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621. [Request] Remove Hitscan mechanics - in Feedback/Requests [original thread]
Buster Friently wrote: Except for laser weapons and rails, please remove hitscan type weapon modes. Please replace the non laser, non rail weapons with projectiles that have travel time and ballistics as appropriate. Concerning Processing powe...
- by Mobius Wyvern - at 2013.08.01 22:40:00
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622. CCP Explosive weapons are hurting your pockets. - in Feedback/Requests [original thread]
Everyone besides the OP is no-skill scrub whose opinions are of no value, myself included. Execute those who insult the Assault Rifle.
- by Mobius Wyvern - at 2013.08.01 22:39:00
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623. [Suggestion] Instant Battle Orbital Strike Changes (hear me out) - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: I like it, actually. I'm not really sure I like it because of your suggestion but more that you suggested the WP system isn't very good. The idea is to try and make it a tactical asset, without making it into a CoD-lik...
- by Mobius Wyvern - at 2013.08.01 21:56:00
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624. [Feedback/Suggestion] On Faction Warfare - in Feedback/Requests [original thread]
Aeon Amadi wrote: I've fielded Orbital Support for my corporation in Faction Warfare but it's rather difficult with the set-up time involved as well as outside influence. I did this solely because I liked having the option and it's an adrenali...
- by Mobius Wyvern - at 2013.08.01 14:22:00
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625. Tanks. they need more survivability - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Regenti Friend wrote: Hey can you do some things to increase the survivability of tanks? Like adding more hit-points, making anti-vehicle weapons a bit less powerful, or adding a bit more armor/shield resistance. I just...
- by Mobius Wyvern - at 2013.08.01 13:52:00
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626. permanent SP respect option - in Feedback/Requests [original thread]
Cosgar wrote: Captain Wontubulous wrote: Cosgar wrote: I'm okay with players in the academy being able to respec as much as they want and one last time upon graduation. But after that, sell them for AUR but you have to give up 1/3 of your...
- by Mobius Wyvern - at 2013.08.01 13:49:00
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627. [Feedback] Drop Uplink spam is not fun - in Feedback/Requests [original thread]
Fox Gaden wrote: Drop Uplink spam started because Drop Uplinks are visible to everyone, which made them extremely easy to locate and destroy. The only reliable way to insure that your team has a spawn point at strategic points is to drop so man...
- by Mobius Wyvern - at 2013.08.01 13:45:00
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628. Please remove hitboxes on objectives - in Feedback/Requests [original thread]
Prangstar RND wrote: No the shots hit the hitbox of the objective instead of the player. Like I said the objective acts as a sort of shield because of it. Even if your aim on the player is dead on, bullets will fail to hit the player but hit th...
- by Mobius Wyvern - at 2013.08.01 13:42:00
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629. permanent SP respect option - in Feedback/Requests [original thread]
Gaelon Thrace wrote: jlpgaming2752 wrote: respect I honestly think this typo is my biggest gripe with all the respec threads. It's not that hard to proof read before you post. I know it's a minor thing and I shouldn't let it bother me, but...
- by Mobius Wyvern - at 2013.08.01 13:40:00
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630. Less Nerf Guns More Buff Pads - in Feedback/Requests [original thread]
Hulk Avenger wrote: CCP please consider buffing many things in the game instead of nerfing them. Not exactly sure as to what i'm saying is true, but i wanted to point out that the people asking for nerfs aren't really needing nerfs. Maybe these...
- by Mobius Wyvern - at 2013.08.01 13:39:00
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631. Please remove hitboxes on objectives - in Feedback/Requests [original thread]
Prangstar RND wrote: IMO hitboxes need to be removed from skirmish and domination objectives. Shooting a player inside/ behind and sometimes in front of an objective is hard/ impossible due to the hitbox that magically shields players inside th...
- by Mobius Wyvern - at 2013.08.01 13:37:00
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632. The Assault Rifle is way too accurate at range, especially when strafing. - in Feedback/Requests [original thread]
Like I said in other threads and my own thread on the subject, the current Gallente AR just needs a faster dispersion increase rate in order to require it to be fired in long bursts to stay accurate. As well - and I'm not surprised at this, since...
- by Mobius Wyvern - at 2013.08.01 13:35:00
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633. permanent SP respect option - in Feedback/Requests [original thread]
Egypt Musk wrote: Meeko Fent wrote: Malkai Inos wrote: jlpgaming2752 wrote: [...]You're thoughts? I'm mostly thinking about the blessing that the search function is. This subject is brought up extremely frequently as of lately and th...
- by Mobius Wyvern - at 2013.08.01 13:29:00
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634. A new weapon for heavys - in Feedback/Requests [original thread]
Crashy Mc Boom-bewm wrote: Quite a few shooters allow you to use a flame thrower, I have an idea for the heavys, instead of a flame thrower, we can make a plasmathrower or something like that, since the game is in the future, why not? It should...
- by Mobius Wyvern - at 2013.08.01 13:27:00
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635. [Suggestion] Instant Battle Orbital Strike Changes (hear me out) - in Feedback/Requests [original thread]
CCP FoxFour wrote: Remove warbarge strike and make it so that acquiring orbital bombardment is something the EVE players have to do, much like how it was at the Fanfest tournament. Now, this got Cat Merc and I thinking about the current imp...
- by Mobius Wyvern - at 2013.08.01 13:25:00
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636. [Feedback/Suggestion] On Faction Warfare - in Feedback/Requests [original thread]
CCP FoxFour wrote: Remove warbarge strike and make it so that acquiring orbital bombardment is something the EVE players have to do, much like how it was at the Fanfest tournament. Not even done reading your post and I'm already dancing in ...
- by Mobius Wyvern - at 2013.08.01 13:07:00
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637. Nova knifes need to be nerfed. - in Feedback/Requests [original thread]
OP is one of those guys who never checks his radar. Or who just runs in one direction constantly without ever checking behind himself or around corners.
- by Mobius Wyvern - at 2013.08.01 01:54:00
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638. Why are the tank bugs/problems still not fixed? - in Feedback/Requests [original thread]
Pirovano92 wrote: There were already much messages that there were some problems with tanks. And the problems are still there. - People can't be kicked out of your vehicle, or you can't lock your vehicle. - I don't want other guns on my tank...
- by Mobius Wyvern - at 2013.07.31 00:08:00
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639. Addressing Building-Rooftop Warfare - in Feedback/Requests [original thread]
Bojo The Mighty wrote: It's come to everyone's attention that people fly dropships onto buildings; tall, medium, and the sorts, and use forge guns and sniper rifles from this great height advantage. This is a minor issue. One thing that's not ...
- by Mobius Wyvern - at 2013.07.31 00:02:00
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640. [Feedback] Vehicles: specialization cost, spec balance, and skills - in Feedback/Requests [original thread]
I still can't believe that specialist gear costs less than basic gear when the basic gear doesn't even give bonuses. Even so, the Specialist gear gives you more capability, so it should have a higher cost to go with that. I mean, with the prices...
- by Mobius Wyvern - at 2013.07.30 13:50:00
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