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721. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
Maken Tosch wrote: Yeah, the core mechanics are more important right now. If CCP can address the constant disconnects and hit detection issues, many more players can come back and more than likely stay. But a little more content at the same tim...
- by Mobius Wyvern - at 2013.07.13 02:07:00
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722. CCP Stop Listening to the players - in Feedback/Requests [original thread]
AnALogginS wrote: Look what happend to this game. Why do any of us know better than devs? There are too many people with biased opinions, and it doesn't seem like the CPM is involved. I believe that Chromosome was the closest build to having ...
- by Mobius Wyvern - at 2013.07.13 02:01:00
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723. Matchmaking And New Game Mode Idea - in Feedback/Requests [original thread]
LongLostLust wrote: If you don't think that trademarking soon isn't just a big f u to its own customer base I'm guessing your in the minority. It's like saying "when I get there" when asked when you will arrive. It's a non answer, rude and dis...
- by Mobius Wyvern - at 2013.07.12 16:12:00
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724. It's Getting Sickening, CCP... - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: boooo if u dont get the last hit u dont deserve the kill, finish the job or u dont get the full payout, there is no such thing as kill stealing in a team battle Seriously. I'm kind of disappointed that ...
- by Mobius Wyvern - at 2013.07.11 04:55:00
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725. [Request] Laser Rifle - in Feedback/Requests [original thread]
For the love of whatever God, give it back the Scope! A long-range weapon having only ironsights that aim right through the blinding glow the damn thing makes when it fires is no bueno.
- by Mobius Wyvern - at 2013.07.11 04:27:00
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726. Different types of ammo - in Feedback/Requests [original thread]
Pr0Skillz04 wrote: I don't know if anyone's brought this up before but i thought it would be cool if we could buy different types of ammo (Ammo that does more damage or has different damage to different types of armor and vehicles) for our guns...
- by Mobius Wyvern - at 2013.07.11 04:19:00
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727. [Request]: Add missing variants of SR - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Scheneighnay McBob wrote: You've got the variants wrong. There's no AR equivalent of the SR- the concept art of the SR was out early enough that this is easily plausible. Partially from dev confirmation and par...
- by Mobius Wyvern - at 2013.07.11 04:18:00
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728. Shield-Armor Balance Proposal - in Feedback/Requests [original thread]
Cat Merc wrote: Wrong wrong aaaaaaaaaaaaaaand wrong. First of all, Locus grenades outright kill any armor tanker, shield tankers get hit by a flux they have a chance to recharge. You know how much damage a core locus grenade does to armor? 920...
- by Mobius Wyvern - at 2013.07.11 04:04:00
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729. Shield-Armor Balance Proposal - in Feedback/Requests [original thread]
CLONE117 wrote: u cant hardly put any modules on mlt suits.. and a player shouldnt need all of those modules just to survive any ways... plus even with all those modules its not gonna matter if ur enemy has stacked damage mods on.. thats y ...
- by Mobius Wyvern - at 2013.07.10 19:56:00
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730. Shield-Armor Balance Proposal - in Feedback/Requests [original thread]
BL4CKST4R wrote: CLONE117 wrote: heavy does not need bonuses to modules and stuff it needs more base armor and hp and overall damage resistance since an ar will melt a heavies shields and annihilate the armor % bonuses to armor and shield...
- by Mobius Wyvern - at 2013.07.10 19:15:00
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731. CCP Nothin: the weekly skill cap and the implications of it [UPDATE PLEASE] - in Feedback/Requests [original thread]
Yeah, we definitely need more info on this.
- by Mobius Wyvern - at 2013.07.10 19:08:00
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732. Shield-Armor Balance Proposal - in Feedback/Requests [original thread]
BL4CKST4R wrote: Mobius Wyvern wrote: I'm not sure I like the idea of Armor Repair systems being subject to Flux grenades. If you take into account what we've put forward so far as an idea for a kind of "role bonus" to Gallente suits, this...
- by Mobius Wyvern - at 2013.07.10 18:22:00
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733. CGM - in Feedback/Requests [original thread]
ZDub 303 wrote: Coucil of Universal Management? This is now a unified representative body name suggestion thread.
- by Mobius Wyvern - at 2013.07.10 16:41:00
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734. Resolving the respec matter - in Feedback/Requests [original thread]
Cat Merc wrote: Mobius Wyvern wrote: darkiller240 wrote: I see a lot of people would like a respec every time a new item is introduced. But i got a bettar idea every new release there will be a triple Sp week so then you have to still wo...
- by Mobius Wyvern - at 2013.07.10 16:40:00
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735. [Request] Rethinking the Shotgun - in Feedback/Requests [original thread]
Lucifalic wrote: +1. Lov shotguns in games and in real life. I can live with the fact most games still don't realize a shotguns true potential ( have dropped dear at 80 meters with a slug, ssg lethal to armor clad soldiers at 50 meters proven b...
- by Mobius Wyvern - at 2013.07.10 16:39:00
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736. CGM - in Feedback/Requests [original thread]
Tallen Ellecon wrote: In relation with this . The forum topics on different interactions between the two games is minimal on both forums, especially the EVE one that even has a whole section devoted to Dust. I don't know how many devs are res...
- by Mobius Wyvern - at 2013.07.10 16:36:00
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737. Resolving the respec matter - in Feedback/Requests [original thread]
darkiller240 wrote: I see a lot of people would like a respec every time a new item is introduced. But i got a bettar idea every new release there will be a triple Sp week so then you have to still work for what you want but not for a full mon...
- by Mobius Wyvern - at 2013.07.10 16:33:00
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738. Shield-Armor Balance Proposal - in Feedback/Requests [original thread]
BL4CKST4R wrote: Galvan Nized wrote: BL4CKST4R wrote: Nope, you need 560 shields to survive two grenades (Easily obtainable by Minmatar and Caldari assault suits) and then whatever armor HP you want for the last grenade shot, therefore ...
- by Mobius Wyvern - at 2013.07.10 16:25:00
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739. Shield-Armor Balance Proposal - in Feedback/Requests [original thread]
Galvan Nized wrote: Man this takes armor tanking from slightly weaker to FAR stronger than shields. I mean, wow, this is too major of a buff. Have you guys considered that armor is the only one capable of active regen? One nanohive, repair to...
- by Mobius Wyvern - at 2013.07.10 06:07:00
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740. Shield-Armor Balance Proposal - in Feedback/Requests [original thread]
Phazoid wrote: Mobius Wyvern wrote: BL4CKST4R wrote: Phazoid wrote: and that extra hitbox will apply to scouts?, because that its not nearly balanced to scouts, think minma scouts, that depend only on shield tanking, considering that t...
- by Mobius Wyvern - at 2013.07.10 05:36:00
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