buckingham, you can see a series of what I'll call "Specialist" dropsuits that require two suit skills to be able to use. For exam...
- by Mobius Wyvern - at 2012.12.22 16:04:00
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