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1201. CCP,can we PLEASE... - in Feedback/Requests [original thread]
Th3rdSun wrote: ...have a way to get back to our character select screen without having to completely exit the game?! If this has been brought up before,then good.Maybe the more we bring it up,the better chance of it getting implemented. Aga...
- by Mobius Wyvern - at 2013.01.12 04:06:00
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1202. [REQUEST] Casualty Dragging - in Feedback/Requests [original thread]
That's an excellent idea. It's both immersive, and functional.
- by Mobius Wyvern - at 2013.01.12 03:21:00
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1203. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
I still don't see any issue with our current spawning system if its implemented to prefer areas with friendlies and low enemy concentration. As far as spawning on "hard spawns" like Drop Uplinks and CRUs, there should be the risk of someone campin...
- by Mobius Wyvern - at 2013.01.11 21:04:00
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1204. [Suggestion] Weapon Customization - in Feedback/Requests [original thread]
Kaim Argonaur wrote: im kinda meh on the weapon customizing thing, unless it added some aesthetics to your gear then hell that would be epic; the only thing is i would want mod-able armors to... im a sniper so as a result im squishy as hell, wo...
- by Mobius Wyvern - at 2013.01.11 21:01:00
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1205. [Suggestion] Weapon Customization - in Feedback/Requests [original thread]
BursegSardaukar wrote: I think it would be a neat thing to mod the weapons. The only thing is 1/2 the AR's loss their scopes because it made them more balanced. It could be that the new kick could make using a scope ineffective anyway, but bala...
- by Mobius Wyvern - at 2013.01.11 19:33:00
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1206. [SUGGESTION] Fix spawn camping by equipping CRUs with a radar - in Feedback/Requests [original thread]
No. Just like in Planetside 2, the CRU is a hard-spawn, and there shouldn't be any cheap measures of allowing people to see its being camped. Don't forget that the CRU is an installation, and will eventually be available as a call-down, so placeme...
- by Mobius Wyvern - at 2013.01.11 16:14:00
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1207. KAR 98 k ww1/2 - in Feedback/Requests [original thread]
C Saunders wrote: ramer arda wrote: if i have to use iron sights i would like ww1 ww2 gun, iron sights do not belong in this game it not 1920 plz give me sumut Iron sights do belong. They've stopped the AR being the all powerful death wea...
- by Mobius Wyvern - at 2013.01.11 16:09:00
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1208. [Suggestion] Weapon Customization - in Feedback/Requests [original thread]
Since weapon customization has already been confirmed for a future release, I wanted to suggest an implementation. I saw a thread here a few weeks back suggesting a system similar to the Gunsmith in Ghost Recon Future Soldier, and I found the ide...
- by Mobius Wyvern - at 2013.01.11 15:53:00
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1209. Hanger for drop ships on MCC - in Feedback/Requests [original thread]
As far as I can surmise, espescially given the 15 second delivery time, the RDVs come from that flight deck looking bit tucked up in the rear of the Caldari MCC. I've never been on top of the Gallente one, so I don't know where it is there, but I ...
- by Mobius Wyvern - at 2013.01.11 15:42:00
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1210. HEAVY BPO - in Feedback/Requests [original thread]
Honestly, no Heavy weapon should have a Militia variant.
- by Mobius Wyvern - at 2013.01.10 02:10:00
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1211. Sprint should override crouch. - in Feedback/Requests [original thread]
Shaszbot wrote: Yes, I know I've seen this mentioned before in past topics, but they're all locked. When you're crouched, and want to sprint to safety, it's really silly that the sprint command is ignored until you manually un-crouch yourself....
- by Mobius Wyvern - at 2013.01.07 13:11:00
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1212. [Request] S+ásÑ+ -_./!@#$%^&*()=+[]\{}|<>?;':", - in Feedback/Requests [original thread]
1CLIP 1KILL wrote: Hello! I would like to use non alphanumeric symbols in my name, like -_./!@#$%^&*()=+[]\{}|<>?;':", Characters would be cool too. It'd fit in with lore because everyone is immortal. With everyone reproducing and...
- by Mobius Wyvern - at 2013.01.07 13:10:00
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1213. [Request] The ability to respec our skills. with aurum. - in Feedback/Requests [original thread]
copy left wrote: If i make a mistake and want to respec my SP then I should be able to do so especially if im going to be playing this game for years. Sorry, but no.
- by Mobius Wyvern - at 2013.01.07 13:09:00
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1214. Why, in the name of all that's holy - in Feedback/Requests [original thread]
BattleCry1791 wrote: Does it take 10 freakin hours to open up a slot? Anyone here tried to delete a character? Ten hours wait before that slot is available. I wanted to start over on my main with a Heavy specific start, so I deleted my Heavy s...
- by Mobius Wyvern - at 2013.01.04 20:24:00
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1215. Jump Jets - in Feedback/Requests [original thread]
Ulysses Knapse wrote: This would make dropships only useful for transport at a longer range than these "jump jets" allow, which means the more useful the jump jets, the less useful the transport dropship. You can't have it two ways! The way t...
- by Mobius Wyvern - at 2013.01.03 00:47:00
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1216. Orbital strike message needs to be clearer - in Feedback/Requests [original thread]
You'll get nothing but agreement on this point.
- by Mobius Wyvern - at 2013.01.02 21:55:00
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1217. [Suggestion] Communication Coordination - in Feedback/Requests [original thread]
Apart from the current inability to re-map our controls, the issue with using PTT in a small squad is that you'll start to get gunned down while trying to stop moving or aiming in order to hit the necessary button. I would suggest that squad audi...
- by Mobius Wyvern - at 2013.01.02 21:54:00
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1218. [Suggestion] Fire Teams and Squads - in Feedback/Requests [original thread]
There have been many requests for larger squads, but those have brought up concerns from players in NPC Corps about Player Corps having even larger groups to dominate pub matches with. While I think this fear of constant pub stomping once FW come...
- by Mobius Wyvern - at 2013.01.02 21:49:00
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1219. Larger 'Squad' Formats and Vehicles to Suit! - in Feedback/Requests [original thread]
EnglishSnake wrote: I want to see a 4man tank Driver and 3 gunners much more tank in general, shield version 6high/4low armor reversed, PG/CPU increase, HAV 5 Caldari lvl 4/5 At least a current squad would be able to fit in it I couldn't...
- by Mobius Wyvern - at 2013.01.02 21:44:00
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1220. Dropship Natural Expansion: Co-Pilots - in Feedback/Requests [original thread]
Why not just hold out for a 2-person gunship as far as the weapon thing is concerned. I'm sure such an aircraft would require a dedicated gunner for its turret, should it be equipped with one.
- by Mobius Wyvern - at 2013.01.02 21:43:00
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